Seasons 19 WIP Updates (PC release 24/07)
Re: Seasons 19 WIP Updates (PC release 24/07)
I have a question, Do you think it will take a long time for seasons to come to the console?
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Re: Seasons 19 WIP Updates (PC release 24/07)
Not to self remember to have a sick day from work on the 24th
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Re: Seasons 19 WIP Updates (PC release 24/07)
I must be dreaming right now. Thanks guys. This is truely remarkable modding at the highest level. Congratulations and all the best on its release. All I want now is Claas to be in game and I am very happy.
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Re: Seasons 19 WIP Updates (PC release 24/07)
We did wonder if you had some inside info..JohnDeere77 wrote: ↑Thu Jul 11, 2019 7:37 pm What did I write on 2.july? 24.july!!
Anyway! Very exiting to see how this will be. One can not count on that the next harvest will save you from bankrupcy. Savings will be needed if harvest fails. Also curious how the animal-pen-view/info will be. When u send cattle to the butcher u would prefer to send your oldest ones
Regarding selling animals you will be able to view and select individual animals in the gui.
Seasons online manual
https://www.realismusmodding.com/mods/seasons19/manual/
https://www.realismusmodding.com/mods/seasons19/manual/
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Re: Seasons 19 WIP Updates (PC release 24/07)
Will the base game maps be seasons ready?
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Re: Seasons 19 WIP Updates (PC release 24/07)
Yes the base game maps are prepared
Seasons online manual
https://www.realismusmodding.com/mods/seasons19/manual/
https://www.realismusmodding.com/mods/seasons19/manual/
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Re: Seasons 19 WIP Updates (PC release 24/07)
I'm sure this has been answered before, but what happens when we import seasons into an existing farm?
Will we lose all of our hay/straw/silage we've created? or will it only reset the field state to harvested?
Will we lose all of our hay/straw/silage we've created? or will it only reset the field state to harvested?
The facts, although interesting, are irrelevant.
Re: Seasons 19 WIP Updates (PC release 24/07)
A prompt dialog will show with the question if you want to reset the field state or not.NotoriousWeber wrote: ↑Thu Jul 11, 2019 8:30 pm I'm sure this has been answered before, but what happens when we import seasons into an existing farm?
Will we lose all of our hay/straw/silage we've created? or will it only reset the field state to harvested?
But in general we recommend to start a new savegame for Seasons.
We can't tell, because this completely depends on the amount of bugs we need to fix.
We want to make sure that we have a stable-enough version for consoles.
Re: Seasons 19 WIP Updates (PC release 24/07)
See... now this... is something I can look forward to. I was going to post that even having a date, before today was the start of 2020, is better than nothing. Now that its July 24th, that's even better.
So now with this, and the GlobalCompany/factory scripts coming out very soon, dare I say this is going to be the best month for Farming Simulator... ever?
So now with this, and the GlobalCompany/factory scripts coming out very soon, dare I say this is going to be the best month for Farming Simulator... ever?
Re: Seasons 19 WIP Updates (PC release 24/07)
Okey, hope it is not too much bugs
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Re: Seasons 19 WIP Updates (PC release 24/07)
Wonderful news, its almost embarrassing to say but I had a blast reading your blog
I do have one question, regarding the grazing system, and you might not be able to answer at this point but, since the size of the pasture now is important to how many animals I optimally should have (ie before the grass is all eaten) are we gonna be able to extend the pasture? Please note Im on console.
I do understand that I can feed them grass when no more grazeland but still.. I feel like this new grazing feature has to be complemented with the opportunity to make my pasture as large as I see fit.
Thanks in advance , and thanks for all your effort in making this mod
I do have one question, regarding the grazing system, and you might not be able to answer at this point but, since the size of the pasture now is important to how many animals I optimally should have (ie before the grass is all eaten) are we gonna be able to extend the pasture? Please note Im on console.
I do understand that I can feed them grass when no more grazeland but still.. I feel like this new grazing feature has to be complemented with the opportunity to make my pasture as large as I see fit.
Thanks in advance , and thanks for all your effort in making this mod
Re: Seasons 19 WIP Updates (PC release 24/07)
This is to all the gang at Realismus modding it's simple you are amazing I cannot believe how much work you have put into seasons 19 it's almost a complete new game I personally so grateful thankyou to you all and Giants for making this game brilliant
Love FS fav tractor Case I h. FS 19 has caught up and is now for me better than fs17
Playing on xbox one x, Thanks to Giants and all modders who make the game great.
Love this community so thanks guys
Playing on xbox one x, Thanks to Giants and all modders who make the game great.
Love this community so thanks guys
Re: Seasons 19 WIP Updates (PC release 24/07)
Going forward, if Giants doesn't implement Seasons into the base game for FS21 (perhaps as an option?), then there really is no excuse.
Re: Seasons 19 WIP Updates (PC release 24/07)
Longest 12 days ever
Re: Seasons 19 WIP Updates (PC release 24/07)
Awesome! That gives me about two weeks to close out my FS17 farm and "shop around" for what FS19 map I want to play on....