Seasons 19 WIP Updates (PC release 24/07)

User avatar
Addictedtofs
Posts: 732
Joined: Fri Apr 13, 2018 12:24 am

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Addictedtofs » Sun May 05, 2019 11:12 pm

CaveFarmer wrote:
Sun May 05, 2019 10:42 pm
As of April 17 he said it's being worked on. I haven't heard anything else.


https://mobile.twitter.com/farmmillenni ... 690690?p=v
Fear of the fool is the beginning of wisdom--The Book of Dawn and Dusk

Dragonborn, huh? Was it your ma or your pa that was the dragon?” --Hadvar

Commander set a course. There's coffee in that nebula.--Admiral Catherine Janeway

maj_awesome24
Posts: 3
Joined: Mon Sep 25, 2017 8:59 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by maj_awesome24 » Mon May 06, 2019 2:20 am

A really nice American map is Midwest Horizon. Can be found on the txzar modding Facebook page!
PC Farmer, American Farming

gilroy222
Posts: 577
Joined: Thu Feb 20, 2014 7:36 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by gilroy222 » Mon May 06, 2019 2:36 am

^ I'm on console so that's out. As far as the MF map, that would be really cool if its well done. I would play that map.

ZaNox27
Posts: 5
Joined: Mon Feb 04, 2019 11:59 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by ZaNox27 » Mon May 06, 2019 5:39 pm

I'm so excited that the mods come out. News on the release of the mods.

eric21
Posts: 6154
Joined: Thu Mar 13, 2014 6:48 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by eric21 » Mon May 06, 2019 5:46 pm

No date but several months I guess

Simulator Addict
Posts: 1
Joined: Mon May 06, 2019 9:44 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Simulator Addict » Mon May 06, 2019 9:53 pm

@Reallogger Any chance to have birchGrowth mod for FS19? Maybe part of season mod.
I like to have a tree appear in my cow or sheep pen.
It would be nice if in forest area you have 75% that a pine tree popup and a birch tree in grass area.
Good work guys. Can't wait to see the result of seasons mod

Lucass
Posts: 156
Joined: Tue Feb 19, 2019 2:43 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Lucass » Mon May 06, 2019 10:15 pm

Hello,

I'm going to start new map - Marwell or Oakfield or Mercury... do you know are they 'compatible' with Seasons? - I mean if snow/other stuff will be visible/work on them?
Perhaps it is to early to ask about it...but I had to try ;)

Ninny2005
Posts: 2
Joined: Mon Feb 11, 2019 7:52 am

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Ninny2005 » Mon May 06, 2019 10:30 pm

If it rains for a few days straight would low areas around lakes and rivers flood?
PS4 Player

User avatar
Rahkiin
GIANTS Software | Gameplay Programmer
Posts: 751
Joined: Tue Jan 17, 2017 12:45 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Rahkiin » Tue May 07, 2019 5:28 pm

Lucass wrote:
Mon May 06, 2019 10:15 pm
Hello,

I'm going to start new map - Marwell or Oakfield or Mercury... do you know are they 'compatible' with Seasons? - I mean if snow/other stuff will be visible/work on them?
Perhaps it is to early to ask about it...but I had to try ;)
No map is currently compatible
Ninny2005 wrote:
Mon May 06, 2019 10:30 pm
If it rains for a few days straight would low areas around lakes and rivers flood?
No.

User avatar
reallogger
Posts: 517
Joined: Thu Jan 14, 2016 10:08 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by reallogger » Tue May 07, 2019 6:19 pm

Simulator Addict wrote:
Mon May 06, 2019 9:53 pm
@Reallogger Any chance to have birchGrowth mod for FS19? Maybe part of season mod.
I like to have a tree appear in my cow or sheep pen.
It would be nice if in forest area you have 75% that a pine tree popup and a birch tree in grass area.
Good work guys. Can't wait to see the result of seasons mod
Thanks. Eventually I might port it to 19, but at present I don't have spare time beyond what I spend on Seasons. Will see after release.

heavymetalisthelaw
Posts: 96
Joined: Wed Jul 17, 2013 9:44 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by heavymetalisthelaw » Tue May 07, 2019 6:43 pm

If i may ask: What about Soil Compaction?

User avatar
Rahkiin
GIANTS Software | Gameplay Programmer
Posts: 751
Joined: Tue Jan 17, 2017 12:45 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Rahkiin » Tue May 07, 2019 7:08 pm

Soil compaction is not going to be ported to FS19. Because of the changes in the plowRequired datalayer we are unable to convert it.

User avatar
Smith Modding
Posts: 2996
Joined: Sat May 14, 2016 12:42 pm
Location: Harris County, Georgia

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Smith Modding » Tue May 07, 2019 8:43 pm

What was soil compaction?
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
Specs-
i5-7300HQ|NVIDIA GTX 1050ti|16GB DDR4 RAM|1TB/500GB SSD/256GB M.2|Windows 10

Loss
Posts: 176
Joined: Fri Aug 18, 2017 8:30 am

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Loss » Tue May 07, 2019 9:19 pm

Smith Modding wrote:
Tue May 07, 2019 8:43 pm
What was soil compaction?
https://github.com/RealismusModding/FS1 ... Compaction

User avatar
reallogger
Posts: 517
Joined: Thu Jan 14, 2016 10:08 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by reallogger » Tue May 07, 2019 9:23 pm

Soil compaction was a mod for 17 that was 95% done. As the name says it simulated compaction of soil. It replaced the ploughingRequired mechanics of vanilla. Compaction was calculated based on ground pressure and soil wetness. You could change tire pressure with an air compressor to decrease ground pressure. You would then uncompact soil by ploughing or using rippers. If the soil was lightly compacted you could uncompact with the tine cultivators.

Sad story as it never got released to the public and as Rahkiin stated there were some changes in vanilla from 17 to 19 killing the port. Quite some hours down the drain.

Locked