How to insert a log file to the spoiler button?

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viper278
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How to insert a log file to the spoiler button?

Post by viper278 »

I was answering a question someone had asked me an I tried to add my log.txt file to the post. I clicked on Spoiler button and added the copied text in between the code. When i clicked submit, an error showed up saying my post had too many letters. 64949 limit is 60000.
I have seen other post with their files and text.
Did I do something wrong? I copied from notepad and even from notepad ++ when the first one says too large. I had same message from both ways.
Thanks for your help.
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Re: How to insert a log file to the spoiler button?

Post by Rincewind »

copy the half of your log, paste into spoiler one, copy the 2.nd part and paste in spoiler two in the same thread..........max is 6000 words, points, signs....




Rince....
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viper278
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Re: How to insert a log file to the spoiler button?

Post by viper278 »

OK so that is the secret. Thanks a lot Rincewind. I didn't think of splitting the file in half.
I checked the FAQ section to see if there were any help with the post formatting buttons but there wasn't any.
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Re: How to insert a log file to the spoiler button?

Post by Rincewind »

you're welcome.......hope it is working for you........



Rince....
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Re: How to insert a log file to the spoiler button?

Post by viper278 »

I didn't have to send the log file because I had fixed the mod errors causing them not to be seen in the mods shop. The person asked for my log file. I do have some minor issues with some errors, but they are mostly missing key binding errors. I believe I have all the mods in my folder show up in the shop.

Here is my latest log file. Some errors I can't figure out where to find them. Unless they are in the .dds files. I was trying to get 100% error free in my log file.
This one is one of them that I can't find to fix:

Register vehicle type: Apfelmod.Krone_Emsland
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(1))
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(1))
Register vehicle type: AR_ZUBRINGER.MilkTrailer
Register vehicle type: AWTrailerv1.AWTrailer
Register vehicle type: Bruks_Attacher_Semi.scaniaR730bruks

I looked in all the .xml files to find where it had "machineType" instead of the "category" syntax.
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Feb 5 2015)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz
Memory: 16343 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 670M/PCIe/SSE2
Version: 4.4.0
Shader Version: 4.40 NVIDIA via Cg compiler
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Farming Simulator 15 INT
Version: 1.2.1.0 1.2.1RC11
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: en
Game vehicle types loaded
Mod directory: C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods/
Load mod: aaa_ROS_Brantner
Load mod: aaa_ROS_Krone_Emsland
Load mod: AAA_UniversalProcessKit
Load mod: aab_UPK_ROS_Gemuese
Load mod: aab_UPK_ROS_Lager
Load mod: aab_UPK_ROS_Obst_und_Beeren
Load mod: aab_UPK_ROS_Verarbeitung_und_Verkauf
Load mod: addFillTypes
Load mod: Agroliner_HKL
Load mod: AnimationMapTrigger
Load mod: Apfelmod
Load mod: AR_Kontainer_und_Mulden
Load mod: AR_MAN_Fahrgestelle
Load mod: AR_ZUBRINGER
Load mod: AWTrailerv1
Load mod: Balestorage
Load mod: BigBlue_Krone_Emsland_portable_seeds_10
Load mod: Bodenplatte
Load mod: BrantnerMistEdition
Load mod: Bruks_Attacher_Semi
Load mod: bruks_un
Load mod: BuyManyAnimals
Load mod: Caterpillar
Load mod: Chicken_coop_v2
Load mod: Compass
Load mod: CompostMaster_Transportmulde
Load mod: ConveyorPack
Load mod: crasherv1_1
Load mod: crasherv2
Load mod: C_Joskin_Betimax_RDS_7500
Load mod: deutzAgrotronX720
Load mod: Fabrikgelande
Load mod: Fabrikgelande2
Load mod: FDR_Scorpion
Load mod: FDR_T200ButtNTopLoader
Load mod: FDR_T220LGrappleLoader
Load mod: FDR_T650FellerBuncher
Load mod: FDR_T70Skidder
Load mod: FENDTVARIO718V4
Load mod: FermentingSilo
Load mod: FronloaderConveyor
Load mod: FructPack
Load mod: FruitHudText
Load mod: FS15World_BjornHolm_storage_Addon
Load mod: FS15_BaleCounter
Load mod: FS15_bergmannForage2500
Load mod: FS15_betterPonsseScorpionKingS
Load mod: FS15_bojonholmBigForest
Load mod: FS15_Verladerampe_placeable_MW_mailman
Load mod: FSMT_Volvo_L180HL
Load mod: FSM_Fortuna_K180_LS15
Load mod: GewichtliebherrL538x2
Load mod: GewichtliebherrTL432_71
Load mod: Glance
Load mod: grimmeTectron415v1_2
Load mod: grinder_saw
Load mod: GuelleMistMod
Load mod: Heinzelmaennchen
Load mod: Horsch_Pronto9m_rot_fertilizer
Load mod: Horsch_Titan_44_UW_DW_V2_for_Krone_BigX1100
Load mod: jenzhem583_agrahulke1_1
Load mod: JohnDeere_750A_Seeder
Load mod: Kenworth
Load mod: Kotte_Garant_LiquidTanker
Load mod: Kotte_Garant_SlurryTanker
Load mod: krassortBaletrailer
Load mod: Kroeger_MultiFruit20
Load mod: KroneBigL5000__1_
Load mod: kroneBigM500_ATTACH
Load mod: kroneBigX1100_100k
Load mod: Krone_Big_X_Crusher_V2
Load mod: Krone_ZX_450GL_v2
Load mod: KuhnProfile1880
Load mod: kuhnSPVConfort14
Load mod: lager
Load mod: Lantmannen_Volvo_180F
Load mod: LiebherrBaumheber_V2
Load mod: LiebherrL538AWS
Load mod: LindeH25D
Load mod: LS15_ClarkForklift
Load mod: Ls15_Stoll_Poltergabel_fuer_Radlader
Load mod: m1070APackage
Load mod: MAC_TraconsPJ_v4
Load mod: Man_TGA_XL_8x4
Load mod: man_tgs_hkl_v2
Load mod: MapAutosave_LS15
Load mod: MinMax
Load mod: MischStation
Load mod: MixerWagonBaleGrab
Load mod: Mobile_Ramp
Load mod: moreSaplings
Load mod: Multitree
Load mod: newHollandT8320_EvoX620blue
Load mod: newHollandT8320_EvoX620darkgreen
Load mod: New_Earth_Soils_Compost
Load mod: nhcr1090
Load mod: pete378
Load mod: peterbilt_379_daycab_FS2015
Load mod: PlaceableHeaps
Load mod: Placeablemanurelager
Load mod: placeable_floodlight_LS15
Load mod: Placeable_Milk_Truck_Trigger_v2
Load mod: placeable_rampe_ModLandNet
Load mod: placeable_strohkraftwerk_v1
Load mod: PONSSE_Buffalo_Wood_Chipper
Load mod: rampas
Load mod: Scania_Viehtransporter_LS15
Load mod: specialization_handbrake_ru
Load mod: Stoll_LogFork_Duo
Load mod: Stoll_Wood_Table
Load mod: StopMilkSale_1_2
Load mod: T174_2B_V9_LS15_ModLandNet_2
Load mod: T8320EoXtreme112White
Load mod: T8320_EvoXwhite
Load mod: T8435_620EvoXtracwhite
Load mod: T908
Load mod: telehanderShovel
Load mod: TelehandlerConveyor
Load mod: Timber_XL_Trailer
Load mod: TJ_NHEvoXtreme620_blue
Load mod: ToggleTipSide
Load mod: toyota
Load mod: trailers_megapack
Load mod: UniversalManipulate
Load mod: upkSilo
Load mod: upk_cucumberTomatoHouse
Load mod: UPK_SilageHochsilo
Load mod: upk_SmallBioFuelRaffinerie
Load mod: upk_waterStation
Load mod: uploader_forest_v1
Load mod: vaederstadRapidA600S_All_Fruits
Load mod: vd_Balefork_attacher
Load mod: VehicleGroupsSwitcher
Load mod: WaterMilkZunhammer
Load mod: Westbridge_Forest_V3
Load mod: Westbridge_Forest_V4
Load mod: WheelLoader_Bucket
Load mod: wooltrailerV3_FS2015
Load mod: XerionSattel_clean
Load mod: ZZZ_compostSoil
Load mod: ZZZ_courseplay
Load mod: zzz_greenfertilizer
Load mod: ZZZ_multiFruit
Load mod: ZZZ_multiFruitModule_Standard
Register vehicle type: aaa_ROS_Brantner.seedsTrailer
### addFillTypes Script by Ifko[nator] in der Version 1.5 erfolgreich geladen!
register joint type: HookJoint
Register vehicle type: Agroliner_HKL.agrolinerITS26
Register vehicle type: Agroliner_HKL.HKL_Container
Register vehicle type: Agroliner_HKL.HKLH_Container
Register vehicle type: Agroliner_HKL.HKLP_Container
Register vehicle type: Apfelmod.Krone_Emsland
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(1))
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(1))
Register vehicle type: AR_ZUBRINGER.MilkTrailer
Register vehicle type: AWTrailerv1.AWTrailer
Register vehicle type: Bruks_Attacher_Semi.scaniaR730bruks
Register vehicle type: Bruks_Attacher_Semi.bruks
Register vehicle type: Bruks_Attacher_Semi.bruksM
Register vehicle type: Bruks_Attacher_Semi.brukstrailer
Register vehicle type: bruks_un.bruksun
Script loaded: Compass.LUA (v2.0.6)
Register vehicle type: CompostMaster_Transportmulde.compostMaster
Register vehicle type: ConveyorPack.NewConveyor
Register vehicle type: ConveyorPack.FConveyor
Register vehicle type: ConveyorPack.TConveyor
Register vehicle type: crasherv2.crasher
Register vehicle type: C_Joskin_Betimax_RDS_7500.Joskin_Betimax_RDS_7500
Register vehicle type: FENDTVARIO718V4.FENDT724
Register vehicle type: FronloaderConveyor.FConveyor
Register vehicle type: FS15_bergmannForage2500.kroneTurbo2500
Register vehicle type: FSM_Fortuna_K180_LS15.fK180LS15
Script loaded: Glance.lua (v2.1.10)
Register vehicle type: grimmeTectron415v1_2.grimmeMaxtron620
Register vehicle type: grimmeTectron415v1_2.grimmeTectron415
--- loading brownies mod V1.00 (by Gooru) ---
Register vehicle type: Horsch_Pronto9m_rot_fertilizer.Pronto9DCF
Register vehicle type: Kotte_Garant_LiquidTanker.garantSlurry
Register vehicle type: Kotte_Garant_SlurryTanker.garantSlurry
Register vehicle type: krassortBaletrailer.krassortBaletrailer
Register vehicle type: KroneBigL5000__1_.kroneBigL500
Register vehicle type: kroneBigM500_ATTACH.kronebig500m
Register vehicle type: Krone_Big_X_Crusher_V2.Krone_Crusher
Register vehicle type: Lantmannen_Volvo_180F.wheelLoader
Register vehicle type: LindeH25D.LindeH25D
Register vehicle type: LS15_ClarkForklift.forklift
Register vehicle type: LS15_ClarkForklift.ClarkSchaufel
Register vehicle type: MAC_TraconsPJ_v4.tipper
register joint type: HookJoint
Register vehicle type: man_tgs_hkl_v2.MAN
register joint type: HookJoint
Register vehicle type: man_tgs_hkl_v2.agrolinerITS26
Register vehicle type: man_tgs_hkl_v2.Fliegl_Container
Register vehicle type: man_tgs_hkl_v2.Kotte_Container
Register vehicle type: man_tgs_hkl_v2.ContainerVFW25000
MapAutosave V2 by derSchreiner
Script loaded: MinMax.lua (v1.62)
Register vehicle type: Mobile_Ramp.ramp
Register vehicle type: Mobile_Ramp.drawbar
Warning: missing category value in store item modDesc.storeItems.storeItem(0)
Warning: missing category value in store item modDesc.storeItems.storeItem(0)
Register vehicle type: PONSSE_Buffalo_Wood_Chipper.Ponsse_WoodChrusher
Register vehicle type: Scania_Viehtransporter_LS15.scania_r620
Register vehicle type: Scania_Viehtransporter_LS15.Viehtrailer
Register vehicle type: Stoll_Wood_Table.StrawFork
Register vehicle type: T174_2B_V9_LS15_ModLandNet_2.T174
Register vehicle type: T174_2B_V9_LS15_ModLandNet_2.rack
Register vehicle type: T174_2B_V9_LS15_ModLandNet_2.hook
Register vehicle type: T174_2B_V9_LS15_ModLandNet_2.shovelGripper
Register vehicle type: T174_2B_V9_LS15_ModLandNet_2.grabGripper
Register vehicle type: T174_2B_V9_LS15_ModLandNet_2.woodGripper
Register vehicle type: T174_2B_V9_LS15_ModLandNet_2.baleClaw
Register vehicle type: TelehandlerConveyor.Conveyor
Register vehicle type: Timber_XL_Trailer.Log Trailer
Register vehicle type: toyota.toyota
Register vehicle type: trailers_megapack.scaniatrailer
Register vehicle type: trailers_megapack.trailerforesttwo
Register vehicle type: trailers_megapack.trailerforestfour
Register vehicle type: trailers_megapack.trailerforestfive
Register vehicle type: trailers_megapack.trailerforestsem
---loading UniversalManipulate v0.4 (by HappyLooser)---
loading C:/Users/Doug/Documents/My Games/FarmingSimulator2015//universalManipulateSettings.xml for UniversalManipulate settings
----Universal Manipulate: update Phantom_.... accepts values----
Register vehicle type: vd_Balefork_attacher.baleFork
Script loaded: VehicleGroupsSwitcher.lua (v2.0.2)
Register vehicle type: WaterMilkZunhammer.MilkTrailer
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
Register vehicle type: wooltrailerV3_FS2015.wooltrailer
Register vehicle type: XerionSattel_clean.Xerionauflieger
FruitType registered: compost_soil
### Courseplay: initialized 38/38 files (v4.01.0000)
### Courseplay: installed into 35 vehicles
data/sky/sky_day_night.i3d (3.21 ms)
data/sky/rain.i3d (0.52 ms)
data/sky/hail.i3d (0.35 ms)
data/sky/dust.i3d (0.28 ms)
Error: Fillable.registerFillType too many fill types. Only 64 fill types are supported
Westbridge_Forest: Register Fill type: pig, beef not nameI18N,
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//Westbridge_Forest_V4/map/map01.i3d (17197.04 ms)
ERROR: (SchweineZucht) 1 invalid Animal Type beef
Error: Running LUA method 'modOnCreate.SchweineZucht'.
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//Westbridge_Forest_V4/map/models/buildings/SchweineMast/SchweineZucht.lua:579: bad argument #1 to 'pairs' (table expected, got nil)
Script WoolPaletteCollector v2.2.1b by Marhu created id 222316! Support on http://marhu.net
-- registering bale counter specialization
adding bale counter to baler
** Glance found Westbridge_Forest_V4.g_SchweineDaten
sprayeraddon was inserted on sowingMachine_animated
sprayeraddon was inserted on selfPropelledSprayer
sprayeraddon was inserted on LindeH25D.LindeH25D
sprayeraddon was inserted on Lantmannen_Volvo_180F.wheelLoader
sprayeraddon was inserted on grimmeTectron415v1_2.grimmeTectron415
sprayeraddon was inserted on Bruks_Attacher_Semi.scaniaR730bruks
sprayeraddon was inserted on strawBlower
sprayeraddon was inserted on sowingMachine
sprayeraddon was inserted on T174_2B_V9_LS15_ModLandNet_2.shovelGripper
sprayeraddon was inserted on attachableCombine
sprayeraddon was inserted on manureBarrel
sprayeraddon was inserted on baleLoader
sprayeraddon was inserted on bruks_un.bruksun
sprayeraddon was inserted on aaa_ROS_Brantner.seedsTrailer
sprayeraddon was inserted on grimmeTectron415v1_2.grimmeMaxtron620
sprayeraddon was inserted on combine_animated_crawler
sprayeraddon was inserted on augerWagon
sprayeraddon was inserted on sprayer_mouseControlled
sprayeraddon was inserted on trailer
sprayeraddon was inserted on Bruks_Attacher_Semi.bruks
sprayeraddon was inserted on crasherv2.crasher
sprayeraddon was inserted on forageWagon
sprayeraddon was inserted on baler
sprayeraddon was inserted on Bruks_Attacher_Semi.brukstrailer
sprayeraddon was inserted on shovel
sprayeraddon was inserted on Krone_Big_X_Crusher_V2.Krone_Crusher
sprayeraddon was inserted on attachableCombine_mouseControlled
sprayeraddon was inserted on manureBarrelCultivator
sprayeraddon was inserted on waterTrailer
sprayeraddon was inserted on Horsch_Pronto9m_rot_fertilizer.Pronto9DCF
sprayeraddon was inserted on C_Joskin_Betimax_RDS_7500.Joskin_Betimax_RDS_7500
sprayeraddon was inserted on combine
sprayeraddon was inserted on Scania_Viehtransporter_LS15.scania_r620
sprayeraddon was inserted on XerionSattel_clean.Xerionauflieger
sprayeraddon was inserted on trailers_megapack.scaniatrailer
sprayeraddon was inserted on sprayer
sprayeraddon was inserted on trailers_megapack.trailerforesttwo
sprayeraddon was inserted on Scania_Viehtransporter_LS15.Viehtrailer
sprayeraddon was inserted on Agroliner_HKL.HKL_Container
sprayeraddon was inserted on selfPropelledPotatoHarvester
sprayeraddon was inserted on movableConveyor
sprayeraddon was inserted on sprayer_animated
sprayeraddon was inserted on woodCrusherTrailer
sprayeraddon was inserted on LS15_ClarkForklift.ClarkSchaufel
sprayeraddon was inserted on combine_animated
sprayeraddon was inserted on ConveyorPack.NewConveyor
sprayeraddon was inserted on trailer_mouseControlled
sprayeraddon was inserted on treePlanter
sprayeraddon was inserted on FS15_bergmannForage2500.kroneTurbo2500
sprayeraddon was inserted on selfPropelledMixerWagon
sprayeraddon was inserted on TelehandlerConveyor.Conveyor
sprayeraddon was inserted on Timber_XL_Trailer.Log Trailer
sprayeraddon was inserted on manureSpreader
sprayeraddon was inserted on MAC_TraconsPJ_v4.tipper
sprayeraddon was inserted on Kotte_Garant_LiquidTanker.garantSlurry
sprayeraddon was inserted on WaterMilkZunhammer.MilkTrailer
sprayeraddon was inserted on trailers_megapack.trailerforestsem
sprayeraddon was inserted on trailers_megapack.trailerforestfive
sprayeraddon was inserted on trailers_megapack.trailerforestfour
sprayeraddon was inserted on KroneBigL5000__1_.kroneBigL500
sprayeraddon was inserted on ConveyorPack.FConveyor
sprayeraddon was inserted on Kotte_Garant_SlurryTanker.garantSlurry
sprayeraddon was inserted on man_tgs_hkl_v2.MAN
sprayeraddon was inserted on man_tgs_hkl_v2.Fliegl_Container
sprayeraddon was inserted on recievingHopper
sprayeraddon was inserted on combine_cylindered
sprayeraddon was inserted on Apfelmod.Krone_Emsland
sprayeraddon was inserted on ridingMower
sprayeraddon was inserted on AR_ZUBRINGER.MilkTrailer
sprayeraddon was inserted on CompostMaster_Transportmulde.compostMaster
sprayeraddon was inserted on ConveyorPack.TConveyor
sprayeraddon was inserted on mixerWagon
sprayeraddon was inserted on FronloaderConveyor.FConveyor
sprayeraddon was inserted on FSM_Fortuna_K180_LS15.fK180LS15
sprayeraddon was inserted on shovel_animated
sprayeraddon was inserted on man_tgs_hkl_v2.ContainerVFW25000
sprayeraddon was inserted on fuelTrailer
sprayeraddon was inserted on Bruks_Attacher_Semi.bruksM
sprayeraddon was inserted on man_tgs_hkl_v2.Kotte_Container
sprayeraddon was inserted on PONSSE_Buffalo_Wood_Chipper.Ponsse_WoodChrusher
sprayeraddon was inserted on T174_2B_V9_LS15_ModLandNet_2.grabGripper
:: Loading specialization :: HandBrake ::
--- loading ToggleTipSide (by fruktor)
## Courseplay: setting up signs
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/normal.i3d (0.58 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/cross.i3d (0.74 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/wait.i3d (0.98 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/start.i3d (0.92 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/stop.i3d (0.88 ms)
## Courseplay: setting up fields (basic)
## Courseplay: loading settings from "courseplay.xml"
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
## Courseplay: loading courses and folders from "courseplay.xml"
--- loading greenFertilizer mod V1.0--- (by upsidedown)
--- loading addMultiFruit mod V3.0 --- (by upsidedown)
--- loading multiFruit Module: C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
Disabled withering for: wheat, barley, rape, maize, sugarBeet
data/vehicles/steerable/lamborghini/Mach230VRT.i3d (37.46 ms)
dataS2/character/player/player.i3d (382.57 ms)
data/vehicles/steerable/same/sameFortis190.i3d (35.65 ms)
data/vehicles/tools/amazone/amazoneZAM1501.i3d (13.74 ms)
\______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
data/vehicles/tools/vaederstad/vaederstadRapidA600S.i3d (30.28 ms)
data/vehicles/particleAnimations/vaederstad/vaederstadRapidA600S.i3d (1.90 ms)
data/vehicles/tools/suer/suerSB1000.i3d (2.38 ms)
data/vehicles/steerable/steyr/steyrMulti4115.i3d (39.90 ms)
data/vehicles/tools/amazone/amazoneCayron200.i3d (16.58 ms)
data/vehicles/particleAnimations/amazone/amazoneCayron200.i3d (1.38 ms)
data/vehicles/frontLoaders/stoll/stollFrontLoaderFZ.i3d (4.47 ms)
data/vehicles/steerable/liebherr/liebherrTL432_7.i3d (45.14 ms)
data/vehicles/telehandlers/lizard/telehandlerLogFork.i3d (3.18 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//GewichtliebherrTL432_71/JD_Gewicht1.i3d (8.73 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//m1070APackage/oshkosh/M1070A1.i3d (128.03 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//AR_Kontainer_und_Mulden/MuldeMAN.i3d (45.32 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//T8320_EvoXwhite/newHollandT8320.i3d (371.43 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//trailers_megapack/models/trailers/trailerforestsem.i3d (418.79 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//peterbilt_379_daycab_FS2015/PeterDayCab_LOG.i3d (426.85 ms)
data/vehicles/tools/suer/suerSB1600.i3d (0.45 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//bruks_un/models/trucks/bruks_un.i3d (102.65 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/ponsseScorpion.i3d (263.37 ms)
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/sound/engine.wav' to mono.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/sound/moving.wav'.
Error: Can't load sample 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/sound/moving.wav'.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/sound/moving.wav'.
Error: Can't load sample 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/sound/moving.wav'.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/sound/moving.wav'.
Error: Can't load sample 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/sound/moving.wav'.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/sound/moving.wav'.
Error: Can't load sample 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/sound/moving.wav'.
Error: index out of range
LUA call stack:
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/vehicles/VehicleCamera.lua(71) : indexToObject
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/vehicles/specializations/Steerable.lua(42) : loadFromXML
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1170)
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(1807) : oldFunc
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>6|0|0|0|1|2|0
Error loading camera vehicle.cameras.camera3: invalid camera node
Warning: overlapping rotation parts for node chainSaw in cutAnimation C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/ponsseScorpion.xml
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/sound/treerun.wav' to mono.
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FDR_Scorpion/sound/cutter_cut.wav' to mono.
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//grinder_saw/frontgrind.i3d (86.28 ms)
Error: index out of range
LUA call stack:
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/vehicles/specializations/Cylindered.lua(42) : indexToObject
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1170)
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(1807) : oldFunc
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>2|1|0|3
Error: index out of range
LUA call stack:
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/vehicles/specializations/Cylindered.lua(39) : indexToObject
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1170)
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(1807) : oldFunc
D:/code/lsim2015_patch12/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>2|1|0|3
data/vehicles/trailers/bergmann/bergmannHTW65.i3d (17.35 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//T174_2B_V9_LS15_ModLandNet_2/T174_gruen.i3d (158.69 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//T174_2B_V9_LS15_ModLandNet_2/woodGripper.i3d (32.39 ms)
data/vehicles/steerable/newHolland/newHollandT6160.i3d (34.91 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//Stoll_LogFork_Duo/stollToolLogForkDuo.i3d (77.54 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//Mobile_Ramp/Ramp.i3d (21.14 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//Mobile_Ramp/Drawbar.i3d (2.77 ms)
Warning (performance): Texture C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//nhcr1090/shared/Material1.png raw format.
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//nhcr1090/newHollandCR1090.i3d (667.13 ms)
data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (21.13 ms)
data/vehicles/cutters/capello/capelloQuasarHS16.i3d (25.52 ms)
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//vaederstadRapidA600S_All_Fruits/textures/shared/dirt_normal.png'.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//vaederstadRapidA600S_All_Fruits/textures/shared/dirt_normal.png'.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//vaederstadRapidA600S_All_Fruits/textures/shared/dirt_normal.png'.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//vaederstadRapidA600S_All_Fruits/textures/shared/dirt_normal.png'.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//vaederstadRapidA600S_All_Fruits/textures/shared/dirt_normal.png'.
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//vaederstadRapidA600S_All_Fruits/vaederstadRapidA600S.i3d (164.00 ms)
Warning: 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//vaederstadRapidA600S_All_Fruits/vaederstadRapidA600S.xml' has invalid seedFruitType 'seeds'.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//kroneBigX1100_100k/textures/shared/dirt_normal.png'.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//kroneBigX1100_100k/textures/shared/dirt_normal.png'.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//kroneBigX1100_100k/textures/shared/dirt_normal.png'.
Error: Can't load resource 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//kroneBigX1100_100k/textures/shared/dirt_normal.png'.
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//kroneBigX1100_100k/kroneBigX1100.i3d (202.16 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//newHollandT8320_EvoX620darkgreen/newHollandT8320.i3d (331.02 ms)
Warning: translation of bottomArm 'lowerLink' of attacherJoint 0 is 0/0.053893595933914/0.011060600169003! Should be 0/0/0! (C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//newHollandT8320_EvoX620darkgreen/newHollandT8320.xml)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//newHollandT8320_EvoX620blue/newHollandT8320.i3d (335.78 ms)
Warning: translation of bottomArm 'lowerLink' of attacherJoint 0 is 0/0.053893595933914/0.011060600169003! Should be 0/0/0! (C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//newHollandT8320_EvoX620blue/newHollandT8320.xml)
data/vehicles/tools/vogelNoot/vogelNootTerraDisc600.i3d (18.02 ms)
data/vehicles/particleAnimations/vogelNoot/vogelNootTerraDisc600.i3d (0.82 ms)
data/vehicles/cutters/krone/kroneEasyCollect1053.i3d (17.15 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//Kroeger_MultiFruit20/kroegerTAW30.i3d (97.21 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//kuhnSPVConfort14/kuhnSPVConfort14.i3d (99.22 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//ConveyorPack/FConveyor.i3d (17.10 ms)
Warning: 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//ConveyorPack/FConveyor.xml' has invalid fillType 'seeds2'.
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//T8320EoXtreme112White/newHollandT8320.i3d (358.07 ms)
data/vehicles/tools/krone/kroneSwadro2000.i3d (24.62 ms)
data/vehicles/steerable/grimme/grimmeMaxtron620.i3d (58.58 ms)
data/vehicles/steerable/grimme/grimmeTectron415.i3d (38.92 ms)
Warning: translation of bottomArm 'lowerLink' of attacherJoint 0 is 0/0.053893595933914/0.011060600169003! Should be 0/0/0! (C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//newHollandT8320_EvoX620darkgreen/newHollandT8320.xml)
Warning: translation of bottomArm 'lowerLink' of attacherJoint 0 is 0/0.053893595933914/0.011060600169003! Should be 0/0/0! (C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//newHollandT8320_EvoX620darkgreen/newHollandT8320.xml)
data/vehicles/trailers/kroeger/kroegerHKD302.i3d (17.13 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//kroneBigM500_ATTACH/models/kroneBigM500.i3d (391.41 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//Krone_ZX_450GL_v2/Krone_ZX_450GL.i3d (74.80 ms)
data/vehicles/balers/newHolland/newHollandBB1290.i3d (16.57 ms)
data/vehicles/trailers/arcusin/arcusinAutostackFS63-72.i3d (17.17 ms)
data/vehicles/trailers/strautmann/strautmannTeraVitesse5201.i3d (19.62 ms)
Warning: translation of bottomArm 'lowerLink' of attacherJoint 0 is 0/0.053893595933914/0.011060600169003! Should be 0/0/0! (C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//newHollandT8320_EvoX620darkgreen/newHollandT8320.xml)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//Kotte_Garant_SlurryTanker/garantTSA.i3d (167.22 ms)
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (32.25 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (7.17 ms)
Warning: translation of bottomArm 'lowerLink' of attacherJoint 0 is 0/0.053893595933914/0.011060600169003! Should be 0/0/0! (C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//newHollandT8320_EvoX620blue/newHollandT8320.xml)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//WaterMilkZunhammer/zunhammer18500PE.i3d (76.39 ms)
Warning: translation of bottomArm 'lowerLink' of attacherJoint 0 is 0/0.053893595933914/0.011060600169003! Should be 0/0/0! (C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//newHollandT8320_EvoX620darkgreen/newHollandT8320.xml)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//wooltrailerV3_FS2015/wooltrailer_02.i3d (88.56 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//peterbilt_379_daycab_FS2015/PeterDayCab.i3d (25.71 ms)
Warning: translation of bottomArm 'lowerLink' of attacherJoint 0 is 0/0.053893595933914/0.011060600169003! Should be 0/0/0! (C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//newHollandT8320_EvoX620darkgreen/newHollandT8320.xml)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//AR_Kontainer_und_Mulden/bergmannHTW65.i3d (89.12 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//LS15_ClarkForklift/StaplerLS15.i3d (144.23 ms)
data/vehicles/frontLoaders/stoll/stollToolShovel.i3d (10.95 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//BrantnerMistEdition/brantnerE8041.i3d (26.01 ms)
Warning: translation of bottomArm 'lowerLink' of attacherJoint 0 is 0/0.053893595933914/0.011060600169003! Should be 0/0/0! (C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//newHollandT8320_EvoX620darkgreen/newHollandT8320.xml)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//C_Joskin_Betimax_RDS_7500/Joskin_Betimax_RDS_7500.i3d (226.06 ms)
Warning: 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//C_Joskin_Betimax_RDS_7500/Joskin_Betimax_RDS_7500.xml' has invalid fillType 'cow'.
Warning: 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//C_Joskin_Betimax_RDS_7500/Joskin_Betimax_RDS_7500.xml' has invalid fillType 'sheep'.
Warning: 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//C_Joskin_Betimax_RDS_7500/Joskin_Betimax_RDS_7500.xml' has invalid fillType 'chicken'.
Warning: 'C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//C_Joskin_Betimax_RDS_7500/Joskin_Betimax_RDS_7500.xml' has invalid fillType 'beef'.
data/maps/models/objects/pallets/woolPallet.i3d (1.17 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//UPK_SilageHochsilo/UPK_SilageSilo.i3d (31.18 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//FS15_Verladerampe_placeable_MW_mailman/rampe.i3d (10.64 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//lager/lager.i3d (21.88 ms)
dataS/character/player/playerCCT.i3d (8.62 ms)
adding fruits to green fertilizer mod...
wheat
barley
rape
maize
potato
sugarBeet
6 fruits added to cultivator, plough and direct seeder for fertilizer use
data/firstPerson/chainsaws/husqvarna/husqvarna550.i3d (13.08 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//StopMilkSale_1_2/StopMilkSale.i3d (1.92 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//Placeable_Milk_Truck_Trigger_v2/MTFillTrigger.i3d (14.90 ms)
C:/Users/Doug/Documents/My Games/FarmingSimulator2015/mods//Placeable_Milk_Truck_Trigger_v2/MTStartTrigger.i3d (1.55 ms)
Thanks for your help.
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DanRan
Posts: 228
Joined: Fri Dec 05, 2014 6:11 pm
Location: Iceland

Re: How to insert a log file to the spoiler button?

Post by DanRan »

It´s in the modDesc
Don´t use

Code: Select all

 <machineType>...</machineType>
Use this

Code: Select all

 <category>...</category>
It says in which store category the mod should be
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viper278
Posts: 994
Joined: Fri Jan 30, 2015 1:51 am
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Re: How to insert a log file to the spoiler button?

Post by viper278 »

DanRan wrote:It´s in the modDesc
Don´t use

Code: Select all

 <machineType>...</machineType>
Use this

Code: Select all

 <category>...</category>
It says in which store category the mod should be
I did check the modDesc file about 20x now and still don't find it. Unless it is embedded in the "CDATA" I just don't know.
here is the modDesc file
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<modDesc descVersion="21">
<author>mor2000</author>
<version>1.0</version>
<title>
<en>Apfelmod</en>
<de>Apfelmod</de>
</title>
<description>
<en><![CDATA[Apfelmod]]></en>
<de><![CDATA[Apfelmod]]></de>
</description>
<iconFilename>apfelmod.dds</iconFilename>
<multiplayer supported="true" />
<extraSourceFiles>
<sourceFile filename="register.lua" />
<sourceFile filename="ApfelmodMFU.lua" />
</extraSourceFiles>
<vehicleTypes>
<type name="Krone_Emsland" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
</type>
</vehicleTypes>
<storeItems>
<storeItem>
<en>
<name>Apple Tree</name>
<specs><![CDATA[Up to 400l or 0.4 m3 of apples to harvest.
Daily Upkeep: 5€
]]></specs>
<description><![CDATA[An apple tree.

Harvest the apples with the Krone Emsland trailor for apples by placing it under the tree.

Originalmodel: GIANTS Software GmbH
New/ changed textures: mor2000
]]></description>
</en>
<de>
<name>Apfelbaum</name>
<specs><![CDATA[Trägt bis zu 400l bzw. 0,4qm Äpfel.
Unterhaltskosten: 5€ pro Tag]]></specs>
<description><![CDATA[Ein Apfelbaum.

Die Ernte der Äpfel erfolgt mit dem Krone Emsland-Anhänger für Äpfel, wenn er unter dem Baum gefahren wurde.

Originalmodell: GIANTS Software GmbH
Neue/ veränderte Texturen: mor2000
]]></description>
</de>
<rotation>0</rotation>
<image active="storeTree.dds" brand="brand-mor2000.dds" />
<price>1500</price>
<dailyUpkeep>5</dailyUpkeep>
<species>placeable</species>
<category>placeables</category>
<brand>mor2000</brand>
<xmlFilename>appleTree.xml</xmlFilename>
<functions>
<function>This tree grows apples.</function>
</functions>
</storeItem>
<storeItem>
<en>
<name>Pears Tree</name>
<specs><![CDATA[Up to 400l of pears to harvest.
Daily Upkeep: 5€
]]></specs>
<description><![CDATA[An pears tree.

Harvest the pears with the Krone Emsland trailer for fruit by driving it under the tree.

Originalmodel: GIANTS Software GmbH
New/ changed textures: mor2000
]]></description>
</en>
<de>
<name>Birnenbaum</name>
<specs><![CDATA[Trägt bis zu 400l Birnen.
Unterhaltskosten: 5€ pro Tag]]></specs>
<description><![CDATA[Ein Birnenbaum.

Die Ernte der Birnen erfolgt mit dem Krone Emsland-Anhänger für Obst, wenn er unter den Baum gefahren wurde.

Originalmodell: GIANTS Software GmbH
Neue/ veränderte Texturen: mor2000
]]></description>
</de>
<rotation>0</rotation>
<image active="storePearsTree.dds" brand="brand-mor2000.dds" />
<price>1500</price>
<dailyUpkeep>5</dailyUpkeep>
<species>placeable</species>
<category>placeables</category>
<brand>mor2000</brand>
<xmlFilename>pearsTree.xml</xmlFilename>
<functions>
<function>This tree grows pears.</function>
</functions>
</storeItem>
<storeItem>
<en>
<name>Kiosk for Apples</name>
<specs><![CDATA[Daily Upkeep: 20€
Capacity: 1.000l or 1m3
Sales price: about 1,50€ per kg of apples (500€ pro m3 of apples)
Earnings: max. 100€ per hour
]]></specs>
<description><![CDATA[A kiosk fo apples.

Through self-service the apples are sold to the customers.

Model & textures: mor2000
]]></description>
</en>
<de>
<name><![CDATA[Straßenverkauf]]></name>
<specs><![CDATA[Unterhaltskosten: 20€ pro Tag
Füllvolumen: 1.000l bzw. 1qm
Verkaufspreis: ca. 1,50€ pro Kilogramm Äpfel (500€ pro qm Äpfel)
Ertrag: max. 100€ pro Stunde
]]></specs>
<description><![CDATA[Ein Straßenverkauf für Äpfel.

Durch Selbstbedienung der Kunden werden hier nach und nach die Äpfel verkauft.

Modell & Texturen: mor2000]]></description>
</de>
<rotation>0</rotation>
<image active="storeKiosk.dds" brand="brand-mor2000.dds" />
<price>1500</price>
<dailyUpkeep>20</dailyUpkeep>
<species>placeable</species>
<category>placeables</category>
<brand>mor2000</brand>
<xmlFilename>appleKiosk.xml</xmlFilename>
<functions>
<function>Apples sales kiosk.</function>
</functions>
</storeItem>
<storeItem>
<en>
<name>Krone Emsland</name>
<description><![CDATA[This is the original Krone Emsland that can load apples, pears, cherries, plums and oranges.

Originalmodel: GIANTS Software GmbH
New/ changed textures: mor2000
]]></description>
<specs><![CDATA[Daily Upkeep: %s/Tag
Capacity: 5.700
Filltypes: apples, pears, cherries, plums and oranges]]></specs>
</en>
<de>
<name>Krone Emsland</name>
<description><![CDATA[Das ist der originale Krone Emsland in grün, der Äpfel, Birnen, Kirschen, Pflaumen und Orangen laden kann.

Originalmodell: GIANTS Software GmbH
Neue/ veränderte Texturen: mor2000
]]></description>
<specs><![CDATA[Unterhaltskosten: %s/Tag
Füllvolumen: 5.700l
Befüllbar mit: Äpfel, Birnen, Kirschen, Pflaumen und Orangen]]></specs>
</de>
<rotation>0</rotation>
<image active="storeEmsland.dds" brand="brand-mor2000.dds" />
<price>4900</price>
<xmlFilename>kroneEmsland.xml</xmlFilename>
<brand>mor2000</brand>
<dailyUpkeep>10</dailyUpkeep>
<category>tippers</category>
<functions>
<function>You can transport apples, pears, cherries, plums and oranges with this trailer. Capacity of 5700L.</function>
</functions>
</storeItem>
</storeItems>
<l10n>
<text name="capacityReached">
<en>There is no more space for</en>
<de><![CDATA[Hier ist kein Platz mehr für]]></de>
</text>
<text name="apfel">
<en>apple</en>
<de><![CDATA[Äpfel]]></de>
</text>
<text name="tiptrigger_display_name">
<en>water tank</en>
<de><![CDATA[Wassertank]]></de>
</text>
</l10n>
</modDesc>
Here is the vehicle xml file
<vehicle type="trailer">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<name>
<en>Krone Emsland</en>
<de>Krone Emsland</de>
</name>
<typeDesc>$l10n_TypeDesc_Tipper</typeDesc>
<filename>kroneEmsland.i3d</filename>
<size width="3.5" length="7" lengthOffset="0.5" />
<wheels autoRotateBackSpeed="2.0">
<wheel driveMode="0" repr="0>0" radius="0.47" deltaY="0.07" suspTravel="0.15" spring="20" damper="50" mass="0.15" lateralStiffness="2" />
<wheel driveMode="0" repr="0>1" radius="0.47" deltaY="0.07" suspTravel="0.15" spring="20" damper="50" mass="0.15" lateralStiffness="2" />
<wheel driveMode="0" repr="1>0" radius="0.47" deltaY="0.07" suspTravel="0.15" spring="20" damper="50" mass="0.15" lateralStiffness="2" />
<wheel driveMode="0" repr="1>1" radius="0.47" deltaY="0.07" suspTravel="0.15" spring="20" damper="50" mass="0.15" lateralStiffness="2" />
</wheels>
<brakeForce>1</brakeForce>
<downForce>3</downForce>
<capacity>5700</capacity>
<massPerFillLevel value="0.00005" />
<lightCoronas>
<lightCorona index="0>2|1" />
</lightCoronas>
<brakeLights>
<brakeLight index="0>2|2" />
</brakeLights>
<fillPlanes>
<fillPlane type="apfel">
<node index="0>3|0|3|0">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|0">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|1">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
</fillPlane>
<fillPlane type="apple">
<node index="0>3|0|3|0">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|0">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|1">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
</fillPlane>
<fillPlane type="kirsche">
<node index="0>3|0|3|1">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|0">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|1">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
</fillPlane>
<fillPlane type="cherry">
<node index="0>3|0|3|1">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|0">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|1">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
</fillPlane>
<fillPlane type="pflaume">
<node index="0>3|0|3|2">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|0">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|1">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
</fillPlane>
<fillPlane type="plum">
<node index="0>3|0|3|2">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|0">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|1">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
</fillPlane>
<fillPlane type="orange">
<node index="0>3|0|3|3">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|0">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|1">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
</fillPlane>
<fillPlane type="birne">
<node index="0>3|0|3|4">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|0">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|1">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
</fillPlane>
<fillPlane type="pear">
<node index="0>3|0|3|4">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|0">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
<node index="0>3|0|2|1">
<key time="0" y="0" scale="1 0.01 1" />
<key time="1" y="0" scale="1 1 1" />
</node>
</fillPlane>
</fillPlanes>
<cylinderedHydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.9" volume="1.0" />
<fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />
<attacherJoint index="2>0" jointType="trailer" rootNode="2>" />
<attacherJoints>
<attacherJoint jointType="trailerLow" index="0>4" low="false" maxRotLimit="10 80 80" />
</attacherJoints>
<tipReferencePoints>
<tipReferencePoint index="0>2|3|0" width="2.5" />
<tipReferencePoint index="0>2|3|1" width="2.5" />
</tipReferencePoints>
<tipAnimations>
<tipAnimation speedScale="1" closeSpeedScale="-2" animationName="tipAnimationLeft" dischargeStartTime="1" dischargeEndTime="10">
<dischargeParticleSystems>
<dischargeParticleSystem type="apfel" node="0>3|0|2|0" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="apple" node="0>3|0|2|0" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="kirsche" node="0>3|0|2|0" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="cherry" node="0>3|0|2|0" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="pflaume" node="0>3|0|2|0" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="cherry" node="0>3|0|2|0" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="orange" node="0>3|0|2|0" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="birne" node="0>3|0|2|0" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="pear" node="0>3|0|2|0" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
</dischargeParticleSystems>
</tipAnimation>
<tipAnimation speedScale="1" closeSpeedScale="-2" animationName="tipAnimationRight" dischargeStartTime="1" dischargeEndTime="10">
<dischargeParticleSystems>
<dischargeParticleSystem type="apfel" node="0>3|0|2|1" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="apple" node="0>3|0|2|1" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="kirsche" node="0>3|0|2|1" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="cherry" node="0>3|0|2|1" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="pflaume" node="0>3|0|2|1" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="plum" node="0>3|0|2|1" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="orange" node="0>3|0|2|1" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="birne" node="0>3|0|2|1" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
<dischargeParticleSystem type="pear" node="0>3|0|2|1" position="0 0 0" rotation="0 0 0" file="texturesEmsland/kroneEmslandSideDPS.i3d" />
</dischargeParticleSystems>
</tipAnimation>
</tipAnimations>
<fillRootNode index="0>" />
<exactFillRootNode index="0>3|0|4" />
<fillAutoAimTargetNode index="0>3|0|5" />
<fillMassNode index="0>" />
<fillTypes fruitTypes="birne apfel apple kirsche cherry plfaume plum orange pear" />
<movingTools>
<movingTool index="0>3|0">
<dependentPart index="0>2|0" />
</movingTool>
<movingTool index="0>3">
<dependentPart index="0>2|0" />
</movingTool>
</movingTools>
<movingParts>
<movingPart index="0>2|0" referencePoint="0>3|0|6" referenceFrame="0>3|0|6">
<translatingPart index="0>2|0|0" />
<translatingPart index="0>2|0|0|0" />
<translatingPart index="0>2|0|0|0|0" />
</movingPart>
</movingParts>
<animations>
<!-- tipping left -->
<animation name="tipAnimationLeft">
<part node="0>3|0|0" startTime="0" endTime="1.5" startRot="0 0 0" endRot="0 0 -180" />
<!-- door -->
<part node="0>3|0|0" startTime="2.5" endTime="8" startRot="0 0 -180" endRot="0 0 -145" />
<!-- door -->
<part node="0>3" startTime="2.5" endTime="8" startRot="0 0 0" endRot="0 0 -35" />
<!-- body -->
</animation>
<!-- tipping right -->
<animation name="tipAnimationRight">
<part node="0>3|0|1" startTime="0" endTime="1.5" startRot="0 0 0" endRot="0 0 180" />
<!-- door -->
<part node="0>3|0|1" startTime="2.5" endTime="8" startRot="0 0 180" endRot="0 0 145" />
<!-- door -->
<part node="0>3|0" startTime="2.5" endTime="8" startRot="0 0 0" endRot="0 0 35" />
<!-- body -->
</animation>
</animations>
<components count="3">
<component1 centerOfMass="0 0.1 -1.5" solverIterationCount="35" />
<component2 centerOfMass="0 -0.65 0" solverIterationCount="35" />
<component3 centerOfMass="0 -0.6 0" solverIterationCount="35" />
<joint component1="0" component2="1" index="1>2" rotLimit="0 120 0" transLimit="0 0 0" />
<joint component1="1" component2="2" index="2>1" rotLimit="20 0 0" transLimit="0 0 0" />
</components>
<schemaOverlay file="texturesEmsland/implementSchema.dds" fileSelected="texturesEmsland/implementSchemaSelected.dds" width="0.5" height="0.5" attacherJointPosition="0 0">
<attacherJoint position="0.5 0" rotation="0" invertX="false" />
</schemaOverlay>
</vehicle>
Maybe you can see something I am missing.
Thanks for all your replies.
Platform = PC ---------->**PC Gaming Rules!**
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DanRan
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Re: How to insert a log file to the spoiler button?

Post by DanRan »

This looks fine, these mods are not using the <machineType>...</machineType> tags
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Re: How to insert a log file to the spoiler button?

Post by viper278 »

Correct but I still getting the error in my log file. I still use it and everything works fine so I am not concerned about it. I think there error could be coming from a dds file. I don't know how to view them yet so I haven't been able to check it there.

Thanks.
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Re: How to insert a log file to the spoiler button?

Post by DanRan »

The .dds files are the texture files, you can use photoshop, gimp or paint.net to view them
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Re: How to insert a log file to the spoiler button?

Post by viper278 »

thanks DanRan.
Since the dds are texture files then I am at a loss now why I get the error. I searched the lua files and didn't find it there either unless I missed it somehow.
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Re: How to insert a log file to the spoiler button?

Post by DanRan »

Then it´s probably another mod
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Re: How to insert a log file to the spoiler button?

Post by viper278 »

I thought i had it corrected... See the posts about the "spring water" in General questions. Last night I had the calf barn working for Westbridge Forest v4. this morning, back with error. I hadn't changed a thing in mods folder. After this error came back again I deleted the 2 mods for the new fruits by ROS, since I get a error for more than 64 fruit types in my log. But I still don't have the beef. Cows, sheep, pigs work fine.Problem is I have over 145 mods in folder and I use just about every one of them between 4 maps.
The only thing I did last night was play around with the new Pleasant Valley 15 map. Instructions said to use mod commander to section off mod folders.
PV15 requires only the certain mods to work correctly. After I did a little tour of this map about 10 minutes drive around, I switched to Westbridge Forest v4 and then the beef was working now. I shut down and this morning and went to this farm and now no beef again.
beef and pigs worked OK in his v3 of the map. He redesigned the layout in v4 and I like it better than v3. So I want to keep going with the v4 map.

Good Day
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Re: How to insert a log file to the spoiler button?

Post by DanRan »

The best thing when using multiple maps is to have separate mod folders for each of them, there can be conflicts between the maps them selves, especially maps as complicated as PV15.
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Re: How to insert a log file to the spoiler button?

Post by viper278 »

That is what i did according to the instruction the map maker said. I moved my regular mods out and made a PV15 mod folder just for PV15, everything worked fine for PV15, started the game, looked around for about 10 minuets then exited. I switched back to the empty mod folder, play MP (no mods) for a couple of hours. After lunch went in to play PV15 and my game kept crashing when trying to start the map. I switched map thru mod commander again to my forest map v4 and that to crashed. So after restarting my computer a couple of times and putting the mods that I do need in the actual mods folder, I finally got hosting PV15 map to work. and then renamed that folder and put my normal ones in the mods folder no more crashing. This game is sometimes temperamental. Oh the fix was I cleared the shader cache folder. I had seen numerous posts where games kept crashing and the answer was to dump the cache. After I did that, it worked.
Thanks to this forum I would never have thought of that. Maybe a complete re-install might have worked too. I don't like to use other programs to manipulate other programs. Esp. like this game when mods aren't even that stable.
Thanks Dan for all your help.
Platform = PC ---------->**PC Gaming Rules!**
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*** YouTube = Type Viper278 in the search box***
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