[Dev Blog] Character Customisation

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RODHA
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Re: [Dev Blog] Character Customisation

Post by RODHA » Tue Oct 09, 2018 8:17 pm

Thats gonna make some people really upset :biggrin2:
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Smith Modding
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Re: [Dev Blog] Character Customisation

Post by Smith Modding » Tue Oct 09, 2018 9:45 pm

I mean considering the fact we're in first person view most of the time unless we're in a tractor, I don't see the big deal of not having beards or certain customizations, but it's still cool
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AgPro Farms
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Re: [Dev Blog] Character Customisation

Post by AgPro Farms » Tue Oct 09, 2018 11:11 pm

cr41g_1965 wrote:
Tue Oct 09, 2018 7:06 pm
Image
*thumbsup*
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BigC92
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Re: [Dev Blog] Character Customisation

Post by BigC92 » Wed Oct 10, 2018 12:29 am

^ Painted 10 foot high. Yeah i know the song to Taco.

Cowboy5130
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Re: [Dev Blog] Character Customisation

Post by Cowboy5130 » Wed Oct 10, 2018 2:08 am

Is it just a shadow then on the bottom of the guy driving the valtras chin? The latest round of fact sheets seemed to show a beard on him.
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HC1Gunner
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Re: [Dev Blog] Character Customisation

Post by HC1Gunner » Wed Oct 10, 2018 4:05 am

I could care less what my character looks like, I don't spend the day in-game looking at myself the the mirror all the time. Totally worthless stuff, more importing things to be released like...

1 What about modding, 5 1/2 weeks from release, and really not much is known, or has been "officially" talked about by Giant.
2. Not much about the tweaked game engine, what will it be running on, or its options, things that can really effect game performance.
3. Nobody's concerned about in-game mod menus that need an overhaul, (updated / redesigned) ! ! !

Just keep side-stepping the main issues!
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BigC92
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Re: [Dev Blog] Character Customisation

Post by BigC92 » Wed Oct 10, 2018 5:02 am

What you mean by 3.? Like the startup menu?

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HC1Gunner
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Re: [Dev Blog] Character Customisation

Post by HC1Gunner » Wed Oct 10, 2018 7:21 am

It could all use a re-work, but mainly the mod section page, and the via the store your Garage. Stuff just gets added in there, there is no order, plus items move and jump around.

A very Big problem with PC fans is, we still don't have proper Windows support for peripherals, steering wheels etc. Console "only" game-pad setup doesn't do crap for my Logitech wheel. I'm sorry, but if you're going to put "simulation" in the title, then it should support peripherals properly.
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BigC92
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Re: [Dev Blog] Character Customisation

Post by BigC92 » Wed Oct 10, 2018 8:44 am

Ok i get what your saying, nothing is organized, but it wouldn't kill them to put a search bar in the modhub, so we can quick search for a mod, but yeah i agree.

jolen
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Re: [Dev Blog] Character Customisation

Post by jolen » Wed Oct 10, 2018 9:26 am

Hey, I am interested in John Deere, mostly.

Also, since there are some specialists, who may give some advice, I will ask here.

About farming, I need some smart tools for fencing and I was looking into this app GPS Fields Area Measure Maybe you know something about it?
Edit by Guil. Removed link.

niggle44
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Re: [Dev Blog] Character Customisation

Post by niggle44 » Wed Oct 10, 2018 10:30 am

I normally farm just in my socks and boxer shorts... maybe wellies on a wet day :)

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redglasses
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Re: [Dev Blog] Character Customisation

Post by redglasses » Wed Oct 10, 2018 2:17 pm

Can I get redglasses?
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RODHA
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Re: [Dev Blog] Character Customisation

Post by RODHA » Wed Oct 10, 2018 2:28 pm

If we can't get a beard, no you can't get red glasses :biggrin2:
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Shizuaki
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Re: [Dev Blog] Character Customisation

Post by Shizuaki » Wed Oct 10, 2018 2:54 pm

Will we be able to choose the colour of every cow like we can when buying horses?

thumbwiz
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Re: [Dev Blog] Character Customisation

Post by thumbwiz » Wed Oct 10, 2018 5:27 pm

What if a person doesn't identify as male or female?
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