rite a weird problem, I was importing in new model for my map from another map like i always do and the map got laggy so I just closed it from task manager, I had the WIP Map saved before I closed everything and then when I opened it back up a good 70% of the map is messed up like this, anyone see this before and a quick fix or do I have to go over every line in the .i3d file
now when I go through the scene graph it looking's like models have swapped textures and meshes ?
for example I have clicked on a bridge and it has the roundabout mesh but still the texture route for the bridge
and the round about is all over the place like the signs changed with the road
anyone see this before and how can I fix it
WIP Map Major Issue
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1 post
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