Thank You for - Griffin, Indiana Map - by AJFarmer
- vondeylenfarms
- Posts: 1786
- Joined: Sat Oct 10, 2015 11:53 pm
- Location: USA, Ohio
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
I'm noticing on ps4 that almost all mods are sliding around when hooked up...it's only on this map and started after the recent update. Anyone else? I downloaded another map just to check with same mods, no sliding
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
Do you still have that planter? I have latest update and have not seen anything move. I'm on PS4 also
- vondeylenfarms
- Posts: 1786
- Joined: Sat Oct 10, 2015 11:53 pm
- Location: USA, Ohio
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
It's not the planter...it's literally anything from header carts to tractors and trailers hooked up
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
@vondeylenfarms-
Sorry your having troubles. I will try to help the best I can.
Im on Pc and I have never experienced any abnormal physics issues with map
There is nothing I changed in update that would have caused physics problems. I am not sure if it's even possible to change anything on a map to change physics. That is all vehicle mods and game engine related.
Try with no mods and new save to test. Keep me posted
Edit- Its possible a certain mod is in conflict with the map causing all the physics to be jacked, but I have no ideal of how. I'm not sure where to even begin to diagnose. I wish there was away to review log file on console
Sorry your having troubles. I will try to help the best I can.
Im on Pc and I have never experienced any abnormal physics issues with map
There is nothing I changed in update that would have caused physics problems. I am not sure if it's even possible to change anything on a map to change physics. That is all vehicle mods and game engine related.
Try with no mods and new save to test. Keep me posted
Edit- Its possible a certain mod is in conflict with the map causing all the physics to be jacked, but I have no ideal of how. I'm not sure where to even begin to diagnose. I wish there was away to review log file on console
- chedly_farms
- Posts: 3429
- Joined: Tue Dec 18, 2018 12:05 pm
- Location: Pennsylvania
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
It's not the map. I haven't done the last map update and I just started having my sliding issues Saturday, when I leased the Brent Grain Train for the first time.
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
- ValhallSN95
- Posts: 356
- Joined: Thu Jul 09, 2020 5:10 pm
- Location: Wolfforth, Texas
- Contact:
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
I'm almost 40 hours into the new save after the last update and haven't had any sliding issues whatsoever. I had issues on Lone Oak and Welker with sliding after I installed and used the grain train, so I uninstalled it and the issue seemed to go away.
Chris Birdsong Wolfforth, TX
Grew up running a 4430 on my granddads farm
Xbox Series X / Xbox Series X / Xbox Series S
FS22 7,545hrs FS19 10,965hrs
FS17 (XB1) 7,910hrs FS17 (PC) 1,297hrs
FS15 7,620hrs FS13 7,877hrs
Grew up running a 4430 on my granddads farm
Xbox Series X / Xbox Series X / Xbox Series S
FS22 7,545hrs FS19 10,965hrs
FS17 (XB1) 7,910hrs FS17 (PC) 1,297hrs
FS15 7,620hrs FS13 7,877hrs
- chedly_farms
- Posts: 3429
- Joined: Tue Dec 18, 2018 12:05 pm
- Location: Pennsylvania
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
@ValhallSN95 thank you for verifying what I thought about the Brent grain train. It's kind of sad. For what I was using it for, It's a really nice mod. Hopefully he becomes aware of it and attempts an update.
Edit, I left a comment under a facebook post he made asking questions if anyone had any issues with it.
Edit, I left a comment under a facebook post he made asking questions if anyone had any issues with it.
Last edited by chedly_farms on Tue Apr 06, 2021 6:47 pm, edited 2 times in total.
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
Everybody off the grain train lol. ( Eeyore voice) Guess I'll delete that mod when I get home
- vondeylenfarms
- Posts: 1786
- Joined: Sat Oct 10, 2015 11:53 pm
- Location: USA, Ohio
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
Yea it's not the map...my map with the JD stuff is fine. I'm at a huge loss between the 2150 planter and now this. I use the IT 47 tank for lime and as soon s I load it onto any hook truck...it sits there and dies a 360. Spins slowly... Grain harder carts are doing it also
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
- DMZ Commander
- Posts: 700
- Joined: Sat Oct 10, 2020 10:24 pm
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
Hey aj.....you think it would be possible to release your sheds as a stand-alone mod like you did with the hay silo. I really like the lighting setup on them and wish I could drop another one down as I expand
PC Master Race
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
@DMZ Commander-
I would love to but they rely on Giants base game building array files and you can't use them and there like 120gb. There is a way to extract what you need and then you can use them but I will have to look into how you do it. IRL were starting to plant so might be a little bit before I have time to do it. I will definitely look into it though.
I would love to but they rely on Giants base game building array files and you can't use them and there like 120gb. There is a way to extract what you need and then you can use them but I will have to look into how you do it. IRL were starting to plant so might be a little bit before I have time to do it. I will definitely look into it though.
- DMZ Commander
- Posts: 700
- Joined: Sat Oct 10, 2020 10:24 pm
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
I can drop that shed no problem with automatic lights. But your setup with the lights being on a switch and have a few exterior lights as well is just the bees knees
PC Master Race
- chedly_farms
- Posts: 3429
- Joined: Tue Dec 18, 2018 12:05 pm
- Location: Pennsylvania
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
I haven't got to really play here in the last few days. I cannot wait to get to some more corn harvesting later tonight. I still love the map AJ.
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
Re: Thank You for - Griffin, Indiana Map - by AJFarmer
Mid spring update. Enjoying the simple, easy ride in this save game