[FS15] Bug collection (v1.3 public beta)

Farmer_S
Posts: 56
Joined: Sun May 03, 2015 2:47 am

Re: [FS15] Bug collection (v1.3)

Post by Farmer_S »

- Vehicle/Object: Wheel loaders
- Bug/Problem: the outside camera goes nuts when steering
- Singleplayer or Multiplayer: Single player, but both I assume.
- Happens if I do: Anytime I steer a wheel loader.

Not exactly a new bug, but it affects all wheel loaders, including the 2 JCB articulated loaders. Would be nice if they can get fixed, because the camera is quite bad. Until it's fixed, it's in-cab view for me.

- Vehicle/Object: Case IH 7130, 9230, CR10.90
- Bug/Problem: No fill level numbers in the cab computer.
- Singleplayer or Multiplayer: Single player, but both I assume.
- Happens if I do: In those 3 combines.

Not fully sure if the Case IH combines have a fill level indicator, but I'm quite sure the CR10.90 does.
Gazer75
Posts: 365
Joined: Sat Dec 28, 2013 5:27 am
Location: Norway

Re: [FS15] Bug collection (v1.3)

Post by Gazer75 »

Farmer_S wrote:- Vehicle/Object: Wheel loaders
- Bug/Problem: the outside camera goes nuts when steering
- Singleplayer or Multiplayer: Single player, but both I assume.
- Happens if I do: Anytime I steer a wheel loader.

Not exactly a new bug, but it affects all wheel loaders, including the 2 JCB articulated loaders. Would be nice if they can get fixed, because the camera is quite bad. Until it's fixed, it's in-cab view for me.
I posted about this not long after FS15 was released.
Camera is so unintuitive. Turn right and camera view shifts view point to the right and actually makes you see less of where you are going.
Wish it would be like the two articulated tractors. Camera there is perfect.
Einherjar
Posts: 6
Joined: Fri Jun 18, 2010 5:03 pm

Re: [FS15] Bug collection (v1.3)

Post by Einherjar »

- Vehicle/Object: liquid Manure transport trailers to load the fieldcontainer
- Bug/Problem: When I start to fill the trailer up it starts beaming to a certain location nearby. I cant move the tractor or truck as if it's stuck. Once filled up I can't do anything with the trailer and need to sell it to get rid of it. Manure spreaders work fine. Log shows nothing that could cause the problem.
- Singleplayer or Multiplayer: Only tried on singleplayer
- Happens if I do: Fill up the trailers with liquid manure.

here a video what happens;
https://youtu.be/sG5GTiwJkOY
Gazer75
Posts: 365
Joined: Sat Dec 28, 2013 5:27 am
Location: Norway

Re: [FS15] Bug collection (v1.3)

Post by Gazer75 »

The small helper icons keeps reappearing each time I load my savegame. They used to stay gone after first moving on top of them in a new game.
Gazer75
Posts: 365
Joined: Sat Dec 28, 2013 5:27 am
Location: Norway

Re: [FS15] Bug collection (v1.3)

Post by Gazer75 »

Bugged silage silos is not fixed I guess. On Bjornhom the silo nearest the road will not empty. There is 1 unit of silage left and I have driven back and forth with the wheel loader bucket scraping the ground.

Savegame code for the problem silo:

Code: Select all

    <onCreateLoadedObject id="5" state="0" compactedFillLevel="1.1452142000198" fermentingTime="64800" silagePlaneMoveAlpha="0" silagePlaneMoveAlphaMax="0.55485582351685">
       <movingPlane1 fillLevel="0.028614182428499" />
       <movingPlane2 fillLevel="0.028614182428499" />
       <movingPlane3 fillLevel="0.034442180902917" />
       <movingPlane4 fillLevel="0.046098177851752" />
       <movingPlane5 fillLevel="0.06137345185089" />
       <movingPlane6 fillLevel="0.079497138568138" />
       <movingPlane7 fillLevel="0.098702345595913" />
       <movingPlane8 fillLevel="0.11592810668396" />
       <movingPlane9 fillLevel="0.12699525972979" />
       <movingPlane10 fillLevel="0.12774221999681" />
       <movingPlane11 fillLevel="0.11640020442043" />
       <movingPlane12 fillLevel="0.096325427754589" />
       <movingPlane13 fillLevel="0.075653711267492" />
       <movingPlane14 fillLevel="0.059412854207342" />
       <movingPlane15 fillLevel="0.049414756332814" />
    </onCreateLoadedObject>
Farmer_S
Posts: 56
Joined: Sun May 03, 2015 2:47 am

Re: [FS15] Bug collection (v1.3)

Post by Farmer_S »

- Vehicle/Object: all vehicles
- Bug/Problem: not a bug, would be nice if this feature was added: mirrors on all hardware settings.
- Singleplayer or Multiplayer: both
- Happens if I do: N/A

A modder found out how to do it on all hardware settings, and the game still runs very smoothly, video link:
https://www.youtube.com/watch?v=b3B-cNP ... Luw581GNnG

Official support for this would be nice.

- Vehicle/Object: Case IH Quadtrac 620, New Holland T9.565, Leibherr wheel loader
- Bug/Problem: The vehicles should oscillate as well, just like the JCB wheel loader does.
- Singleplayer or Multiplayer: both
- Happens if I do: N/A
User avatar
NickelPlate
Posts: 368
Joined: Tue Jul 05, 2011 3:45 am

Re: [FS15] Bug collection (v1.3)

Post by NickelPlate »

Harvesters STILL slide downhill when unloading into a grain tipper. I really hope they get this fixed in the release patch.
User avatar
chaskuchar1
Posts: 894
Joined: Tue Jul 01, 2014 12:01 am
Location: St. Charles, Missouri

Re: [FS15] Bug collection (v1.3)

Post by chaskuchar1 »

but in the real world, harvesters still move downhill if you are not paying attention... was running the combine when I was age of ten. and really old fashioned... no cab and when you are combining oats at 4 mph with a 4 mph tail wind you are praying for rain... chas
60 acres with center pivot. jmj
playing fs22 on pc, hard mode
Zetor6718
Posts: 22
Joined: Tue Jan 07, 2014 9:37 am

Re: [FS15] Bug collection (v1.3)

Post by Zetor6718 »

NickelPlate wrote:Harvesters STILL slide downhill when unloading into a grain tipper. I really hope they get this fixed in the release patch.
Don't your's reverse a bit once empty and start from the begining of the bit they stopped at?
Ballemoms
Posts: 18
Joined: Mon Nov 10, 2014 3:47 pm

Re: [FS15] Bug collection (v1.3)

Post by Ballemoms »

- Vehicle/Object: JCB 3230/Deutz Fahr 7250 Black edition (only two I've found the issue in so far, but only tested a few machines.)
- Bug/Problem: Stops on a dime when releasing the throttle. Brakes are pointless on these machines. They stop just as if you're holding down the brakes. Doesnt matter if they're pulling a full trailer or dragging a cultivator through a field.
- Singleplayer or Multiplayer: Singleplayer.
- Happens if I do: When releasing accelerator.

- Vehicle/Object: JCB 8310
- Bug/Problem: Strobelight still shines through the roof of the cab.
- Singleplayer or Multiplayer: Singleplayer
- Happens if I do: When turning on the beacon.
Boerke Jos
Posts: 16
Joined: Sat Jun 15, 2013 5:40 pm

Re: [FS15] Bug collection (v1.3)

Post by Boerke Jos »

Hello, I'm from Belgium so sorry for my bad english!!!
First of al I want to say thanks for the beta update? I like it. Its also nice that you listen to the players with a forum like this.
-But now, it looks great to have a script that blinkers automaticly turn off after turning, like in real world.
-I'm from belgium so I play in dutch; when the map is loading it says: spel wordt geladen, even wachten s.v.p or in english:(game have been loading, please wait); the s.v.p is not dutch is french for please. In dutch we say alst u blieft so the abbreviation need to be a.u.b.
-It looks also great to be able to sell you milk manualy :chinese: And when you sell it manualy you earn more money/l.
- Will there be an update for the JCB dlc? Because when I stand next to a JCB they slide a litte bit.
-The bales are already mutch better than in FS13 but I think it can better so it's easier to work with bales.
But keep going this work I'm already happy with the beta hopely there will be updates like this yet.
Greets from Belgium
Last edited by Boerke Jos on Wed May 06, 2015 5:04 pm, edited 1 time in total.
wildflower
Posts: 674
Joined: Wed May 29, 2013 8:54 pm

Re: [FS15] Bug collection (v1.3)

Post by wildflower »

Hi Boerke,

Nice to meet a fellow belgian one time :-)

What bale trailers do you use??

Groeten
XBOX1 player: feel free to add: bonjolino :hi:
Boerke Jos
Posts: 16
Joined: Sat Jun 15, 2013 5:40 pm

Re: [FS15] Bug collection (v1.3)

Post by Boerke Jos »

When I want to use a telehander the long, black one.
But also the autostack
Do you have the 2 Dlcs so we can play on MP
Groeten terug
Farmer_S
Posts: 56
Joined: Sun May 03, 2015 2:47 am

Re: [FS15] Bug collection (v1.3)

Post by Farmer_S »

- Vehicle/Object: Fliegl semi slurry tanker
- Bug/Problem: Been like this for a while, but I can't hire a worker if it is being towed behind a tractor via the dolly ea. I am using the articulated tractors, if that helps.
- Singleplayer or Multiplayer: Only tested in singleplayer, but I assume it's that way in both.
- Happens if I do: No hire worker on semi tanker, if using a tractor.

- Vehicle/Object: New Holland T9.565
- Bug/Problem: I believe there should be an rpm gauge in the cab, and there's none.
- Singleplayer or Multiplayer: Only tested in singleplayer, but both I assume.
- Happens if I do: In cab of T9.565

- Vehicle/Object: New Holland T9.565, Case IH Quadtrac 620
- Bug/Problem: When I turn at higher speeds, I slide out of control.
- Singleplayer or Multiplayer: Only tested singleplayer, but presumably both.
- Happens if I do: Steer articulating tractors at high speed.

- Vehicle/Object: New Holland T9.565
- Bug/Problem: The startup sound, and the gas sound.
- Singleplayer or Multiplayer: Singleplayer, but presumably both.
- Happens if I do: The same problem as reported before this patch, give full gas before the tractor fully starts up, and the sound is a bit unclean. Much better in this patch, though not perfect.
Gazer75
Posts: 365
Joined: Sat Dec 28, 2013 5:27 am
Location: Norway

Re: [FS15] Bug collection (v1.3)

Post by Gazer75 »

Round baler apparently still not capable of baling fresh grass (not hay). Never seen a farmer making silage bales from hay.
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