Mods In Testing - Fan Discussion

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vondeylenfarms
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Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms »

Anyone notice with the new case cultivator and crumbler when you hire a worker, the crumbler raises up. Both implements won't stay down 😒
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Illinois Farmer
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Re: Mods In Testing - Fan Discussion

Post by Illinois Farmer »

Seems like nefg might have to send in an update unfortunately.
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vondeylenfarms
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Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms »

Illinois Farmer wrote: Thu Jul 16, 2020 10:39 pm Seems like nefg might have to send in an update unfortunately.
I noticed this when I found something to hook to the bourgault cultivator...maybe it's a giants issue with a hires worker?
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Eische
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Re: Mods In Testing - Fan Discussion

Post by Eische »

vondeylenfarms wrote: Thu Jul 16, 2020 11:14 pm
Illinois Farmer wrote: Thu Jul 16, 2020 10:39 pm Seems like nefg might have to send in an update unfortunately.
I noticed this when I found something to hook to the bourgault cultivator...maybe it's a giants issue with a hires worker?
The crumbler is defined as cultivator and will just act like it if hooked up alone.
I can see that the behaviour of the workers make sense as there is no point in game running twice with same implement type.

Only update I can think of is either to remove the cultivator function of the crumbler or to use plow texture/function for the tigermate.
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OnlyMe
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Re: Mods In Testing - Fan Discussion

Post by OnlyMe »

Is there any news on how far along the MN Millennial Farmer map is in the proces of coming out on consoles?
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livesea72
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Re: Mods In Testing - Fan Discussion

Post by livesea72 »

OnlyMe wrote: Fri Jul 17, 2020 10:50 am Is there any news on how far along the MN Millennial Farmer map is in the proces of coming out on consoles?
It was in testing for consoles Wed but didn't get released so it's possible it failed testing. might see it released today if it was a minor fix.
Last edited by livesea72 on Fri Jul 17, 2020 11:26 am, edited 1 time in total.
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Jonny3355
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Re: Mods In Testing - Fan Discussion

Post by Jonny3355 »

OnlyMe wrote: Fri Jul 17, 2020 10:50 am Is there any news on how far along the MN Millennial Farmer map is in the proces of coming out on consoles?
No nnot yet
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NotoriousWeber
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Re: Mods In Testing - Fan Discussion

Post by NotoriousWeber »

OnlyMe wrote: Fri Jul 17, 2020 10:50 am Is there any news on how far along the MN Millennial Farmer map is in the proces of coming out on consoles?
Unfortunatley..no.

It failed testing earlier in the week. I don't have high hopes for a release soon, as it's only failed console testing once. I'm guessing we have a few more test failures to go before we see it. That just seems to be how it goes with maps, very rarley do they pass on the first couple tries.

Although it did fail PC testing 2 or 3 times so we got that goin for us, which is nice.

To say the least, I cannot wait for this map. I'm on the edge of my seat waiting for it.
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Re: Mods In Testing - Fan Discussion

Post by Jonny3355 »

No teting list update i wounding why
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FarmCatJenkins
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Re: Mods In Testing - Fan Discussion

Post by FarmCatJenkins »

Probably nothing today since Farmcon is Sunday
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Jonny3355
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Re: Mods In Testing - Fan Discussion

Post by Jonny3355 »

We are getting the mod from nmc
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FarmCatJenkins
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Re: Mods In Testing - Fan Discussion

Post by FarmCatJenkins »

You said about the testing list. That's what I was responding to. Not mods
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eric21
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Re: Mods In Testing - Fan Discussion

Post by eric21 »

Jonny3355 wrote: Fri Jul 17, 2020 3:56 pm No teting list update i wounding why
You so know Chris does other things right?
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Re: Mods In Testing - Fan Discussion

Post by Jonny3355 »

eric21 wrote: Fri Jul 17, 2020 4:08 pm
Jonny3355 wrote: Fri Jul 17, 2020 3:56 pm No teting list update i wounding why
You so know Chris does other things right?
Ye but what is the point of having a testing list if he does not update it
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Illinois Farmer
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Re: Mods In Testing - Fan Discussion

Post by Illinois Farmer »

Dude, he is busy or out of the office. No where does it say it needs to be updated every day.
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