Reporting an issue

mikewilson.sr
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Reporting an issue

Post by mikewilson.sr »

Hi,
First and foremost before reporting an issue I've noticed since the 1.20 update, I don't know if others are having this issue. But I'm experiencing it.
I'm not going to argue nor get in a debate with anyone. if you want to argue or debate then go elsewhere please! I'm reporting an issue to those who can fix this issue, because its affecting my game play on 25!
Now to the issue! I've noticed since the last update, the triggers in the game to open building doors have stopped working, such as barns, buildings which I could open and close prior to update, now have become static like the decorative, I cant open any doors at all its like the triggers
have been deleted its is getting frustrating! they worked fine before the last update(1.19) but since no function at all.
thank you for your attention to this matter.
Have a great day
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don_apple
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Re: Reporting an issue

Post by don_apple »

In order for others to help to figure out what is going wrong and how to possibly fix it you need to provide some more information:
- which platform are you playing on (Windows, macOS, PlayStation, Xbox, Switch)?
- which map are you playing on?
- does this issue happen on an existing savegame, or does it also happen if you start a complete new career on one of the standard maps provided by the game?
- are you using any mods?

If you are playing on Windows or macOS please provide the log.txt file of the game here (see the link "log.txt" in my signature).
Gruß/Regards,
don_apple

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FBtheSQL
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Re: Reporting an issue

Post by FBtheSQL »

Before providing all that, just disable all mods and see if the issue persists.
If it goes away, then enable 1 mod at a time and retest until the issue returns.

If this was a base game issue, there'd be mass hysteria from the folks still playing the game.
mikewilson.sr
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Re: Reporting an issue

Post by mikewilson.sr »

@don_apple
It on my laptop windows 10 HP,
I use it to play 22, but 25 worked on it better
Then my windows 11 tower rig.
It was with game base and mod maps, it made little difference.
I haven't put any new mods into the game since the update, although I have downloaded a couple and have them saved in a separate file from the game itself.
However didnt have any issues opening and
Closing the doors on the buildings prior to the 1.20 update, but after I cant at all, it seems like the trigger has been deleted.
I dont even find an option in the control
Directory where a trigger key can be assigned, where before there was I believe!
I deleted my gamesave and started a new one and had the same results.
Thank you!
Last edited by mikewilson.sr on Wed Jul 15, 2026 4:27 pm, edited 1 time in total.
mikewilson.sr
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Re: Reporting an issue

Post by mikewilson.sr »

@ don_apple,
Additionally when I deleted my gamesave, I also deleted the log.txt, and cleared out the jim-cache, and shader cache
Before starting the new gamesave!
But in looking at the log.text, I didnt see anything that stuck out that would cause this
Issue.
But as soon as I can I will post the log for you through pm if that is okay?
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don_apple
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Re: Reporting an issue

Post by don_apple »

@mikewilson.sr Thanks for providing the additional details.

Please post the log.txt here and don't send it to me as a pm. This way more people can take a look at it and try to help to figure out what is causing the issue.

Edit: I just tested this on version 1.20.0 on a new singleplayer career on the Riverbend Springs map without any DLCs or mods enabled, and was able to open and close dors and gates without problems. Every time I approached a door/gate that could be opened or closed the key/controller button assigned to the function apperared in the help menu in the upper left corner.

So this is not a general issue, but there is something wrong on your setup.

Edit2: the opening/closing of doors/gates is handled by the "Interact" function, which by default is assigned to the left mouse button:
Image
Please check if there is a key/mouse button/controller button assignerd to this function in your setup.
Gruß/Regards,
don_apple

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mikewilson.sr
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Re: Reporting an issue

Post by mikewilson.sr »

Code: Select all

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Available mod: (Hash: d7f14d80d8b92add215a0700cbf11d69) (Version: 1.1.0.0) FS25_JD_DB120
Available mod: (Hash: 81c3482187e4698d1b4e69b7b1ddd3da) (Version: 1.0.0.1) FS25_JD_ForestryMachines
Available mod: (Hash: 1bcff69b81fd659eb241b2fdb44f1533) (Version: 1.0.0.0) FS25_JohnDeere_2510H
Available mod: (Hash: ab7e39e49fe9b592aed4b5ebbcca0a4b) (Version: 1.0.0.3) FS25_JohnDeere_8R_Pack
Available mod: (Hash: e50f12620a34b45423c46c4bd0bcddd8) (Version: 1.1.1.0) FS25_John_Deere_Pickers
Available mod: (Hash: e8f85f211a3842df547caa1ddfb6265a) (Version: 1.0.0.0) FS25_John_Deere_Series_9R_9RX
Available mod: (Hash: dae7ee6a2863226c873e2e3fdefc6537) (Version: 1.1.0.0) FS25_JS_S700_crossplay
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Available mod: (Hash: 3e77dba4d29c07813923c70155b079fb) (Version: 1.0.0.1) FS25_KnockingPlate
Available mod: (Hash: b9f8a832d5eee3076f7d41a0dda8cd96) (Version: 1.0.0.0) FS25_Krampe_Dollys
Available mod: (Hash: 3135c07b3ba0aaf8a2b78703140c8569) (Version: 1.0.0.0) FS25_Krampe_SB3060
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Available mod: (Hash: 659d8dfeec77cc8f7c8f9325aa087c0c) (Version: 1.0.0.0) FS25_Lapacho_Farm_House
Available mod: (Hash: e7aed0e22006f5cf9862430decc4af9f) (Version: 1.0.0.2) FS25_Leitwolf_Pack
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Available mod: (Hash: 3557db0f926149d49c21e0dd35b7585b) (Version: 2.0.0.0) FS25_Liebherr_LTM1450
Available mod: (Hash: a61f884f401bbdade9a5efaf14802522) (Version: 1.0.0.0) FS25_lizardFloodLightTrailer
Available mod: (Hash: 51af2cd5172d1967ff34314869de5802) (Version: 1.0.0.1) FS25_lizardRoadRage
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Available mod: (Hash: d23f19e45c6979732726884677296aca) (Version: 1.0.0.0) FS25_Lizard_Bogeyman
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Available mod: (Hash: ee590ddfa80796585b12d3ebbb1c9efb) (Version: 1.0.0.2) FS25_lizard_rumblerVan_pack_crossplay
Available mod: (Hash: a46408a4d33e117777d1d38758c22239) (Version: 1.0.0.0) FS25_Lizard_Silver_3500
Available mod: (Hash: 92b60b574eb76e4e5cc48d2f476f0b85) (Version: 1.0.0.1) FS25_Lizard_Superior_End_Dump
Available mod: (Hash: d6faf49a4dd849f5046cb3babc937e68) (Version: 1.0.0.1) FS25_Lizard_Trex_600
Available mod: (Hash: 24f9b6b36950c5765cd41266cff8942a) (Version: 1.0.0.0) FS25_LoadingPlatforms
Available mod: (Hash: 89b8a249e927d4e17d0131e523d82461) (Version: 1.0.0.0) FS25_loadingRamp
Available mod: (Hash: c52e25f2a9fb964d7924ec8ea393dd37) (Version: 1.0.0.0) FS25_Lockwood_608
Available mod: (Hash: 0f87d6b32a46dafa1fcf42167fbfce94) (Version: 1.0.0.1) FS25_LogLeveller_Pack
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Available mod: (Hash: 528d7ae59f83d0ba98e1226856b85848) (Version: 1.0.0.0) FS25_LongChickenBarn
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Available mod: (Hash: 69a0b4976ccfdaea3eea37d4b10574f3) (Version: 1.1.2.0) FS25_LumberJack
Available mod: (Hash: 5c5b081184d9d3134e3591a90585a8a9) (Version: 1.0.0.1) FS25_MacDon_FD2_FlexDraper_Pack
Available mod: (Hash: d08f7f35f043a3ea5517af51cfa52933) (Version: 1.0.0.0) FS25_MeadowFence_placeables
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Available mod: (Hash: 0ac83380106a3b073fed09df6e032313) (Version: 1.0.0.0) FS25_Milk_Silo
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Available mod: (Hash: bd6c948c2221c0afbaef9d3aa4e25987) (Version: 1.0.0.0) FS25_Parking_Spaces
Available mod: (Hash: 2a099c44ea38ff597189ffb3116c65ad) (Version: 1.0.0.0) FS25_pdBigShed
Available mod: (Hash: c59bf5c77632a305477466b3382ec996) (Version: 1.0.0.0) FS25_PhiberDash
Available mod: (Hash: 8f10139633736ca519c23d5abf664488) (Version: 1.0.0.1) FS25_PigFattening
Available mod: (Hash: 0a16df13aea90b1ef0c1ac7e8014ee6a) (Version: 1.0.0.0) FS25_PittsChipTrailer
Available mod: (Hash: 02c5b48eaf1b4a587c60a242c0adfa74) (Version: 1.0.1.1) FS25_placeableWallLights
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Available mod: (Hash: b5fd0a83a70fbe2d84a1bd833127c5b9) (Version: 1.0.0.2) FS25_Ponsse_Harvester_Pack
Available mod: (Hash: 73d8b9d73ee86ac1d96672035f53882f) (Version: 1.0.0.1) FS25_potatoWasher
Available mod: (Hash: 82cd9f67b055fd3ad6823b5d71d11a6b) (Version: 1.2.0.0) FS25_PowerTools
Available mod: (Hash: 8711827e44e6668a8fa53ed317149ce7) (Version: 1.0.0.0) FS25_productionsLimitIncreaser120
Available mod: (Hash: 3c9b0aa4e71acb6740b7120deb139937) (Version: 1.0.0.1) FS25_Production_Points_Pack
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Available mod: (Hash: 1604a6755bb7e0682eed4e88a0ff140b) (Version: 1.0.0.0) FS25_Ramp
Available mod: (Hash: e6ccf4da982df6659aa1c24bb809b40a) (Version: 1.1.5.0) FS25_realDirtColor
Available mod: (Hash: 91a4d48f1a4f9b3160e6c0dbf5e8faa9) (Version: 1.0.0.0) FS25_RearTruckHitch
Available mod: (Hash: d92487f542dd64e75776996660974599) (Version: 1.0.0.0) FS25_reiterR9Profi
Available mod: (Hash: 3821377c2039982a5a424236198b1c50) (Version: 1.0.2.1) FS25_rememberPositions
Available mod: (Hash: de596c8ab87fce8ebf170d3bdd920f2e) (Version: 1.0.0.1) FS25_RetrieverSLT_ByTonySolis
Available mod: (Hash: 0da14e8937011072b47a9ed4864c5b22) (Version: 1.0.0.0) FS25_Rigitrac_SKE_50_Electric
Available mod: (Hash: fbaaf737bb25daa6054ee5cf39f05e3e) (Version: 1.0.0.1) FS25_RoadrunnerPlus
Available mod: (Hash: d79b50699807d6cfe20a975f4df24035) (Version: 1.0.0.0) FS25_RounderWrappedRoundbales
Available mod: (Hash: bd610b35e158c398661087b17754625a) (Version: 1.0.0.0) FS25_SaltSpreader
Available mod: (Hash: bbc13527d89785d988f859514d66e13b) (Version: 1.0.0.0) FS25_Scorpio710
Available mod: (Hash: 61e3729ca4a20d5b88fc3f3632ca5972) (Version: 1.0.0.0) FS25_Seed_Tender
Available mod: (Hash: fc55871d5c7b0bf5a0d01ef435602dd1) (Version: 1.0.0.2) FS25_semiLowloader3A
Available mod: (Hash: e3d11ee6ef24d08ad1ae003acf567508) (Version: 1.0.0.1) FS25_Sennebogen_835G
Available mod: (Hash: 962be4b5fc767548b89fcc66a5f473cf) (Version: 1.0.0.0) FS25_sheepGoatBarn
Available mod: (Hash: dc310947b2b18fc738f646ffd9cc2fd0) (Version: 1.0.1.0) FS25_silverrun_building_pack
Available mod: (Hash: c81f9da3c9245c28b5421f5f59f4459b) (Version: 1.0.0.1) FS25_SoaringEagleDriveover
Available mod: (Hash: e6dda7b0ee03fe3a6ae492aa094187af) (Version: 1.0.0.0) FS25_Stani_Buero
Available mod: (Hash: c3ad12735483c2d31be6b13ccbc684bb) (Version: 1.0.0.1) FS25_SteelShed
Available mod: (Hash: 2be93155ddbdafd669f3e0795608871b) (Version: 1.0.0.0) FS25_stihl_wallMountedHPW
Available mod: (Hash: feda6eaa82c2060d07d2db35bc406c1b) (Version: 1.0.0.0) FS25_STX_Steiger_Series
Available mod: (Hash: 4d9e74a0989b7d957ddcb80bfcb62a60) (Version: 1.0.1.0) FS25_SummersDiamondDisc
Available mod: (Hash: 87434316f61e3759646cab6f5c461faa) (Version: 1.0.0.0) FS25_Telecom_Towers
Available mod: (Hash: 54d3c55b3ef0920929302d93ebc073d9) (Version: 1.0.0.0) FS25_Timberjack_1070D
Available mod: (Hash: 1bdf91c60de666477f3afbc67ab6d494) (Version: 1.0.0.7) FS25_Timber_Runner_Pack
Available mod: (Hash: d4506fe68b8ec48b17ec919ecd5b5a6f) (Version: 1.0.0.1) FS25_tjp610
Available mod: (Hash: 359bd9ac342f7a4ec50effd2ffb6e613) (Version: 1.0.0.0) FS25_TLX_Phoenix
Available mod: (Hash: 659572fcddb9111f362d9f33a521526c) (Version: 3.0.0.0) FS25_TornadoPhysics
Available mod: (Hash: 4a7307da1ba1d452300586dc3e468127) (Version: 1.1.0.0) FS25_TrackChipper
Available mod: (Hash: 014a25063891e6f7fee5e8b52fced7b7) (Version: 1.0.0.0) FS25_TrafficPack
Available mod: (Hash: 14cc0d0a4ce563b36cbf57a4de1814b8) (Version: 1.0.0.0) FS25_trafficSafetyTrailer
Available mod: (Hash: b33d30a77fb0901bf6ebbf0b626060eb) (Version: 1.0.0.1) FS25_TreeSaplingPalletPack
Available mod: (Hash: 2298444957cff5897d7506e39c31db34) (Version: 1.0.0.0) FS25_TrShed
Available mod: (Hash: 31eb3cb3561b97aa69b805df09a9cebc) (Version: 1.0.0.0) FS25_unlimitedTreePlacement
Available mod: (Hash: da8c3cc7fd1ba3587519b3c20c1ec3b3) (Version: 1.1.2.0) FS25_UnloadBalesEarly
Available mod: (Hash: ac68d57b8a486dff158b8b7943a304ff) (Version: 1.0.0.0) FS25_UnloadZone
Available mod: (Hash: 324cf03e3a8d56c856f528b9155532b0) (Version: 1.0.1.0) FS25_UpgradeYourFactory
Available mod: (Hash: 5e564597fcb74eb4889e13fda0db7c88) (Version: 1.0.0.0) FS25_UsShed
Available mod: (Hash: 872130e439a1874e50b986ed9991babd) (Version: 1.0.0.0) FS25_US_Mailboxes
Available mod: (Hash: 3872300b1400a31d31667fbde32f5877) (Version: 1.0.0.0) FS25_US_MediumVectorCowBarn
Available mod: (Hash: 2c4ca6a124c90aaa827e2641cc5dc7a3) (Version: 1.0.0.1) FS25_warehousePack
Available mod: (Hash: c29e2aa295a67a38477c07265891fd8e) (Version: 1.0.0.1) FS25_WBH
Available mod: (Hash: 76a67a414deb96ce2250751bbd388ef0) (Version: 1.0.0.0) FS25_WheelLoader_Adapter
Available mod: (Hash: 4f6a61aa8d0d39cac8af711ddcd953d6) (Version: 1.0.0.1) FS25_wideSlide
Available mod: (Hash: 3a765e1b466891ffd13758f1896abb6a) (Version: 1.0.0.0) FS25_Wilson_DWH500_Trailer
Available mod: (Hash: 162ade3669f975e5974099eda4a87f4e) (Version: 1.0.0.0) FS25_WoodCrane
Available mod: (Hash: ea2e6cd048e1efc588a7ff54c1a138e9) (Version: 1.0.0.1) FS25_WoodStorage
Available mod: (Hash: 652653c4b44b5fe4f1bedb376b843493) (Version: 1.0.0.0) FS25_woodSupport
Available mod: (Hash: 8362dc28e703701a947f11170071052e) (Version: 1.0.0.1) FS25_Wood_Storage
Available mod: (Hash: 731160db0478abbd6197bfd8436cdb84) (Version: 1.0.0.0) FS25_Workplan
Available mod: (Hash: 9000728ff17148e4ef932fe8107f6db8) (Version: 1.0.0.0) FS25_YarderPlusPack
Available mod: (Hash: f31c370f76252d47c533f180f52d9ebb) (Version: 1.0.0.0) FS25_YT193
2026-07-15 15:43:48.933 quit savegame
2026-07-15 15:43:48.989 Application quit

2026-07-15 15:43:49.100 #End. 
mikewilson.sr
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Re: Reporting an issue

Post by mikewilson.sr »

@don_apple
I just ran into another issue, I was attempting to take some screenshots of the control key bindings in the game, but then doing so the game crashed out. I don't have anything set up wrong, it was installed/setup by the installer itself. I also tried the repair technique of the Installer through right click in the mouse and left shift ran that and it stated that it was installed and verified correctly.
therefore it has to be the update itself, not the PC, or improper installation.it was fine prior to the update, now after!, this issue!. So please! I'm letting you all know about this so it can be looked into and fixed, I've been loyal to farm sim for almost 20 years through thick and thin, even stayed with you all, and chance after chance! But its getting to the point that every time i report an issue! and in reporting it, it seems like I hit wall, then others report similar issues. I'm not here to cast a negative light, But to report on a possible bug. If I have to hit a brick wall every time I try to communicate, Then I guess that this shows that the truth of the matter, on that I wont say anymore! but it will affect any further involvement with Giants, and any future purchases of farming simulator, I'm giving up on you all.
have a great day
Last edited by mikewilson.sr on Thu Jul 16, 2026 1:22 pm, edited 2 times in total.
FBtheSQL
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Re: Reporting an issue

Post by FBtheSQL »

Did you bother to try what I suggested, or did you just go straight to the hard path?
Strangely enough, FS updates have been known to break perfectly good mods on occasion.
mikewilson.sr
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Re: Reporting an issue

Post by mikewilson.sr »

@FBtheSQL
Yes i did, nothing changed! The same issue is still there. Also as stated previously its with all buildings with door triggers, base game, and mod buildings
mikewilson.sr
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Re: Reporting an issue

Post by mikewilson.sr »

Update:
I don't know or understand what happened, I removed all the mods, deleted my gamesave, and tried a new gamesave, and I'm running into the same issue. I cant get any doors on the ingame buildings or any building doors to open or close that had that function,
the only thing I can say is it worked fine before the 1.20.0 update, and its not working at all. My game is broke again! I give up I'm done! Guess i have to delete the game again!
I wont re install it again, I hope the next FS is better then this one, this one has been nothing but trouble!
Going back to 22
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Guil
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Re: Reporting an issue

Post by Guil »

Not sure if it was suggested but have you checked key bindings? Could be just that the key to use the function has been removed. I would try resetting keybinds and see if that fixes it. Quick way to test it is go to the fs folder under documents and look for inputbinding, it's a XML file and may be named inputbinding.xml
Simply rename it or move it and start the game and see if the issue remains
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Guil
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Re: Reporting an issue

Post by Guil »

mikewilson.sr wrote: Fri Aug 07, 2026 5:25 pm Update:
I don't know or understand what happened, I removed all the mods, deleted my gamesave, and tried a new gamesave, and I'm running into the same issue. I cant get any doors on the ingame buildings or any building doors to open or close that had that function,
the only thing I can say is it worked fine before the 1.20.0 update, and its not working at all. My game is broke again! I give up I'm done! Guess i have to delete the game again!
I wont re install it again, I hope the next FS is better then this one, this one has been nothing but trouble!
Going back to 22
See my reply above
Noraf
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Re: Reporting an issue

Post by Noraf »

If you tried without mods, can you post that loggile?
Easiest way to run without mods is to rename the modsfolder.
Keep in mind that nit selecting mods on savegame start does not equal a modfree game. The game reads all mods at startup, so your mods folder needs to be empty on game start.
:hi:

FS25 Bug-tracker - NB! This needs a separate account than to the forum one, as it's a separate system!
How to post your log
Giants Discord
Posting pictures How-to
The patches and Bug-tracker blogpost

Just remember, if the world didn't su.., we'd all fall of...
mikewilson.sr
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Re: Reporting an issue

Post by mikewilson.sr »

@ Noraf
Yes I know that, what i did was transfer all the mods in the Mods folder into a folder i put on my desktop, restarted it after deleting the save game.
After restarting it started a new save gave without the Mods.
And tried closing the barn doors, opening the shed door near the house, close the building door on the shed with the small grain trailer in it nothing would happen at all.
As far as sending a log.txt from that I deleted it when went in to the xml files as recommended by Guil.
Sorry!
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