Grass in fs19 questions
Re: Grass in fs19 questions
Grass is indeed bugged. You can fix it yourself by editing fruitypes.xml in the maps folder where the game is installed.
Look for grass. Change numgrowthstates from 3 to 4
Look for grass. Change numgrowthstates from 3 to 4
- Beastbubba
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Re: Grass in fs19 questions
If you used a weeder in fs19, you'd dig up the whole ground, lol, but ok i see what your saying.FarmerJimbob wrote: ↑Fri Nov 30, 2018 11:18 amIn 17 you could just use a weeder for all stages of fertilisation (on grass) so for costs you were only looking at running costs for the tractor and weeder, and maybe wages for a worker. And the yield did make it worth it. Not sure if anything has changed in 19 on that.
Re: Grass in fs19 questions
The exact file name is maps_fruitTypes.xml
Re: Grass in fs19 questions
Also confirm that grows correctly on Xbox One
Ride the wind and shoot the stars. Why chase your dreams when you can live them?
Re: Grass in fs19 questions
@theSeb
i chanced the
D:\games\Landwirtschafts Simulator 2019\data\maps\maps_fruitTypes.xml
in
but nothing solved
mown grass grows only to harvest stage1, not to harvest stage2 - as the all other grass on the map
lg
andreas
i chanced the
D:\games\Landwirtschafts Simulator 2019\data\maps\maps_fruitTypes.xml
in
Code: Select all
<fruitType name="grass" shownOnMap="true" useForFieldJob="false">
<general startStateChannel="0" numStateChannels="4" />
<cultivation needsSeeding="false" allowsSeeding="true" useSeedingWidth="false" directionSnapAngle="0" alignsToSun="false" seedUsagePerSqm="0.03" plantsWeed="false"/>
<harvest minHarvestingGrowthState="2" maxHarvestingGrowthState="3" cutState="4" allowsPartialGrowthState="true" literPerSqm="4.37" />
<growth witheringNumGrowthStates="3" numGrowthStates="4" growthStateTime="36000000" resetsSpray="true" groundTypeChangeGrowthState="1" groundTypeChanged="GRASS" groundTypeChangeMask="GRASS CULTIVATOR PLOW SOWING SOWING_WIDTH" growthRequiresLime="false" regrows="true" firstRegrowthState="1" />
<!-- <growth witheringNumGrowthStates="3" numGrowthStates="3" growthStateTime="36000000" resetsSpray="true" groundTypeChangeGrowthState="1" groundTypeChanged="GRASS" groundTypeChangeMask="GRASS CULTIVATOR PLOW SOWING SOWING_WIDTH" growthRequiresLime="false" regrows="true" firstRegrowthState="1" /> -->
<windrow name="grass_windrow" litersPerSqm="4.37" />
<options lowSoilDensityRequired="false" increasesSoilDensity="false" consumesLime="false" startSprayState="1" destroyedByRoller="false" />
<destruction filterStart="2" filterEnd="3" state="1" onlyOnField="false" />
<mapColors default="0.0423 0.1221 0.0252 1" colorBlind="1.0000 0.9473 0.0369 1"/>
</fruitType>
mown grass grows only to harvest stage1, not to harvest stage2 - as the all other grass on the map
lg
andreas
Re: Grass in fs19 questions
Sorry. I forgot that you need to change both these values to 4 because it makes no difference to Seasons, but it does in the vanilla game
<growth witheringNumGrowthStates="4" numGrowthStates="4"
Also, this is fixed in the upcoming 1.2 patch
Re: Grass in fs19 questions
Thanks for the info
Re: Grass in fs19 questions
I double checked and with both those changes grass works like it should in the game
Re: Grass in fs19 questions
Does the grass looks like "grass" to you guys?
Re: Grass in fs19 questions
It looks a lot like a typical full sward grown for feed to me. Especially how it looks in the UK around May.
Re: Grass in fs19 questions
Re: Grass in fs19 questions
I hate the new grass texture, it looks too much like grass and not wild grass, why change what isnt broken
XB1~PC....I do struggle to understand sometimes, but i try