[Dev-Blog] New Mission System
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Re: [Dev-Blog] New Mission System
I seen a screenshot of a mission in fs19 a harvest mission paid $54k, hopefully they adjust that down a little
Re: [Dev-Blog] New Mission System
Did you see a hectare size or equipment being used? I have a mission right now on Lone Oak worth 54k, but it's time limit is 487 minutes.jamesadams933 wrote: ↑Tue Sep 04, 2018 2:18 am I seen a screenshot of a mission in fs19 a harvest mission paid $54k, hopefully they adjust that down a little
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Re: [Dev-Blog] New Mission System
is 7.3 ha, still seems high to me thats about what you'd make off the crop on normal, assuming crop yield and prices are relatively the same as 17
eidt. its actually in the first post of this thread.
eidt. its actually in the first post of this thread.
Re: [Dev-Blog] New Mission System
I believe you will get more for using your equipment, as to how much, i can't tell you, but you'll get more for using your equipment.muzickmage wrote: ↑Thu Aug 16, 2018 8:20 pmI'm not taking anything as final. I'm just saying the current idea presented isn't something I will be interested in.... and simply stated that those numbers would need to be tweaked to be more worth using own vehicles.
That's what "I" suggested earlier, which is also subject to change later if I see first a change from Giants.
Again, just offering my opinion.
Re: [Dev-Blog] New Mission System
I'm sorry if this has been asked before but if your going to use your own equipment for a job do you get to go get it? Cause in 17 if you left the field area you would fail the mission.
Re: [Dev-Blog] New Mission System
Yeah u can use your own this time
Re: [Dev-Blog] New Mission System
and didn't they say no time limit on missions..So that will be cool.
Re: [Dev-Blog] New Mission System
You are right, no time limit.
Has been dairy farmer - From Quebec, Canada
French is my first language, please excuse my English
French is my first language, please excuse my English
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Re: [Dev-Blog] New Mission System
I cant wait to hook up the flatbed to the semi, roll the Deutz series 9 up on and transport to a field for work. Being an equipment contractor has changed this game for the best. Starting from nothing and building a fleet of machines from contract work for contract work makes me a happy player. Always enjoyed having multiple machines but could never justify keeping more than two when playing solo. Now they can all be purposed and earn their spot in the garage.
Xbox One Farmer
Yellow Farmer with some Red mixed in
Yellow Farmer with some Red mixed in
- chaskuchar1
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Re: [Dev-Blog] New Mission System
still want to know about the decrease in the property cost when doing the missions. the screenshot that lis showed has a farmer that has properties on various land plots. will contracting work decrease all the plots, only the plot that thee mission is decreased or none of them are decreased for contract work. chas
60 acres with center pivot. jmj
playing fs22 on pc, hard mode
playing fs22 on pc, hard mode
- Michael5941
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Re: [Dev-Blog] New Mission System
I just thought of something. If we can use our own equipment and time limit is no longer a thing during mission, when you are doing a harvesting contracts what will prevent me from storing the harvested crop from the mission into my own silo, in fs17 this is impossible, for the most part, as you can't use your own equipment and if you try to it tells you to return to the field and once the timer hits zero everything resets but this won't be a thing in fs19 so what will prevent me from taking the harvested crop to sell it for myself? I'm pretty sure the answer is obvious and I'm just being oblivious but it isn't clicking in my head currently lol.
PS4 User(PSN- LoneWolf5841)
Enjoying FS19 on PS4
Thanks to the modders for the wonderful work they do, Happy Farming
Enjoying FS19 on PS4
Thanks to the modders for the wonderful work they do, Happy Farming
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Re: [Dev-Blog] New Mission System
From what I saw the mission includes transporting the harvested grain so if that's possible you won't be able to complete the mission.
Playing on PS5 in Ohio, USA.
Re: [Dev-Blog] New Mission System
Wait, we have to transport the grain?