More audio mix controls for Farming Simulator clips?

ethanjamescolez
Posts: 1
Joined: Thu Jul 16, 2026 4:02 pm

More audio mix controls for Farming Simulator clips?

Post by ethanjamescolez »

I have a Farming Simulator video/capture feedback question.

When players make mod showcases, machinery demos, server clips, or bug-report videos, the audio can be difficult to edit if engine sounds, music, voice chat, and ambient farm sounds are all mixed together. External post-processing can sometimes make speech easier to hear, but it is unreliable and can add artifacts.

Would clearer in-game or capture-side audio mix options be useful?

Examples:

- separate capture levels for music, vehicle sounds, environment, and voice chat
- a way to reduce music while keeping machinery sounds readable
- a quick preview of the capture mix before exporting a clip
- clearer labels for licensed or streamer-safe music
- warnings when a clip includes audio that may not be safe to share

This is not a bug report unless a moderator moves it to a support section. I am asking as player/modding feedback about making Farming Simulator clips easier to share without relying on rough audio cleanup later.