Tobacco?

RaisinMan
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Joined: Fri Jan 18, 2019 11:31 am

Tobacco?

Post by RaisinMan »

Just a quick question, maybe someone knows the answer.

Is a future Tobacco crop dlc completely out of the question due to the fact many young people play Farming Simulator (Also the E Rating)?

This game is a great habit, I mean hobby. Can't seem to drop the controller. :mrgreen:
Sir_Kutz
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Re: Tobacco?

Post by Sir_Kutz »

Never going to happen on the mod hub, and I'm ok with that. You can find multi fruit maps if your on PC, but not sure you'd find it satisfying.
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Tomazius96
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Re: Tobacco?

Post by Tomazius96 »

I would not hope for that. Since this is 0+ rated game and you are kind of promoting smoking by raising and selling tobacco.
RaisinMan
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Re: Tobacco?

Post by RaisinMan »

Makes sense, although I remember an old game called Sim Farm where growing tobacco was an option. Different times I guess. Might have to check it out on pc.
OOWAR!!
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Re: Tobacco?

Post by OOWAR!! »

We grow Barley so why not Cannabis, Cocaine & Poppies?
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RaisinMan
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Re: Tobacco?

Post by RaisinMan »

It boils down to cultural taboos and how they are portrayed. A kids movie might have a character who smokes a cigar, but put tobacco in an immersive video game and you could argue it has a greater influence even though tobacco is not being consumed in the game.
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Chaki
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Re: Tobacco?

Post by Chaki »

OOWAR!! wrote: Wed May 29, 2019 9:19 am We grow Barley so why not Cannabis, Cocaine & Poppies?
Because we're FSK0/Rated E and we want to stay that way.
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AgPro Farms
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Re: Tobacco?

Post by AgPro Farms »

Yep, unfortunately tobacco is probably not a good idea given what society deems as inappropriate today.

One suggestion though would be peanuts. That would bring a few new pieces of equipment to the game as well as a crop. The equipment would primarily involve the harvesters, but could include pull type as well as self propelled combines. Not sure where all in the world they are grown, but it's a big part of farming in the southern US.
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TURBOSNOOP
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Re: Tobacco?

Post by TURBOSNOOP »

What about hemp
je11yfish15
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Re: Tobacco?

Post by je11yfish15 »

So I guess a Colombian farm is never going to happen 😁😁😁
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Tomazius96
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Re: Tobacco?

Post by Tomazius96 »

Hheheh maybe if Giants mades Drug Lord Extension
je11yfish15
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Re: Tobacco?

Post by je11yfish15 »

TURBOSNOOP wrote: Wed May 29, 2019 8:22 pm What about hemp
Should be ok for the Dutch farms, hehe
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ShabaFS
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Re: Tobacco?

Post by ShabaFS »

A crop that I would like to see in FS is the one of the Chickpea, which is collected with the combs of the cereals.
Tylercheesey1986
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Re: Tobacco?

Post by Tylercheesey1986 »

Chickpea would be great, I would also like to see Lucerne and sorghum, they could be mowed and bailed or collected loose, maybe have them giving improved yield over grass
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SENDIT
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Re: Tobacco?

Post by SENDIT »

This is kind of off topic but is there a possibility for beef cattle that could actually graze with some hay in addition? In my families farms (mainly black angus) its pasture based till grain feedlots?
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