In-Game Terrain Editor Issues

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mcatalyst
Posts: 336
Joined: Tue Sep 22, 2015 6:19 am

In-Game Terrain Editor Issues

Post by mcatalyst »

I have a test map with just the terrain. This map was originally based off Ravenport. All items and tipCols were removed and a new glre file was generated with the tipCol map script.

Using the in-game terrain editor I am unable to modify certain areas of the map so I cannot completely flatten the map if I wanted to.

What is the cause of this issue?
Myrithis - Catalyzer Industries
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derSchreiner
GIANTS Software | QA Analyst
Posts: 3728
Joined: Fri Jan 01, 2010 8:02 pm
Location: Nürnberg, Franken

Re: In-Game Terrain Editor Issues

Post by derSchreiner »

Hello, we found a problem with the GE tipCol Script.
The GE creat the wrong filename, after creating the .plcColMap.grle you have to rename it into: .plcMap.grle
Grüße derSchreiner

How to report a BUG -> German / English | How to post a log file | How to upload images
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mcatalyst
Posts: 336
Joined: Tue Sep 22, 2015 6:19 am

Re: In-Game Terrain Editor Issues

Post by mcatalyst »

That works! Awesome! Thanks so much! :)
Myrithis - Catalyzer Industries
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