Courseplay and unloading Combines

02sam
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Location: UK

Courseplay and unloading Combines

Post by 02sam »

Hi i am using courseplay 7.4.0.0 and i am trying to unload a combine with a tractor and a Auger cart and fill a truck at the side of the field and it works well but for a couple of problems
.
1 The auger cart will not go to the combine until it is almost full is there a setting i can alter to make it react earlier like you can do with autodrive.

2 How do i stop the auger cart zig zaging across the field and also it keep stopping is there a was to stop this please
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ShutEye_DK
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Joined: Fri Mar 22, 2024 1:32 am

Re: Courseplay and unloading Combines

Post by ShutEye_DK »

1: There's a new version on the CoursePlay github page: 7.4.1.0
It adds an option to call unloader at a %.
https://github.com/Courseplay/Courseplay_FS22
Last edited by ShutEye_DK on Fri Mar 22, 2024 4:48 am, edited 2 times in total.
02sam
Posts: 220
Joined: Mon Oct 25, 2021 2:49 pm
Location: UK

Re: Courseplay and unloading Combines

Post by 02sam »

Ok thank you i will have a look at that
02sam
Posts: 220
Joined: Mon Oct 25, 2021 2:49 pm
Location: UK

Re: Courseplay and unloading Combines

Post by 02sam »

Hi I have installed the latest version of courseplay and I carnt get the auger wagon to work at all and I can’t se a way of calling the auger cart any earlier. So I must be missing something there
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ShutEye_DK
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Re: Courseplay and unloading Combines

Post by ShutEye_DK »

02sam wrote: Fri Mar 22, 2024 4:15 pm Hi I have installed the latest version of courseplay and I carnt get the auger wagon to work at all and I can’t se a way of calling the auger cart any earlier. So I must be missing something there
Version 7.4.1.0? Just to make sure.

The option to call unloader earlier is under the combine's courseplay settings.
02sam
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Location: UK

Re: Courseplay and unloading Combines

Post by 02sam »

Ok thats the version i have got i will have another look for that setting thank you
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ShutEye_DK
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Re: Courseplay and unloading Combines

Post by ShutEye_DK »

02sam wrote: Fri Mar 22, 2024 10:05 pm Ok thats the version i have got i will have another look for that setting thank you
All right.

Just ran a test at Elmcreek field 31. Seems to be working fine.
02sam
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Joined: Mon Oct 25, 2021 2:49 pm
Location: UK

Re: Courseplay and unloading Combines

Post by 02sam »

Hi thanks for the advice I have tried with the latest version of courseplay you told me about but I still can’t get it to work correctly. It will only go to the combine when the combine when the combine is full it then turn round and dumped the contents into the field twice on the ground
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UncleRico
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Re: Courseplay and unloading Combines

Post by UncleRico »

Just out of curiosity why not use auto drive instead?
02sam
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Re: Courseplay and unloading Combines

Post by 02sam »

UncleRico wrote: Sat Mar 23, 2024 2:16 pm Just out of curiosity why not use auto drive instead?
Hi thats what i am using at the moment buy i used to use the Auger Carts on big fields and i thought i would have another go but i dont see to be able to get it to work if it does empty the combine it dumps it in the field instead of a truck i have waiting at the side of the field
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UncleRico
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Re: Courseplay and unloading Combines

Post by UncleRico »

You just need a loop track with a dump and wait point in the field. Set the dump point where your trucks will be to get loaded and your wait point pointing out into the field and that should do it for auto drive.
02sam
Posts: 220
Joined: Mon Oct 25, 2021 2:49 pm
Location: UK

Re: Courseplay and unloading Combines

Post by 02sam »

Ok thank you i will try that
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