EnhancedAnimalSystem - possible Dedicated Server bug?

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Dezza69
Posts: 375
Joined: Sun Aug 05, 2018 11:36 pm

EnhancedAnimalSystem - possible Dedicated Server bug?

Post by Dezza69 »

Hello

Wondering if anyone else may have found this/similar in their Dedicated Server logs during the game save when the "EnhancedAnimalSystem" mod is enabled?

Thanks!

Happy Farming!!

Edit: No-one was playing/on the map, BTW.

Log extract:
------- log extract - start --------
2022-12-21 01:18 Warning (script): 'setXMLBool': Argument 2 has wrong type. Expected: Bool. Actual: Nil
2022-12-21 01:18 2022-12-21 01:18 D:\auto_builder\cache\svn\640050437397821b319c267ef24e9fdd\src\base\scripting\lua\LuaScriptSystem.cpp (903)2022-12-21 01:18 : 2022-12-21 01:18 expectedType == Value::VoidType || expectedType == Value::ClassType
2022-12-21 01:18 LUA call stack:
dataS/scripts/xml/XMLFile.lua (278) : setXMLBool
=C:/Users/<removed_username>/Documents/My Games/FarmingSimulator2022/mods/FS22_EnhancedAnimalSystem/src/EnhancedAnimalSystem.lua (347) : setValue
dataS/scripts/placeables/Placeable.lua (799) : saveToXMLFile
dataS/scripts/placeables/PlaceableSystem.lua (225) : saveToXMLFile
dataS/scripts/placeables/PlaceableSystem.lua (200) : savePlaceableToXML
dataS/scripts/placeables/PlaceableSystem.lua (174) : saveToXML
dataS/scripts/FSCareerMissionInfo.lua (337) : save
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (472) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/missions/SavegameController.lua (450) : saveToXMLFile
=[C] (4294967295)
dataS/scripts/missions/SavegameController.lua (789) : saveWriteSavegameStart
dataS/scripts/FSBaseMission.lua (2979) : saveSavegame
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/FSBaseMission.lua (2959) : saveSavegame
dataS/scripts/misc/AutoSaveManager.lua (75) : startSaveCurrentGame
dataS/scripts/misc/AutoSaveManager.lua (60) : runAutoSaveIfPending
dataS/scripts/missions/mission00.lua (580) : update
dataS/scripts/main.lua (1244) : update
2022-12-21 01:18 ~~DustyLandsExtension :: saved config file
2022-12-21 01:18 Info: [AD] ADUserDataManager: saved data for 2 users
2022-12-21 01:18 Game saved successfully.

------- log extract - end --------
norfolk farmer
Posts: 2320
Joined: Sat Oct 13, 2018 3:36 pm
Location: United Kingdom

Re: EnhancedAnimalSystem - possible Dedicated Server bug?

Post by norfolk farmer »

Dezza69 wrote: Thu Dec 22, 2022 6:23 am Hello

Wondering if anyone else may have found this/similar in their Dedicated Server logs during the game save when the "EnhancedAnimalSystem" mod is enabled?

Thanks!

Happy Farming!!

Edit: No-one was playing/on the map, BTW.

Log extract:
------- log extract - start --------
2022-12-21 01:18 Warning (script): 'setXMLBool': Argument 2 has wrong type. Expected: Bool. Actual: Nil
2022-12-21 01:18 2022-12-21 01:18 D:\auto_builder\cache\svn\640050437397821b319c267ef24e9fdd\src\base\scripting\lua\LuaScriptSystem.cpp (903)2022-12-21 01:18 : 2022-12-21 01:18 expectedType == Value::VoidType || expectedType == Value::ClassType
2022-12-21 01:18 LUA call stack:
dataS/scripts/xml/XMLFile.lua (278) : setXMLBool
=C:/Users/<removed_username>/Documents/My Games/FarmingSimulator2022/mods/FS22_EnhancedAnimalSystem/src/EnhancedAnimalSystem.lua (347) : setValue
dataS/scripts/placeables/Placeable.lua (799) : saveToXMLFile
dataS/scripts/placeables/PlaceableSystem.lua (225) : saveToXMLFile
dataS/scripts/placeables/PlaceableSystem.lua (200) : savePlaceableToXML
dataS/scripts/placeables/PlaceableSystem.lua (174) : saveToXML
dataS/scripts/FSCareerMissionInfo.lua (337) : save
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (472) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/missions/SavegameController.lua (450) : saveToXMLFile
=[C] (4294967295)
dataS/scripts/missions/SavegameController.lua (789) : saveWriteSavegameStart
dataS/scripts/FSBaseMission.lua (2979) : saveSavegame
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/utils/Utils.lua (460) : oldFunc
dataS/scripts/FSBaseMission.lua (2959) : saveSavegame
dataS/scripts/misc/AutoSaveManager.lua (75) : startSaveCurrentGame
dataS/scripts/misc/AutoSaveManager.lua (60) : runAutoSaveIfPending
dataS/scripts/missions/mission00.lua (580) : update
dataS/scripts/main.lua (1244) : update
2022-12-21 01:18 ~~DustyLandsExtension :: saved config file
2022-12-21 01:18 Info: [AD] ADUserDataManager: saved data for 2 users
2022-12-21 01:18 Game saved successfully.

------- log extract - end --------
Maybe the update which has just dropped is a fix for this as it mentions multiplayer in the changelog.
User avatar
Dezza69
Posts: 375
Joined: Sun Aug 05, 2018 11:36 pm

Re: EnhancedAnimalSystem - possible Dedicated Server bug?

Post by Dezza69 »

Thanks.

… such skilled timing is exactly why it’s often best for me to stay quiet :lol:

Will give that a go.

Happy Farming :biggrin2:

Edit:
Yep - that fixed it.. Thank you Chissel.
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