[FS19] Giants Mods this week

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ltl.vamp
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Re: [FS19] Giants Mods this week

Post by ltl.vamp »

The fun is: you can make a ramp with the landscaping tool, too!
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Patrick73
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Re: [FS19] Giants Mods this week

Post by Patrick73 »

Johnd7930 wrote: Thu Jan 10, 2019 1:42 pm ☝️☝️ Waste of time arguing with the negative troll 😂
Yep! And you can only place the ramp if you own the land
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Smith Modding
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Re: [FS19] Giants Mods this week

Post by Smith Modding »

That’s true for all placebles though.
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ltl.vamp
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Re: [FS19] Giants Mods this week

Post by ltl.vamp »

... buy the land, place something, sell the land ...
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Phigo
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Re: [FS19] Giants Mods this week

Post by Phigo »

Last time I tried that, I got a Message, that I had to sell everything from that plot before I could sell it. But it was before Patch 1.2
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ltl.vamp
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Re: [FS19] Giants Mods this week

Post by ltl.vamp »

Oh... yes, I remeber**. OK. I wasn't sure, but for my short cut ways I buy and sell land and works with landscaping. Never tried it with placeables*. Curios, how it is with the actual patch and placeables. Maybe it is still the same and you have to sell your placeables. Anyone knows?

*EDit: *with actual patch / **before the actual patch, i tried it
Last edited by ltl.vamp on Thu Jan 10, 2019 6:03 pm, edited 1 time in total.
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Re: [FS19] Giants Mods this week

Post by Smith Modding »

I’m fairly certain you have to sell everything on the land before you can sell the land itself
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Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
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Re: [FS19] Giants Mods this week

Post by ltl.vamp »

OK, at this point, here we go again: buy the land, ...
ltl.vamp wrote: Thu Jan 10, 2019 2:30 pm The fun is: you can make a ramp with the landscaping tool, too!
... sell the land. :blushnew:
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Re: [FS19] Giants Mods this week

Post by Smith Modding »

Now THAT you can do :lol:
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Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
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Playing too much FS19 :mrgreen:
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SimFarmer1
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Re: [FS19] Giants Mods this week

Post by SimFarmer1 »

Use PlaceAnywhere and hit "8" to place objects anywhere... don't have to own the land. If you later buy the land with an object on it, and then try to sell... You then have to sell the placeable again though.

What this does allow and so great in this instance though,is for placing sell-point placeables (mods) to help fill out a map like "Rolling Hills" to have multiple sell-points without having to be a GE guru.


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sootysax
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Re: [FS19] Giants Mods this week

Post by sootysax »

justin926 wrote: Thu Jan 10, 2019 8:16 am Will there the Follow Me Mod coming out anytime soon.
Decker expressed interest in converting some of his mods for FS19. Haven't seen any activity on Github for quite some time however. I'm assuming, like many other important modders, he isn't happy with the LUADOC and the changes in FS19
Gogi97
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Re: [FS19] Giants Mods this week

Post by Gogi97 »

Hope you make tajfun winch for consoles too... logging without einch isnt same...
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Colin_TJ
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Re: [FS19] Giants Mods this week

Post by Colin_TJ »

Any news where oxygendavid maps in in pipe line how many mods before it? Can't play game till it gets here as its waist of time and effort to start over once it hits modhub... 😂
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livesea72
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Re: [FS19] Giants Mods this week

Post by livesea72 »

Colin_TJ wrote: Fri Jan 11, 2019 1:02 am Any news where oxygendavid maps in in pipe line how many mods before it? Can't play game till it gets here as its waist of time and effort to start over once it hits modhub... 😂
some time in February at current release rate. I have 180 hours and not sure why people are forcing themselves not to play the game, i mean i could see if it was so broken you had to wait. I personally find both maps better than GCV i hated the layout with a passion and was only playable after getting the refill placeables and i still put less than 40 hour in it.
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turftiger2008
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Re: [FS19] Giants Mods this week

Post by turftiger2008 »

come on please; new mods and sound fix updates; gee same ole skin mods and junk mods gets old
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