Oh my gosh I'm dying
FS22 Seasons
- Dairydeere
- Posts: 2736
- Joined: Sun Mar 03, 2019 6:11 pm
- Location: Washington, United States
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Re: FS22 Seasons
Dairy farmer, college student, part-time modder, always looking to drive a tractor
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Where should you download mods from? Try this! - A Guide to Respectful Downloads and Original Mods
Driving up a wall because my brain turned off the gravity
Happy farming!
Discord Server
Facebook page
Where should you download mods from? Try this! - A Guide to Respectful Downloads and Original Mods
Driving up a wall because my brain turned off the gravity
Happy farming!
Re: FS22 Seasons
Cold start, snow on machinery / building, more realistic mask (actually it's just a square around a building), grass changing color (same as trees), frozen lake, smoke, real snow (not acting like chaff), etc...theSeb wrote: βTue Apr 27, 2021 3:43 pmWhat tweaks would you like to see?Miketeg wrote: βTue Apr 27, 2021 2:40 pm I really hope they (Giants) will bring Seasons to the next level. It is a pretty good mod, but still need few tweek to be more realistic.
RM did a very very good job considering they developped it on their time, for free! I'm totally unable to play FS without Seasons!
Having it implemented in the game now will help for mods / maps (mask, ground, vegetation), for sure.
I do hope they will take the time to work on it and not just put season cycle, without any change / restriction depending on weather / temp...
Has been dairy farmer - From Quebec, Canada
French is my first language, please excuse my English
French is my first language, please excuse my English
Re: FS22 Seasons
We had a "trouble starting" mechanism tied into the maintenance system in Seasons17. It was removed in 19 for reasons. Frozen lakes / ponds can be done already in Seasons19. A few maps utilise these features.Miketeg wrote: βTue Apr 27, 2021 4:06 pmCold start, snow on machinery / building, more realistic mask (actually it's just a square around a building), grass changing color (same as trees), frozen lake, smoke, real snow (not acting like chaff), etc...theSeb wrote: βTue Apr 27, 2021 3:43 pmWhat tweaks would you like to see?Miketeg wrote: βTue Apr 27, 2021 2:40 pm I really hope they (Giants) will bring Seasons to the next level. It is a pretty good mod, but still need few tweek to be more realistic.
RM did a very very good job considering they developped it on their time, for free! I'm totally unable to play FS without Seasons!
Having it implemented in the game now will help for mods / maps (mask, ground, vegetation), for sure.
I do hope they will take the time to work on it and not just put season cycle, without any change / restriction depending on weather / temp...
What did you mean by "smoke" ?
Good suggestions otherwise, but not exactly easy to implement and, in some cases, simply impossible.
Re: FS22 Seasons
Forgive my ignorance, I've never submitted a mod, but in a round about way, doesn't Giants have the ultimate rights to every mod on modhub, considering it is their game?
Join us on the FS Community Trader. As featured on MrSealyP's Lukahs Island let's play.
Please forgive me, I am but a lowly console player (XB1)
Please forgive me, I am but a lowly console player (XB1)
Re: FS22 Seasons
Yep I saw few frozen lake, unfortunatly, none of them where on map I liked.theSeb wrote: βTue Apr 27, 2021 4:19 pmWe had a "trouble starting" mechanism tied into the maintenance system in Seasons17. It was removed in 19 for reasons. Frozen lakes / ponds can be done already in Seasons19. A few maps utilise these features.
What did you mean by "smoke" ?
Good suggestions otherwise, but not exactly easy to implement and, in some cases, simply impossible.
In the cold, the smoke of industry / house. Also, from tractor, when started in cold temp, the smoke will be "white" then transfert to black (under load) / transparent (idle).
By the way, this is not a rant, I REALLY appreciate Seasons, but few of those tweak will have made it more realistic for people like me who like to play as realistic as possible.
Has been dairy farmer - From Quebec, Canada
French is my first language, please excuse my English
French is my first language, please excuse my English
Re: FS22 Seasons
Yup, they do indeed, as was pointed out earlier.
- Dairydeere
- Posts: 2736
- Joined: Sun Mar 03, 2019 6:11 pm
- Location: Washington, United States
- Contact:
Re: FS22 Seasons
What does this imply then? (taken from the bottom of the ModHub web page
Dairy farmer, college student, part-time modder, always looking to drive a tractor
Discord Server
Facebook page
Where should you download mods from? Try this! - A Guide to Respectful Downloads and Original Mods
Driving up a wall because my brain turned off the gravity
Happy farming!
Discord Server
Facebook page
Where should you download mods from? Try this! - A Guide to Respectful Downloads and Original Mods
Driving up a wall because my brain turned off the gravity
Happy farming!
Re: FS22 Seasons
I understand, don't worry. It's interesting to hear though what people think is important. For me, for example, the smoke thing is just not something that would ever bother me enough to want to spend the time on.Miketeg wrote: βTue Apr 27, 2021 4:25 pmYep I saw few frozen lake, unfortunatly, none of them where on map I liked.theSeb wrote: βTue Apr 27, 2021 4:19 pmWe had a "trouble starting" mechanism tied into the maintenance system in Seasons17. It was removed in 19 for reasons. Frozen lakes / ponds can be done already in Seasons19. A few maps utilise these features.
What did you mean by "smoke" ?
Good suggestions otherwise, but not exactly easy to implement and, in some cases, simply impossible.
In the cold, the smoke of industry / house. Also, from tractor, when started in cold temp, the smoke will be "white" then transfert to black (under load) / transparent (idle).
By the way, this is not a rant, I REALLY appreciate Seasons, but few of those tweak will have made it more realistic for people like me who like to play as realistic as possible.
Re: FS22 Seasons
It simply states that they are not responsible for mods destroying people's computers, consoles, houses or marriages. Standard legalese stuff.Dairydeere wrote: βTue Apr 27, 2021 4:28 pm
What does this imply then? (taken from the bottom of the ModHub web page
Also
Again, standard stuff.7.1 If the Customer creates User Generated Content for the games, he retains the rights to the content that he has generated. The Customer grants GIANTS the right to use the User Generated Content created by the Customer.
Re: FS22 Seasons
Hmmm... now that I think about grass, it actually is doable without the overhead of swapping textures like trees do. Grass grows up to state 4. One could add a 5th state to grass with a brown and short looking texture that is only changed to based on winter or temperature. Very interesting indeed, but would be better implemented in the base game than via a mod.
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- Posts: 2320
- Joined: Sat Oct 13, 2018 3:36 pm
- Location: United Kingdom
Re: FS22 Seasons
My hope is that being built we will see some improvement, my fear is we will end up with Seasons " lite "
Re: FS22 Seasons
This, exactly! That's why options are so important. Given enough options, the game could be enjoyable for a 5 year old that wants to drive tractors all the way up to hard-core simulation players that want the possibility of failure.
FS22 is the best one yet. Fight me!
- FarmCatJenkins
- Posts: 2015
- Joined: Wed Oct 09, 2019 3:27 pm
- Location: Pennsylvania, USA
Re: FS22 Seasons
I'm sure we will be chugging through the snow fertilizing our fields in no time
Farmer since birth. Simulated since β15
Xbox: Hodge A Palooza
Steam: FarmCat Jenkins
Xbox: Hodge A Palooza
Steam: FarmCat Jenkins
Re: FS22 Seasons
Agreed and knowing how Giants work on most of the features / details...your fear will probably be the truth.norfolk farmer wrote: βTue Apr 27, 2021 5:03 pm My hope is that being built we will see some improvement, my fear is we will end up with Seasons " lite "
Has been dairy farmer - From Quebec, Canada
French is my first language, please excuse my English
French is my first language, please excuse my English
Re: FS22 Seasons
So getting back on topic, I think the the poster should apologise