Does anyone know how to get the static light to flash? I can apply the static light variation, vertex paint it any color I want and get it to light up but
I can't get it to flash no matter what I tried. If anybody can help that would be greatly appreciated.
EDIT: I also get the "doesn't have all required vertex attributes for material" error in the log
FS19 Static Lights Flashing (Turn signals)
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Re: FS19 Static Lights Flashing (Turn signals)
I hate to bump this, but I too would like to address the community with this same question, rather than just open a new thread.
I have a model I am trying to convert from FS17 to FS19 and have imported one of the default lights, "sideMarker_04Orange", which is a very good representation of the light I need on the tractor. I can get the light to work, but it does not actually blink when the turn signals are activated, it just stays on the whole time. I also used "rearMultipointLight05" elsewhere on the tractor and that turn signals works just fine.
I've inspected the materials and shape settings of both lights side-by side and matched them exactly in GE, but it has no effect. Just can't figure out what differentiates a turn signal from a regular side marker light
I have a model I am trying to convert from FS17 to FS19 and have imported one of the default lights, "sideMarker_04Orange", which is a very good representation of the light I need on the tractor. I can get the light to work, but it does not actually blink when the turn signals are activated, it just stays on the whole time. I also used "rearMultipointLight05" elsewhere on the tractor and that turn signals works just fine.
I've inspected the materials and shape settings of both lights side-by side and matched them exactly in GE, but it has no effect. Just can't figure out what differentiates a turn signal from a regular side marker light
Re: FS19 Static Lights Flashing (Turn signals)
@both of ya take alook at this https://www.fs-uk.com/forum/index.php?t ... msg1330528
Re: FS19 Static Lights Flashing (Turn signals)
thanks, a bit too much for most modders I guess who simply want to convert an older item. As GE8 has some more functions in regard models, would it be possible to add it through editing the i3D file I wonder?TSM wrote: ↑Sun Jan 06, 2019 9:30 pm @both of ya take alook at this https://www.fs-uk.com/forum/index.php?t ... msg1330528
MC, aka Master of Cereals
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Re: FS19 Static Lights Flashing (Turn signals)
I doubt it as the uv's are embedded in the 3d file and that's what needs to be changed. I'm no expert though so take it as you will. I just know to get them to blink the uv offset is 1 to the right and 2 down. Which needs to be done in a 3d program like blender. TSM's link goes into more detail.
Re: FS19 Static Lights Flashing (Turn signals)
The UV map has to be one below the colormask ones. The colormask will still work, to paint the mesh color, but they'll blink then.
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Re: FS19 Static Lights Flashing (Turn signals)
I’m not trying to convert a model, but I need help with a bug in FS 19. When I turn on my turn signals, they are flashing really fast. I play on PC.
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