Hello everyone,
Wanna to show with you some fresh screenshots.
There is a new options:
-New unattached position (gooseneck goes in upper position)
-Adjust semitrailer attacher and deck heights to allow you to use that trailer without problem, for example, on rough terrain with special lifted trucks or with lowered showtrucks.
-Optional ramps to get ability to use space above wheels (not so realistic, but useful).
-Extendable wide expander.
-STZ-VP 2 version
-North American version.
-Planned to add tension belts (when model changes will be finished).
Last edited by macenkodenis94 on Thu Mar 26, 2020 10:19 pm, edited 3 times in total.
Bryan83 wrote: ↑Thu Mar 26, 2020 6:30 pm
Actually, NA trailers will have red and white conspicuity tape around the edges, as close to eye level as possible
Yeah, that's good. Maybe add a strip or 2 to the back down where the bumper would be, and then for a NA version we don't have the signs that are up on the deck.
Personal note, dang that was fast. You're good.
Join us on the FS Community Trader. As featured on MrSealyP's Lukahs Island let's play.
Please forgive me, I am but a lowly console player (XB1)
Bryan83 wrote: ↑Thu Mar 26, 2020 7:37 pm
Yeah, that's good. Maybe add a strip or 2 to the back down where the bumper would be, and then for a NA version we don't have the signs that are up on the deck.
Can you show some img of bumper stipes?
Bryan83 wrote: ↑Thu Mar 26, 2020 7:37 pm
Personal note, dang that was fast. You're good.
I just reuse stock textures, so that's not hard. And one quastion. Is there a combined stoplight in US, or i need to use round lights instead?
And a stripe on rear bumper, can you show example?
P.S.: When you quote with images, please put it under spoiler.
So that's a freight trailer setup, but a low loader in NA would have the same round lights all 4 come on as tail lights then the 2 inside lights are the brake lights and the 2 outside are the turn signals
Join us on the FS Community Trader. As featured on MrSealyP's Lukahs Island let's play.
Please forgive me, I am but a lowly console player (XB1)
So that's a freight trailer setup, but a low loader in NA would have the same round lights all 4 come on as tail lights then the 2 inside lights are the brake lights and the 2 outside are the turn signals
In stock assets there is no tail light+turn light round NA style lights. Only tail light+brake light and turn light separately.
Now there is something like this:
Gooseneck decals will be reworked tomorrow.
How about double bumper white-red line? Is that right? Or i need to remove top line?
Is red-white lines must to be equal in size of red and white? Or red must to be longer, than white?
Did i need to add red and white flickers to red-white lines?
One or 2 lines is a matter of preference, and I think it looks good how you have it, but if you decide to take one row off, take the top one and leave the one on the bottom. As far as sizing, you can either do equal lengths red and white, or you can do about 2/3 red and 1/3 white, I've seen both. If you want to add flicker to simulate reflectivity, that might be a nice touch, but I'd like to see how that would look.
So that's a freight trailer setup, but a low loader in NA would have the same round lights all 4 come on as tail lights then the 2 inside lights are the brake lights and the 2 outside are the turn signals
In stock assets there is no tail light+turn light round NA style lights. Only tail light+brake light and turn light separately.
Now there is something like this:
Gooseneck decals will be reworked tomorrow.
How about double bumper white-red line? Is that right? Or i need to remove top line?
Is red-white lines must to be equal in size of red and white? Or red must to be longer, than white?
Did i need to add red and white flickers to red-white lines?
Join us on the FS Community Trader. As featured on MrSealyP's Lukahs Island let's play.
Please forgive me, I am but a lowly console player (XB1)