meteo bug:eternal winter.

hitmanghe
Posts: 1
Joined: Thu Nov 30, 2023 10:53 am

meteo bug:eternal winter.

Post by hitmanghe »

hi, my savegame of horsh agrovation is in eternal winter... for second time.
i have open environement.xml and this is content:

Code: Select all

<?xml version="1.0" encoding="utf-8" standalone="no"?>
<environment>
    <dayTime>634.480530</dayTime>
    <currentDay>190</currentDay>
    <currentMonotonicDay>160</currentMonotonicDay>
    <realHourTimer>3404761</realHourTimer>
    <daysPerPeriod>2</daysPerPeriod>
    <weather timeSinceLastRain="632">
        <forecast>
            <instance durationLeft="4.425325" typeName="CLOUDY" variationIndex="2" duration="10.000000" season="3"/>
            <instance typeName="SUN" variationIndex="4" duration="8.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="4" duration="8.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="1" duration="5.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="3" duration="10.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="2" duration="10.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="3" duration="5.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="1" duration="8.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="3" duration="5.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="1" duration="10.000000" season="3"/>
            <instance typeName="SNOW" variationIndex="3" duration="6.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="3" duration="6.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="1" duration="8.000000" season="3"/>
            <instance typeName="SNOW" variationIndex="4" duration="3.000000" season="3"/>
            <instance typeName="SNOW" variationIndex="4" duration="2.000000" season="3"/>
            <instance typeName="SNOW" variationIndex="3" duration="5.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="1" duration="7.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="1" duration="10.000000" season="3"/>
            <instance typeName="SUN" variationIndex="4" duration="10.000000" season="3"/>
            <instance typeName="SUN" variationIndex="4" duration="9.000000" season="3"/>
            <instance typeName="SNOW" variationIndex="1" duration="6.000000" season="3"/>
            <instance typeName="SUN" variationIndex="2" duration="8.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="4" duration="7.000000" season="3"/>
            <instance typeName="SUN" variationIndex="4" duration="8.000000" season="3"/>
            <instance typeName="SUN" variationIndex="3" duration="12.000000" season="3"/>
            <instance typeName="SUN" variationIndex="4" duration="12.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="3" duration="9.000000" season="3"/>
            <instance typeName="SUN" variationIndex="1" duration="11.000000" season="3"/>
            <instance typeName="CLOUDY" variationIndex="2" duration="10.000000" season="3"/>
        </forecast>
        <fog currentMieScale="1.850161" lastMieScale="3.375000" targetMieScale="1.000000" alpha="0.642038" duration="14400000.000000" nightFactor="0.000000" dayFactor="0.250000"/>
        <snow height="0.064852"/>
    </weather>
    <snow physicalHeight="0.063625" height="0.064852"/>
</environment>
last time i have start another map and copy forecast tag on this save.
you have any better tip?