How is it after the first day

Tylercheesey1986
Posts: 1233
Joined: Sun Apr 14, 2019 11:04 am
Location: Central West, NSW Australia

Re: Seasons and animals

Post by Tylercheesey1986 » Wed Jul 24, 2019 9:13 pm

NCFarmer3842 wrote:
Wed Jul 24, 2019 7:06 pm
Bartalos1 wrote:
Wed Jul 24, 2019 7:00 pm
Tylercheesey1986 wrote:
Wed Jul 24, 2019 6:13 pm
As I read grass produce rots as is wet, as IRL, I would prefer to work with hay, silage, straw or tmr and let animals graze on grass
Yeah, but the question is, where to get grass at winter?
Well IRL we *** more silage and hay since the pastures are dead. Don’t know if it will be like that in game though. I wish more maps would have the placeable animal triggers like Meadow Grove does without barns and fence so I can place them in whatever field I want.
Can it be stored in a silo such as alien Jim's silo without rotting?
Aussie who loves himself a 7790 JD cotton picker, 100ac was most i got off in one day. (22.5hrs)
Currently a 300 ac irrigated beef farmer with Hereford Angus x.
50-120 head.
Gear-MF i148, 7 disc offset plow, fert/seed broadcaster, harrow bars.
Only crop for improving grazing capacity so don't need much.
Aussie farmer who thinks FS 19 rulz :gamer:
Xbox gamer tag- TopCheesey420

Salmotuttra
Posts: 11
Joined: Wed Aug 09, 2017 3:20 am

Seaons

Post by Salmotuttra » Wed Jul 24, 2019 9:18 pm

Hi......i'm playing Felsbrun with seaons and noticed that when I return to house to rest...It's full of snow on the floor.....Anyone else noticed this?

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IceUul
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Location: North Part Of EU

Re: Seaons

Post by IceUul » Wed Jul 24, 2019 9:19 pm

Salmotuttra wrote:
Wed Jul 24, 2019 9:18 pm
Hi......i'm playing Felsbrun with seaons and noticed that when I return to house to rest...It's full of snow on the floor.....Anyone else noticed this?
:chinese:

Let's call it a bug!

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theSeb
Posts: 987
Joined: Tue Mar 07, 2017 8:16 pm

Re: Seaons

Post by theSeb » Wed Jul 24, 2019 9:35 pm

Salmotuttra wrote:
Wed Jul 24, 2019 9:18 pm
Hi......i'm playing Felsbrun with seaons and noticed that when I return to house to rest...It's full of snow on the floor.....Anyone else noticed this?
Sounds like a minor issue with the snow mask on the map. We will sort it out.
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

larse93
Posts: 6
Joined: Wed May 01, 2019 8:21 pm

Re: Seasons - Testing snow ingame?

Post by larse93 » Wed Jul 24, 2019 9:37 pm

I know that, and it worked. But about an hour later, all the snow is gone. Seems a little unreal

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theSeb
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Re: Seasons - Testing snow ingame?

Post by theSeb » Wed Jul 24, 2019 9:39 pm

So you added snow in some season that wasn’t winter using a debug command and you are surprised that it’s gone? I give up.
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

Salmotuttra
Posts: 11
Joined: Wed Aug 09, 2017 3:20 am

Re: Seaons

Post by Salmotuttra » Wed Jul 24, 2019 10:16 pm

Thanks for the input......but I found out the you shouldn't use seasons with a saved game.....makes sense....starting a new one...lol

Flat Stanley
Posts: 40
Joined: Tue Jul 23, 2019 11:00 pm

Re: Seaons

Post by Flat Stanley » Wed Jul 24, 2019 10:57 pm

OH GOD!!!!! THE TREES!!!!!!!

It looks like Natalie Portman took Andy Warhol into the Shimmer!

(yes, I know some trees are bjorked due to issues with the mats the tree uses for leaves)

But onto a serious question.......

Is the future forecast that you can toggle with Alt-F not in the FS19 Seasons mod? It would show up in the upper right hand corner of the screen in FS17
Flat Stanley

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theSeb
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Re: Seaons

Post by theSeb » Wed Jul 24, 2019 10:59 pm

No, there is a more detailed one in the seasons menu instead.
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

Flat Stanley
Posts: 40
Joined: Tue Jul 23, 2019 11:00 pm

Re: Seaons

Post by Flat Stanley » Wed Jul 24, 2019 11:54 pm

theSeb wrote:
Wed Jul 24, 2019 10:59 pm
No, there is a more detailed one in the seasons menu instead.
Ok, no problem with that.

Now two more questions.

1. Can I modify the mod to run a full year longer than 24 days? Or is 24 days the max the game will allow?

2. How does plowing affect the rotation crop numbers?
Flat Stanley

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Guil
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Re: Seasons, soil temperature, and germination

Post by Guil » Wed Jul 24, 2019 11:57 pm

Yep, that is still the case. Unless frost or drought kills the seed, it will germinate if it reaches the required minimum.

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marlowc
Posts: 37
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Re: Seaons

Post by marlowc » Thu Jul 25, 2019 12:06 am

Flat Stanley wrote:
Wed Jul 24, 2019 11:54 pm
2. How does plowing affect the rotation crop numbers?
It doesn't affect the numbers themselves. Ploughing increases the yield, the crop rotation factor is then applied to this yield, to give your final amount of crop off the field.

Farmingboss99
Boardurlaub/Boardholidays
Posts: 99
Joined: Wed Jul 17, 2019 10:26 pm

How is it after the first day

Post by Farmingboss99 » Thu Jul 25, 2019 2:45 am

Hey guys just checking out the seasons mod can you guys fill me in describe what you do and don't like about it so far

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WMRmodding
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Re: How is it after the first day

Post by WMRmodding » Thu Jul 25, 2019 3:17 am

Farmingboss99 wrote:
Thu Jul 25, 2019 2:45 am
Hey guys just checking out the seasons mod can you guys fill me in describe what you do and don't like about it so far
It's absolutely awesome. So much more in-depth then it was on 17 and that was awesome but for 19 they have smashed it. No dislikes only likes. Just need the goe's to come out and it will be perfect.
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WMRmodding
Posts: 363
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Re: How is it after the first day

Post by WMRmodding » Thu Jul 25, 2019 3:20 am

James jl24011990 wrote:
Thu Jul 25, 2019 3:09 am
I hope they have bad experiences can you use broom to sweep the leafs lol
are you a console player by any chance? See now you have just filled my head with the idea of driving a road sweeper to *censored* up leafs. Maybe in the next FS we will get that.
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