Need help with a mod

Farmer686
Posts: 126
Joined: Mon Feb 08, 2021 3:46 pm
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Need help with a mod

Post by Farmer686 »

Hi I'm having trouble.with this.mod:
https://www.farming-simulator.com/mod.p ... tle=fs2019
It won't.let me return the horse am I missing something please help!!!
Hi!
My interest's are; Farming, Computers, Coding and gaming.
I have autism so may sometimes come across as rude, but I don't mean it!
:biggrin2:
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Patton_M47
Posts: 921
Joined: Sun Jan 12, 2020 11:33 pm

Re: Need help with a mod

Post by Patton_M47 »

Farmer686 wrote: Thu Mar 18, 2021 11:28 pm Hi I'm having trouble.with this.mod:
https://www.farming-simulator.com/mod.p ... tle=fs2019
It won't.let me return the horse am I missing something please help!!!
hmm me and my friend are having the same trouble in MP
I do FS19 old school mods and FS19 military mods for PC let me know if you want anything done
I don't have any form of social media nor discord FYI
Ban time total: 7 days
AKA Oberfeldwebel Patton
Farmer686
Posts: 126
Joined: Mon Feb 08, 2021 3:46 pm
Location: Somewhere on earth

Re: Need help with a mod

Post by Farmer686 »

Patton_M47 wrote: Fri Mar 19, 2021 12:31 am
Farmer686 wrote: Thu Mar 18, 2021 11:28 pm Hi I'm having trouble.with this.mod:
https://www.farming-simulator.com/mod.p ... tle=fs2019
It won't.let me return the horse am I missing something please help!!!
hmm me and my friend are having the same trouble in MP
Think it.woild.help to load it up in he and look what the triggers are
Hi!
My interest's are; Farming, Computers, Coding and gaming.
I have autism so may sometimes come across as rude, but I don't mean it!
:biggrin2:
User avatar
Patton_M47
Posts: 921
Joined: Sun Jan 12, 2020 11:33 pm

Re: Need help with a mod

Post by Patton_M47 »

Farmer686 wrote: Fri Mar 19, 2021 12:36 am
Patton_M47 wrote: Fri Mar 19, 2021 12:31 am
Farmer686 wrote: Thu Mar 18, 2021 11:28 pm Hi I'm having trouble.with this.mod:
https://www.farming-simulator.com/mod.p ... tle=fs2019
It won't.let me return the horse am I missing something please help!!!
hmm me and my friend are having the same trouble in MP
Think it.woild.help to load it up in he and look what the triggers are
maybe
I do FS19 old school mods and FS19 military mods for PC let me know if you want anything done
I don't have any form of social media nor discord FYI
Ban time total: 7 days
AKA Oberfeldwebel Patton
Farmer686
Posts: 126
Joined: Mon Feb 08, 2021 3:46 pm
Location: Somewhere on earth

Re: Need help with a mod

Post by Farmer686 »

Patton_M47 wrote: Fri Mar 19, 2021 12:41 am
Farmer686 wrote: Fri Mar 19, 2021 12:36 am
Patton_M47 wrote: Fri Mar 19, 2021 12:31 am

hmm me and my friend are having the same trouble in MP
Think it.woild.help to load it up in he and look what the triggers are
maybe
Think you could? Cus giants won't open for.me atm
Hi!
My interest's are; Farming, Computers, Coding and gaming.
I have autism so may sometimes come across as rude, but I don't mean it!
:biggrin2:
User avatar
Patton_M47
Posts: 921
Joined: Sun Jan 12, 2020 11:33 pm

Re: Need help with a mod

Post by Patton_M47 »

Farmer686 wrote: Fri Mar 19, 2021 4:18 pm
Patton_M47 wrote: Fri Mar 19, 2021 12:41 am
Farmer686 wrote: Fri Mar 19, 2021 12:36 am

Think it.woild.help to load it up in he and look what the triggers are
maybe
Think you could? Cus giants won't open for.me atm
I'll take a Look I don't know what I can do
I do FS19 old school mods and FS19 military mods for PC let me know if you want anything done
I don't have any form of social media nor discord FYI
Ban time total: 7 days
AKA Oberfeldwebel Patton
Farmer686
Posts: 126
Joined: Mon Feb 08, 2021 3:46 pm
Location: Somewhere on earth

Re: Need help with a mod

Post by Farmer686 »

Patton_M47 wrote: Fri Mar 19, 2021 11:26 pm
Farmer686 wrote: Fri Mar 19, 2021 4:18 pm
Patton_M47 wrote: Fri Mar 19, 2021 12:41 am
maybe
Think you could? Cus giants won't open for.me atm
I'll take a Look I don't know what I can do
Hi, have u had a look yet?
Hi!
My interest's are; Farming, Computers, Coding and gaming.
I have autism so may sometimes come across as rude, but I don't mean it!
:biggrin2:
User avatar
Patton_M47
Posts: 921
Joined: Sun Jan 12, 2020 11:33 pm

Re: Need help with a mod

Post by Patton_M47 »

Farmer686 wrote: Thu Mar 25, 2021 11:20 pm
Patton_M47 wrote: Fri Mar 19, 2021 11:26 pm
Farmer686 wrote: Fri Mar 19, 2021 4:18 pm
Think you could? Cus giants won't open for.me atm
I'll take a Look I don't know what I can do
Hi, have u had a look yet?
no sry totally forgot ill do it right now
I do FS19 old school mods and FS19 military mods for PC let me know if you want anything done
I don't have any form of social media nor discord FYI
Ban time total: 7 days
AKA Oberfeldwebel Patton
Farmer686
Posts: 126
Joined: Mon Feb 08, 2021 3:46 pm
Location: Somewhere on earth

Re: Need help with a mod

Post by Farmer686 »

Patton_M47 wrote: Fri Mar 26, 2021 12:01 am
Farmer686 wrote: Thu Mar 25, 2021 11:20 pm
Patton_M47 wrote: Fri Mar 19, 2021 11:26 pm

I'll take a Look I don't know what I can do
Hi, have u had a look yet?
no sry totally forgot ill do it right now
thanks, would do it myself but giants editor won't open for.me atm
Hi!
My interest's are; Farming, Computers, Coding and gaming.
I have autism so may sometimes come across as rude, but I don't mean it!
:biggrin2:
User avatar
Patton_M47
Posts: 921
Joined: Sun Jan 12, 2020 11:33 pm

Re: Need help with a mod

Post by Patton_M47 »

Farmer686 wrote: Fri Mar 26, 2021 12:02 am
Patton_M47 wrote: Fri Mar 26, 2021 12:01 am
Farmer686 wrote: Thu Mar 25, 2021 11:20 pm
Hi, have u had a look yet?
no sry totally forgot ill do it right now
thanks, would do it myself but giants editor won't open for.me atm
okay I think I figured it out do you want to fix it? Your GE probably needs a update go to Giant Developers Network and download the latest version.... open the mod and then find this line in the XML <config type="HORSE" navmeshNode="0|5" animalLoadTriggerNode="0|0" maxNumAnimals="5" husbandryFileName="$dataS/character/horseAnimalHusbandry.xml" See where it says 0|5 change that to 0>5 and it should work save the XML and zip it up using GE

Edit actually 0|0 is wrong too it should be 0>0
I do FS19 old school mods and FS19 military mods for PC let me know if you want anything done
I don't have any form of social media nor discord FYI
Ban time total: 7 days
AKA Oberfeldwebel Patton
Farmer686
Posts: 126
Joined: Mon Feb 08, 2021 3:46 pm
Location: Somewhere on earth

Re: Need help with a mod

Post by Farmer686 »

Patton_M47 wrote: Fri Mar 26, 2021 12:09 am
Farmer686 wrote: Fri Mar 26, 2021 12:02 am
Patton_M47 wrote: Fri Mar 26, 2021 12:01 am

no sry totally forgot ill do it right now
thanks, would do it myself but giants editor won't open for.me atm
okay I think I figured it out do you want to fix it? Your GE probably needs a update go to Giant Developers Network and download the latest version.... open the mod and then find this line in the XML <config type="HORSE" navmeshNode="0|5" animalLoadTriggerNode="0|0" maxNumAnimals="5" husbandryFileName="$dataS/character/horseAnimalHusbandry.xml" See where it says 0|5 change that to 0>5 and it should work save the XML and zip it up using GE

Edit actually 0|0 is wrong too it should be 0>0
Thanks for.the help! I can finally carry on with Jo man's land I had seasons and it would die from not being fed lol
Hi!
My interest's are; Farming, Computers, Coding and gaming.
I have autism so may sometimes come across as rude, but I don't mean it!
:biggrin2:
User avatar
Patton_M47
Posts: 921
Joined: Sun Jan 12, 2020 11:33 pm

Re: Need help with a mod

Post by Patton_M47 »

Farmer686 wrote: Fri Mar 26, 2021 4:30 pm
Patton_M47 wrote: Fri Mar 26, 2021 12:09 am
Farmer686 wrote: Fri Mar 26, 2021 12:02 am thanks, would do it myself but giants editor won't open for.me atm
okay I think I figured it out do you want to fix it? Your GE probably needs a update go to Giant Developers Network and download the latest version.... open the mod and then find this line in the XML <config type="HORSE" navmeshNode="0|5" animalLoadTriggerNode="0|0" maxNumAnimals="5" husbandryFileName="$dataS/character/horseAnimalHusbandry.xml" See where it says 0|5 change that to 0>5 and it should work save the XML and zip it up using GE

Edit actually 0|0 is wrong too it should be 0>0
Thanks for.the help! I can finally carry on with Jo man's land I had seasons and it would die from not being fed lol
*thumbsup*
I do FS19 old school mods and FS19 military mods for PC let me know if you want anything done
I don't have any form of social media nor discord FYI
Ban time total: 7 days
AKA Oberfeldwebel Patton
Farmer686
Posts: 126
Joined: Mon Feb 08, 2021 3:46 pm
Location: Somewhere on earth

Re: Need help with a mod

Post by Farmer686 »

Patton_M47 wrote: Fri Mar 26, 2021 5:08 pm
Farmer686 wrote: Fri Mar 26, 2021 4:30 pm
Patton_M47 wrote: Fri Mar 26, 2021 12:09 am
okay I think I figured it out do you want to fix it? Your GE probably needs a update go to Giant Developers Network and download the latest version.... open the mod and then find this line in the XML <config type="HORSE" navmeshNode="0|5" animalLoadTriggerNode="0|0" maxNumAnimals="5" husbandryFileName="$dataS/character/horseAnimalHusbandry.xml" See where it says 0|5 change that to 0>5 and it should work save the XML and zip it up using GE

Edit actually 0|0 is wrong too it should be 0>0
Thanks for.the help! I can finally carry on with Jo man's land I had seasons and it would die from not being fed lol
*thumbsup*
i applyed the fix and its made the stable npot have collisions or even hold horses
Hi!
My interest's are; Farming, Computers, Coding and gaming.
I have autism so may sometimes come across as rude, but I don't mean it!
:biggrin2:
Farmer686
Posts: 126
Joined: Mon Feb 08, 2021 3:46 pm
Location: Somewhere on earth

Re: Need help with a mod

Post by Farmer686 »

Patton_M47 wrote: Fri Mar 26, 2021 5:08 pm
Farmer686 wrote: Fri Mar 26, 2021 4:30 pm
Patton_M47 wrote: Fri Mar 26, 2021 12:09 am
okay I think I figured it out do you want to fix it? Your GE probably needs a update go to Giant Developers Network and download the latest version.... open the mod and then find this line in the XML <config type="HORSE" navmeshNode="0|5" animalLoadTriggerNode="0|0" maxNumAnimals="5" husbandryFileName="$dataS/character/horseAnimalHusbandry.xml" See where it says 0|5 change that to 0>5 and it should work save the XML and zip it up using GE

Edit actually 0|0 is wrong too it should be 0>0
Thanks for.the help! I can finally carry on with Jo man's land I had seasons and it would die from not being fed lol
*thumbsup*
if its worked for you maybe send me your version of the mod with the edited files?
Hi!
My interest's are; Farming, Computers, Coding and gaming.
I have autism so may sometimes come across as rude, but I don't mean it!
:biggrin2:
User avatar
Patton_M47
Posts: 921
Joined: Sun Jan 12, 2020 11:33 pm

Re: Need help with a mod

Post by Patton_M47 »

Farmer686 wrote: Fri Mar 26, 2021 5:29 pm
Patton_M47 wrote: Fri Mar 26, 2021 5:08 pm
Farmer686 wrote: Fri Mar 26, 2021 4:30 pm

Thanks for.the help! I can finally carry on with Jo man's land I had seasons and it would die from not being fed lol
*thumbsup*
if its worked for you maybe send me your version of the mod with the edited files?
actually I never tested it so I must have been wrong... I couldn't seem to find anything else odd so I dunno
I do FS19 old school mods and FS19 military mods for PC let me know if you want anything done
I don't have any form of social media nor discord FYI
Ban time total: 7 days
AKA Oberfeldwebel Patton
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