Given the amount of times this has now happened with various maps you'd have hoped Giants would be checking for it.TheSuBBie wrote: ↑Tue Jul 13, 2021 11:59 am On a quick look on Glazebrook it appears the problem is in the Material Name "Street 20m" which he has used for both the street texture and the lines texture (which would require a decalShader) so consequently the street20m will also have the decalShader assigned due to the Shared-Editing Mode.
American LIfe Farming has the same problem
Mods In Testing - Fan Discussion
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Re: Mods In Testing - Fan Discussion
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Re: Mods In Testing - Fan Discussion
Does anybody know what that forage storage mods is all about?
PS4. MIDWEST USA.
Re: Mods In Testing - Fan Discussion
That's a mighty purdy JD windrower that just showed up today...
Only took 3 years but still.
Only took 3 years but still.
FS22 is the best one yet. Fight me!
Re: Mods In Testing - Fan Discussion
New update for American Life Farming on console, it updates a few things like the maps edge and some other things. The only downside to it is that you will need a new gamesave.
Re: Mods In Testing - Fan Discussion
Last time I tried playing on this map why did all of the grain bins at the random farms disappear? I think that was after the 1st update I noticed that
- chedly_farms
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Re: Mods In Testing - Fan Discussion
Looks like my farm on Griffin, needs a Axial Flow 1460. I don't make the rules.
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
Re: Mods In Testing - Fan Discussion
I'm at a much better place with having the mods I need lately. No care in what pops up each day and a number of nice surprises
- redglasses
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Re: Mods In Testing - Fan Discussion
Are the roads gone on American life farming for anyone else?
Playing Lincoln Creek on PC
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- MrSquealypig
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Re: Mods In Testing - Fan Discussion
Djgoham said that means you need to start a new save fileredglasses wrote: ↑Thu Jul 22, 2021 3:28 am Are the roads gone on American life farming for anyone else?
- redglasses
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Re: Mods In Testing - Fan Discussion
This is on a new file, such a shame this map can’t seem to ever work properly because it’s a pretty damn good map.
Playing Lincoln Creek on PC
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Jack of all trades, master of the skid steer
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Re: Mods In Testing - Fan Discussion
(PS4 pro digital version with no mods activated) I've noticed a delay on the HUD map that doesn't keep up with your position. It behaves similar to how precision farming updates nitrogen state on the go; every 2 seconds or so. Sadly this happens even on a fresh save from reboot, and no mods. The same delay effects the sounds of the vehicle you drive so it sounds like you are driving when at a stand-still until the HUD catches up. This effect is happening as soon as 4 minutes of total gameplay on New Farmer and Farm Manager mode. Has anyone experiencing this problem, found a workaround using this map?
Re: Mods In Testing - Fan Discussion
It happened to me also. Tried a second new save and everything worked fine.Trumpcard54455 wrote: ↑Thu Jul 22, 2021 10:09 am (PS4 pro digital version with no mods activated) I've noticed a delay on the HUD map that doesn't keep up with your position. It behaves similar to how precision farming updates nitrogen state on the go; every 2 seconds or so. Sadly this happens even on a fresh save from reboot, and no mods. The same delay effects the sounds of the vehicle you drive so it sounds like you are driving when at a stand-still until the HUD catches up. This effect is happening as soon as 4 minutes of total gameplay on New Farmer and Farm Manager mode. Has anyone experiencing this problem, found a workaround using this map?
- chedly_farms
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Re: Mods In Testing - Fan Discussion
Thornton Farm was a farm I never played on 17. I take that back. When I was waiting for mods on 19 I dabbled a little on it. I’d like to give it a go with Fendt stuff.
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
Re: Mods In Testing - Fan Discussion
I would wait for an update. The map is broken, sheeps and chickens don't work and cows only works in new farmer mode. Also could'nt find on the map the silo mod required to download.chedly_farms wrote: ↑Thu Jul 22, 2021 6:23 pm Thornton Farm was a farm I never played on 17. I take that back. When I was waiting for mods on 19 I dabbled a little on it. I’d like to give it a go with Fendt stuff.
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Re: Mods In Testing - Fan Discussion
As has already been mentioned it has several issues also worth noting all Oxy's involvement was in allowing permission for the conversion as in some reviews I've watched it has been implied he was involved it doing it.chedly_farms wrote: ↑Thu Jul 22, 2021 6:23 pm Thornton Farm was a farm I never played on 17. I take that back. When I was waiting for mods on 19 I dabbled a little on it. I’d like to give it a go with Fendt stuff.