Hi,
The addable triggers mod updated and now my bale storage has disappeared taking all my bales with it.
Anyone know of a fix?
Riki
Addable Triggers Have Disappeared
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Rikitikitave
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- Decker_MMIV
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Re: Addable Triggers Have Disappeared
In case it is the 'Addable Triggers' mod, https://www.farming-simulator.com/mod.php?mod_id=306696 - then my buddies and I also encountered this problem.
Turns out that the mod author of the 'Addable Triggers' internally in the mod's .ZIP file, have moved some XML files from the root folder into an 'xml' folder - which makes sense, as that gives a more structured approach for placing the files.
However, for us who used the mod before those changes, and have bought and placed buildings from that mod, these buildings are now gone - which is due to the savegame is referring to those XML files, expecting them to be in their original root folder.
To solve the problem, that is, how I solved the problem for the multiplayer savegame where we're using that mod, were to restore an older copy of the savegame, then modify the savegame's PLACEABLES.XML file, locating the `<placeable modName="FS25_AddableTriggers" ...` entries and insert that `/xml` folder-name.
Example - file savegame##/placeables.xml
Before:
After - adding /xml just before the /farm_*.xml:
Turns out that the mod author of the 'Addable Triggers' internally in the mod's .ZIP file, have moved some XML files from the root folder into an 'xml' folder - which makes sense, as that gives a more structured approach for placing the files.
However, for us who used the mod before those changes, and have bought and placed buildings from that mod, these buildings are now gone - which is due to the savegame is referring to those XML files, expecting them to be in their original root folder.
To solve the problem, that is, how I solved the problem for the multiplayer savegame where we're using that mod, were to restore an older copy of the savegame, then modify the savegame's PLACEABLES.XML file, locating the `<placeable modName="FS25_AddableTriggers" ...` entries and insert that `/xml` folder-name.
Example - file savegame##/placeables.xml
Before:
Code: Select all
vvv
<placeable modName="FS25_AddableTriggers" filename="$moddir$FS25_AddableTriggers/farm_workshop.xml" [...lots-of-other-values...]
<placeable modName="FS25_AddableTriggers" filename="$moddir$FS25_AddableTriggers/farm_multifruitSilo.xml" [...lots-of-other-values...]
^^^
Code: Select all
vvvvv
<placeable modName="FS25_AddableTriggers" filename="$moddir$FS25_AddableTriggers/xml/farm_workshop.xml" [...lots-of-other-values...]
<placeable modName="FS25_AddableTriggers" filename="$moddir$FS25_AddableTriggers/xml/farm_multifruitSilo.xml" ...lots-of-other-values...]
^^^^^
- BillyMais
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Re: Addable Triggers Have Disappeared
I had This Problem in PS5 the day the Update was for the Mod. Fortunately I Just started the Savegame few days ago and Had only 7 k Wheat stored so I sighed but decided to Not bother.
But thanks for the cause explanation, Decker_MMIV.
But thanks for the cause explanation, Decker_MMIV.
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Rikitikitave
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Re: Addable Triggers Have Disappeared
Not that I am aware of or can think about it. On consoles you can't Go Back to an older Version. So you can only Deal with IT or start over.Rikitikitave wrote: Thu Sep 03, 2026 7:08 pm Should have mentioned I'm on PS5, is there a fix for console?
LS17 (Switch & Steam) | LS19 (PS4 & Steam) | LS20 (Switch) | LS22 PE (Steam) + alle Add-ons | LS25 CE (PC) + Y1+2 SP | LS25 (PS5) + Y1+2 SP
Thrustmaster T248P | TH8S Shifter Add-on + Gruppenschaltung | Logitech G Heavy Equipment Side Panel | Tobii Eye Tracker 5 + FaceTrackNoIR
Bug Tracker | Image Server
Thrustmaster T248P | TH8S Shifter Add-on + Gruppenschaltung | Logitech G Heavy Equipment Side Panel | Tobii Eye Tracker 5 + FaceTrackNoIR
Bug Tracker | Image Server
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