Seasons 19 WIP Updates (PC release 24/07)

wiseguy49
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by wiseguy49 »

Correct me if I’m wrong - but I have the latest update for FS19 and I do not see a snow/seasons mask in either of the base game maps. Will another update be needed ?
Shambala12
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by Shambala12 »

How will weeds work in terms of will fields always be infested with weeds, will it be the whole field, some sections or randomly around the field. Obviously to save money, dont really want to spray every field every year with herbicide to prevent weeds however if theres a e.g. 1/4 chance that a field will be infested, it would not be worth pre spraying
Shambala12
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by Shambala12 »

Ritchie wrote: Tue Jul 16, 2019 3:56 pm
CaveFarmer wrote: Tue Jul 16, 2019 12:35 pm
theSeb wrote: Tue Jul 16, 2019 12:09 pm

Why should it? Running a harrow over my field pulls out weeds. It does not prevent future ones sprouting.
I'd assume a weeder should pull out plants aswell as weeds.
Take a look at this video by Jonny 1388, weeders can be pretty hi-tech pieces of kit.

https://youtu.be/09dvrLzNGU0
Yeah they do an amazing job really however their fields will never be weed free. Just like if you look at other organic cereal farms, you'll always see some weeds in there since the weeder will only remove established weeds, not the seeds which have not emerged properly yet.
livesea72
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by livesea72 »

R.D.C. FS19 Modder stated he delaying upcoming update to get map seasons ready after release.
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Wopster
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by Wopster »

Today a new blog post about preparing mod maps and placeables for Seasons 19.

https://www.realismusmodding.com/blog/2 ... dding.html
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Wopster
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by Wopster »

PassLee wrote: Tue Jul 16, 2019 7:47 pm
Wopster wrote: Tue Jul 16, 2019 7:01 pm Today a new blog post about preparing mod maps and placeables for Seasons 19.

https://www.realismusmodding.com/blog/2 ... dding.html
I assume that this blog will allow mappers to start updating their maps pre seasons release?
Correct, but don't sent it to ModHub without actually testing the map with seasons.
forever_life_1999
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by forever_life_1999 »

Information about the new weather system will be shared in your blog? I'm most curious about this.
wombles
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by wombles »

Just wondering about the water troughs being kept at 15% automatically, will we beable to change this to say 100%. Loving the addition of beef cattle too, seasons is really looking good, it'll be hard to go back once sampled.
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Rahkiin
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by Rahkiin »

wombles wrote: Tue Jul 16, 2019 8:53 pm Just wondering about the water troughs being kept at 15% automatically, will we beable to change this to say 100%. Loving the addition of beef cattle too, seasons is really looking good, it'll be hard to go back once sampled.
Yeah by putting water in them with a watertank
wombles
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by wombles »

Rahkiin wrote: Tue Jul 16, 2019 8:56 pm
wombles wrote: Tue Jul 16, 2019 8:53 pm Just wondering about the water troughs being kept at 15% automatically, will we beable to change this to say 100%. Loving the addition of beef cattle too, seasons is really looking good, it'll be hard to go back once sampled.
Yeah by putting water in them with a watertank
:lol:
Panda93
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Joined: Tue Jul 16, 2019 10:28 pm

Re: Seasons 19 WIP Updates (PC release 24/07)

Post by Panda93 »

Just wanted to clarify some information about horses. It says that "A horse can be brought to the farm in exchange of no money." Does it mean that we don't buy and sell horses anymore and get paid only for looking after them? Thanks
Bogy12
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by Bogy12 »

Just contacted creator of the Holzer map. He said he will look into the tutorial and will try to make map seasons ready. Which is awesome news :)
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4brain
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by 4brain »

One question from developer side for animals section.

If you have different type of animals (for example cows, young and old) why we don't have small and big animals (physical)?

Can we make and add this like external mod?
Ninny2005
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by Ninny2005 »

Just wondering do straw and hay bales rot when inside sheds?
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CaveFarmer
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Re: Seasons 19 WIP Updates (PC release 24/07)

Post by CaveFarmer »

Ritchie wrote: Tue Jul 16, 2019 3:56 pm
CaveFarmer wrote: Tue Jul 16, 2019 12:35 pm
theSeb wrote: Tue Jul 16, 2019 12:09 pm

Why should it? Running a harrow over my field pulls out weeds. It does not prevent future ones sprouting.
I'd assume a weeder should pull out plants aswell as weeds.
Take a look at this video by Jonny 1388, weeders can be pretty hi-tech pieces of kit.

https://youtu.be/09dvrLzNGU0
Yes saw it a few weeks ago. Pretty cool.
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