Mods In Testing - Fan Discussion

User avatar
chedly_farms
Posts: 3432
Joined: Tue Dec 18, 2018 12:05 pm
Location: Pennsylvania

Re: Mods In Testing - Fan Discussion

Post by chedly_farms »

Two mod drops today?
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.

-----> And "Thank You Modders" for your contributions <----
User avatar
vondeylenfarms
Posts: 1786
Joined: Sat Oct 10, 2015 11:53 pm
Location: USA, Ohio

Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms »

chedly_farms wrote: Thu Jan 30, 2020 1:42 pm Two mod drops today?
This would be nice! Lol
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)

Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
brinko04
Posts: 123
Joined: Thu Dec 27, 2018 4:07 pm
Location: Nebraska, United States

Re: Mods In Testing - Fan Discussion

Post by brinko04 »

vondeylenfarms wrote: Thu Jan 30, 2020 1:44 pm
chedly_farms wrote: Thu Jan 30, 2020 1:42 pm Two mod drops today?
This would be nice! Lol
I second that! The star wars hangover must be over.
Family, Farming, and Cornhusker Football
Part-time Farmer since 2005
XBOX Farmer since 2011
PC Farmer since 2020
Born and Raised in Nebraska
Noraf
Posts: 2222
Joined: Thu Oct 17, 2013 2:53 pm

Re: Mods In Testing - Fan Discussion

Post by Noraf »

Surprise surprise, the class mega is in testing today 😁
:hi:

FS22 Bug-tracker
How to post your log
Giants Discord
Posting pictures How-to

Just remember, if the world didn't su.., we'd all fall of...
User avatar
iwan073
Posts: 2109
Joined: Wed Sep 19, 2018 3:05 pm

Re: Mods In Testing - Fan Discussion

Post by iwan073 »

No way!
Ignorance is bliss
User avatar
chedly_farms
Posts: 3432
Joined: Tue Dec 18, 2018 12:05 pm
Location: Pennsylvania

Re: Mods In Testing - Fan Discussion

Post by chedly_farms »

Looks like we got another small square baler today.

https://farming-simulator.com/mod.php?l ... tle=fs2019

That's pretty cool.
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.

-----> And "Thank You Modders" for your contributions <----
User avatar
Miketeg
Posts: 943
Joined: Tue Nov 01, 2016 1:06 pm

Re: Mods In Testing - Fan Discussion

Post by Miketeg »

The problem with these balers is how to collect bales lol.
Has been dairy farmer - From Quebec, Canada
French is my first language, please excuse my English :-)
User avatar
chedly_farms
Posts: 3432
Joined: Tue Dec 18, 2018 12:05 pm
Location: Pennsylvania

Re: Mods In Testing - Fan Discussion

Post by chedly_farms »

Miketeg wrote: Thu Jan 30, 2020 5:01 pm The problem with these balers is how to collect bales lol.
I stack them by hand. Just like when I was a kid in my teens. It's not the quickest way, but for me, it's all about as many different things to do in the game as possible. For me, that's what makes the game what it is. It's nice to have every John Deere tractor out there, sure....but it's the "weird" mods, the buckets, small balers, chainsaws, the stuff that allows you to play the game differently, is where the game can fully shine.
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.

-----> And "Thank You Modders" for your contributions <----
Alagos
Moderator
Posts: 1934
Joined: Thu Aug 15, 2013 2:54 pm
Location: The Netherlands

Re: Mods In Testing - Fan Discussion

Post by Alagos »

That's dedication :hi:
I assume people don't use Seasons, unless they say otherwise.

How to upload your >> log<<
How to upload >>images << to the forum
How to get your gamekey's activation limit >>reset<<
How to report a >> bug <<

>>Rules<<
Florish
Posts: 278
Joined: Wed May 10, 2017 11:36 am

Re: Mods In Testing - Fan Discussion

Post by Florish »

Nice updates, but i am really waiting for yhe update for the fiatagri 180-90 and (i think it is) the update for the 1255/1455 Case
Digital farmer from the Netherlands
- FS17/19 on PS4
- FS22 on PS5
Massey5713
Posts: 73
Joined: Sat Jan 11, 2020 7:10 pm
Location: Norway

Re: Mods In Testing - Fan Discussion

Post by Massey5713 »

chedly_farms wrote: Thu Jan 30, 2020 5:15 pm
Miketeg wrote: Thu Jan 30, 2020 5:01 pm The problem with these balers is how to collect bales lol.
I stack them by hand. Just like when I was a kid in my teens. It's not the quickest way, but for me, it's all about as many different things to do in the game as possible. For me, that's what makes the game what it is. It's nice to have every John Deere tractor out there, sure....but it's the "weird" mods, the buckets, small balers, chainsaws, the stuff that allows you to play the game differently, is where the game can fully shine.

Looking forward to test it. I love using the small machinery 👍🏻 Also, the Rapid-seeder was just like the one I wanted.. but hoped it would be an «combination-seeder» with the option to fertilize with it.
Farming in Norway when the weather allows,
farming in FS19 when the wife allows *thumbsup*

Ps4
Ritchie
Posts: 1490
Joined: Tue Jun 19, 2018 12:15 pm
Location: Scotland

Re: Mods In Testing - Fan Discussion

Post by Ritchie »

The Lizard Spino bale grab works with the small bales. It's not perfect as the rear frame is too deep to fully lower the grab on to the bales but it will still pick them up.
So manually collect bales in groups of eight and you can use the grab to pick them up and load onto a trailer.
Hopefully 4D modding can get their bale accumulator working and we'd have the perfect setup for handling small bales in a realistic fashion.
Tylercheesey1986
Posts: 1483
Joined: Sun Apr 14, 2019 11:04 am
Location: Central West, NSW Australia

Re: Mods In Testing - Fan Discussion

Post by Tylercheesey1986 »

I found that you can use a fully lowered boom on sprayers to push your small bales to one end of field to make collection a little easier
Aussie who loves himself a 7790 JD cotton picker, 100ac was most i got off in one day. (22.5hrs)
Currently a 300 ac irrigated beef farmer with Hereford Angus x.
50-120 head.
Gear-MF i148, 7 disc offset plow, fert/seed broadcaster, harrow bars.
Only crop for improving grazing capacity so don't need much.
Aussie farmer who thinks FS 19 rulz :gamer:
Xbox gamer tag- TopCheesey420
Fifty1990
Posts: 240
Joined: Fri Mar 29, 2019 1:15 am

Re: Mods In Testing - Fan Discussion

Post by Fifty1990 »

As long as were on bales the updated gallignani 9250 sl is still stuff. The shiny grass bales are fixed but the new bale textures don’t look good imo and they handle like sht picking up. And the 5000l glitch with autoload.
Fifty1990 is the gamertag on ps4. Farm on people *thumbsup* :mrgreen:
RFERIGOLO
Posts: 151
Joined: Fri Dec 16, 2016 1:25 am

Re: Mods In Testing - Fan Discussion

Post by RFERIGOLO »

why does the 6.90 combine not have the option of two tires? It would be a great addition!
Playing PS5 in Brazil, FS13, FS15, FS17, FS19, FS 22,
Post Reply