FS22 Navigation mesh for animals

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STELTY_CLOWN1
Posts: 4
Joined: Fri Dec 17, 2021 12:56 am

FS22 Navigation mesh for animals

Post by STELTY_CLOWN1 »

Hi just wondering does anyone know how to use the navigation mesh for the new giants editor cause I have looked up tutorials, videos from giants itself and anytime I try to follow the steps all of sudden Im been giving no option to select the number I need to paint my mesh for the cattle im, competely lost as to what im mean't to be doing at this stage as theirs no videos from what I seen explaining this at all or how it works for fs22

I want to have it where the cows can be bought and rome around the shed that I have placed down in giants editor but not used as a placeable but rather then stationary object just using it as standard, any help would be extremely helpful, thanks. :biggrin2:
olahaldor
Posts: 259
Joined: Wed Oct 03, 2012 11:08 am
Location: Norway

Re: FS22 Navigation mesh for animals

Post by olahaldor »

Create a plane, or multiple planes and arrange them however you need them to be.

Make sure all have the same navmesh bit. (I think it's under the Shape tab of the plane item).

Now you can open the navmesh tool, make sure you select the same bit as the planes are set to, and create the navmesh as usual :)
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