NO MANS LAND
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NO MANS LAND
Do I or do I not use helpers on my no.mans land start from scratch???
Hi!
My interest's are; Farming, Computers, Coding and gaming.
I have autism so may sometimes come across as rude, but I don't mean it!
My interest's are; Farming, Computers, Coding and gaming.
I have autism so may sometimes come across as rude, but I don't mean it!
- Patton_M47
- Posts: 921
- Joined: Sun Jan 12, 2020 11:33 pm
Re: NO MANS LAND
I would say so or maybe wait until you build a house for them
I do FS19 old school mods and FS19 military mods for PC let me know if you want anything done
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AKA Oberfeldwebel Patton
I don't have any form of social media nor discord FYI
Ban time total: 7 days
AKA Oberfeldwebel Patton
Re: NO MANS LAND
I say no. It's No Man's Land and you're out there all by yourself getting started.
Join us on the FS Community Trader. As featured on MrSealyP's Lukahs Island let's play.
Please forgive me, I am but a lowly console player (XB1)
Please forgive me, I am but a lowly console player (XB1)
Re: NO MANS LAND
Are you alone... Work endlessly to maintain sanity.
But I love my helpers.
To be or not to be, that's the question.
But I love my helpers.
To be or not to be, that's the question.
-
- Posts: 1483
- Joined: Sun Apr 14, 2019 11:04 am
- Location: Central West, NSW Australia
Re: NO MANS LAND
Yes but only after you build a village for them to have houses to live in and a store or two to purchase supplies
Xbox gamer tag- TopCheesey420
- GothicKing13
- Posts: 587
- Joined: Fri Mar 02, 2018 2:01 pm
Re: NO MANS LAND
No Man's Land is my solitude away from civilization... so, when I get to the point that I need assistance to keep up with all the field work. I will purchase either the John Deere Autonomous or the Case IH Autonomous and then hire helpers exclusively with those. If it's not Autonomous, I won't hire workers for it... which means I do all the harvesting my self. But, I can make my job somewhat easier and allow the autonomous tractors to go about plowing and cultivating, sometimes even seeding. That way I can tend to the animals and get the grass work out of the way as well. Then, when they are done... I can run fertilizers and herbicide.
GOTHICKING13 With every deed, you are sowing a seed. Though the harvest, you may not see.
Re: NO MANS LAND
I use Helpers when playing No Man's Land as my family moved with me to the cabin. It's me, my wife, and a son that's old enough to drive tractors. Not only do I have company, but it's free labor!
I have been under a lot of pressure to upgrade the starting cabin though.
I have been under a lot of pressure to upgrade the starting cabin though.
Re: NO MANS LAND
Build a street with some nice houses, a supermarket and most importantly a pub and you'll have plenty of help.
Came here for information, stayed for the entertainment.
Re: NO MANS LAND
If you build it, they will come.
Join us on the FS Community Trader. As featured on MrSealyP's Lukahs Island let's play.
Please forgive me, I am but a lowly console player (XB1)
Please forgive me, I am but a lowly console player (XB1)
Re: NO MANS LAND
Yes you should start alone at the beginning. then build accommodation and a corner shop for the first helper leading to a village with four helpers.
Re: NO MANS LAND
Yes, because you are an employer
I'm playing in a Hp pavilion gaming laptop: Core i5 10300H, Nvidia Gtx 1650, 8 gb RAM
Re: NO MANS LAND
In the village you create, you could have an ironmonger's, to service all the equipment, a petrol station, hairdressers, cottages, three shops, post office, pub, then maybe a builders yard, bakery, or a scrapyard, slaughterhouse, garden centre, marketplace the list is endless, and the more you can get them to work into the way you play the game the better, say for instance when you go for a haircut in real life you could pretend to do the same in the game, and deducted £7 from the game with the money mod. Let your imagination be the limit.
12 posts
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