First of all I have to say that the Farming Simulator series are really great, one of a kind, truly elaborated games, very amusing, and they are stealing all of my free time. I really liked to play with all of them, it was a real pleasure to follow the progress and evolution of the versions one after another. The newest masterpiece, the FS 16 has a lot of pros which makes the game very entertaining and exciting, but unfortunately it has also a lot of contras which makes the gameplay very annoying and frustrating.
So hereunder I collected some of the pros and cons of the newest Farming Simulator I found out.
PROs:
p#1 - New zoom feature, with the really needed possibility of seeing farther. It was a huge miss in the previous FS versions, and it's finally here.
p#2 - New map with new building types like spinnery for wool, sawmill for logs, cleaning station for dirty farming vehicles.
p#3 - New animal: sheep for wool production.
p#4 - New vegetable types: sugar beet and potato with all of its needed vehicle types.
p#5 - New lumbering function with all of its needed vehicle types.
p#6 - Wider variety of farming vehicles from cheap, weak and slow to expensive, strong and fast.
p#7 - Improved automatic driver mode which allow to send the vehicles to the gas/cleaning station, to unload/sell the good they gathered, and they come back to the same place where they got the order (if not stuck somewhere en route).
p#8 - On the map it’s clearly definable what kind of crop is on the fields and whether it’s rising or already ripe.
CONs:
c#0 - Lack of possibility to change to previous vehicle. There is a button to change to the next vehicle, but every time I want to change to a previous vehicle I have to switch through all of my vehicles. In FS14 I could switch back and forth between vehicles by slide the screen left or right but in FS16 sliding the screen left only turns the view.
c#1 - The night is way too dark, it’s needless to be everyting that black. If the driven vehicle lights are on I can see something in that light beam.
But at dawn when the vehicle lights go off and still nightly dark I can see almost nothing even at fully set backlight on the tablet, mostly in sunny daytime. It is VERY annoying, it needs to be changed, lightened.
c#2 - The traffic AI is very dumb and not enough watchful.
If the player’s automated farming vehicle (which ordered to go somewhere or coming back from a task) meets at an awkward moment with one of the AI cars, they could run up each other and stick together makes our automated farming vehicle unable to reach its destination and needs to drive manually.
Possible solution: Maybe if all of the vehicles (including the AI cars) would have a bigger watching circle/field, they could wait more before moving along to avoid the crash.
c#3 - Hired AI drivers are dumb and not enough watchful.
For example when one tractor is (auto)sowing the field in north-south direction, and the other tractor is (auto)spraying the same field in east-west direction, they sometimes run up against each other and either get stuck or the stronger tractor pulls/pushes the weaker to the end of the field instead of waiting others to fully pass. I realized that the tractors only "see" the other tractors but they don't pay attention to the equipment attached behind the tractor so when the tractor goes away, the other starts to go and crash/foul into the other’s attached equipment.
Possible solution: Maybe if all of the vehicles (including the AI cars) would have a bigger watching circle/field, they could wait more before moving along to avoid the crash.
c#4 - The hired AI drivers - when they ordered to go somewhere – have to make very large roundabouts instead of choosing the shortest way to the destination because of the wrongly designed roads. It’s very annoying especially with the very slow vehicles because they spend much more time, fuel and money to make the way and back than it should need.
c#5 - Vehicles getting stuck in hired AI driver mode at various situations:
- - the Buffalo log transporter always get stuck in the Harbor after unload at turning back. It can only be rescued by changing to manual driving loosing the automatic drive back function.
- the tractors with tipper or the camion always get stuck at the Inn, and sometimes at the Bakery selling point.
- the vehicles which ordered to refuel always get stuck at the north-west gas station because of the wrongly programmed turning into the filling point.
- the plowing-/sowing-/spraying-/baler-tractors get stuck at buildings, fences, trees around the fields when in hired AI driver mode. (Solution against the trees in the way: cut down the tree but don’t cut the stump. Solution of getting stuck in buildings, fences: changing the moving direction from north-south to east-west, or vice versa when needed.)
- the tractors - working on fields - run up against each other and get stuck like I described it upper in c#3.
c#7 - Can’t easily recognize the difference between the plowed and the sowed field at first glance when driving near the field (need to look at the map).
c#8 - There are 6 types of plants but the canola has always the highest price instead of alternating the highest price between all of the crop types like in the previous FS14 where most of the time the corn was the most expensive crop type but sometimes the canola or the wheat got the highest price.
c#9 - Big fields cost a fortune, lot more than in the previous FS games (the biggest field costs 1.8 million money unit).
c#10 - Can’t drive straight through between the two mountains with the lake, it has to be travelled around.
c#11 - The animals are standing still instead of moving, growing etc.
c#12 - The built-in manual is good but it could be more detailed, it could contain how-to and tips and tricks especially for beginners.
Needs: tutorials, missions, 1st person view, vehicle inner view, able to get out of vehicle and walk around, more types of equipments, improvable and customizable vehicles and accessories for (in-game) money.
These are the most important pros and cons what came into my mind during playing this awesome game.
I hope the cons will be fixed soon by the developers because without them the game will be much more enjoyable.
Thanx for reading! (And sorry for my improper english.)
hasab (a natural born gamer)
Played on LG G Pad 8.3 (LG V500) with Android 4.4.2.