LS19 Maus arbeitsfeld anpassen

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Promod90
Posts: 5
Joined: Sun Dec 01, 2019 6:51 pm

LS19 Maus arbeitsfeld anpassen

Post by Promod90 » Mon Dec 09, 2019 6:49 pm

Hallo,

ich habe mir diesen Mod heruntergeladen um fertige Silage aufzusammeln

https://www.modhoster.de/mods/ropa-maus-all-fruit

Jedoch muss ich mit dieser maus permanent gegen den Silageberg fahren, damit er was aufnimmt. Ich würde gerne die arbeitsbreite nach vorne vergrößern.

In der xml habe ich nur die möglichkeit gefunden die arbeitsbreite anzupassen. (was der modder auch vorgesehen hat)

Aber den rest finde ich halt nicht. Ich habe schon nach hight oder start irgendwas gesucht. aber nichts gefunden. weder im xml noch im GE

kann mir da jemand helfen?


Mir ist bewusst, dass das spiel eine passende maus mitliefert. Dort ist die arbeitsbreite aber zu gering und es dauert mir zu lange

User avatar
Danko40
Posts: 1958
Joined: Sat Nov 11, 2017 11:10 am
Location: Confoederatio Helvetica

Re: LS19 Maus arbeitsfeld anpassen

Post by Danko40 » Tue Dec 10, 2019 11:00 am

Könnte das hier unten die Lösung sein?
„Lobe den Brunnen, in den deine Schwiegermutter gefallen ist, aber schöpfe kein Wasser daraus.“ (Andalusisches Sprichwort)

———————————————————————
LS19 - Platinum Edition (PC)

(Ex-Konsolenspieler :zunge: )

HolgerS
Posts: 530
Joined: Thu Nov 24, 2016 4:49 pm
Contact:

Re: LS19 Maus arbeitsfeld anpassen

Post by HolgerS » Tue Dec 10, 2019 7:54 pm

Er meint die Ropa Rübenmaus. Die hat nichts mit dem Easy Collect und Arbeitsbreite zu tun. Die Lösung sollte realtiv simpel sein, ich schau mir das gleich mal an. Wie ist denn die Maus ingame? Also die Originale? Passt es bei der besser?

Promod90
Posts: 5
Joined: Sun Dec 01, 2019 6:51 pm

Re: LS19 Maus arbeitsfeld anpassen

Post by Promod90 » Tue Dec 10, 2019 9:04 pm

die originale rübenmaus habe ich nicht getestet, da ich die nur für fertige silage benutzen will.


die andere maus (narwo ropa) war in der originalversion gefühlt besser zum anfahren an die silage. aber halt leider zu langsam und nicht breit genug für den bunker.

HolgerS
Posts: 530
Joined: Thu Nov 24, 2016 4:49 pm
Contact:

Re: LS19 Maus arbeitsfeld anpassen

Post by HolgerS » Wed Dec 11, 2019 9:45 pm

Promod90 wrote:
Tue Dec 10, 2019 9:04 pm
die originale rübenmaus habe ich nicht getestet, da ich die nur für fertige silage benutzen will.


die andere maus (narwo ropa) war in der originalversion gefühlt besser zum anfahren an die silage. aber halt leider zu langsam und nicht breit genug für den bunker.
Soll ich dir was sagen? der andere Mod ist eigentlich ne Frechheit. Ich bau dir das besser und so wie du es dir wünschst. Es ist nämlich 1:1 das Modell. Warum er das ohne zu verändern in der Zip hat bleibt mir schleierhaft. Also ich hab ne kleine Datei für dich. Kannst mich ja über Facebook kontaktieren oder Discord. Der Mod ist nur noch 16 Kilobyte groß, statt knapp 20 Megabyte... ;) Du kannst dir natürlich auch die Codes kopieren und als neue Moddesc und Vehicle XML selbst in einen Ordner im Modordner packen und daran rumspielen. Diese beiden Dateien ergeben einen funktionierenden Mod. Auf Basis des Hauptspiels, macht der Mod auf Modhoster ja auch nicht anders, nur verbraucht er sinnlos Speicher... ;) Die Änderungen von deinem verlinkten Mod sind schon eingebaut. Und bei offenenen Fragen kannste mich gerne kontaktieren...

moddesc.xml

Code: Select all

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="46">
    <author>HolgerS Tutorial FS19 - Official Giants Forum</author>
    <version>1.0.0.1</version>
    <iconFilename>$data/vehicles/ropa/maus5/store_maus5.png</iconFilename>
    <storeItems>
        <storeItem xmlFilename="maus5.xml"/>
    </storeItems>
	 <multiplayer supported="true" />
    <title>
        <en>Maus 5</en>
    </title>
    <description>
        <en><![CDATA[HolgerS Tutorial FS19 - Official Giants Forum
]]></en>
    </description>
</modDesc>
Last edited by HolgerS on Wed Dec 11, 2019 9:55 pm, edited 4 times in total.

HolgerS
Posts: 530
Joined: Thu Nov 24, 2016 4:49 pm
Contact:

Re: LS19 Maus arbeitsfeld anpassen

Post by HolgerS » Wed Dec 11, 2019 9:46 pm

Maus5.xml

Code: Select all

<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="loaderVehicle">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>Maus 5</en></name>
        <specs>
            <workingWidth>10.2</workingWidth>
            <power>354</power>
            <maxSpeed>40</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_loadingVehicle</function>
        </functions>
        <image>$data/vehicles/ropa/maus5/store_maus5.dds</image>
        <price>369000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>ROPA</brand>
        <category>beetVehicles</category>
        <vertexBufferMemoryUsage>10762196</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>2076288</indexBufferMemoryUsage>
        <textureMemoryUsage>54089760</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_loaderVehicle</typeDesc>
        <filename>$data/vehicles/ropa/maus5/maus5.i3d</filename>
        <size width="5" length="16"/>
        <components>
            <component centerOfMass="0 0.75 -0.28" solverIterationCount="20" mass="28000"/>
            <component solverIterationCount="5" mass="1000"/>
            <component solverIterationCount="5" mass="300"/>
            <component solverIterationCount="5" mass="300"/>
            <component solverIterationCount="5" mass="200"/>
            <joint component1="1" component2="2" node="componentJoint01" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="2" component2="3" node="maus5ComponentJoint02" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="2" component2="4" node="maus5ComponentJoint03" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="5" node="componentJoint3" rotLimit="0 0 0" transLimit="0 0 0"/>
            <collisionPair component1="1" component2="3" enabled="false"/>
            <collisionPair component1="1" component2="4" enabled="false"/>
            <collisionPair component1="5" component2="2" enabled="false"/>
            <collisionPair component1="5" component2="3" enabled="false"/>
            <collisionPair component1="5" component2="4" enabled="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0.5 0">
            <default name="DEFAULT_VEHICLE"/>
            <turnedOn name="DEFAULT_VEHICLE_ON"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
            <turnedOnSelected name="DEFAULT_VEHICLE_SELECTED_ON"/>
        </schemaOverlay>
        <objectChanges>
            <!-- maus 5 -->
            <objectChange node="mausFeederRoot" visibilityActive="true"/>
            <objectChange node="maus5CleaningArm" visibilityActive="true"/>
            <objectChange node="maus5SkinnedMeshes" visibilityActive="true"/>
            <objectChange node="maus5SkinnedEffects" visibilityActive="true"/>
            <objectChange node="maus5_decals" visibilityActive="true"/>
            <objectChange node="maus5Weight_decals" visibilityActive="true"/>
            <objectChange node="decalsInteriorMaus5_decal" visibilityActive="true"/>
            <objectChange node="maus5FeederLeftCol01" compoundChildActive="true"/>
            <objectChange node="maus5FeederLeftCol02" compoundChildActive="true"/>
            <objectChange node="maus5FeederLeftCol03" compoundChildActive="true"/>
            <objectChange node="maus5FeederRightCol01" compoundChildActive="true"/>
            <objectChange node="maus5FeederRightCol02" compoundChildActive="true"/>
            <objectChange node="maus5FeederRightCol03" compoundChildActive="true"/>
            <objectChange node="levelerRightLightArmCol" compoundChildActive="true"/>
            <objectChange node="levelerLeftLightArmCol" compoundChildActive="true"/>
            <objectChange node="levelerArmCol01" compoundChildActive="true"/>
            <objectChange node="levelerArmCol02" compoundChildActive="true"/>
            <!-- nawaRo Maus -->
            <objectChange node="nawaRoFeederRoot" visibilityActive="false"/>
            <objectChange node="nawaRoCleaningArm" visibilityActive="false"/>
            <objectChange node="nawaRoSkinnedMeshes" visibilityActive="false"/>
            <objectChange node="nawaRoSkinnedEffects" visibilityActive="false"/>
            <objectChange node="nawaRo_decals" visibilityActive="false"/>
            <objectChange node="nawaRoWeight_decals" visibilityActive="false"/>
            <objectChange node="decalsInteriorNawaRo_decal" visibilityActive="false"/>
            <objectChange node="nawaRoFeederCol01" compoundChildActive="false"/>
            <objectChange node="nawaRoFeederCol02" compoundChildActive="false"/>
            <objectChange node="nawaRoFeederLeftCol" compoundChildActive="false"/>
            <objectChange node="nawaRoFeederRightCol" compoundChildActive="false"/>
        </objectChanges>
    </base>
    <baseMaterial>
        <material name="maus5_mat" baseNode="maus5_vis">
            <shaderParameter name="colorMat0" value="SCHUITEMAKER_RED1"/>
        </material>
    </baseMaterial>
	
	<baseMaterialConfigurations price="1500" useDefaultColors="true" defaultColorIndex="3">
        <material name="maus5_mat" shaderParameter="colorMat0"/>
	</baseMaterialConfigurations>	
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels autoRotateBackSpeed="1.6">
                    <wheel filename="$data/shared/wheels/trelleborg/TM2000/710_75R32.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="8.0" repr="frontLeftAxis" driveNode="frontLeftWheel" forcePointRatio="0.5" initialCompression="50" suspTravel="0.25" spring="60" damper="40"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/TM2000/710_75R32.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="8.0" repr="frontRightAxis" driveNode="frontRightWheel" forcePointRatio="0.5" initialCompression="50" suspTravel="0.25" spring="60" damper="40"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/TM2000/710_75R32.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="-1" restLoad="7.8" repr="backLeftAxis" driveNode="backLeftWheel" forcePointRatio="0.5" initialCompression="50" suspTravel="0.25" spring="60" damper="40"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/TM2000/710_75R32.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="-1" restLoad="7.8" repr="backRightAxis" driveNode="backRightWheel" forcePointRatio="0.5" initialCompression="50" suspTravel="0.25" spring="60" damper="40"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="35" rotMax="32" rotCenter="0 1 0"/>
        </ackermannSteeringConfigurations>
        <hubs>
            <color0>ROPA_YELLOW</color0>
            <color1>ROPA_YELLOW</color1>
            <hub linkNode="frontLeftWheel" filename="$data/shared/wheels/hubs/hub_n12_4.xml" isLeft="true" scale="0.450 0.450 0.450"/>
            <hub linkNode="frontRightWheel" filename="$data/shared/wheels/hubs/hub_n12_4.xml" isLeft="false" scale="0.450 0.450 0.450"/>
            <hub linkNode="backLeftWheel" filename="$data/shared/wheels/hubs/hub_n12_4.xml" isLeft="true" scale="0.450 0.450 0.450"/>
            <hub linkNode="backRightWheel" filename="$data/shared/wheels/hubs/hub_n12_4.xml" isLeft="false" scale="0.450 0.450 0.450"/>
            <hub linkNode="additionalFrontLeftWheel" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.15 0.15 0.15">
                <color1>SHARED_GREY1</color1>
            </hub>
            <hub linkNode="additionalFrontRightWheel" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true" scale="0.15 0.15 0.15">
                <color1>SHARED_GREY1</color1>
            </hub>
            <hub linkNode="additionalBackLeftWheel" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true" scale="0.15 0.15 0.15">
                <color1>SHARED_GREY1</color1>
            </hub>
            <hub linkNode="additionalBackRightWheel" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.15 0.15 0.15">
                <color1>SHARED_GREY1</color1>
            </hub>
        </hubs>
        <rimColor>ROPA_YELLOW</rimColor>
        <dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="additionalFrontLeftWheel" filename="$data/shared/wheels/trelleborg/AW305/215_75R17_5.xml" isLeft="false"/>
            <dynamicallyLoadedWheel linkNode="additionalFrontRightWheel" filename="$data/shared/wheels/trelleborg/AW305/215_75R17_5.xml" isLeft="true"/>
            <dynamicallyLoadedWheel linkNode="additionalBackLeftWheel" filename="$data/shared/wheels/trelleborg/AW305/215_75R17_5.xml" isLeft="true"/>
            <dynamicallyLoadedWheel linkNode="additionalBackRightWheel" filename="$data/shared/wheels/trelleborg/AW305/215_75R17_5.xml" isLeft="false"/>
        </dynamicallyLoadedWheels>
    </wheels>
    <speedRotatingParts>
        <speedRotatingPart node="additionalFrontLeftWheel" radius="0.38" foldMinLimit="0.98" foldMaxLimit="1"/>
        <speedRotatingPart node="additionalFrontRightWheel" radius="0.38" foldMinLimit="0.98" foldMaxLimit="1"/>
        <speedRotatingPart node="additionalBackLeftWheel" radius="0.38" foldMinLimit="0.98" foldMaxLimit="1"/>
        <speedRotatingPart node="additionalBackRightWheel" radius="0.38" foldMinLimit="0.98" foldMaxLimit="1"/>
    </speedRotatingParts>
    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="wheelChock01" filename="$data/shared/assets/wheelChocks/wheelChock01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="wheelChock02" filename="$data/shared/assets/wheelChocks/wheelChock01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="camera01" filename="$data/shared/assets/camera_01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="camera02" filename="$data/shared/assets/camera_01.i3d"/>
    </dynamicallyLoadedParts>
    <powerConsumer ptoRpm="400" neededMaxPtoPower="150"/>
    <lights>
        <sharedLight linkNode="workingLightOval02_01" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_02" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_03" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_04" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_05" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="-10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_06" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="-70 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_07" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="-10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_08" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="-10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_09" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="-70 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_10" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="-10 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightSquare02_01" node="0" lightTypes="2" filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_front.xml">
            <rotationNode name="rotationNode1" rotation="-20 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightSquare02_02" node="0" lightTypes="2" filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_front.xml">
            <rotationNode name="rotationNode1" rotation="-20 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightSquare02_03" node="0" lightTypes="1" filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_front.xml">
            <rotationNode name="rotationNode1" rotation="-20 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_11" node="0" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="0 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_12" node="0" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="0 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_13" node="0" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="0 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_14" node="0" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="0 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightOval02_15" node="0" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightOval_02.xml">
            <rotationNode name="rotationNode1" rotation="0 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightSquare02_15" node="0" lightTypes="1" filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_front.xml">
            <rotationNode name="rotationNode1" rotation="-90 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightSquare02_16" node="0" lightTypes="1" filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_front.xml">
            <rotationNode name="rotationNode1" rotation="-90 0 0"/>
        </sharedLight>
        <sharedLight linkNode="workingLightSquare02_17" node="0" lightTypes="4" filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_front.xml">
            <rotationNode name="rotationNode1" rotation="-70 0 0"/>
        </sharedLight>
        <sharedLight linkNode="frontLightOval_02Left01" node="0" filename="$data/shared/assets/lights/lizard/frontLightOval_02_left.xml"/>
        <sharedLight linkNode="frontLightOval_02Right01" node="0" filename="$data/shared/assets/lights/lizard/frontLightOval_02_right.xml"/>
        <sharedLight linkNode="sideMarker_07Orange_left" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/sideMarker_07Orange_left.xml"/>
        <sharedLight linkNode="sideMarker_07Orange_right" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/sideMarker_07Orange_right.xml"/>
        <sharedLight linkNode="sideMarker_04Orange_01" node="0" filename="$data/shared/assets/lights/lizard/sideMarker_04Orange.xml"/>
        <sharedLight linkNode="sideMarker_04Orange_02" node="0" filename="$data/shared/assets/lights/lizard/sideMarker_04Orange.xml"/>
        <sharedLight linkNode="sideMarker03Left1" node="0" filename="$data/shared/assets/lights/lizard/sideMarker_03_left.xml"/>
        <sharedLight linkNode="sideMarker03Right1" node="0" filename="$data/shared/assets/lights/lizard/sideMarker_03_right.xml"/>
        <sharedLight linkNode="rearPlateNumberLight_01" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearPlateNumberLight_01.xml"/>
        <sharedLight linkNode="rearPlateNumberLight_02" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearPlateNumberLight_01.xml"/>
        <sharedLight linkNode="backlightLeft" node="0" filename="$data/shared/assets/lights/hella/hellaRear2ChamberLightLED_01_left.xml"/>
        <sharedLight linkNode="backlightRight" node="0" filename="$data/shared/assets/lights/hella/hellaRear2ChamberLightLED_01_right.xml"/>
        <sharedLight linkNode="yellowRound_01_01" node="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="yellowRound_01_02" node="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="yellowRound_01_03" node="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="yellowRound_01_04" node="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="maus5Yellow01" node="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="maus5Yellow02" node="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="nawaRo_yellow01" node="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="nawaRo_yellow02" node="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="redRound_01_01" node="0" filename="$data/shared/assets/reflectors/lizard/redRound_01.xml"/>
        <sharedLight linkNode="redRound_01_02" node="0" filename="$data/shared/assets/reflectors/lizard/redRound_01.xml"/>
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
            <state lightTypes="0 1 2 4"/>
        </states>
        <realLights>
            <low>
                <light node="frontLightLow" lightTypes="0" excludedLightTypes="2 3"/>
                <light node="highBeamLow" lightTypes="3"/>
                <light node="workLightFrontLow" lightTypes="2"/>
                <light node="workLightBackLow01" lightTypes="1"/>
                <light node="workLightBackLow02" lightTypes="4"/>
            </low>
            <high>
                <light node="frontLightHigh01" lightTypes="0" excludedLightTypes="2 3"/>
                <light node="frontLightHigh02" lightTypes="0" excludedLightTypes="2 3"/>
                <light node="highBeamHigh01" lightTypes="3"/>
                <light node="highBeamHigh02" lightTypes="3"/>
                <light node="workLightFrontHigh" lightTypes="2"/>
                <light node="workLightBackHigh01" lightTypes="1"/>
                <light node="workLightBackHigh02" lightTypes="4"/>
                <light node="workLightBackHigh03" lightTypes="1"/>
                <light node="workLightBackHigh04" lightTypes="1"/>
                <light node="backLightsHigh" lightTypes="0" excludedLightTypes="3"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightLeft node="turnLightLeftFront"/>
                <turnLightRight node="turnLightRightBack"/>
                <turnLightRight node="turnLightRightFront"/>
                <brakeLight node="backLightsHigh"/>
                <reverseLight node="reverseLightHigh"/>
            </high>
        </realLights>
        <beaconLights>
            <beaconLight node="beaconLight01" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
            <beaconLight node="beaconLight02" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
            <beaconLight node="beaconLight03" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
        </beaconLights>
        <sounds>
            <switchLight template="SWITCH_01"/>
            <turnLight template="SWITCH_TURNLIGHT"/>
        </sounds>
        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="seatDecalLight" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="cabinDecalLight" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="radioDecal" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>
    <enterable>
        <exitPoint node="exitPoint"/>
        <enterReferenceNode node="maus5_main_component1"/>
        <enterAnimation name="enterAnimation"/>
        <characterNode node="player_skin" cameraMinDistance="1.5" filename="$dataS2/character/player/player.xml" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="player_rightFoot"/>
            <target ikChain="leftFoot" targetNode="player_leftFoot"/>
            <target ikChain="rightArm" targetNode="player_rightHand" setDirty="true"/>
            <target ikChain="leftArm" targetNode="player_leftHand" setDirty="true"/>
        </characterNode>
        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="6" transMax="30">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"/>
        </cameras>
        <mirrors>
            <mirror node="leftTopMirrorDecal" prio="2"/>
            <mirror node="leftBotMirrorDecal" prio="1"/>
            <mirror node="rightTopMirrorDecal" prio="1"/>
            <mirror node="rightBotMirrorDecal" prio="2"/>
        </mirrors>
        <dashboards>
            <dashboard displayType="NUMBER" valueType="time" numbers="numbersTime" numberColor="0.6307 0.6307 0.6307 0.4" precision="2" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>
    <suspensions>
        <suspension node="seatSuspension" weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4"/>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
    </suspensions>
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="2" usage="141" fillType="diesel"/>
                <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="10" fillType="def"/>
                <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>
        <motorConfigurations>
            <motorConfiguration name="Maus 5" price="0">
                <motor torqueScale="1.495" minRpm="850" maxRpm="2200" maxForwardSpeed="43" maxBackwardSpeed="15" brakeForce="21" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="14.5" maxForwardGearRatio="200" minBackwardGearRatio="40" maxBackwardGearRatio="200"/>
            </motorConfiguration>
        </motorConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.5" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" xzRotationsOffset="40 0" xzRotationsForward="20 -180" xzRotationsBackward="20 100" xzRotationsLeft="20 -100" xzRotationsRight="20 150"/>
        </exhaustEffects>
        <motorStartDuration>2500</motorStartDuration>
        <sounds externalSoundFile="$data/sounds/vehicles/engine/ropa_mouse5/ropa_mouse5.xml"/>
        <dashboards>
            <dashboard displayType="NUMBER" valueType="rpm" numbers="numbersRpm" precision="0" numberColor="0.6307 0.6307 0.6307 0.4" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="speed" numbers="numbersSpeed" precision="1" numberColor="0.6307 0.6307 0.6307 0.4" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="fuelUsage" numbers="numbersFuelUsage" precision="1" numberColor="0.6307 0.6307 0.6307 0.4" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>
    <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01" linkNode="maus5_main_component1"/>
        </sounds>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="30"/>
    </drivable>
    <foldable>
        <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.0833" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0.09">
            <foldingPart animationName="folding" speedScale="0.6"/>
        </foldingParts>
    </foldable>
    <animations>
        <animation name="folding">
            <!-- lowering -->
            <part componentJointIndex="1" startTime="0" endTime="1" startRotMinLimit="-5 0 0" startRotMaxLimit="15 0 0" endRotMinLimit="0 0 0" endRotMaxLimit="0 0 0"/>
            <part node="componentJoint01" startTime="0" endTime="1" startRot="10 0 0" endRot="0 0 0"/>
            <part componentJointIndex="2" startTime="0" endTime="0.6" startRotMinLimit="-10 0 0" startRotMaxLimit="5 0 0" endRotMinLimit="0 0 0" endRotMaxLimit="0 0 0"/>
            <part componentJointIndex="3" startTime="0" endTime="0.6" startRotMinLimit="-10 0 0" startRotMaxLimit="5 0 0" endRotMinLimit="0 0 0" endRotMaxLimit="0 0 0"/>
            <!-- folding -->
            <part node="lightArmLeft" startTime="11" endTime="11.7" startRot="0 0 45.0" endRot="0 0 1.861"/>
            <part node="lightArmRight" startTime="11.3" endTime="12.0" startRot="0 0 -45.0" endRot="0 0 -1.861"/>
            <part node="cabinFrontArm" startTime="10" endTime="12" startRot="-45.0 0 0" endRot="0 0 0"/>
            <part node="cabinBackArm" startTime="10" endTime="12" startRot="-45.0 0 0" endRot="0 0 0"/>
            <part node="cabin" startTime="10" endTime="12" startRot="45.0 0 0" endRot="0 0 0"/>
            <part node="botRailing" startTime="10" endTime="12" startRot="-45.0 0 0" endRot="0 0 0"/>
            <part node="topRailing" startTime="10" endTime="12" startRot="-45.0 0 0" endRot="0 0 0"/>
            <part node="weightArm2" startTime="6.174" endTime="8" startRot="0 0 0" endRot="-90 0 0"/>
            <part node="weightArmBumper" startTime="7.5" endTime="8" startRot="65 0 0" endRot="0 0 0"/>
            <part node="unloadingArm1" startTime="1.0" endTime="2.812" endRot="0 0 0"/>
            <part node="lockArm02" startTime="2.812" endTime="3.2" startRot="0 10 0" endRot="0 0 0"/>
            <part node="referencePointCleaningArm" startTime="1.0" endTime="2.812" startTrans="0.2 -1.778 0.2" endTrans="0.247 -1.778 1.05"/>
            <part node="unloadingArm2" startTime="1.0" endTime="4.5" startRot="0 0 0" endRot="0 71.313 0"/>
            <part node="unloadingArm2" startTime="5.613" endTime="6.454" startRot="0 71.313 0" endRot="0 90.0 0"/>
            <part node="unloadingArm3" startTime="3.653" endTime="6.454" startRot="0 0 -10.0" endRot="0 0 0"/>
            <part node="unloadingArm4" startTime="4.213" endTime="5.333" startRot="0 0 20.0" endRot="0 0 104"/>
            <part node="mausFeederRightArmBackPlate" startTime="8.554" endTime="9.255" startRot="0 100.0 0" endRot="0 0 0"/>
            <part node="mausFeederRightArmSidePlate" startTime="8.975" endTime="9.059" startRot="0 0 0" endRot="0 0 -1.905"/>
            <part node="mausFeederRightArmSidePlate" startTime="9.059" endTime="9.115" startRot="0 0 -1.905" endRot="0 0 -30.088"/>
            <part node="mausFeederRightArmSidePlate" startTime="9.115" endTime="9.171" startRot="0 0 -30.088" endRot="0 0 -84.797"/>
            <part node="mausFeederRightArmSidePlate" startTime="9.171" endTime="9.255" startRot="0 0 -84.797" endRot="0 0 -88.0"/>
            <part node="mausFeederRightArmFrontPlate" startTime="8.134" endTime="8.554" startRot="0 -120.0 0" endRot="0 0 0"/>
            <part node="mausFeederLeftArmBackPlate" startTime="8.554" endTime="9.255" startRot="0 100.0 0" endRot="0 0 0"/>
            <part node="mausFeederLeftArmSidePlate" startTime="8.975" endTime="9.059" startRot="0 0 0" endRot="0 0 1.905"/>
            <part node="mausFeederLeftArmSidePlate" startTime="9.059" endTime="9.115" startRot="0 0 1.905" endRot="0 0 30.088"/>
            <part node="mausFeederLeftArmSidePlate" startTime="9.115" endTime="9.171" startRot="0 0 30.088" endRot="0 0 84.797"/>
            <part node="mausFeederLeftArmSidePlate" startTime="9.171" endTime="9.255" startRot="0 0 84.797" endRot="0 0 88.0"/>
            <part node="mausFeederLeftArmSidePlate" startTime="9.255" endTime="12.0" startRot="0 0 88.0" endRot="0 0 88.0"/>
            <part node="mausFeederLeftArmFrontPlate" startTime="8.134" endTime="8.554" startRot="0 120.0 0" endRot="0 0 0"/>
            <!-- seat -->
            <part node="seat" startTime="8" endTime="12" startRot="0 -140 0" endRot="0 0 0"/>
            <!-- weight lock -->
            <part node="lockArmControl" startTime="6.454" endTime="7" startRot="70 0 0" endRot="0 0 0"/>
            <!-- leveler -->
            <part node="levelerJointTransX" startTime="4" endTime="8" endTrans="0 0 0"/>
            <part node="levelerJointTransY" startTime="3" endTime="5" startTrans="0 0.2 0" endTrans="0 0.2 0"/>
            <part node="levelerJointTransZ" startTime="4" endTime="8" endTrans="0 0 0"/>
            <!-- additional axis -->
            <part node="additionalFrontAxis" startTime="10" endTime="12" startRot="25 0 0" endRot="0 0 0"/>
            <part node="additionalBackAxis" startTime="10" endTime="12" startRot="25 0 0" endRot="0 0 0"/>
            <!-- maus 5 -->
            <part node="maus5ComponentJoint02" startTime="8.554" endTime="12.0" startRot="0 0 0" endRot="-109.12 0 0"/>
            <part node="maus5ComponentJoint03" startTime="8.554" endTime="12.0" startRot="0 0 0" endRot="-109.12 0 0"/>
            <part node="mausFeederLeftArmSlidingShoe" startTime="7.5" endTime="8.554" startRot="-10 0 0" endRot="0 0 0"/>
            <part node="mausFeederRightArmSlidingShoe" startTime="7.5" endTime="8.554" startRot="-10 0 0" endRot="0 0 0"/>
            <!-- effects -->
            <part node="effects" startTime="0.0" endTime="1.0" visibility="true"/>
            <part node="effects" startTime="1.0" endTime="12.0" visibility="false"/>
            <part node="maus5Effects" startTime="0.0" endTime="1.0" visibility="true"/>
            <part node="maus5Effects" startTime="1.0" endTime="12.0" visibility="false"/>
        </animation>
        <animation name="cableTrayAnimation">
            <part node="cableTray09" startTime="0" endTime="1.0" startRot="0 43.611 0" endRot="0 34.904 0"/>
            <part node="cableTray09" startTime="1.0" endTime="2.0" startRot="0 34.904 0" endRot="0 29.576 0"/>
            <part node="cableTray09" startTime="2.0" endTime="3.0" startRot="0 29.576 0" endRot="0 20.717 0"/>
            <part node="cableTray09" startTime="3.0" endTime="4.0" startRot="0 20.717 0" endRot="0 4.453 0"/>
            <part node="cableTray09" startTime="4.0" endTime="4.58" startRot="0 4.453 0" endRot="0 -0.065 0"/>
            <part node="cableTray09" startTime="4.58" endTime="6.0" startRot="0 -0.065 0" endRot="0 -11.125 0"/>
            <part node="cableTray09" startTime="6.0" endTime="7.0" startRot="0 -11.125 0" endRot="0 -4.657 0"/>
            <part node="cableTray09" startTime="7.0" endTime="8.0" startRot="0 -4.657 0" endRot="0 -0.145 0"/>
            <part node="cableTray09" startTime="8.0" endTime="9.0" startRot="0 -0.145 0" endRot="0 21.3 0"/>
            <part node="cableTray09" startTime="9.0" endTime="10.0" startRot="0 21.3 0" endRot="0 51.543 0"/>
            <part node="cableTray08" startTime="0" endTime="1.0" startRot="0 20.475 0" endRot="0 9.918 0"/>
            <part node="cableTray08" startTime="1.0" endTime="2.0" startRot="0 9.918 0" endRot="0 1.095 0"/>
            <part node="cableTray08" startTime="2.0" endTime="3.0" startRot="0 1.095 0" endRot="0 -3.089 0"/>
            <part node="cableTray08" startTime="3.0" endTime="4.0" startRot="0 -3.089 0" endRot="0 -1.134 0"/>
            <part node="cableTray08" startTime="4.0" endTime="4.58" startRot="0 -1.134 0" endRot="0 0 0"/>
            <part node="cableTray08" startTime="4.58" endTime="6.0" startRot="0 0 0" endRot="0 -10.762 0"/>
            <part node="cableTray08" startTime="6.0" endTime="7.0" startRot="0 -10.762 0" endRot="0 -14.733 0"/>
            <part node="cableTray08" startTime="7.0" endTime="8.0" startRot="0 -14.733 0" endRot="0 -13.597 0"/>
            <part node="cableTray08" startTime="8.0" endTime="9.0" startRot="0 -13.597 0" endRot="0 -2.628 0"/>
            <part node="cableTray08" startTime="9.0" endTime="9.5" startRot="0 -2.628 0" endRot="0 30.833 0"/>
            <part node="cableTray08" startTime="9.5" endTime="10.0" startRot="0 30.833 0" endRot="0 48.268 0"/>
            <part node="cableTray07" startTime="0" endTime="1.0" startRot="0 6.108 0" endRot="0 -1.221 0"/>
            <part node="cableTray07" startTime="1.0" endTime="2.0" startRot="0 -1.221 0" endRot="0 -4.282 0"/>
            <part node="cableTray07" startTime="2.0" endTime="3.0" startRot="0 -4.282 0" endRot="0 -8.341 0"/>
            <part node="cableTray07" startTime="3.0" endTime="4.0" startRot="0 -8.341 0" endRot="0 -3.062 0"/>
            <part node="cableTray07" startTime="4.0" endTime="4.58" startRot="0 -3.062 0" endRot="0 0 0"/>
            <part node="cableTray07" startTime="4.58" endTime="6.0" startRot="0 0 0" endRot="0 26.911 0"/>
            <part node="cableTray07" startTime="6.0" endTime="7.0" startRot="0 26.911 0" endRot="0 45.862 0"/>
            <part node="cableTray07" startTime="7.0" endTime="8.0" startRot="0 45.862 0" endRot="0 74.304 0"/>
            <part node="cableTray07" startTime="8.0" endTime="9.0" startRot="0 74.304 0" endRot="0 90.388 0"/>
            <part node="cableTray07" startTime="9.0" endTime="9.5" startRot="0 90.388 0" endRot="0 90.294 0"/>
            <part node="cableTray07" startTime="9.5" endTime="10.0" startRot="0 90.294 0" endRot="0 90.2 0"/>
            <part node="cableTray06" startTime="0" endTime="1.0" startRot="0 -14.943 0" endRot="0 -11.681 0"/>
            <part node="cableTray06" startTime="1.0" endTime="2.0" startRot="0 -11.681 0" endRot="0 -11.475 0"/>
            <part node="cableTray06" startTime="2.0" endTime="3.0" startRot="0 -11.475 0" endRot="0 -7.027 0"/>
            <part node="cableTray06" startTime="3.0" endTime="4.0" startRot="0 -7.027 0" endRot="0 -3.19 0"/>
            <part node="cableTray06" startTime="4.0" endTime="4.58" startRot="0 -3.19 0" endRot="0 0 0"/>
            <part node="cableTray06" startTime="4.58" endTime="6.0" startRot="0 0 0" endRot="0 18.844 0"/>
            <part node="cableTray06" startTime="6.0" endTime="7.0" startRot="0 18.844 0" endRot="0 34.902 0"/>
            <part node="cableTray06" startTime="7.0" endTime="8.0" startRot="0 34.902 0" endRot="0 49.324 0"/>
            <part node="cableTray06" startTime="8.0" endTime="9.0" startRot="0 49.324 0" endRot="0 54.448 0"/>
            <part node="cableTray06" startTime="9.0" endTime="9.5" startRot="0 54.448 0" endRot="0 52.764 0"/>
            <part node="cableTray06" startTime="9.5" endTime="10.0" startRot="0 52.764 0" endRot="0 51.079 0"/>
            <part node="cableTray05" startTime="0" endTime="1.0" startRot="0 -62.28 0" endRot="0 -48.682 0"/>
            <part node="cableTray05" startTime="1.0" endTime="2.0" startRot="0 -48.682 0" endRot="0 -35.084 0"/>
            <part node="cableTray05" startTime="2.0" endTime="3.0" startRot="0 -35.084 0" endRot="0 -19.032 0"/>
            <part node="cableTray05" startTime="3.0" endTime="4.0" startRot="0 -19.032 0" endRot="0 -5.578 0"/>
            <part node="cableTray05" startTime="4.0" endTime="4.58" startRot="0 -5.578 0" endRot="0 0 0"/>
            <part node="cableTray05" startTime="4.58" endTime="6.0" startRot="0 0 0" endRot="0 11.146 0"/>
            <part node="cableTray05" startTime="6.0" endTime="7.0" startRot="0 11.146 0" endRot="0 14.874 0"/>
            <part node="cableTray05" startTime="7.0" endTime="8.0" startRot="0 14.874 0" endRot="0 9.652 0"/>
            <part node="cableTray05" startTime="8.0" endTime="9.0" startRot="0 9.652 0" endRot="0 11.651 0"/>
            <part node="cableTray05" startTime="9.0" endTime="9.5" startRot="0 11.651 0" endRot="0 7.088 0"/>
            <part node="cableTray05" startTime="9.5" endTime="10.0" startRot="0 7.088 0" endRot="0 2.524 0"/>
            <part node="cableTray04" startTime="0" endTime="1.0" startRot="0 -51.091 0" endRot="0 -39.936 0"/>
            <part node="cableTray04" startTime="1.0" endTime="2.0" startRot="0 -39.936 0" endRot="0 -27.481 0"/>
            <part node="cableTray04" startTime="2.0" endTime="3.0" startRot="0 -27.481 0" endRot="0 -14.267 0"/>
            <part node="cableTray04" startTime="3.0" endTime="4.0" startRot="0 -14.267 0" endRot="0 -5.237 0"/>
            <part node="cableTray04" startTime="4.0" endTime="4.58" startRot="0 -5.237 0" endRot="0 0 0"/>
            <part node="cableTray04" startTime="4.58" endTime="6.0" startRot="0 0 0" endRot="0 -1.646 0"/>
            <part node="cableTray04" startTime="6.0" endTime="7.0" startRot="0 -1.646 0" endRot="0 -2.805 0"/>
            <part node="cableTray04" startTime="7.0" endTime="8.0" startRot="0 -2.805 0" endRot="0 -3.964 0"/>
            <part node="cableTray04" startTime="8.0" endTime="9.0" startRot="0 -3.964 0" endRot="0 -8.161 0"/>
            <part node="cableTray04" startTime="9.0" endTime="9.5" startRot="0 -8.161 0" endRot="0 -11.444 0"/>
            <part node="cableTray04" startTime="9.5" endTime="10.0" startRot="0 -11.444 0" endRot="0 -14.727 0"/>
            <part node="cableTray03" startTime="0" endTime="1.0" startRot="0 -27.421 0" endRot="0 -19.936 0"/>
            <part node="cableTray03" startTime="1.0" endTime="2.0" startRot="0 -19.936 0" endRot="0 -10.258 0"/>
            <part node="cableTray03" startTime="2.0" endTime="3.0" startRot="0 -10.258 0" endRot="0 -6.282 0"/>
            <part node="cableTray03" startTime="3.0" endTime="4.0" startRot="0 -6.282 0" endRot="0 -2.306 0"/>
            <part node="cableTray03" startTime="4.0" endTime="4.58" startRot="0 -2.306 0" endRot="0 0 0"/>
            <part node="cableTray03" startTime="4.58" endTime="6.0" startRot="0 0 0" endRot="0 0.801 0"/>
            <part node="cableTray03" startTime="6.0" endTime="7.0" startRot="0 0.801 0" endRot="0 1.365 0"/>
            <part node="cableTray03" startTime="7.0" endTime="8.0" startRot="0 1.365 0" endRot="0 1.93 0"/>
            <part node="cableTray03" startTime="8.0" endTime="9.0" startRot="0 1.93 0" endRot="0 2.494 0"/>
            <part node="cableTray03" startTime="9.0" endTime="9.5" startRot="0 2.494 0" endRot="0 2.776 0"/>
            <part node="cableTray03" startTime="9.5" endTime="10.0" startRot="0 2.776 0" endRot="0 3.058 0"/>
            <part node="cableTray02" startTime="0" endTime="1.0" startRot="0 0.461 0" endRot="0 2.153 0"/>
            <part node="cableTray02" startTime="1.0" endTime="2.0" startRot="0 2.153 0" endRot="0 1.552 0"/>
            <part node="cableTray02" startTime="2.0" endTime="3.0" startRot="0 1.552 0" endRot="0 0.95 0"/>
            <part node="cableTray02" startTime="3.0" endTime="4.0" startRot="0 0.95 0" endRot="0 0.349 0"/>
            <part node="cableTray02" startTime="4.0" endTime="4.58" startRot="0 0.349 0" endRot="0 0 0"/>
            <part node="cableTray02" startTime="4.58" endTime="6.0" startRot="0 0 0" endRot="0 -1.442 0"/>
            <part node="cableTray02" startTime="6.0" endTime="7.0" startRot="0 -1.442 0" endRot="0 -2.457 0"/>
            <part node="cableTray02" startTime="7.0" endTime="8.0" startRot="0 -2.457 0" endRot="0 -3.473 0"/>
            <part node="cableTray02" startTime="8.0" endTime="9.0" startRot="0 -3.473 0" endRot="0 -4.488 0"/>
            <part node="cableTray02" startTime="9.0" endTime="9.5" startRot="0 -4.488 0" endRot="0 -4.996 0"/>
            <part node="cableTray02" startTime="9.5" endTime="10.0" startRot="0 -4.996 0" endRot="0 -5.504 0"/>
            <part node="cableTray01" startTime="0" endTime="1.0" startRot="0 4.177 0" endRot="0 3.265 0"/>
            <part node="cableTray01" startTime="1.0" endTime="2.0" startRot="0 3.265 0" endRot="0 2.353 0"/>
            <part node="cableTray01" startTime="2.0" endTime="3.0" startRot="0 2.353 0" endRot="0 1.441 0"/>
            <part node="cableTray01" startTime="3.0" endTime="4.0" startRot="0 1.441 0" endRot="0 0.529 0"/>
            <part node="cableTray01" startTime="4.0" endTime="4.58" startRot="0 0.529 0" endRot="0 0 0"/>
            <part node="cableTray01" startTime="4.58" endTime="6.0" startRot="0 0 0" endRot="0 -0.661 0"/>
            <part node="cableTray01" startTime="6.0" endTime="7.0" startRot="0 -0.661 0" endRot="0 -1.126 0"/>
            <part node="cableTray01" startTime="7.0" endTime="8.0" startRot="0 -1.126 0" endRot="0 -1.591 0"/>
            <part node="cableTray01" startTime="8.0" endTime="9.0" startRot="0 -1.591 0" endRot="0 -2.056 0"/>
            <part node="cableTray01" startTime="9.0" endTime="9.5" startRot="0 -2.056 0" endRot="0 -2.289 0"/>
            <part node="cableTray01" startTime="9.5" endTime="10.0" startRot="0 -2.289 0" endRot="0 -2.522 0"/>
        </animation>
        <animation name="unloadingArmsChainFront">
            <part node="frontChainRightPart01" startTime="5.0" endTime="7.5" startRot="0.0 0.0 0.0" endRot="0.0 1.485 0.0"/>
            <part node="frontChainRightPart01" startTime="7.5" endTime="10.0" startRot="0.0 1.485 0.0" endRot="0.0 26.25 0.0"/>
            <part node="frontChainRightPart02" startTime="5.0" endTime="7.5" startRot="0.0 0.0 0.0" endRot="0.0 10.971 0.0"/>
            <part node="frontChainRightPart02" startTime="7.5" endTime="10.0" startRot="0.0 10.971 0.0" endRot="0.0 24.357 0.0"/>
            <part node="frontChainRightPart03" startTime="0.0" endTime="2.5" startRot="0.0 -5.751 0.0" endRot="0.0 -4.098 0.0"/>
            <part node="frontChainRightPart03" startTime="2.5" endTime="5.0" startRot="0.0 -4.098 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainRightPart03" startTime="5.0" endTime="7.5" startRot="0.0 0.0 0.0" endRot="0.0 16.596 0.0"/>
            <part node="frontChainRightPart03" startTime="7.5" endTime="10.0" startRot="0.0 16.596 0.0" endRot="0.0 17.232 0.0"/>
            <part node="frontChainRightPart04" startTime="0.0" endTime="2.5" startRot="0.0 -12.317 0.0" endRot="0.0 -14.025 0.0"/>
            <part node="frontChainRightPart04" startTime="2.5" endTime="5.0" startRot="0.0 -14.025 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainRightPart04" startTime="5.0" endTime="7.5" startRot="0.0 0.0 0.0" endRot="0.0 7.99 0.0"/>
            <part node="frontChainRightPart04" startTime="7.5" endTime="10.0" startRot="0.0 7.99 0.0" endRot="0.0 10.963 0.0"/>
            <part node="frontChainRightPart05" startTime="0.0" endTime="2.5" startRot="0.0 -20.9 0.0" endRot="0.0 -14.816 0.0"/>
            <part node="frontChainRightPart05" startTime="2.5" endTime="5.0" startRot="0.0 -14.816 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainRightPart05" startTime="5.0" endTime="7.5" startRot="0.0 0.0 0.0" endRot="0.0 0.825 0.0"/>
            <part node="frontChainRightPart05" startTime="7.5" endTime="10.0" startRot="0.0 0.825 0.0" endRot="0.0 -1.953 0.0"/>
            <part node="frontChainRightPart06" startTime="0.0" endTime="2.5" startRot="0.0 -23.941 0.0" endRot="0.0 -3.433 0.0"/>
            <part node="frontChainRightPart06" startTime="2.5" endTime="5.0" startRot="0.0 -3.433 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainRightPart07" startTime="0.0" endTime="2.5" startRot="0.0 -11.605 0.0" endRot="0.0 -0.31 0.0"/>
            <part node="frontChainRightPart07" startTime="2.5" endTime="5.0" startRot="0.0 -0.31 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainLeftPart02" startTime="0.0" endTime="2.5" startRot="0.0 -3.776 0.0" endRot="0.0 1.636 0.0"/>
            <part node="frontChainLeftPart02" startTime="2.5" endTime="5.0" startRot="0.0 1.636 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainLeftPart03" startTime="0.0" endTime="2.5" startRot="0.0 -21.158 0.0" endRot="0.0 -2.845 0.0"/>
            <part node="frontChainLeftPart03" startTime="2.5" endTime="5.0" startRot="0.0 -2.845 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainLeftPart04" startTime="0.0" endTime="2.5" startRot="0.0 -25.949 0.0" endRot="0.0 -12.974 0.0"/>
            <part node="frontChainLeftPart04" startTime="2.5" endTime="5.0" startRot="0.0 -12.974 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainLeftPart05" startTime="0.0" endTime="2.5" startRot="0.0 -18.29 0.0" endRot="0.0 -16.751 0.0"/>
            <part node="frontChainLeftPart05" startTime="2.5" endTime="5.0" startRot="0.0 -16.751 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainLeftPart05" startTime="5.0" endTime="7.5" startRot="0.0 0.0 0.0" endRot="0.0 4.848 0.0"/>
            <part node="frontChainLeftPart05" startTime="7.5" endTime="10.0" startRot="0.0 4.848 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainLeftPart06" startTime="0.0" endTime="2.5" startRot="0.0 -6.764 0.0" endRot="0.0 -6.663 0.0"/>
            <part node="frontChainLeftPart06" startTime="2.5" endTime="5.0" startRot="0.0 -6.663 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainLeftPart06" startTime="5.0" endTime="7.5" startRot="0.0 0.0 0.0" endRot="0.0 13.882 0.0"/>
            <part node="frontChainLeftPart06" startTime="7.5" endTime="10.0" startRot="0.0 13.882 0.0" endRot="0.0 20.127 0.0"/>
            <part node="frontChainLeftPart07" startTime="0.0" endTime="2.5" startRot="0.0 0.625 0.0" endRot="0.0 -0.366 0.0"/>
            <part node="frontChainLeftPart07" startTime="2.5" endTime="5.0" startRot="0.0 -0.366 0.0" endRot="0.0 0.0 0.0"/>
            <part node="frontChainLeftPart07" startTime="5.0" endTime="7.5" startRot="0.0 0.0 0.0" endRot="0.0 17.315 0.0"/>
            <part node="frontChainLeftPart07" startTime="7.5" endTime="10.0" startRot="0.0 17.315 0.0" endRot="0.0 23.77 0.0"/>
            <part node="frontChainLeftPart08" startTime="5.0" endTime="7.5" startRot="0.0 0.0 0.0" endRot="0.0 1.475 0.0"/>
            <part node="frontChainLeftPart08" startTime="7.5" endTime="10.0" startRot="0.0 1.475 0.0" endRot="0.0 25.786 0.0"/>
            <part node="frontChainLeftPart09" startTime="5.0" endTime="7.5" startRot="0.0 0.0 0.0" endRot="0.0 -0.514 0.0"/>
            <part node="frontChainLeftPart09" startTime="7.5" endTime="10.0" startRot="0.0 -0.514 0.0" endRot="0.0 4.054 0.0"/>
        </animation>
        <animation name="unloadingArmsChainBack">
            <part node="chainPart01" startTime="0.0" endTime="2.22" startTrans="-1.26 3.629 -5.774" endTrans="-1.186 3.629 -5.485"/>
            <part node="chainPart01" startTime="2.22" endTime="4.42" startTrans="-1.186 3.629 -5.485" endTrans="-1.113 3.629 -5.2"/>
            <part node="chainPart01" startTime="4.42" endTime="6.64" startTrans="-1.113 3.629 -5.2" endTrans="-1.039 3.629 -4.91"/>
            <part node="chainPart01" startTime="6.64" endTime="8.86" startTrans="-1.039 3.629 -4.91" endTrans="-0.965 3.629 -4.62"/>
            <part node="chainPart01" startTime="8.86" endTime="10.0" startTrans="-0.965 3.629 -4.62" endTrans="-0.926 3.629 -4.465"/>
            <part node="chainPart03" startTime="0.0" endTime="1.08" startRot="0.0 -31.069 0.0" endRot="0.0 -4.339 0.0"/>
            <part node="chainPart03" startTime="1.08" endTime="2.22" startRot="0.0 -4.339 0.0" endRot="0.0 0.0 0.0"/>
            <part node="chainPart04" startTime="0.0" endTime="1.08" startRot="0.0 -28.663 0.0" endRot="0.0 -24.464 0.0"/>
            <part node="chainPart04" startTime="1.08" endTime="2.22" startRot="0.0 -24.464 0.0" endRot="0.0 0.0 0.0"/>
            <part node="chainPart05" startTime="0.0" endTime="1.08" startRot="0.0 -31.098 0.0" endRot="0.0 -33.435 0.0"/>
            <part node="chainPart05" startTime="1.08" endTime="2.22" startRot="0.0 -33.435 0.0" endRot="0.0 -31.098 0.0"/>
            <part node="chainPart05" startTime="2.22" endTime="3.24" startRot="0.0 -31.098 0.0" endRot="0.0 -4.133 0.0"/>
            <part node="chainPart05" startTime="3.24" endTime="4.42" startRot="0.0 -4.133 0.0" endRot="0.0 -0.369 0.0"/>
            <part node="chainPart05" startTime="4.42" endTime="10.0" startRot="0.0 -0.369 0.0" endRot="0.0 0.0 0.0"/>
            <part node="chainPart06" startTime="2.22" endTime="3.24" startRot="0.0 -27.881 0.0" endRot="0.0 -28.855 0.0"/>
            <part node="chainPart06" startTime="3.24" endTime="4.42" startRot="0.0 -28.855 0.0" endRot="0.0 0.0 0.0"/>
            <part node="chainPart07" startTime="2.22" endTime="3.24" startRot="0.0 -34.634 0.0" endRot="0.0 -31.47 0.0"/>
            <part node="chainPart07" startTime="3.24" endTime="4.42" startRot="0.0 -31.47 0.0" endRot="0.0 -34.634 0.0"/>
            <part node="chainPart07" startTime="4.42" endTime="5.6" startRot="0.0 -34.634 0.0" endRot="0.0 -0.2 0.0"/>
            <part node="chainPart07" startTime="5.6" endTime="6.64" startRot="0.0 -0.2 0.0" endRot="0.0 0.589 0.0"/>
            <part node="chainPart07" startTime="6.64" endTime="8.86" startRot="0.0 0.589 0.0" endRot="0.0 0.245 0.0"/>
            <part node="chainPart07" startTime="8.86" endTime="10.0" startRot="0.0 0.245 0.0" endRot="0.0 0.154 0.0"/>
            <part node="chainPart08" startTime="2.22" endTime="3.24" startRot="0.0 -22.569 0.0" endRot="0.0 -26.989 0.0"/>
            <part node="chainPart08" startTime="3.24" endTime="4.42" startRot="0.0 -26.989 0.0" endRot="0.0 -22.569 0.0"/>
            <part node="chainPart08" startTime="4.42" endTime="5.6" startRot="0.0 -22.569 0.0" endRot="0.0 -27.024 0.0"/>
            <part node="chainPart08" startTime="5.6" endTime="6.64" startRot="0.0 -27.024 0.0" endRot="0.0 -1.68 0.0"/>
            <part node="chainPart08" startTime="6.64" endTime="8.86" startRot="0.0 -1.68 0.0" endRot="0.0 0.0 0.0"/>
            <part node="chainPart09" startTime="0.0" endTime="1.08" startRot="0.0 -4.352 0.0" endRot="0.0 -23.365 0.0"/>
            <part node="chainPart09" startTime="1.08" endTime="2.22" startRot="0.0 -23.365 0.0" endRot="0.0 -35.432 0.0"/>
            <part node="chainPart09" startTime="2.22" endTime="3.24" startRot="0.0 -35.432 0.0" endRot="0.0 -35.171 0.0"/>
            <part node="chainPart09" startTime="3.24" endTime="4.42" startRot="0.0 -35.171 0.0" endRot="0.0 -34.868 0.0"/>
            <part node="chainPart09" startTime="4.42" endTime="5.6" startRot="0.0 -34.868 0.0" endRot="0.0 -32.585 0.0"/>
            <part node="chainPart09" startTime="5.6" endTime="6.64" startRot="0.0 -32.585 0.0" endRot="0.0 -30.927 0.0"/>
            <part node="chainPart09" startTime="6.64" endTime="7.72" startRot="0.0 -30.927 0.0" endRot="0.0 -2.292 0.0"/>
            <part node="chainPart09" startTime="7.72" endTime="8.86" startRot="0.0 -2.292 0.0" endRot="0.0 -1.416 0.0"/>
            <part node="chainPart10" startTime="0.0" endTime="1.08" startRot="0.0 0.851 0.0" endRot="0.0 -7.676 0.0"/>
            <part node="chainPart10" startTime="1.08" endTime="2.22" startRot="0.0 -7.676 0.0" endRot="0.0 -23.118 0.0"/>
            <part node="chainPart10" startTime="2.22" endTime="4.42" startRot="0.0 -23.118 0.0" endRot="0.0 -29.615 0.0"/>
            <part node="chainPart10" startTime="4.42" endTime="5.6" startRot="0.0 -29.615 0.0" endRot="0.0 -30.183 0.0"/>
            <part node="chainPart10" startTime="5.6" endTime="6.64" startRot="0.0 -30.183 0.0" endRot="0.0 -27.272 0.0"/>
            <part node="chainPart10" startTime="6.64" endTime="7.72" startRot="0.0 -27.272 0.0" endRot="0.0 -26.681 0.0"/>
            <part node="chainPart10" startTime="7.72" endTime="8.86" startRot="0.0 -26.681 0.0" endRot="0.0 0.841 0.0"/>
            <part node="chainPart11" startTime="0.0" endTime="2.22" startRot="0.0 25.861 0.0" endRot="0.0 21.66 0.0"/>
            <part node="chainPart11" startTime="2.22" endTime="4.42" startRot="0.0 21.66 0.0" endRot="0.0 -1.538 0.0"/>
            <part node="chainPart11" startTime="6.64" endTime="7.72" startRot="0.0 -1.538 0.0" endRot="0.0 -6.807 0.0"/>
            <part node="chainPart11" startTime="7.72" endTime="8.86" startRot="0.0 -6.807 0.0" endRot="0.0 -1.538 0.0"/>
            <part node="chainPart11" startTime="8.86" endTime="10.0" startRot="0.0 -1.538 0.0" endRot="0.0 27.869 0.0"/>
            <part node="chainPart12" startTime="2.22" endTime="3.24" startRot="0.0 36.409 0.0" endRot="0.0 23.912 0.0"/>
            <part node="chainPart12" startTime="3.24" endTime="4.42" startRot="0.0 23.912 0.0" endRot="0.0 6.817 0.0"/>
            <part node="chainPart12" startTime="4.42" endTime="5.6" startRot="0.0 6.817 0.0" endRot="0.0 4.167 0.0"/>
            <part node="chainPart12" startTime="5.6" endTime="6.64" startRot="0.0 4.167 0.0" endRot="0.0 1.833 0.0"/>
            <part node="chainPart12" startTime="6.64" endTime="7.72" startRot="0.0 1.833 0.0" endRot="0.0 6.883 0.0"/>
            <part node="chainPart12" startTime="7.72" endTime="8.86" startRot="0.0 6.883 0.0" endRot="0.0 1.833 0.0"/>
            <part node="chainPart12" startTime="8.86" endTime="10.0" startRot="0.0 1.833 0.0" endRot="0.0 7.084 0.0"/>
            <part node="chainPart13" startTime="4.42" endTime="5.6" startRot="0.0 24.323 0.0" endRot="0.0 4.694 0.0"/>
            <part node="chainPart13" startTime="5.6" endTime="6.64" startRot="0.0 4.694 0.0" endRot="0.0 -2.095 0.0"/>
            <part node="chainPart13" startTime="6.64" endTime="7.72" startRot="0.0 -2.095 0.0" endRot="0.0 -7.028 0.0"/>
            <part node="chainPart13" startTime="7.72" endTime="8.86" startRot="0.0 -7.028 0.0" endRot="0.0 -3.077 0.0"/>
            <part node="chainPart13" startTime="8.86" endTime="10.0" startRot="0.0 -3.077 0.0" endRot="0.0 -6.733 0.0"/>
            <part node="chainPart14" startTime="4.42" endTime="5.6" startRot="0.0 33.993 0.0" endRot="0.0 25.059 0.0"/>
            <part node="chainPart14" startTime="5.6" endTime="6.64" startRot="0.0 25.059 0.0" endRot="0.0 4.776 0.0"/>
            <part node="chainPart15" startTime="6.64" endTime="7.72" startRot="0.0 21.001 0.0" endRot="0.0 5.019 0.0"/>
            <part node="chainPart15" startTime="7.72" endTime="8.86" startRot="0.0 5.019 0.0" endRot="0.0 -11.852 0.0"/>
            <part node="chainPart16" startTime="4.42" endTime="6.64" startRot="0.0 35.195 0.0" endRot="0.0 33.309 0.0"/>
            <part node="chainPart16" startTime="6.64" endTime="7.72" startRot="0.0 33.309 0.0" endRot="0.0 24.469 0.0"/>
            <part node="chainPart16" startTime="7.72" endTime="8.86" startRot="0.0 24.469 0.0" endRot="0.0 9.506 0.0"/>
            <part node="chainPart17" startTime="6.64" endTime="8.86" startRot="0.0 1.348 0.0" endRot="0.0 0.872 0.0"/>
            <part node="chainPart17" startTime="8.86" endTime="10.0" startRot="0.0 0.872 0.0" endRot="0.0 -29.489 0.0"/>
        </animation>
        <animation name="levelerCableAnimation">
            <part node="animatedBone01" startTime="0" endTime="1.0" startRot="5.942 0.003 -89.924" endRot="-12.612 0.003 -89.924" startTrans="0.575 0 2.732" endTrans="1.165 0 1.131"/>
        </animation>
        <animation name="unloadingArm3CableArm">
            <part node="hosesArm2" startTime="0" endTime="0.25" startRot="0 0 0" endRot="0 0 0"/>
            <part node="hosesArm2" startTime="0.25" endTime="1" startRot="0 0 0" endRot="0 0 60"/>
            <part node="hosesArm1" startTime="0" endTime="0.25" startRot="0 0 0" endRot="0 0 0"/>
            <part node="hosesArm1" startTime="0.25" endTime="1" startRot="0 0 0" endRot="0 0 -48"/>
        </animation>
        <animation name="enterAnimation">
            <part node="ladderControlArm" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 45"/>
        </animation>
    </animations>
    <cylindered>
        <movingTools>
            <controlGroups>
                <controlGroup name="$l10n_controlGroup_pipe"/>
                <controlGroup name="$l10n_controlGroup_feeder"/>
            </controlGroups>
            <!-- pipe -->
            <!-- inner arm rot -->
            <movingTool node="unloadingArm1" foldMinLimit="0" foldMaxLimit="0.1" playSound="true">
                <controls groupIndex="1" axis="AXIS_CRANE_ARM4" invertAxis="true" mouseSpeedFactor="0.5" iconName="PIPE_ROTATE_Y"/>
                <rotation rotSpeed="15" rotAcceleration="35.42" rotMax="75" rotMin="-75" rotationAxis="2"/>
                <dependentAnimation name="unloadingArmsChainFront" rotationAxis="2" minValue="-75" maxValue="75"/>
                <dependentPart node="weightArm1ReferenceRotation"/>
                <dependentPart node="weightArm1"/>
                <dependentPart node="cleaningArm"/>
                <dependentPart node="unloadingArm1Hydraulic1"/>
                <dependentPart node="unloadingArm1Hydraulic2"/>
            </movingTool>
            <!-- outer arm rot -->
            <movingTool node="unloadingArm2" foldMinLimit="0" foldMaxLimit="0.1" playSound="true">
                <controls groupIndex="1" axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="0.5" iconName="CRANE_ARM1_ROTATE_Y"/>
                <rotation rotSpeed="15" rotAcceleration="50" rotMax="30" rotMin="-179" rotationAxis="2" rotSendNumBits="10"/>
                <dependentAnimation name="unloadingArmsChainBack" rotationAxis="2" minValue="-180" maxValue="90"/>
                <dependentPart node="weightArm1ReferenceRotation"/>
                <dependentPart node="weightArm1"/>
                <dependentPart node="cleaningArm"/>
                <dependentPart node="unloadingArm2Hydraulic1"/>
                <dependentPart node="unloadingArm2Hydraulic2"/>
            </movingTool>
            <!-- outer arm height -->
            <movingTool node="unloadingArm3" foldMinLimit="0" foldMaxLimit="0.1" playSound="true">
                <controls groupIndex="1" axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.5" iconName="CRANE_ARM1_ROTATE_X"/>
                <rotation rotSpeed="15" rotAcceleration="50" rotMax="10" rotMin="-32" rotationAxis="3"/>
                <dependentAnimation name="unloadingArm3CableArm" rotationAxis="3" minValue="10" maxValue="-32"/>
                <dependentMovingTool node="unloadingArm4" speedScale="-1"/>
                <dependentPart node="unloadingArm3Hydraulic1"/>
                <dependentPart node="unloadingArm3Hydraulic2"/>
                <dependentPart node="hosesArmSpring"/>
            </movingTool>
            <movingTool node="unloadingArm4" foldMinLimit="0" foldMaxLimit="0.1" playSound="true">
                <rotation rotSpeed="15" rotAcceleration="50" rotMax="42" rotMin="0" rotationAxis="3"/>
                <dependentPart node="unloadingArm4Hydraulic"/>
            </movingTool>
            <!-- leveler -->
Last edited by HolgerS on Wed Dec 11, 2019 10:13 pm, edited 2 times in total.

HolgerS
Posts: 530
Joined: Thu Nov 24, 2016 4:49 pm
Contact:

Re: LS19 Maus arbeitsfeld anpassen

Post by HolgerS » Wed Dec 11, 2019 9:48 pm

Code: Select all

<movingTool node="levelerJointTransX" foldMinLimit="0" foldMaxLimit="0.084" playSound="true">
                <controls groupIndex="2" axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="1" iconName="BEET_PICKUP_TRANS_X"/>
                <translation transSpeed="0.8" transAcceleration="5.0" transMin="-3.3" transMax="3.3" translationAxis="1" startTrans="0"/>
                <componentJoint index="4"/>
            </movingTool>
            <movingTool node="levelerJointTransY" foldMinLimit="0" foldMaxLimit="0.084" playSound="true">
                <controls groupIndex="2" axis="AXIS_CRANE_ARM2" invertAxis="false" mouseSpeedFactor="1" iconName="BEET_PICKUP_TRANS_Y"/>
                <translation transSpeed="0.9" transAcceleration="5.0" transMin="-1" transMax="0.6" translationAxis="2" startTrans="0"/>
                <componentJoint index="4"/>
            </movingTool>
            <movingTool node="levelerJointTransZ" foldMinLimit="0" foldMaxLimit="0.084" playSound="true">
                <controls groupIndex="2" axis="AXIS_CRANE_ARM4" invertAxis="false" mouseSpeedFactor="0.5" iconName="CRANE_ARM2_TRANSLATE"/>
                <translation transSpeed="0.7" transAcceleration="5.0" transMin="0" transMax="1.1" translationAxis="3" startTrans="0"/>
                <componentJoint index="4"/>
            </movingTool>
            <!-- seat -->
            <movingTool node="seat" foldMinLimit="0" foldMaxLimit="0.7">
                <controls groupIndex="1" axis="AXIS_CRANE_ARM3" invertAxis="true" mouseSpeedFactor="0.5" iconName="SEAT_ROT_Y"/>
                <rotation rotSpeed="50" rotAcceleration="100" rotMax="360" rotMin="-360" rotationAxis="2"/>
            </movingTool>
            <!-- feeder arms -->
            <movingTool node="componentJoint01" playSound="true">
                <componentJoint index="1"/>
            </movingTool>
            <movingTool node="maus5ComponentJoint02" playSound="true">
                <componentJoint index="2"/>
            </movingTool>
            <movingTool node="maus5ComponentJoint03" playSound="true">
                <componentJoint index="3"/>
            </movingTool>
            <!-- feeder hydraulics -->
            <movingTool node="mausFeederLeftArmFrontPlate">
                <dependentPart node="mausFeederLeftArmFrontPlateHydraulic"/>
            </movingTool>
            <movingTool node="mausFeederLeftArmBackPlate">
                <dependentPart node="mausFeederLeftArmBackPlateHydraulic"/>
            </movingTool>
            <movingTool node="mausFeederRightArmFrontPlate">
                <dependentPart node="mausFeederRightArmFrontPlateHydraulic"/>
            </movingTool>
            <movingTool node="mausFeederRightArmBackPlate">
                <dependentPart node="mausFeederRightArmBackPlateHydraulic"/>
            </movingTool>
            <movingTool node="mausFeederLeftArmSlidingShoe">
                <dependentPart node="mausFeederLeftArmSlidingShoeHydraulic"/>
            </movingTool>
            <movingTool node="mausFeederRightArmSlidingShoe">
                <dependentPart node="mausFeederRightArmSlidingShoeHydraulic"/>
            </movingTool>
            <!-- seperator -->
            <movingTool node="mausFeederSeparatorRefRot">
                <dependentPart node="mausFeederSeparator"/>
            </movingTool>
            <!-- front lights -->
            <movingTool node="lightArmRight" playSound="true">
                <dependentPart node="lightArmHydraulic"/>
            </movingTool>
            <movingTool node="lightArmLeft" playSound="true">
                <dependentPart node="lightArmHydraulic"/>
            </movingTool>
            <!-- cabin -->
            <movingTool node="cabinBackArm" playSound="true">
                <dependentPart node="cabinBackArmHydraulic"/>
                <dependentPart node="stairsArm"/>
            </movingTool>
            <!-- ladder -->
            <movingTool node="ladderControlArm" playSound="true">
                <dependentPart node="ladder"/>
            </movingTool>
            <!-- additional axis -->
            <movingTool node="additionalFrontAxis" playSound="true">
                <dependentPart node="additionalFrontAxisHydraulic"/>
            </movingTool>
            <movingTool node="additionalBackAxis" playSound="true">
                <dependentPart node="additionalBackAxisHydraulic"/>
            </movingTool>
            <!-- middle arm -->
            <movingTool node="lockArm02">
                <dependentPart node="lockArm02Hydraulic"/>
                <dependentPart node="lockArm02Spring"/>
            </movingTool>
            <!-- weight arm -->
            <movingTool node="weightArm2" playSound="true">
                <dependentPart node="weightArm2Hydraulics"/>
            </movingTool>
            <!-- weight arm lock -->
            <movingTool node="lockArmControl" playSound="true">
                <dependentPart node="lockArm"/>
            </movingTool>
            <!-- bumper -->
            <movingTool node="weightArmBumper" playSound="true">
                <dependentPart node="weightArmBumperHydraulics"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <!-- feeder arms -->
            <movingPart node="mausFeeder" referencePoint="feedersRef" referenceFrame="maus5_main_component1" isActiveDirty="true"/>
            <movingPart node="mausFeederLeftArm" referencePoint="mausFeederLeftArmRef" referenceFrame="mausFeederLeftArmRefFrame" isActiveDirty="true"/>
            <movingPart node="mausFeederRightArm" referencePoint="mausFeederRightArmRef" referenceFrame="mausFeederRightArmRefFrame" isActiveDirty="true"/>
            <!-- seperator -->
            <movingPart node="mausFeederSeparator" referencePoint="mausFeederSeparatorRef" referenceFrame="mausFeederSeparatorRefFrame"/>
            <!-- leveler -->
            <movingPart node="feedArmHori" referencePoint="feedArmHoriRef" referenceFrame="feedArmHoriRef" limitedAxis="2" isActiveDirty="true">
                <dependentPart node="feedArmHoriHydraulic01"/>
                <dependentPart node="feedArmHoriHydraulic02"/>
            </movingPart>
            <movingPart node="feedArmHoriHydraulic01" referencePoint="feedArmHoriHydraulic01Ref" referenceFrame="feedArmHoriHydraulic01Ref">
                <translatingPart node="vis074"/>
            </movingPart>
            <movingPart node="feedArmHoriHydraulic02" referencePoint="feedArmHoriHydraulic02Ref" referenceFrame="feedArmHoriHydraulic02Ref">
                <translatingPart node="vis077"/>
            </movingPart>
            <movingPart node="feedArmVert" referencePoint="feedArmVertRef" referenceFrame="feedArmVertRef" limitedAxis="1" isActiveDirty="true">
                <translatingPart node="feedArmExt"/>
                <dependentPart node="feedArmVertHydraulic"/>
                <dependentPart node="feedArmVertAngleSensor"/>
                <dependentAnimation useTranslatingPartIndex="1" name="levelerCableAnimation" translationAxis="3" minValue="1.787" maxValue="3.926"/>
            </movingPart>
            <movingPart node="feedArmVertHydraulic" referencePoint="feedArmVertHydraulicRef" referenceFrame="feedArmVertHydraulicRef">
                <translatingPart node="feedArmVertHydraulicPunch"/>
            </movingPart>
            <movingPart node="feedArmVertAngleSensor" localReferencePoint="feedArmVertAngleSensorArm" referencePoint="feedArmVertAngleSensorRef" referenceFrame="feedArmVertAngleSensorRef">
                <dependentPart node="feedArmVertAngleSensorArm"/>
            </movingPart>
            <movingPart node="feedArmVertAngleSensorArm" referencePoint="feedArmVertAngleSensorRef" referenceFrame="feedArmVertAngleSensorRef"/>
            <movingPart node="feedArmScraper" referencePoint="feedArmExtRef" referenceFrame="feedArmExtRef" limitedAxis="1" isActiveDirty="true">
                <dependentPart node="feedArmScraperHydraulic01"/>
                <dependentPart node="feedArmScraperHydraulic02"/>
            </movingPart>
            <movingPart node="feedArmScraperHydraulic01" referencePoint="feedArmScraperHydraulic01Ref" referenceFrame="feedArmScraperHydraulic01Ref">
                <translatingPart node="feedArmScraperHydraulic01Punch"/>
            </movingPart>
            <movingPart node="feedArmScraperHydraulic02" referencePoint="feedArmScraperHydraulic02Ref" referenceFrame="feedArmScraperHydraulic02Ref">
                <translatingPart node="feedArmScraperHydraulic02Punch"/>
            </movingPart>
            <!-- cabin -->
            <movingPart node="cabinBackArmHydraulic" referencePoint="cabinBackArmHydraulicRef" referenceFrame="cabinBackArmHydraulicRef">
                <translatingPart node="cabinBackArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="stairsArm" localReferencePoint="stair01" referencePoint="referencePointStair01" referenceFrame="referencePointStair01">
                <dependentPart node="stair01"/>
                <dependentPart node="stair02"/>
                <dependentPart node="stair03"/>
            </movingPart>
            <movingPart node="stair01" referencePoint="referencePointStair01" referenceFrame="referencePointStair01"/>
            <movingPart node="stair02" referencePoint="referencePointStair02" referenceFrame="referencePointStair02"/>
            <movingPart node="stair03" referencePoint="referencePointStair03" referenceFrame="referencePointStair03"/>
            <!-- front lights -->
            <movingPart node="lightArmHydraulic" referencePoint="lightArmHydraulicRef" referenceFrame="lightArmHydraulicRef">
                <translatingPart node="lightArmHydraulicPunch"/>
            </movingPart>
            <!-- ladder -->
            <movingPart node="ladder" localReferencePoint="ladderOrientation" referencePoint="ladderRef" referenceFrame="ladderRef">
                <dependentPart node="ladderOrientation"/>
                <dependentPart node="ladderHydraulic"/>
            </movingPart>
            <movingPart node="ladderOrientation" referencePoint="ladderOrientationRef" referenceFrame="ladderOrientationRef"/>
            <movingPart node="ladderHydraulic" referencePoint="ladderHydraulicRef" referenceFrame="ladderHydraulicRef">
                <translatingPart node="ladderHydraulicPunch"/>
            </movingPart>
            <!-- additional axis -->
            <movingPart node="additionalFrontAxisHydraulic" referencePoint="additionalFrontAxisHydraulicRef" referenceFrame="additionalFrontAxisHydraulicRef">
                <translatingPart node="additionalFrontAxisHydraulicPunch"/>
            </movingPart>
            <movingPart node="additionalBackAxisHydraulic" referencePoint="additionalBackAxisHydraulicRef" referenceFrame="additionalBackAxisHydraulicRef">
                <translatingPart node="additionalBackAxisHydraulicPunch"/>
            </movingPart>
            <!-- weight arm -->
            <movingPart node="weightArm1ReferenceRotation" referencePoint="referencePointWeight" referenceFrame="maus5_main_component1" isActiveDirty="true"/>
            <movingPart node="weightArm1" referenceFrame="weightArm1ReferenceRotation" doDirectionAlignment="false" moveToReferenceFrame="false" doRotationAlignment="true" rotMultiplier="1" isActiveDirty="true">
                <dependentPart node="weightArm1HydArm"/>
            </movingPart>
            <movingPart node="weightArm1HydArm" localReferencePoint="weightArm1HydArmOriArm" referencePoint="weightArm1HydArmRef" referenceFrame="weightArmreferenceFrame">
                <dependentPart node="weightArm1HydArmOriArm"/>
                <dependentPart node="weightArm1Hydraulics"/>
            </movingPart>
            <movingPart node="weightArm1HydArmOriArm" referencePoint="weightArm1HydArmRef" referenceFrame="weightArm1HydArmRef"/>
            <movingPart node="weightArm1Hydraulics" referencePoint="weightArm1HydraulicsRef" referenceFrame="weightArm1HydraulicsRef">
                <translatingPart node="weightArm1HydraulicsPunch"/>
            </movingPart>
            <movingPart node="weightArm2Hydraulics" referencePoint="weightArm2HydraulicsRef" referenceFrame="weightArm2HydraulicsRef">
                <translatingPart node="weightArm2HydraulicsPunch"/>
            </movingPart>
            <!-- weight lock -->
            <movingPart node="lockArm" localReferencePoint="lockArmOrientation" referencePoint="lockArmOrientationRef" referenceFrame="lockArmRefFrame">
                <dependentPart node="lockArmOrientation"/>
                <dependentPart node="lockArmControlHydraulics"/>
            </movingPart>
            <movingPart node="lockArmOrientation" referencePoint="lockArmOrientationRef" referenceFrame="lockArmOrientationRef"/>
            <movingPart node="lockArmControlHydraulics" referencePoint="lockArmControlHydraulicsRef" referenceFrame="lockArmControlHydraulicsRef">
                <translatingPart node="lockArmControlHydraulicsPunch"/>
            </movingPart>
            <!-- bumper -->
            <movingPart node="weightArmBumperHydraulics" referencePoint="weightArmBumperHydraulicsRef" referenceFrame="weightArmBumperHydraulicsRef">
                <translatingPart node="weightArmBumperHydraulicsPunch"/>
            </movingPart>
            <!-- cleaning arm -->
            <movingPart node="cleaningArm" referencePoint="referencePointCleaningArm" referenceFrame="cleaningArmReferenceFrame">
                <dependentPart node="cleaningMountingArm"/>
                <dependentPart node="cableTray10"/>
                <dependentAnimation name="cableTrayAnimation" rotationAxis="2" minValue="80" maxValue="-95"/>
            </movingPart>
            <movingPart node="cleaningMountingArm" localReferencePoint="cleaningMountingArmOriArm" referencePoint="cleaningMountingArmRef" referenceFrame="cleaningMountingArmRefFrame">
                <dependentPart node="cleaningMountingArmOriArm"/>
                <dependentPart node="cleaningMountingArmHydraulic"/>
            </movingPart>
            <movingPart node="cleaningMountingArmOriArm" referencePoint="cleaningMountingArmRef" referenceFrame="cleaningMountingArmRef"/>
            <movingPart node="cleaningMountingArmHydraulic" referencePoint="cleaningMountingArmHydraulicRef" referenceFrame="cleaningMountingArmHydraulicRef">
                <translatingPart node="cleaningMountingArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="cableTray10" referencePoint="cableTray10Ref" referenceFrame="cableTray10Ref"/>
            <!-- middle arm -->
            <movingPart node="lockArm02Hydraulic" referencePoint="lockArm02HydraulicRef" referenceFrame="lockArm02HydraulicRef">
                <translatingPart node="lockArm02HydraulicPunch"/>
            </movingPart>
            <movingPart node="lockArm02Spring" referencePoint="lockArm02SpringRef" referenceFrame="lockArm02SpringRef" scaleZ="true"/>
            <!-- unloading arm 1 -->
            <movingPart node="unloadingArm3Hydraulic1" referencePoint="unloadingArm3Hydraulic1Ref" referenceFrame="unloadingArm3Hydraulic1Ref">
                <translatingPart node="unloadingArm3Hydraulic1Punch"/>
            </movingPart>
            <movingPart node="unloadingArm3Hydraulic2" referencePoint="unloadingArm3Hydraulic2Ref" referenceFrame="unloadingArm3Hydraulic2Ref">
                <translatingPart node="unloadingArm3Hydraulic2Punch"/>
            </movingPart>
            <movingPart node="unloadingArm1Hydraulic1" referencePoint="unloadingArm1Hydraulic1Ref" referenceFrame="unloadingArm1Hydraulic1Ref">
                <translatingPart node="unloadingArm1Hydraulic1Punch"/>
            </movingPart>
            <movingPart node="unloadingArm1Hydraulic2" referencePoint="unloadingArm1Hydraulic2Ref" referenceFrame="unloadingArm1Hydraulic2Ref">
                <translatingPart node="unloadingArm1Hydraulic2Punch"/>
            </movingPart>
            <!-- unloading arm 2 -->
            <movingPart node="unloadingArm4Hydraulic" referencePoint="unloadingArm4HydraulicRef" referenceFrame="unloadingArm4HydraulicRef">
                <translatingPart node="unloadingArm4HydraulicPunch"/>
            </movingPart>
            <movingPart node="unloadingArm2Hydraulic1" referencePoint="unloadingArm2Hydraulic1Ref" referenceFrame="unloadingArm2Hydraulic1Ref">
                <translatingPart node="unloadingArm2Hydraulic1Punch"/>
            </movingPart>
            <movingPart node="unloadingArm2Hydraulic2" referencePoint="unloadingArm2Hydraulic2Ref" referenceFrame="unloadingArm2Hydraulic2Ref">
                <translatingPart node="unloadingArm2Hydraulic2Punch"/>
            </movingPart>
            <!-- unloading arm 2 -->
            <movingPart node="hosesArmSpring" referencePoint="hosesArmSpringRef" referenceFrame="hosesArmSpringRef" scaleZ="true"/>
            <!-- feeder hydraulics -->
            <movingPart node="mausFeederLeftArmFrontPlateHydraulic" referencePoint="mausFeederLeftArmFrontPlateHydraulicRef" referenceFrame="mausFeederLeftArmFrontPlateHydraulicRef" playSound="true">
                <translatingPart node="mausFeederLeftArmFrontPlateHydraulicPunch"/>
            </movingPart>
            <movingPart node="mausFeederLeftArmBackPlateHydraulic" referencePoint="mausFeederLeftArmBackPlateHydraulicRef" referenceFrame="mausFeederLeftArmBackPlateHydraulicRef" playSound="true">
                <translatingPart node="mausFeederLeftArmBackPlateHydraulicPunch"/>
            </movingPart>
            <movingPart node="mausFeederLeftArmHydraulic" referencePoint="mausFeederLeftArmHydraulicRef" referenceFrame="mausFeederLeftArmHydraulicRef" isActiveDirty="true">
                <translatingPart node="mausFeederLeftArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="mausFeederRightArmFrontPlateHydraulic" referencePoint="mausFeederRightArmFrontPlateHydraulicRef" referenceFrame="mausFeederRightArmFrontPlateHydraulicRef" playSound="true">
                <translatingPart node="mausFeederRightArmFrontPlateHydraulicPunch"/>
            </movingPart>
            <movingPart node="mausFeederRightArmBackPlateHydraulic" referencePoint="mausFeederRightArmBackPlateHydraulicRef" referenceFrame="mausFeederRightArmBackPlateHydraulicRef" playSound="true">
                <translatingPart node="mausFeederRightArmBackPlateHydraulicPunch"/>
            </movingPart>
            <movingPart node="mausFeederRightArmHydraulic" referencePoint="mausFeederRightArmHydraulicRef" referenceFrame="mausFeederRightArmHydraulicRef" isActiveDirty="true">
                <translatingPart node="mausFeederRightArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="mausFeederHydraulics" referencePoint="mausFeederHydraulicsRef" referenceFrame="mausFeederHydraulicsRef" isActiveDirty="true">
                <translatingPart node="mausFeederHydraulicsPunch"/>
            </movingPart>
            <movingPart node="mausFeederLeftArmSlidingShoeHydraulic" referencePoint="mausFeederLeftArmSlidingShoeHydraulicRef" referenceFrame="mausFeederLeftArmSlidingShoeHydraulicRef" playSound="true">
                <translatingPart node="mausFeederLeftArmSlidingShoeHydraulicPunch"/>
            </movingPart>
            <movingPart node="mausFeederRightArmSlidingShoeHydraulic" referencePoint="mausFeederRightArmSlidingShoeHydraulicRef" referenceFrame="mausFeederRightArmSlidingShoeHydraulicRef" playSound="true">
                <translatingPart node="mausFeederRightArmSlidingShoeHydraulicPunch"/>
            </movingPart>
            <!-- steering -->
            <movingPart node="backRightAxisHydraulic" referencePoint="backRightAxisHydraulicRef" referenceFrame="backRightAxisHydraulicRef" isActiveDirty="true">
                <translatingPart node="backRightAxisHydraulicPunch"/>
            </movingPart>
            <movingPart node="backLeftAxisHydraulic" referencePoint="backLeftAxisHydraulicRef" referenceFrame="backLeftAxisHydraulicRef" isActiveDirty="true">
                <translatingPart node="backLeftAxisHydraulicPunch"/>
            </movingPart>
        </movingParts>
        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="maus5_main_component1"/>
        </sounds>
        <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="joystick" rotAxis="1" minRot="-10" maxRot="10" axis="AXIS_CRANE_ARM2" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="joystick" rotAxis="3" minRot="10" maxRot="-10" axis="AXIS_CRANE_ARM" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </cylindered>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showCapacityInShop="false" fillTypeCategories="bulk" capacity="8000"/>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="1225"/>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="def" capacity="95"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <dischargeable>
        <dischargeNode node="raycastNode" emptySpeed="1200" fillUnitIndex="1" maxDistance="12">
            <info width="0.2" length="0.4"/>
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="dischargeEmitter" effectClass="ParticleEffect" emitCountScale="2" lifespan="0.11"/>
                    <effectNode effectClass="PipeEffect" effectNode="pipeEffect" materialType="pipe" delay="0" materialTypeId="1" maxBending="1"/>
                </effectNode>
            </effects>
        </dischargeNode>
    </dischargeable>
    <pipe>
        <unloadingTriggers>
            <unloadingTrigger node="trailerTrigger"/>
        </unloadingTriggers>
    </pipe>
    <shovel>
        <shovelNode node="mausFeederPickUpNode" fillUnitIndex="1" width="4.5" length="4" yOffset="-0.5" needsMovement="false" needsActivation="true" fillLitersPerSecond="1500"/>
    </shovel>
    <conveyorBelt dischargeNodeIndex="1">
        <animationNodes>
            <animationNode class="ScrollingAnimation" node="maus5FeederBelt" shaderParameterComponent="2" scrollSpeed="-1.2" turnOnFadeTime="0.25" turnOffFadeTime="0.25"/>
            <animationNode class="ScrollingAnimation" node="maus5UnloadingArmBelt" shaderParameterComponent="2" scrollSpeed="-1.2" turnOnFadeTime="0.25" turnOffFadeTime="0.25"/>
            <animationNode node="cleaingRoll01" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="cleaingRoll02" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="cleaingRoll03" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="cleaingRoll04" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="cleaingRoll05" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="cleaingRoll06" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="cleaingRoll07" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="cleaingRoll08" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
        </animationNodes>
        <effects>
            <effectNode effectClass="ConveyorBeltEffect" effectNode="mausFeedEffect" materialType="belt" delay="0" fadeTime="0.5" speed="0.9" scrollLength="2" scrollSpeed="1"/>
            <effectNode effectClass="ConveyorBeltEffect" effectNode="maus5CenterEffect" materialType="belt" delay="0.5" fadeTime="4" speed="0.9" scrollLength="2" scrollSpeed="1"/>
            <effectNode effectClass="ConveyorBeltEffect" effectNode="mausCleaningEffect" materialType="belt" delay="4.5" fadeTime="3" speed="0.9" scrollLength="2" scrollSpeed="1"/>
            <effectNode effectClass="ConveyorBeltEffect" effectNode="unloadingArmsEffect" materialType="belt" delay="7.5" fadeTime="5" speed="0.9" scrollLength="2" scrollSpeed="1"/>
        </effects>
    </conveyorBelt>
    <turnOnVehicle turnOffIfNotAllowed="true">
        <animationNodes>
            <animationNode node="mausFeederLeftRotationPart01" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederLeftRotationPart02" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederLeftRotationPart03" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederLeftRotationPart04" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederLeftRotationPart05" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederLeftRotationPart06" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederLeftRotationPart07" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederLeftRotationPart08" rotAxis="3" rotSpeed="250" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederLeftRotationPart09" rotAxis="3" rotSpeed="100" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederRightRotationPart01" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederRightRotationPart02" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederRightRotationPart03" rotAxis="3" rotSpeed="1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederRightRotationPart04" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederRightRotationPart05" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederRightRotationPart06" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederRightRotationPart07" rotAxis="3" rotSpeed="-1200" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederRightRotationPart08" rotAxis="3" rotSpeed="-250" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederRightRotationPart09" rotAxis="3" rotSpeed="-100" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="mausFeederSeparatorRefRot" rotAxis="2" rotSpeed="-150" turnOnFadeTime="1" turnOffFadeTime="1"/>
        </animationNodes>
        <!-- WORK SOUNDS -->
        <sounds>
            <start template="HARVESTER_TOOL_ROPA_START"/>
            <work template="HARVESTER_TOOL_ROPA_WORK"/>
            <stop template="HARVESTER_TOOL_ROPA_STOP"/>
        </sounds>
    </turnOnVehicle>
    <honk>
        <sound template="HONK_ROPA" linkNode="maus5_main_component1"/>
    </honk>
    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE" isMotorStarting="true" isMotorRunning="true"/>
        </groups>
        <default>
            <dashboard displayType="EMITTER" node="dashboardDisplay" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" node="rearviewMonitorDecal" idleValue="-1" intensity="0.1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="VISIBILITY" node="interiorScreenLight" groups="MOTOR_ACTIVE"/>
        </default>
    </dashboard>
    <foliageBending>
        <bendingNode minX="-1.6" maxX="1.6" minZ="-3.7" maxZ="7.3" yOffset="0.6"/>
        <bendingNode minX="-2.65" maxX="2.4" minZ="-0.5" maxZ="1.5" yOffset="-0.3" node="maus5FeederLeftCol01"/>
        <bendingNode minX="-2.4" maxX="2.65" minZ="-0.5" maxZ="1.5" yOffset="-0.3" node="maus5FeederRightCol01"/>
        <bendingNode minX="-1.3" maxX="1.3" minZ="-0.1" maxZ="0.8" yOffset="-2.5" node="beaconLight03"/>
    </foliageBending>
    <wearable wearDuration="480" workMultiplier="2" fieldMultiplier="1.5"/>
    <washable dirtDuration="30" washDuration="1" workMultiplier="4" fieldMultiplier="1.5"/>
    <i3dMappings>
    	<i3dMapping id="maus5_vis" node="0>0" />
        <i3dMapping id="maus5_main_component1" node="0>"/>
        <i3dMapping id="frontLeftAxis" node="0>0|0|0|0"/>
        <i3dMapping id="frontLeftWheel" node="0>0|0|0|0|0|0"/>
        <i3dMapping id="frontRightAxis" node="0>0|0|1|0"/>
        <i3dMapping id="frontRightWheel" node="0>0|0|1|0|0|0"/>
        <i3dMapping id="backLeftAxis" node="0>0|0|2|0"/>
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        <i3dMapping id="nawaRoFeederHydraulic" node="0>0|4|3|1"/>
        <i3dMapping id="nawaRoFeederHydraulicPunch" node="0>0|4|3|1|0"/>
        <i3dMapping id="ladderHydraulic" node="0>0|4|4|0"/>
        <i3dMapping id="ladderHydraulicPunch" node="0>0|4|4|0|0"/>
        <i3dMapping id="ladder" node="0>0|4|4|1"/>
        <i3dMapping id="ladderOrientation" node="0>0|4|4|1|0"/>
        <i3dMapping id="ladderControlArm" node="0>0|4|4|2"/>
        <i3dMapping id="ladderRef" node="0>0|4|4|2|0"/>
        <i3dMapping id="ladderOrientationRef" node="0>0|4|4|2|1"/>
        <i3dMapping id="ladderHydraulicRef" node="0>0|4|4|2|2"/>
        <i3dMapping id="exhaustParticle1" node="0>0|5|0"/>
        <i3dMapping id="maus5_decals" node="0>0|7|0|0"/>
        <i3dMapping id="nawaRo_decals" node="0>0|7|1|0"/>
        <i3dMapping id="skinnedMeshes" node="0>1"/>
        <i3dMapping id="maus5SkinnedMeshes" node="0>1|0"/>
        <i3dMapping id="maus5FeederBelt" node="0>1|0|1"/>
        <i3dMapping id="maus5UnloadingArmBelt" node="0>1|0|2"/>
        <i3dMapping id="nawaRoSkinnedMeshes" node="0>1|1"/>
        <i3dMapping id="nawaRoFeederBelt" node="0>1|1|1"/>
        <i3dMapping id="nawaRoUnloadingArmBelt" node="0>1|1|2"/>
        <i3dMapping id="effects" node="0>2"/>
        <i3dMapping id="maus5SkinnedEffects" node="0>2|0"/>
        <i3dMapping id="mausFeedEffect" node="0>2|0|0"/>
        <i3dMapping id="maus5CenterEffect" node="0>2|0|1"/>
        <i3dMapping id="nawaRoSkinnedEffects" node="0>2|1"/>
        <i3dMapping id="nawaRoCenterEffect" node="0>2|1|0"/>
        <i3dMapping id="unloadingArmsEffect" node="0>2|2"/>
        <i3dMapping id="maus5ComponentJoint02Rot" node="1>0|0"/>
        <i3dMapping id="maus5ComponentJoint02" node="1>0|0|0"/>
        <i3dMapping id="maus5ComponentJoint03" node="1>0|1|0"/>
        <i3dMapping id="nawaRoMausComponentJoint02" node="1>1|0|0"/>
        <i3dMapping id="nawaRoMausComponentJoint03" node="1>1|1|0"/>
        <i3dMapping id="feedersRef" node="1>2"/>
        <i3dMapping id="mausFeederLeftArmRef" node="2>0|0"/>
        <i3dMapping id="maus5FeederLeftCol01" node="2>0|1"/>
        <i3dMapping id="maus5FeederLeftCol02" node="2>0|2"/>
        <i3dMapping id="maus5FeederLeftCol03" node="2>0|3"/>
        <i3dMapping id="nawaRoFeederLeftArmRef" node="2>1|0"/>
        <i3dMapping id="nawaRoFeederLeftCol" node="2>1|1"/>
        <i3dMapping id="mausFeederRightArmRef" node="3>0|0"/>
        <i3dMapping id="maus5FeederRightCol01" node="3>0|1"/>
        <i3dMapping id="maus5FeederRightCol02" node="3>0|2"/>
        <i3dMapping id="maus5FeederRightCol03" node="3>0|3"/>
        <i3dMapping id="nawaRoFeederRightArmRef" node="3>1|0"/>
        <i3dMapping id="nawaRoFeederRightCol" node="3>1|1"/>
        <i3dMapping id="feedArmHoriRef" node="4>0"/>
        <i3dMapping id="feedArmVertRef" node="4>1"/>
        <i3dMapping id="feedArmExtRef" node="4>2"/>
    </i3dMappings>
</vehicle>
Die letzten beiden Teile bitte zur maus5.xml zusammenführen. Das Forum erlaubt leider nicht soviele Zeichen auf einem Schlag in einem Beitrag. :D :D :D

Promod90
Posts: 5
Joined: Sun Dec 01, 2019 6:51 pm

Re: LS19 Maus arbeitsfeld anpassen

Post by Promod90 » Fri Dec 13, 2019 7:53 pm

danke, ich teste es mal

User avatar
Danko40
Posts: 1958
Joined: Sat Nov 11, 2017 11:10 am
Location: Confoederatio Helvetica

Re: LS19 Maus arbeitsfeld anpassen

Post by Danko40 » Wed Dec 18, 2019 1:19 pm

HolgerS wrote:
Wed Dec 11, 2019 9:48 pm
Die letzten beiden Teile bitte zur maus5.xml zusammenführen. Das Forum erlaubt leider nicht soviele Zeichen auf einem Schlag in einem Beitrag. :D :D :D
Leider hat es bei mir nicht geklappt.
Ich habe dazu via GE die Ropa Maus als eigenständigen Mod exportiert, dann deine 3 Codes in die beiden xml-Dateien eingefügt.
Der Mod wird zwar im Ingame-Modhub angezeigt, lässt sich aber nicht im Spiel auswählen. Auch unter dem Markenname ROPA ist er dort nicht zu finden...

Habe ich da was übersehen?
„Lobe den Brunnen, in den deine Schwiegermutter gefallen ist, aber schöpfe kein Wasser daraus.“ (Andalusisches Sprichwort)

———————————————————————
LS19 - Platinum Edition (PC)

(Ex-Konsolenspieler :zunge: )

juf.de
Posts: 3330
Joined: Fri Mar 30, 2012 8:04 pm

Re: LS19 Maus arbeitsfeld anpassen

Post by juf.de » Wed Dec 18, 2019 2:50 pm

Danko40 wrote:
Wed Dec 18, 2019 1:19 pm
[...]
Habe ich da was übersehen?
Der Mod besteht nur aus zwei Dateien, nämlich jenen, die er oben veröffentlicht hat. Wichtig sind aber die Dateinamen (Groß-/Kleinschreibung beachten!)

Code: Select all

modDesc.xml
maus5.xml
Tutorials: log.txt, Giants Bilderhoster, erweiterter Texteditor, Konsole (PC)    /    Direktlink Giants Imagehoster
[PC] [Mac] [XB1] [PS4] in the thread title keeps the Forum clean / im Threadtitel hält das Forum übersichtlich
Playing on PC

User avatar
Danko40
Posts: 1958
Joined: Sat Nov 11, 2017 11:10 am
Location: Confoederatio Helvetica

Re: LS19 Maus arbeitsfeld anpassen

Post by Danko40 » Wed Dec 18, 2019 3:10 pm

juf.de wrote:
Wed Dec 18, 2019 2:50 pm
Der Mod besteht nur aus zwei Dateien, nämlich jenen, die er oben veröffentlicht hat. Wichtig sind aber die Dateinamen (Groß-/Kleinschreibung beachten!)
OK, dann werde ich bei Gelegenheit nochmals einen neuen Versuch starten. Danke dir dafür! *thumbsup*

Edit: Hat super funktioniert, Danke für dein Tipp und HolgerS für die Anpassung!
„Lobe den Brunnen, in den deine Schwiegermutter gefallen ist, aber schöpfe kein Wasser daraus.“ (Andalusisches Sprichwort)

———————————————————————
LS19 - Platinum Edition (PC)

(Ex-Konsolenspieler :zunge: )

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