Are you able to reposition the buildings anywhere you want like his actual Shop? Also just curious what the slot count is on those buildings if you are able to reuse them. I would download and check it out myself but I am in the middle of a 10 hour day and it takes me 5 hours on my mobile broadband to download a map of this size.
Mods In Testing - Fan Discussion
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Re: Mods In Testing - Fan Discussion
- FSarndrone
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- Location: Pennsylvania
- vondeylenfarms
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- Location: USA, Ohio
Re: Mods In Testing - Fan Discussion
532 is not bad, was hoping it was closer to what welker was which is near 400 but I'll make due and try it out
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
- FSarndrone
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Re: Mods In Testing - Fan Discussion
I just noticed that this thread jumped 3 pages ever since millennial came out
I love multiplayer and John Deere
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Re: Mods In Testing - Fan Discussion
And a backhoe today? Dangggggg
Re: Mods In Testing - Fan Discussion
Most of it you can buy again. From what i see its the house, sheds, shed with workshop and the sheep enclosure.Honkyfarmer wrote: ↑Fri Jul 17, 2020 5:34 pmAre you able to reposition the buildings anywhere you want like his actual Shop? Also just curious what the slot count is on those buildings if you are able to reuse them. I would download and check it out myself but I am in the middle of a 10 hour day and it takes me 5 hours on my mobile broadband to download a map of this size.
FS22 on Xbox Series X. But play the older titles on PC.
Re: Mods In Testing - Fan Discussion
Well I don’t want to rain on everyone’s parade but I’ve found 3 doors that won’t open where the combine and two semis are stored and the silo won’t work! Yes I am fully aware you have to switch it on but nothing comes up in the menu. Ps I’m on ps4
Re: Mods In Testing - Fan Discussion
i so like when people say a mod failed lol i had a feeling it was possible it didn't fail and was being held back to be released as Giants has done that before a mod get's removed from the testing list doesn't show up on the hub and boom day before the weekend it's on the hub lolNotoriousWeber wrote: ↑Fri Jul 17, 2020 3:06 pmUnfortunatley..no.
It failed testing earlier in the week. I don't have high hopes for a release soon, as it's only failed console testing once. I'm guessing we have a few more test failures to go before we see it. That just seems to be how it goes with maps, very rarley do they pass on the first couple tries.
Although it did fail PC testing 2 or 3 times so we got that goin for us, which is nice.
To say the least, I cannot wait for this map. I'm on the edge of my seat waiting for it.
- Farmercaseih
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Re: Mods In Testing - Fan Discussion
I was able to open all of the doors.
- FSarndrone
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Re: Mods In Testing - Fan Discussion
You have to go to the Button to open them you can’t just walk up to them and click the mouse button
I love multiplayer and John Deere
Re: Mods In Testing - Fan Discussion
I’m on console and it isn’t working, I am fully aware how to open doors as the other doors work fine
Last edited by Patrick73 on Fri Jul 17, 2020 6:15 pm, edited 1 time in total.
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Re: Mods In Testing - Fan Discussion
I remembered seeing the 1st look maps Saying that you had to go to the switches but I want to get confirmation with him saying that the silo did not work before I spent 5 hours downloadingFSarndrone wrote: ↑Fri Jul 17, 2020 6:12 pmYou have to go to the Button to open them you can’t just walk up to them and click the mouse button
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Re: Mods In Testing - Fan Discussion
Well, in my(and other people's) Defense, the last time it was in the testing list was like...late last week or Monday of this week? We can only assume it failed if it comes off the list and doesn't get released. It's also expected that a map is going to fail a few times before it gets released. See: Stone Valley, Welker Farms, any one of LanciBoi's maps, or OxygenDavid's maps. They all fail a few times before they pass. That' just how it works, and that's fine.ace54858 wrote: ↑Fri Jul 17, 2020 6:06 pm
i so like when people say a mod failed lol i had a feeling it was possible it didn't fail and was being held back to be released as Giants has done that before a mod get's removed from the testing list doesn't show up on the hub and boom day before the weekend it's on the hub lol
The facts, although interesting, are irrelevant.
Re: Mods In Testing - Fan Discussion
Im on console and i was able to open them.
Cant get the silo working though. Found a spot where you turn it on, but thats it.
Cant get the silo working though. Found a spot where you turn it on, but thats it.
FS22 on Xbox Series X. But play the older titles on PC.
- Farmercaseih
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Re: Mods In Testing - Fan Discussion
I got the silo to work