Weight File Scaling

Your forum for all discussions around Modding.
Redmen
Posts: 10
Joined: Thu Apr 04, 2024 11:09 pm

Weight File Scaling

Post by Redmen »

I am scaling a standard size map blank I created up to 4x. I resized the weight files, gdms, grles, and masks to 4096. I left the DEM standard size and increased units per pixel to 2. None of the weight files are loading and I'm getting an error they must be 8-bit single channel. They are still 8-bit. I scaled on paint.net.

What did I miss?
User avatar
LS-Lara
Posts: 563
Joined: Sun Aug 04, 2019 4:57 pm

Re: Weight File Scaling

Post by LS-Lara »

It may be some 8bit, but possibly not in the correct grayscale format.
Paint.NET is not my choice when it comes to non-RGB exports. GIMP is recommended for this purpose.
| PC only | FS19 - FS22 - FS25 | how to post your LOG | how to upload IMAGES | my MODDING space (WIP) |
Redmen
Posts: 10
Joined: Thu Apr 04, 2024 11:09 pm

Re: Weight File Scaling

Post by Redmen »

LS-Lara wrote: Sat Jan 11, 2025 4:20 pm It may be some 8bit, but possibly not in the correct grayscale format.
Paint.NET is not my choice when it comes to non-RGB exports. GIMP is recommended for this purpose.
Thanks Lara! I redid it using GIMP and it's working now. My last remaining error I am hunting down is:

"Trying to set DensityMapHeightUpdater collision map with invalid size (134217728 vs 33554432)"
Post Reply