Verbrauch einstellen

AgrarForst
Posts: 13
Joined: Sun Jun 29, 2014 9:00 pm

Verbrauch einstellen

Post by AgrarForst »

Hallo,
habe vor kurzem die Teermaschine von Modhoster geholt. Eigentlich ist die Idee ganz ok nur sie verbraucht nix. Man befüllt sie einmal und sie hält ewig. Das würde ich gerne ändern und darum benötige ich euch.

XML Datei:
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="fini">
<name>
<en>finisher</en>
<de>finisher</de>
</name>
<filename>finisher.sys</filename>
<wheels autoRotateBackSpeed="2.5">
<wheel rotSpeed="60" rotMax="34" rotMin="-34" driveMode="2" repr="0" driveNode="0|0" radius="0.600" deltaY="0" suspTravel="0" spring="180" damper="0" mass="0.2" />
<wheel rotSpeed="60" rotMax="34" rotMin="-34" driveMode="2" repr="1" driveNode="1|0" radius="0.600" deltaY="0" suspTravel="0" spring="180" damper="0" mass="0.2" />
<wheel rotSpeed="0" driveMode="1" repr="2" radius="0.700" deltaY="0" suspTravel="0" spring="180" damper="0" mass="0.3" />
<wheel rotSpeed="0" driveMode="1" repr="3" radius="0.700" deltaY="0" suspTravel="0" spring="180" damper="0" mass="0.3" />
</wheels>
<motor minRpm="300" maxRpm="470 820 1050" brakeForce="10" forwardGearRatio="2.5" backwardGearRatio="2.1" differentialRatio="4.0" rpmFadeOutRange="20">
<torque rpm="500" torque="2.5"/>
<torque rpm="700" torque="4"/>
<torque rpm="1000" torque="3.0"/>
<torque rpm="1300" torque="3.0"/>
<torque rpm="1500" torque="3"/>
</motor>

<maxSpeedLevel value="2"/>

<fillremplissage>50</fillremplissage>
<finishe index="12|3|1|0|1" />

<accelerationSpeed maxAcceleration="0.15" deceleration="0.6" />
<fuelCapacity>400</fuelCapacity>
<fuelUsage>0.05</fuelUsage>
<downForce>120</downForce>
<cameras count="2">
<camera1 index="5|0" rotatable="true" rotateNode="5" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="60" />
<camera2 index="6" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
</cameras>

<fillPlanes>
<fillPlane type="seeds">
<node index="49">
<key time="0" y="0.30129" scale="1 0 1"/>
<key time="1" y="0.30129" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="maize">
<node index="49">
<key time="0" y="0.30129" scale="1 0 1"/>
<key time="1" y="0.30129" scale="1 1 1"/>
</node>
</fillPlane>
</fillPlanes>

<needsActivation value="true" />

<fillTypes fruitTypes="maize" fillTypes="seeds" />

<capacity>1500</capacity>
<startFillLevel>0</startFillLevel>
<fillLitersPerSecond>200</fillLitersPerSecond>


<tipAnimation rootNode="34" speedScale="1" clip="tipAnimationClipSource" />

<attacherJoint index="0>41" jointType="trailerLow"/>


<dischargeParticleSystems>
<dischargeParticleSystem type="maize" node="51" position="0 0 0" rotation="-70 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d" />
<dischargeParticleSystem type="seeds" node="51" position="0 0 0" rotation="-70 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d" />
</dischargeParticleSystems>



<tipReferencePoint index="44" />

<fillRootNode index="0>" />
<exactFillRootNode index="43" />
<fillAutoAimTargetNode index="42" />
<fillMassNode index="0>" />



<aiForceTurnNoBackward value="true" />

<isDefaultLowered value="true"/>
<needsLowering value="true" />
<allowsLowering value="true" />

<aiLeftMarker index="37" />
<aiRightMarker index="36" />
<aiBackMarker index="35" />


<steering index="4|0" rotationSpeed="5"/>
<cuttingAreas count="2">
<cuttingArea1 startIndex="28" widthIndex="29" heightIndex="30" losing="true"/>
<cuttingArea2 startIndex="38" widthIndex="39" heightIndex="40" />
</cuttingAreas>


<exitPoint index="31" />
<enterReferenceNode index="0>" />
<size width="0.2" length="0.2" lengthOffset="0.2"/>
<characterNode index="20" cameraMinDistance="1.5" />

<aiTrafficCollisionTrigger index="8" />

<groundParticleSystems>
<groundParticleSystem position="0 0 -3" rotation="0 0 0" file="finisherParticleSystem.i3d" />
</groundParticleSystems>




<tipCamera index="6" />
<attachSound file="sounds/lizard2000_attach.wav" pitchOffset="1" />
<motorStartSound file="sounds/start.wav" pitchOffset="1" />
<motorSound file="sounds/engine1.wav" pitchOffset="1" pitchScale="0.01" pitchMax="1.5"volume="0.1" />
<motorSoundRun file="sounds/cat_move.wav" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="110" />
<reverseDriveSound file="$data/vehicles/steerable/deutz/reverseDrivingBeep.wav" volume="0.5" />
<honkSound file="sounds/horn.wav" client="sounds/horn3d.wav" volume="1" radius="50" innerRadius="20" />
<compressedAirSound file="$data/vehicles/steerable/deutz/compressedAir.wav" pitchOffset="1" volume="1.0"/>
<compressionSound file="$data/vehicles/steerable/deutz/compressorWork.wav" pitchOffset="1" volume="1.5"/>
<sowingSound file="$data/vehicles/tools/ploughSound.wav" pitchOffset="0.5" volume="0.3"/>


<rotationPartRight index="13" maxRot="4 0 -22" minRot="4 0 0" rotTime="4" touchRotLimit="10" />
<rotationPartLeft index="14" maxRot="4 0 22" minRot="4 0 0" rotTime="4" touchRotLimit="10" />
<rotationPartRight2 index="19" maxRot="94 0 19" minRot="96 0 37" rotTime="4" touchRotLimit="10" />
<rotationPartLeft2 index="17" maxRot="94 0 -19" minRot="96 0 -37" rotTime="4" touchRotLimit="10" />

<translationPart index="17|0" maxTrans="0 0 -0.23" minTrans="0 0 0" transTime="4" touchTransLimit="10"/>
<translationPart2 index="19|0" maxTrans="0 0 -0.23" minTrans="0 0 0" transTime="4" touchTransLimit="10"/>
<translationPart3 index="12|0" minTrans="0 0.28 0" maxTrans="0 0 0" transTime="4" touchTransLimit="10"/>
<translationPart4 index="12|0|0" minTrans="1 0 0" maxTrans="0 0 0" transTime="4" touchTransLimit="10"/>
<translationPart5 index="12|0|1" minTrans="-1 0 0" maxTrans="0 0 0" transTime="4" touchTransLimit="10"/>
<translationPart6 index="12|3|0" minTrans="1 0 0" maxTrans="0 0 0" transTime="4" touchTransLimit="10"/>
<translationPart7 index="12|3|1" minTrans="-1 0 0" maxTrans="0 0 0" transTime="4" touchTransLimit="10"/>

<plane index="0>46" />
<planeA index="0>47" />


<jumWheels count="1">
<jumWheel1 index="26" /> />
</jumWheels>

<rotors>
<rotor index="12|0|0|0|0" direction="-1" />
<rotor index="12|0|1|0|0" direction="-1" />
</rotors>


<exhaustParticleSystems count="4">
<exhaustParticleSystem1 position="0.11169 3.75399 -1.04767" rotation="-23 0 0" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
<exhaustParticleSystem2 position="0.11169 3.75399 -1.04767" rotation="-23 0 0" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
<exhaustParticleSystem3 position="0.11169 3.75399 -1.04767" rotation="-23 0 0" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
<exhaustParticleSystem4 position="0.11169 3.75399 -1.04767" rotation="-23 0 0" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
</exhaustParticleSystems>

<TerraTrackWheels count="4">
<TTWheel1 index="9|1" referenceWheel="3"/>
<TTWheel2 index="9|2" referenceWheel="3"/>
<TTWheel3 index="10|1" referenceWheel="4"/>
<TTWheel4 index="10|2" referenceWheel="4"/>
</TerraTrackWheels>

<TerraTracLeft index="9|0"/>
<TerraTracRight index="10|0"/>

<TerraTracLeft2 index="11"/>

<roue index="2" />

<TracBodyLeft index="9" />
<TracBodyRight index="10"/>

<animParts count="1">
<part1 name="lame2" animationClip="rotorClipSource" rootNode="12|0|0|0" speedScale="3.5" />
</animParts>

<collision1 collision="12|0|1|2|0" collsionAttacher="12|0|1|2|0|0" armAttacher="12|0|1|2|1" />
<collision2 collision="12|0|0|2|0" collsionAttacher="12|0|0|2|0|0" armAttacher="12|0|0|2|1" />


<Roadparts>
<Roadpart index="12|3|0|0|0" enrobe="routei.i3d" isActive="true" distance="0.1" />
</Roadparts>

<Roadpars>
<Roadpar index="12|3|0|0|1" enrobe="routei.i3d" isActive="true" distance="0.1" />
</Roadpars>

<Roadpas>
<Roadpa index="12|3|0|0|2" enrobe="routei.i3d" isActive="true" distance="0.1" />
</Roadpas>

<Roadps>
<Roadp index="12|3|1|0|0" enrobe="routei.i3d" isActive="true" distance="0.1" />
</Roadps>

<Roads>
<Road index="12|3|1|0|1" enrobe="routei.i3d" isActive="true" distance="0.1" />
</Roads>

<Roas>
<Roa index="12|3|1|0|2" enrobe="routei.i3d" isActive="true" distance="0.1" />
</Roas>

<baleTypes>
<baleType fruitType="wheat" filename="route.i3d" />
</baleTypes>

<Routepointa index="12|3|0|0|0" />
<Routepointb index="12|3|0|0|1" />
<Routepointc index="12|3|0|0|2" />
<Routepointd index="12|3|1|0|0" />
<Routepointe index="12|3|1|0|1" />
<Routepointf index="12|3|1|0|2" />

<manure tipReferenceNode="51" capacity="1000"/>

<beaLights>
<beaLight index="0>12|0|0|0|0" speed="0.008" />
<beaLight index="0>12|0|1|0|0" speed="0.008" />
</beaLights>

<lights count="1" >
<light1 index="55|1" />
</lights>

<translationPart8 index="53" maxTrans="0 -1 0" minTrans="0 0 0" transTime="0.5" touchTransLimit="10"/>
<translationPart9 index="53|0" maxTrans="0 6 0" minTrans="0 3.5 0" transTime="0.5" touchTransLimit="10"/>
<regime index="53|0|0" />
<regime2 index="54" />
<motoSound file="Sounds/regime.wav" pitchOffset="0.5" pitchScale="0.07" pitchMax="10" volume="0.2" />

<components count="5">
<component1 centerOfMass="0 0 0" solverIterationCount="4" />
<component2 solverIterationCount="4" />
<component3 solverIterationCount="4" />
<component4 solverIterationCount="4" />
<component5 solverIterationCount="4" />
<joint component1="0" component2="1" index="0>13|1" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
<joint component1="0" component2="2" index="0>14|1" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
<joint component1="0" component2="3" index="0>51" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
<joint component1="0" component2="4" index="0>12|0" rotLimit="0 0 0" transLimit="0 0.05 0" breakable="false" />
</components>




</vehicle>
User avatar
V8Bolle
Posts: 947
Joined: Wed Mar 03, 2010 10:52 am
Location: Rostock

Re: Verbrauch einstellen

Post by V8Bolle »

Code: Select all

<fuelUsage>0.05</fuelUsage>
Das Teil sollte ungefähr 3x soviel verbrauchen, wie der Case Quadtrac 600. Der hat also einen Strudel im Tank.
Wenn es bei dir nicht so ist, könnte ein anderes Script dafür verantwortlich sein.
Kopiere doch mal den Inhalt deiner log.xml in den spoiler, damit jemand den Übeltäter finden kann.
MfG Bolle
Vorschauschaltflächenbenutzer
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: Verbrauch einstellen

Post by bassaddict »

V8Bolle wrote:Der hat also einen Strudel im Tank.
Wobei das noch fast untertrieben ist. Mit dem Teil kommt man nichtmal einmal um die Standardmap rum...
AgrarForst
Posts: 13
Joined: Sun Jun 29, 2014 9:00 pm

Re: Verbrauch einstellen

Post by AgrarForst »

Ein Ausschnitt der Log
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(44) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|1|9
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(35) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|2|0
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(36) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|2|1
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(37) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|2|2
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(38) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|2|3
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(39) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|2|4
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(40) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|2|5
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(41) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|2|6
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(42) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|2|7
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(43) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|2|8
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(44) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|2|9
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(35) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|3|0
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(36) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|3|1
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(37) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|3|2
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(38) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|3|3
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(39) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|3|4
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(40) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|3|5
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(41) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|3|6
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(42) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|3|7
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(43) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|3|8
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/RPMDisplayControl.lua(44) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 40|3|9
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(56) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/Einblendung.lua(33) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 4>1|2
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(56) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/Einblendung.lua(33) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 5>1|2
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(56) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/wheelParticle.lua(19) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 0>42|2
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(56) : checkChildIndex
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Fendt_Vario820_Black_Beauty_v3/scripts/wheelParticle.lua(19) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 0>42|3
PhysX warning for object Mesh: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object Mesh: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object Mesh: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object Pult: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object Front_Protection: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object Console: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object Mesh: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object Mesh: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object ASSE_Vario: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object Mesh: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object Mesh: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object Mesh: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
PhysX warning for object Mesh: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/JD6150RSN/JD6150RSN.i3d (0.05mb in 703.70 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/JD6150RSN/Textures/upperLinkMedium.i3d (0.04mb in 5.77 ms)
Error: Can't load resource: C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NHT7070BluePower/textures/wheel.dds
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NHT7070BluePower/NewHollandT7070.i3d (0.06mb in 1163.71 ms)
Warning (performance): Raw texture format (C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NHT7070BluePower/kolanh/Kola/left_rear_wheel_normal.png)
Warning (performance): Raw texture format (C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NHT7070BluePower/kolanh/Kola/left_front_wheel_normal.png)
Warning (performance): Raw texture format (C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NHT7070BluePower/kolanh/Kola/right_front_wheel_normal.png)
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NHT7070BluePower/sounds/horn.wav' to mono
Error: Can't load resource:
Error: Can't load sample .
Error: Can't load resource:
Error: Can't load sample .
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/COMB_ClaasLexion7series/claasLexion750.i3d (0.06mb in 933.52 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/zzzAutoCombine/AutoCombine.i3d (0.01mb in 0.65 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/COMB_ClaasLexion7series/claasVario900.i3d (0.02mb in 314.37 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/FSM_Krampe_HP20/KrampeHP20.i3d (3.50mb in 374.12 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Koegel18tTrailer/KoegelNKB.i3d (0.02mb in 458.77 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/PoettingerSynkro3030nova/PoettingerSynkro3030nova.i3d (0.03mb in 299.37 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/PoettingerSynkro3030nova/ParticleSystems/clumbParticleSystem_front.i3d (0.00mb in 3.40 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/PoettingerSynkro3030nova/ParticleSystems/clumbParticleSystem_back.i3d (0.00mb in 1.04 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/MbTrac1000Turbo/mb900.i3d (0.03mb in 526.57 ms)
Warning (performance): Raw texture format (C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/MbTrac1000Turbo/textures/mantel_dirt.dds)
Warning (performance): Raw texture format (C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/MbTrac1000Turbo/textures/felge_dirt.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/MbTrac1000Turbo/Textures/HaeckselPlane.dds)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 6.53 ms)
data/vehicles/steerable/upperLink.i3d (0.00mb in 1.77 ms)
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/MbTrac1000Turbo/sounds/MBTracIdle.wav' to mono
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Claas_Rollant_250/ClaasRollant250.i3d (0.03mb in 527.60 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/Claas_Rollant_250/Bales/roundbaleStraw.i3d (0.00mb in 26.85 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/growingTrees/pine25_1grow.i3d (0.00mb in 29.50 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/growingTrees/pine25_2grow.i3d (0.00mb in 18.49 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 60.92 ms)
*** 0 MoreRealistic - WARNING - RealisticGlobalListener.setMissionInfos - fruitType not found in RealisticUtils : millet - seedPricePerLiter defined by default to : 0.40200001001358
adding fruits to green fertilizer mod...
wheat
barley
rape
maize
potato
sugarBeet
6 fruits added to cultivator, plough and direct seeder for fertilizer use
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: Verbrauch einstellen

Post by bassaddict »

Könnte sehr hilfreich sein erstmal die offensichlichen Fehler zu beheben, bzw die verursachende Mods raus zu schmeißen.
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