How is it after the first day
Re: How is it after the first day
It released yesterday.. what are you missing?
Came here for information, stayed for the entertainment.
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- Location: Europe
Re: Seasons - Fallow Fields
As I understand the mod needs to see that the field doesn't have any fruit type on.
If you harvest, the fruit type remains on the map view, so it needs to be dug out in order to not show a fruit type.
If you harvest, the fruit type remains on the map view, so it needs to be dug out in order to not show a fruit type.
- reallogger
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Re: Seasons - Fallow Fields
No planting during one year. Fallow will be registered at the beginning of a new year (between late winter and early spring). If you have not planted during that past year it will be fallow
Seasons online manual
https://www.realismusmodding.com/mods/seasons19/manual/
https://www.realismusmodding.com/mods/seasons19/manual/
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- Joined: Tue Dec 27, 2016 2:41 pm
Re: Seasons - Fallow Fields
So we can perform ground work, it is the actual planting that is the trigger. Many thanks for clarifying.
Platform: WIN 10 | Game Version: PC Steam
Devices: Logitech G29 Wheel, pedals & shifter | Logitech Extreme 3D Pro Joystick | Stream Deck
Current FS19 Maps:
Ravensburg - 9 Day Seasons
Devices: Logitech G29 Wheel, pedals & shifter | Logitech Extreme 3D Pro Joystick | Stream Deck
Current FS19 Maps:
Ravensburg - 9 Day Seasons
season-contract equipment has zero durability
I just tested season on two default maps, the contract equipment provided for completing jobs has no durability. they all appear worn and paint scratched off. there is no green bar on the repair status.
is this a bug?
is this a bug?
- reallogger
- Posts: 537
- Joined: Thu Jan 14, 2016 10:08 pm
Re: Seasons and animals
Only doing grazing is not possible. For sheep though it can save you a lot of money and work. For cattle it is also a good option for dairy that are not milking (dry or too young). For fattening it is better to go for TMR for maximising weight gain. Keep in mind we have increased effectiveness of only grass to 60% for cattle.
Seasons online manual
https://www.realismusmodding.com/mods/seasons19/manual/
https://www.realismusmodding.com/mods/seasons19/manual/
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- Joined: Thu Jan 24, 2019 10:55 pm
Re: Seasons and animals
Isn't that why farmers bring cows in during winter??? I think Tyler just wants to know like myself roughly how many pastures it would take for around 100 cows from late spring to late autum which would be more realistic then feed em for winter with tmr, I too am looking forward to this feature on console and looking forward to seeing what the modders do with this feature for cows
Owner of YouTube channel FS landscaping
https://www.youtube.com/channel/UCVa5pA ... kqx5eVXmxw
https://www.youtube.com/channel/UCVa5pA ... kqx5eVXmxw
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Re: Seasons and animals
Where I'm from I see cows in fields everywhere, not sitting in barns waiting they're tmr lol, joking aside can't wait for this to come on Xbox, watching all the streams of PC guys is driving me mad
Owner of YouTube channel FS landscaping
https://www.youtube.com/channel/UCVa5pA ... kqx5eVXmxw
https://www.youtube.com/channel/UCVa5pA ... kqx5eVXmxw
Re: season-contract equipment has zero durability
I noticed this too, vanilla game the equipment is worn too. I'd imagine in seasons it's to represent stuff about to fall apart and that's why the farmer has offered the contract. Just a guess though.
Re: season-contract equipment has zero durability
half green bar is fine but no green bar on repair means machine will work poorly.
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Some tips on Seasons crop rotation - Possible spoilers
Crop rotation is, in my opinion, one of the most interesting features Seasons can offer.
While some people would like to explore by themselves how crop rotation works, others would prefer some tips, as real farmers would pass the knowledge from generation to generation.
All the following information are a product of my own research and may contain shortcomings. I will edit this post to keep it correct and up to date.
As anyone can see in the rotation planner, all crops are categorized.
Here are the basic categories and the fruits themselves.
Having the above knowledge here are some tips in the form of small advice.
Stop reading now if you don't like to spoil yourself.
Feel free to post your favourite rotation and why you like it.
While some people would like to explore by themselves how crop rotation works, others would prefer some tips, as real farmers would pass the knowledge from generation to generation.
All the following information are a product of my own research and may contain shortcomings. I will edit this post to keep it correct and up to date.
As anyone can see in the rotation planner, all crops are categorized.
Here are the basic categories and the fruits themselves.
- Oilseeds / Canola, Sunflower, Radish
- Cereals / Barley, Oat, Wheat, Corn
- Legumes / Soybean
- Roots / Sugarbeat
- Nightshades / Potato
- Grass / Grass, Poplar, Sugarcane, Cotton
Having the above knowledge here are some tips in the form of small advice.
Stop reading now if you don't like to spoil yourself.
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- Location: United Kingdom
Re: How is it after the first day
What mods?1992Tadej1992 wrote: ↑Thu Jul 25, 2019 12:26 pm Unfortunately seasons will never be the same without quality mods that makes the seasons even more enjoyable.
Re: season-contract equipment has zero durability
then it will force you to use your own equipment, but then what is the point for contract leased equipment?
Re: Some tips on Seasons crop rotation - Possible spoilers
Now we just need a good GEO that supports cotton and double-crop soybeans and we have a winner!
Oh... also need seasons on my Xbox.
Oh... also need seasons on my Xbox.
FS22 is the best one yet. Fight me!