[FS19] Patch 1.3.0 Beta Branch For Windows
Re: [FS19] Patch 1.3.0 Beta Branch For Windows
Good update, it was worth the wait
Re: [FS19] Patch 1.3.0 Beta Branch For Windows
It looks as if some of the planters have been fixed. I did not check all of them. The JD S790 still has an issue with the headers. Any possibility that this can be fixed in this patch?
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows
So all the internal lighting issues, S790 issues etc are still not fixed....
Re: [FS19] Patch 1.3.0 Beta Branch For Windows
No more optimize why?
Re: [FS19] Patch 1.3.0 Beta Branch For Windows
painted grass doesn't grow in 1.3
Re: [FS19] Patch 1.3.0 Beta Branch For Windows
When i use Fresh cutted grass paint, there is grass on stage 1 shouldn't it be stage 0? By the way, can you put the paint name also? like "Grass, mud, rock" etc..
Toutafait
Re: [FS19] Patch 1.3.0 Beta Branch For Windows
Painting a grass texture now adds grass in the first growth stage. is this working because I don't see any different it is same as before the Update
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows
My comments after playing on the weekend for about 5 hours
Good:
Good:
- Grass texture planting grass is good. Although the grass is applied beyond the texture on the smallest brush size. It will plant grass in the road if the player is not careful and there is no way to remove it, maybe rolling, because the road is not editable.
- Horsch Mastero planter now opens the correct hoppers when filling
- Names of crops instead of just icons
- Engine sounds for Fendt 1000, Fendt 900
- Great Plains planter is now a planter
- Planter feed rates are still messed up and closer to 1:1 instead of 3:1 which they should be. Why would an engineer build a planter where you have to fill the seed up 3x as often as the fertilizer? I posted in my bug thread details about how the feed rate is messed up
- Helper AI seems to be the same
- Engine sound for Fendt 700
- 3m tracks still cause crop damage
- "Ghost" tree stumps still prevent terrain editing.
- I didn't play long enough to see if any economy changes happened. Cotton was basically the same price pre and post patch
- I didn't do any forestry
- Performance seemed the same. I still get lag when using 4 helpers planting at the same time.
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows
The whole point of 3m tracks is to let them run down the rows without damaging the crops.
From Deere
A field-installed wide track conversion kit is available for 8RT Series Tractors to extend the track width beyond the base 72 in. to 120 in. The additional width permits track spacing from 112 in. to 160 in. in 4-in. increments.
This kit allows the tractor to operate in many specialty crops such as potatoes or sugar beets where additional width is needed. The additional row width is also a benefit in corn planted in 20-in. or 22-in. rows.
Re: [FS19] Patch 1.3.0 Beta Branch For Windows
I love the new bales in the 1.3 Beta! the only downside is they're now too big they stick through the sides of balers.
- chedly_farms
- Posts: 3426
- Joined: Tue Dec 18, 2018 12:05 pm
- Location: Pennsylvania
Re: [FS19] Patch 1.3.0 Beta Branch For Windows
Technically, there should be no crop damage for soybean and corn, and everything else there should be. Basically anything planted row crop should be immune to damage from narrow/3m tires/tracks
Currently Playing on XBoxOne : Elm Creek
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_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
Re: [FS19] Patch 1.3.0 Beta Branch For Windows
still 4000 litres but bigger and more realistic looking i'd add a screenshot if i knew how lol