But I expected specific examples as to WHY they're not using a different engine. A proper answer to the first question. All I've got is "Other engines aren't capable of it. Here's what our engine is capable of that other engines have had for years"DEERE317 wrote: ↑Sat Jul 31, 2021 4:16 pmThey proceed to talk about stuff they’ve added/changed with the Engine, not any of the stuff that is special about GIANTS engine.
Farming Simulator 22: Let the good times grow - this Fall!
Re: Farming Simulator 22: Let the good times grow - this Fall!
- this_is_gav
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Re: Farming Simulator 22: Let the good times grow - this Fall!
Why would you expect such info? It's hardly common practice for game developers to give away such info.
Look at that rival game. It did use an existing game engine and it hardly benefited from it - indeed it looked old by the time the game was released and doesn't perform well either (and yes, I was one of those silly enough to pre-order it).
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Re: Farming Simulator 22: Let the good times grow - this Fall!
They've told us numerous times over and over again and still we get it all the time.
Bottomline is they've spent 10+ years making their own engine that is customised to their needs to change now would be utter madness.
And why is the fact that the developers saying that other engines aren't capable of doing what their engine can not specific enough for you?
Re: Farming Simulator 22: Let the good times grow - this Fall!
FarmerJohn89 wrote: ↑Sun Aug 01, 2021 1:21 pm They've told us numerous times over and over again and still we get it all the time.
Bottomline is they've spent 10+ years making their own engine that is customised to their needs to change now would be utter madness.
Because they disprove their own statement in the same article they post.FarmerJohn89 wrote: ↑Sun Aug 01, 2021 1:21 pm And why is the fact that the developers saying that other engines aren't capable of doing what their engine can not specific enough for you?
"Other cars aren't capable of having an automatic transmission, we have added a new technology to our car - an automatic transmission."
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Re: Farming Simulator 22: Let the good times grow - this Fall!
Has no one told you yet that just because you say something doesn't make it true?
Giant engine has allowed them to make at least 5 games that each made them enough money to justify making another one which I think is the bare minimum requirement to calling it a success. However of course you might be right maybe giants is in millions of debit and getting worse with every game they put out.
I would need to see the link to that quote to understand it in context.
We might be able to nag giants into adding gearboxes, seasons and better sounds into their games but getting them to change their engine is safe to say like trying to sell a dead horse....
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Re: Farming Simulator 22: Let the good times grow - this Fall!
Simple answer for this: they're currently talking about the new upcoming game and the new things which have been added to the game. Its not the place to be discussing past decisions. In an article about the new game, you can't expect them to talk about every single choice they've made since the franchise began.
As for game engines: I thing what they're saying is that their engine has support for all the functionality which is unique to farming simulator (don't think growing, fertilizing, and harvesting crops is part of GTA).
KnowhutImean?
PC|XB1
PC|XB1
Re: Farming Simulator 22: Let the good times grow - this Fall!
And have you heard of unnecessary expense? Game engines aren’t plug and play, to change would be to remake the entire game.Gormett wrote: ↑Sun Aug 01, 2021 4:39 pmFarmerJohn89 wrote: ↑Sun Aug 01, 2021 1:21 pm They've told us numerous times over and over again and still we get it all the time.
Bottomline is they've spent 10+ years making their own engine that is customised to their needs to change now would be utter madness.
FS15 & FS19 Platinum Edition PC (and War Thunder, Gaijin is way worse than GIANTS ever has been accused of being)
FS Comunity Trader: https://fs19communitytrader.freeforums.net/
Desktop: i5-9400f, RTX 2060, 8gb RAM, 256gb SSD.
Laptop: Pentium Silver N5000, UHD605, 4gb RAM, 1tb HDD.
Deere, Fendt, Claas, and sometimes the rest of Agco.
FS Comunity Trader: https://fs19communitytrader.freeforums.net/
Desktop: i5-9400f, RTX 2060, 8gb RAM, 256gb SSD.
Laptop: Pentium Silver N5000, UHD605, 4gb RAM, 1tb HDD.
Deere, Fendt, Claas, and sometimes the rest of Agco.
Re: Farming Simulator 22: Let the good times grow - this Fall!
They told many times why they can’t use Unreal engine and others like it.
Just do your research
Just do your research
Ignorance is bliss
- Chaki
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Re: Farming Simulator 22: Let the good times grow - this Fall!
Emphasis mine.DEERE317 wrote: ↑Sun Aug 01, 2021 6:47 pmAnd have you heard of unnecessary expense? Game engines aren’t plug and play, to change would be to remake the entire game.Gormett wrote: ↑Sun Aug 01, 2021 4:39 pmFarmerJohn89 wrote: ↑Sun Aug 01, 2021 1:21 pm They've told us numerous times over and over again and still we get it all the time.
Bottomline is they've spent 10+ years making their own engine that is customised to their needs to change now would be utter madness.
And to add to that, we would also need to either retrain existing staff or re-hire. This is a misapplication of the concept of a sunk-cost fallacy as the screenshot itself explains at the end. As some have noted, there is of course more information which we can't and/or won't disclose, but IMO "remaking every asset we have from the ground up" should already make it clear about how much investment of time, money and materials we're talking about.
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- GothicKing13
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Re: Farming Simulator 22: Let the good times grow - this Fall!
Hey, Chaki... I don't know if you can answer this question or not. But, I was just curious. With all the new sound improvements that are coming with FS22. Are we finally going to be getting those missing sound effects for Felling a Tree?
Like, seriously... at this point in time my friend. I swear my old lady is looking into booking an appointment with an exorcist. Because, I tend to make my own sound effects. -- I get the strangest looks.
Like, seriously... at this point in time my friend. I swear my old lady is looking into booking an appointment with an exorcist. Because, I tend to make my own sound effects. -- I get the strangest looks.
GOTHICKING13 With every deed, you are sowing a seed. Though the harvest, you may not see.
Re: Farming Simulator 22: Let the good times grow - this Fall!
There will be Sounds for falling trees.
There will even be different sounds for different crops depending on their grain size.
I think it was answered in the german forum.
There will even be different sounds for different crops depending on their grain size.
I think it was answered in the german forum.
- Chaki
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Re: Farming Simulator 22: Let the good times grow - this Fall!
Technically this was answered in the Sound QnA at FarmCon, but yes 100% correct.
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- GothicKing13
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Re: Farming Simulator 22: Let the good times grow - this Fall!
Thank you for the info Onkel, unfortunately... I do not speak German. Thank you for confirming it as well, Chaki... I did not know it was already answered via FarmCon. I didn't get to watch the FarmCon Live Streams. I had to watch the videos that was uploaded via YouTube at a later time, and though... I did watch the sound videos, loved what I seen and heard from them. There was no mention of anything to do with trees, and alas... the QnA wasn't apart of the YouTube video unless I completely overlooked and missed something.
But, I can rest easy knowing I won't have to go against an exorcist in the near future!!! Unless, o'course she hires one between now and FS22's release date.
But, I can rest easy knowing I won't have to go against an exorcist in the near future!!! Unless, o'course she hires one between now and FS22's release date.
GOTHICKING13 With every deed, you are sowing a seed. Though the harvest, you may not see.
- GothicKing13
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Re: Farming Simulator 22: Let the good times grow - this Fall!
I only have 1 more question... as I said, I unfortunately missed the QnA's. Will the Maintenance and Repaint be separated this time around? As in, can we keep the scratches/paint wear on our vehicles when he have to maintenance them?
GOTHICKING13 With every deed, you are sowing a seed. Though the harvest, you may not see.
Re: Farming Simulator 22: Let the good times grow - this Fall!
That's what a community is for...GothicKing13 wrote: ↑Mon Aug 09, 2021 3:49 pm Thank you for the info Onkel, unfortunately... I do not speak German.
Your other question wasn't answered by now.