[READ] Transport mission bug

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TracyRose
Posts: 27
Joined: Wed Oct 02, 2013 4:27 pm

[READ] Transport mission bug

Post by TracyRose »

- PC
- Transport mission
- When accept the transport mission the following linees appear in log file (42 times in one mission):

LUA call stack:
dataS/scripts/utils/DynamicMountUtil.lua (26) : setJointTransforms
dataS/scripts/objects/MountableObject.lua (149) : mountDynamic
Warning (script): 'setJointTransforms': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (769): expectedType == Value::VoidType || expectedType == Value::ClassType

-Singleplayer
- Steps to reproduce: every mission
- Standard map
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Rahkiin
Former GIANTS employee
Posts: 753
Joined: Tue Jan 17, 2017 12:45 pm

Re: Transport mission bug

Post by Rahkiin »

I started the Ravenport map, and started a mission: no errors.
Can you try on a fresh savegame with the latest version?
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TracyRose
Posts: 27
Joined: Wed Oct 02, 2013 4:27 pm

Re: [READ] Transport mission bug

Post by TracyRose »

At first thank you for your answer.
I think, I know what was the cause of these warning messages.
When the FLIEGL DPW 210 trailer was used to the missions, the warning messages was appear.
Maybe "dynamic mount trigger" and a kind of the "rigid body" of pallets.......
Is this possible?
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