mods I miss the most in 22
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- Posts: 471
- Joined: Sun Jan 11, 2015 10:11 pm
mods I miss the most in 22
I miss multiple mods from FS 19, but the list I miss the most:
-mass adjustment, mod that allowed you to change the mass of every fill category
-variable capacity mods - allowed you to change the fill capacity of every trailer, and every baler, and harvester
-power mod - allowed you, when buying a motorized vehicle, to increase power as much as 100%
-implement speed mod - allowed you to increase implement speed at time of purchase up to 50%
Has anyone seen FS 22 version of these mods?
-mass adjustment, mod that allowed you to change the mass of every fill category
-variable capacity mods - allowed you to change the fill capacity of every trailer, and every baler, and harvester
-power mod - allowed you, when buying a motorized vehicle, to increase power as much as 100%
-implement speed mod - allowed you to increase implement speed at time of purchase up to 50%
Has anyone seen FS 22 version of these mods?
- Reed Engineering
- Posts: 389
- Joined: Sun Sep 23, 2018 9:03 pm
Re: mods I miss the most in 22
T-Rex 600 tree cutter, i miss this mod to death...
- FarmCatJenkins
- Posts: 2015
- Joined: Wed Oct 09, 2019 3:27 pm
- Location: Pennsylvania, USA
Re: mods I miss the most in 22
If you're on PC, there is a conversion floating around with an auger to give you woodchips. Just make sure to turn your volume down because it SCREAMS when you hit the gas lol
Farmer since birth. Simulated since ‘15
Xbox: Hodge A Palooza
Steam: FarmCat Jenkins
Xbox: Hodge A Palooza
Steam: FarmCat Jenkins
Re: mods I miss the most in 22
I'm going to miss the Lone Oak map, but I'm sure I'll find a new American based one to call home eventually.
MaizePlus and its associated additions were pretty fun too. Aside from those I think most of my favorite machines and implements are either now vanilla or have been converted already.
MaizePlus and its associated additions were pretty fun too. Aside from those I think most of my favorite machines and implements are either now vanilla or have been converted already.
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- Posts: 471
- Joined: Sun Jan 11, 2015 10:11 pm
Re: mods I miss the most in 22
I did find the implement speed mod, unfortunately, it looks like the other 3 have not yet been released or converted.
Re: mods I miss the most in 22
MaizePlus is close to be released i think.Kimpak wrote: ↑Tue Apr 19, 2022 4:10 pm I'm going to miss the Lone Oak map, but I'm sure I'll find a new American based one to call home eventually.
MaizePlus and its associated additions were pretty fun too. Aside from those I think most of my favorite machines and implements are either now vanilla or have been converted already.
Re: mods I miss the most in 22
The mods I'll probably miss:
- T-Rex by Blacksheep Modding
- Lone Oak by Bullet Bill
- TLX 9000 by 82 Studio
- Roadrunner++ (Can't remember the author of that mod)
- Griffin, Indiana by AJFarmer (Probably AJFarmer is working on it)
- Lizard F-350 by Agro Tonho
- Chellington Valley by Oxygendavid
- and the Remove Camera Collision by GIANTS Software.
Greetings, from Central Texas!
Back to the digital farm with the new 65" TCL 4K HDR TV. PS5
Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
Ohio Richlands: 78 Hours
Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
Back to the digital farm with the new 65" TCL 4K HDR TV. PS5
Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
Ohio Richlands: 78 Hours
Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
- chedly_farms
- Posts: 3429
- Joined: Tue Dec 18, 2018 12:05 pm
- Location: Pennsylvania
Re: mods I miss the most in 22
I miss Guil
Currently Playing on XBoxOne : Elm Creek
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Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
Re: mods I miss the most in 22
The mods I miss the most are the stackfold planters by jhhg and lr modding, custom moddings john deere 4940 sprayer, and the case ih vertical tillage disk.
Re: mods I miss the most in 22
No, i am xbox sadly.FarmCatJenkins wrote: ↑Tue Apr 19, 2022 3:57 pmIf you're on PC, there is a conversion floating around with an auger to give you woodchips. Just make sure to turn your volume down because it SCREAMS when you hit the gas lol
Re: mods I miss the most in 22
Thats not a mod, thats a user in this forum.
Greetings, from Central Texas!
Back to the digital farm with the new 65" TCL 4K HDR TV. PS5
Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
Ohio Richlands: 78 Hours
Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
Back to the digital farm with the new 65" TCL 4K HDR TV. PS5
Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
Ohio Richlands: 78 Hours
Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
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- Posts: 1875
- Joined: Fri Jun 22, 2018 5:57 pm
- Location: United Kingdom
Re: mods I miss the most in 22
Re: mods I miss the most in 22
Progressive steering.
I play pc with a controller and am dying to buy the game again (after refunding cause the vehicles swerve everywhere uncontrollably at speed) but cannot until its available.
EDITED : fresh install of game and realistic steering mod, all good now.
I play pc with a controller and am dying to buy the game again (after refunding cause the vehicles swerve everywhere uncontrollably at speed) but cannot until its available.
EDITED : fresh install of game and realistic steering mod, all good now.
Last edited by coxy99 on Tue Apr 26, 2022 10:13 am, edited 1 time in total.