menu screen gone

dirtman535
Posts: 33
Joined: Wed Jan 27, 2016 2:04 am

menu screen gone

Post by dirtman535 »

when i start a map, any map for that matter, the menu screen in the top left corner is suddenly gone...
i have the mod where u can watch all the running equipment but when i hit f1 for the menu its gone!!

another question, every time i start the game the volume is always defaulted to off.... any ideas on either problem?
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: menu screen gone

Post by JohnDeere318 »

May we see your log.txt so that we can see what is conflicting? You may just want to remove that mod that is causing this problem.

For the volume, when into a game, click "ESC", then click the RIGHT ARROW at the top right corner and there you can adjust the volume.
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
dirtman535
Posts: 33
Joined: Wed Jan 27, 2016 2:04 am

Re: menu screen gone

Post by dirtman535 »

yes i can do that if I can figure how to copy and post it.
User avatar
don_apple
Moderator
Posts: 8067
Joined: Thu Oct 28, 2010 9:31 pm
Location: Planet Earth

Re: menu screen gone

Post by don_apple »

Please have a look at the following post, which explains where to find the log.txt and how to post it here: viewtopic.php?f=827&t=88665
Gruß/Regards,
don_apple

Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker
log.txt Image Server Forenregeln Board rules
dirtman535
Posts: 33
Joined: Wed Jan 27, 2016 2:04 am

Re: menu screen gone

Post by dirtman535 »

what is so crazy is that i didn't download any new mods... it just started doing out of the blue one day.

how does the spoiler work? i cant get it to hide anything... guess i could just post the whole ball of wax... kinda long though....
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: menu screen gone

Post by JohnDeere318 »

Shorten up the log.txt and if you go into "Full Editor & Preview", click on "Spoiler"

Here's what is looks like [ spoiler ] log.txt information [ /spoiler ] and that's how you do it. (Do not add the spaces, this is just a reference.)
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
dirtman535
Posts: 33
Joined: Wed Jan 27, 2016 2:04 am

Re: menu screen gone

Post by dirtman535 »

Load mod: woodChipsConveyor
Error: Failed to open xml file 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//woodChipsConveyor/modDesc.xml'.
Error: Missing descVersion attribute in mod woodChipsConveyor
Load mod: zzzzz_turnSignalHud
Load mod: ZZZ_ChoppedStraw
Load mod: ZZZ_compostSoil
Load mod: ZZZ_compost_soil
Load mod: ZZZ_courseplay
Load mod: ZZZ_fastForward
Load mod: ZZZ_FeedBales
Load mod: zzz_KroneUltimaExtension
Load mod: zzz_ManualAttaching
Load mod: ZZZ_multiFruit
Load mod: ZZZ_multiFruitModule_BRVRINGWOODSLAKESIDEMCCA
Load mod: ZZZ_multiFruitModule_Extended
Load mod: ZZZ_multiFruitModule_Standard
Load mod: ZZZ_multiFruitModule_Standard_arches
Load mod: ZZZ_RealDaylight_15
Load mod: ZZZ_seed_cleaner
Load mod: __MACOSX
Error: Failed to open xml file 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//__MACOSX/modDesc.xml'.
Error: Missing descVersion attribute in mod __MACOSX
Register vehicle type: pdlc_goldPack.tatra
Register vehicle type: pdlc_goldPack.sowingMachine_animated_randomMove
Register vehicle type: pdlc_holmerPack.defoliater_cutter_animated
Register vehicle type: pdlc_holmerPack.combine_animated_articulatedAxis
Register vehicle type: pdlc_holmerPack.augerWagon_foldable
Register vehicle type: pdlc_holmerPack.tractor_crabSteering
Register vehicle type: pdlc_holmerPack.manureBarrelAsTank
Register vehicle type: pdlc_holmerPack.manureSpreaderVariantFix
Register vehicle type: Ballenauflieger.Ballenauflieger
Script loaded: Bankofhagenstedt Version 2.13 - Copyright (c) MX11
Register vehicle type: BednarAtlasCultivator.bednar_atlas
Register vehicle type: BIG_X_Cargo_Beastpack_V3_Beta.Krone_BIG_X_Cargo
Register vehicle type: ConveyorPack.NewConveyor
Register vehicle type: ConveyorPack.FConveyor
Register vehicle type: ConveyorPack.TConveyor
*** ChoppedStraw fruittypes registered!
*** ChoppedStraw fruittypes registered!
Register vehicle type: Felling30FT.EagerBeaver
Field Status v15.4 by Alan R. [fs-uk.com:thebadtouch]
Register vehicle type: Fliegl_Overload_Station.flieglOverloadStation
Register vehicle type: Forestry_CSAL_Fliegl_Crusher_Big.Fliegl_Crusher
Register vehicle type: Forestry_CSAL_JENZ_Chipper.Jenz_Crusher
Register vehicle type: Forestry_CSAL_Ponsee.woodHarvesterCSAL
Register vehicle type: FS15_amazonePantera.amzonePantera
Register vehicle type: FS15_claasLexion550__1_.ClaasLexion550
Register vehicle type: FS15_claasLexion550__1_.ClaasLexion560TT
Register vehicle type: FS15_claasLexion550__1_.ClaasSpeed6
Register vehicle type: FS15_claasLexion550__1_.geringhoff_harvest_star_HV660
Register vehicle type: FS15_ROCRT1000.ROCRT1000
Register vehicle type: FSM_Aus_Auflieger_v1.ausTrailerAE
Register vehicle type: FSM_Iveco_Clixtar_Pack.iClixtar
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarService
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarPlateauUAL
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarFliegl
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarTimber
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarAnimal
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarPeecon
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarTank
Script loaded: Glance.lua (v2.3.5)
*** ChoppedStraw fruittypes registered!
Script ViehMarkt v2.0.0-95b by Marhu loaded! Support on http://marhu.net
Register vehicle type: GrimmeMaxtron620AndGrimmeTectron415.grimmeMaxtron620
Register vehicle type: GrimmeMaxtron620AndGrimmeTectron415.grimmeTectron415
Script loaded: HiredConsumesResources.lua (v0.92)
Error: Can't load resource 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//JDS680Pack/dataS/scripts/vehicles/Vehicle.lua'.
Register vehicle type: JDS680Pack.cutter_animated
Register vehicle type: JDS680Pack.BISOtrailer
Register vehicle type: JD_AirSeeder.BourgaultIAD600
Register vehicle type: JD_AirSeeder.JD_AirSeeder
Error: Not all prerequisites of specialization sprayer are fulfilled
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(0))
Register vehicle type: kemper_cutter2020_v2.kemper2020
Register vehicle type: kroneBigM500_wide.M500wide
Register vehicle type: KroneUltimaCF155XC.KroneUltimaCF155XC
Register vehicle type: KroneUltimaCF155XC.netRolePallet
Register vehicle type: KroneUltimaCF155XC.PalletFoilCartons
Register vehicle type: Krone_Ballenpresse_Prototyp.caseIH_mower
Register vehicle type: Krone_BigPack_1290_Nadal_R90.kroneBigPack1290
Error: Not all prerequisites of specialization sowingMachine are fulfilled
Register vehicle type: LemkenKorund750L__1_.LemkenKorund750l
*** ChoppedStraw fruittypes registered!
-- Loaded MultiVitamin128 for Giants Fruit/FillTypes limitations. by VitaminC
-- MultiVitamin128 für Giants Frucht/FillTypen Begrenzung erfolgreich geladen. by VitaminC
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v5.0.0-107 by Marhu loaded! Support on http://marhu.net
Script FermentingSilo v1.4.0-34 by Marhu loaded! Support on http://marhu.net
Script ViehMarkt v2.0.0-95b by Marhu loaded! Support on http://marhu.net
Script PalettenSammler v3.0.1-107a by Marhu loaded! Support on http://marhu.net
Script AllInOneSilo v2.1.6-94b by Marhu is a wanker by fsuk loaded! Support on http://marhu.net
Register vehicle type: MarshallBaleTrailerPack.BC/36
Map: Mix Feeder v1.0 by Bluebaby210 loaded!
Register Variable: BaseMission.mboBuyListener
Register vehicle type: NH_Fleet_Spartan086_110.086tx
Register vehicle type: NH_Fleet_Spartan086_110.086t4b
Register vehicle type: NH_Fleet_Spartan086_110.086t6
Register vehicle type: NH_Fleet_Spartan086_110.086t7
Register vehicle type: NH_Fleet_Spartan086_110.086t8
Register vehicle type: NH_Fleet_Spartan086_110.086t9
Register vehicle type: OBE_Livestock_Trailer.OBE_Livestock_Trailer
Register vehicle type: OEB_BigM500.bigM_500
Register vehicle type: Peterbilt384_dump.man8x8
Loaded: PlayerCamera
Register vehicle type: RoGator1386_Spritze.Rogator
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
*** ChoppedStraw fruittypes registered!
Register vehicle type: TSL_8m_Seeder_withoutWSB_clean.TSL8mSeeder
turnSignalHud pridan do selfPropelledSprayer
turnSignalHud pridan do RoGator1386_Spritze.Rogator
turnSignalHud pridan do tractor
turnSignalHud pridan do OEB_BigM500.bigM_500
turnSignalHud pridan do NH_Fleet_Spartan086_110.086t4b
turnSignalHud pridan do NH_Fleet_Spartan086_110.086t7
turnSignalHud pridan do NH_Fleet_Spartan086_110.086t6
turnSignalHud pridan do NH_Fleet_Spartan086_110.086tx
turnSignalHud pridan do combine_animated
turnSignalHud pridan do pdlc_goldPack.tatra
turnSignalHud pridan do Peterbilt384_dump.man8x8
turnSignalHud pridan do kroneBigM500_wide.M500wide
turnSignalHud pridan do telehandler
turnSignalHud pridan do wheelLoader
turnSignalHud pridan do carDynamicMountAttacher
turnSignalHud pridan do FS15_amazonePantera.amzonePantera
turnSignalHud pridan do GrimmeMaxtron620AndGrimmeTectron415.grimmeMaxtron620
turnSignalHud pridan do selfPropelledMixerWagon
turnSignalHud pridan do woodHarvester
turnSignalHud pridan do FSM_Iveco_Clixtar_Pack.iClixtar
turnSignalHud pridan do combine_animated_crawler
turnSignalHud pridan do FS15_claasLexion550__1_.ClaasLexion560TT
turnSignalHud pridan do FS15_claasLexion550__1_.ClaasLexion550
turnSignalHud pridan do GrimmeMaxtron620AndGrimmeTectron415.grimmeTectron415
turnSignalHud pridan do tractor_articulatedAxis
turnSignalHud pridan do car
turnSignalHud pridan do Forestry_CSAL_Ponsee.woodHarvesterCSAL
turnSignalHud pridan do tractor_crawler
turnSignalHud pridan do NH_Fleet_Spartan086_110.086t8
turnSignalHud pridan do ridingMower
turnSignalHud pridan do tractor_foldable
turnSignalHud pridan do combine_cylindered
turnSignalHud pridan do BIG_X_Cargo_Beastpack_V3_Beta.Krone_BIG_X_Cargo
turnSignalHud pridan do pdlc_holmerPack.tractor_crabSteering
turnSignalHud pridan do selfPropelledMower
turnSignalHud pridan do NH_Fleet_Spartan086_110.086t9
turnSignalHud pridan do combine
turnSignalHud pridan do Krone_Ballenpresse_Prototyp.caseIH_mower
turnSignalHud pridan do selfPropelledPotatoHarvester
turnSignalHud pridan do pdlc_holmerPack.combine_animated_articulatedAxis
turnSignalHud pridan do forwarder
turnSignalHud pridan do frontloader
FruitType registered: compost_soil
FruitType registered: compost_manure
### Courseplay: initialized 38/38 files (v4.01.0000)
### Courseplay: installed into 42 vehicles
--- loading BaleFeed-Mod V2.0 (by upsidedown) ---
### Krone Ultima Extension by Ifko[nator] in der Version: '3.6' erfolgreich geladen!
dataS/cameraPath01.i3d (0.14 ms)
dataS/cameraPath02.i3d (0.11 ms)
dataS/cameraPath03.i3d (0.08 ms)
data/sky/sky_day_night.i3d (9.04 ms)
data/sky/rain.i3d (1.97 ms)
data/sky/hail.i3d (1.29 ms)
data/sky/dust.i3d (1.18 ms)
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//Old_Family_Farm_2015/map/map01.i3d (5434.92 ms)
fieldStatus: loading Map >C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//Old_Family_Farm_2015/map/map01.i3d<
fieldStatus: fsMap >Old Family Farm 2015<
fieldStatus: thisMap >Old_Family_Farm_2015<
fieldStatus: thisMapHash >Old_Family_Farm_2015_17ff24292c947f22a876288777436f7f<
** Glance found map_Arches.g_SchweineDaten
screenshots LS 15 Mod: Folder "screenshots/MixFeederCamera" in MyGames was createt
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//Terrain_And_Dirt_Control/dirtPS/dirt_1.i3d (13.66 ms)
*** ChoppedStraw_Sunflower v15.0.05 specialization loading ***
## Courseplay: setting up signs
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/normal.i3d (15.84 ms)
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/cross.i3d (0.84 ms)
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/wait.i3d (1.61 ms)
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/start.i3d (1.33 ms)
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/stop.i3d (0.97 ms)
## Courseplay: setting up fields (basic)
## Courseplay: loading settings from "courseplay.xml"
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
## Courseplay: loading courses and folders from "courseplay.xml"
--- loading addMultiFruit mod V3.0 --- (by upsidedown)
--- loading multiFruit Module: C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_BRVRINGWOODSLAKESIDEMCCA/multiFruit_config.xml --- (by upsidedown)
--- loading multiFruit Module: C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Extended/multiFruit_config.xml --- (by upsidedown)
--- loading multiFruit Module: C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
--- loading multiFruit Module: C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard_arches/multiFruit_config.xml --- (by upsidedown)
--- loading cleanSeeder mod V1.0--- (by upsidedown)
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (211.83 ms)
dataS2/character/player/player.i3d (339.78 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (275.82 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (38.15 ms)
\______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
data/vehicles/tools/suer/suerSB700.i3d (33.22 ms)
data/vehicles/tools/suer/suerSB1000.i3d (1.68 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (128.81 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (5.93 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (124.26 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (10.97 ms)
data/vehicles/steerable/newHolland/newHollandTC590.i3d (281.36 ms)
data/vehicles/cutters/newHolland/newHollandHeader18.i3d (122.72 ms)
data/vehicles/tools/amazone/amazoneZAM1501.i3d (70.67 ms)
dataS/character/player/playerCCT.i3d (5.91 ms)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
Error: Running LUA method 'update'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/fields.lua:615: bad argument #1 to 'ipairs' (table expected, got nil)
fieldStatus: Using PDA map image file >C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods/Old_Family_Farm_2015/pda_map.dds<
---------------------------------------------------------------------------
fieldStatus: terrainDetailId: 5347
fieldStatus: terrainDetailMapSize: 4096
fieldStatus: terrainDetailTypeNumChannels: 4
fieldStatus: terrainSize: 2048
fieldStatus: mapOffset: 1024
fieldStatus: densityMapPercentageFraction: 0.7000
---------------------------------------------------------------------------
fieldStatus: numFRUITTYPES: 24
fieldStatus: numFruits: 10
fieldStatus: fruitMapSize: 4096
fieldStatus: numFruitStateChannels: 4
fieldStatus: numFruitDensityMapChannels:
Edit don_apple: corrected spoiler tags
dirtman535
Posts: 33
Joined: Wed Jan 27, 2016 2:04 am

Re: menu screen gone

Post by dirtman535 »

stupid thing still posted wrong *thumbsdown* :confusednew: :neutralnew:
User avatar
don_apple
Moderator
Posts: 8067
Joined: Thu Oct 28, 2010 9:31 pm
Location: Planet Earth

Re: menu screen gone

Post by don_apple »

I've fixed the spoiler tags for you. Can you please post the entire log.txt including the hardware info at the top?
Gruß/Regards,
don_apple

Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker
log.txt Image Server Forenregeln Board rules
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: menu screen gone

Post by JohnDeere318 »

I agree with @don_apple.

Your stuff that I see now, doesn't really have any problems, but if you posted your full log.txt, we would be able to see if there are any other things. Don't shorten it either, just put in the spoiler tab. :)
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
dirtman535
Posts: 33
Joined: Wed Jan 27, 2016 2:04 am

Re: menu screen gone

Post by dirtman535 »

i guess your gonna have to wave your magic wand again because i still can't figure out the spoiler thing. :confusednew:
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz
Memory: 8125 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Xbox 360 Controller
Number of Axes: 5
Number of Buttons: 14
Name: Gamepad
Name: Gamepad
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GT 730/PCIe/SSE2
Version: 4.5.0 NVIDIA 372.70
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Farming Simulator 15
Version: 1.4.2.0 1.4.2RC1
Available Languages: en fr es it nl pt
Language: en
Game vehicle types loaded
Mod directory: C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods/
Load dlc: pdlc_goldPack
Load dlc: pdlc_holmerPack
Load mod: Alpego_lazito
Load mod: AmazoneEDX9000v13
Load mod: AnimationMapTrigger
Load mod: arcusinAutostackFS63_723pack
Load mod: Arcusin_Autostack_FS32_ditislol10_v1_0
Load mod: Ballenauflieger
Load mod: Bankofhagenstedt
Load mod: BednarAtlasCultivator
Load mod: BIG_X_Cargo_Beastpack_V3_Beta
Load mod: Brantner_Seed
Load mod: CapelloQuasarCornCutter
Load mod: CaseIH_3408_CornHead
Load mod: ConveyorPack
Load mod: ExmarkLazerZ
Load mod: ExmarkLazerZBagger
Load mod: Fantasy_Reloaded
Load mod: fazenda_monte_alegre_e_minas_map
Load mod: Felling30FT
Load mod: fieldStatus
Load mod: Fliegl_Overload_Station
Load mod: Forestry_CSAL_Fliegl_Crusher_Big
Load mod: Forestry_CSAL_JENZ_Chipper
Load mod: Forestry_CSAL_Ponsee
Load mod: FruitFilltypeIconText
Load mod: FS15_amazoneCenius3002
Load mod: FS15_amazonePantera
Load mod: FS15_claasLexion550__1_
Load mod: FS15_JD_DN345
Load mod: FS15_JM_375ST
Load mod: FS15_ROCRT1000
Load mod: FS15_vaederstadPack
Load mod: FS2015_CaseIH_1020
Load mod: FS2015_CaseIH_2388
Load mod: FSM_Aus_Auflieger_v1
Load mod: FSM_Iveco_Clixtar_Pack
Load mod: Glance
Load mod: Green_Valley
Load mod: GrimmeMaxtron620AndGrimmeTectron415
Load mod: HiredWorkerConsumesFuelSeeds
Load mod: JDS680Pack
Load mod: JD_AirSeeder
Load mod: JohnDeere2510L
Load mod: kemper_cutter2020_v2
Load mod: kroneBigM500_wide
Load mod: KroneBigX110030K
Load mod: KroneBigX_125K
Load mod: KroneUltimaCF155XC
Load mod: Krone_Ballenpresse_Prototyp
Load mod: Krone_BigPack_1290_Nadal_R90
Load mod: Krone_BigX100K
Load mod: Kverneland_Miniair_Nova_2
Load mod: LemkenKorund750L__1_
Load mod: lincolnlodgefarmv1
Load mod: map_Arches
Warning: Duplicate l10n entry 'liquidManure' in mod 'map_Arches'. Ignoring this defintion.
Warning: Duplicate l10n entry 'manure' in mod 'map_Arches'. Ignoring this defintion.
Load mod: MarshallBaleTrailerPack
Load mod: MEGAMAISMAP
Load mod: mierda
Load mod: MixFeeder
Load mod: mod_maestro12SW
Load mod: MoneyMod15
Load mod: NHcutterv
Warning: Only zip mods are supported in multiplayer. You need to zip the mod NHcutterv to use it in multiplayer.
Load mod: NH_Fleet_Spartan086_110
Load mod: OBE_Livestock_Trailer
Load mod: OEB_BigM500
Load mod: Oldschool_Farm_V1
Load mod: Old_Family_Farm_2015
Load mod: Peterbilt384_dump
Load mod: peterbilt_388_yellow_green
Load mod: PJ_Fertilizer_Trailer
Load mod: Placeable_station_wash_FS15
Load mod: PlayerCamera
Load mod: Removehaze
Load mod: RoGator1386_Spritze
Load mod: SandyBayRedux_v2_1
Load mod: springWellsFarm15
Load mod: Terrain_And_Dirt_Control
Load mod: TSL_8m_Seeder_withoutWSB_clean
Load mod: Vector410
Load mod: VG_PDA
Load mod: VG_PDA_SchweineMast
Load mod: woodChipsConveyor
Error: Failed to open xml file 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//woodChipsConveyor/modDesc.xml'.
Error: Missing descVersion attribute in mod woodChipsConveyor
Load mod: zzzzz_turnSignalHud
Load mod: ZZZ_ChoppedStraw
Load mod: ZZZ_compostSoil
Load mod: ZZZ_compost_soil
Load mod: ZZZ_courseplay
Load mod: ZZZ_fastForward
Load mod: ZZZ_FeedBales
Load mod: zzz_KroneUltimaExtension
Load mod: zzz_ManualAttaching
Load mod: ZZZ_multiFruit
Load mod: ZZZ_multiFruitModule_BRVRINGWOODSLAKESIDEMCCA
Load mod: ZZZ_multiFruitModule_Extended
Load mod: ZZZ_multiFruitModule_Standard
Load mod: ZZZ_multiFruitModule_Standard_arches
Load mod: ZZZ_RealDaylight_15
Load mod: ZZZ_seed_cleaner
Load mod: __MACOSX
Error: Failed to open xml file 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//__MACOSX/modDesc.xml'.
Error: Missing descVersion attribute in mod __MACOSX
Warning (compatibility): Texture C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//MEGAMAISMAP/sampleModMap_briefing1.png width or height doesn't equal 2^n.
Warning (compatibility): Texture C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//MEGAMAISMAP/sampleModMap_briefing2.png width or height doesn't equal 2^n.
Warning (compatibility): Texture C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//MEGAMAISMAP/sampleModMap_briefing3.png width or height doesn't equal 2^n.
Register vehicle type: pdlc_goldPack.tatra
Register vehicle type: pdlc_goldPack.sowingMachine_animated_randomMove
Register vehicle type: pdlc_holmerPack.defoliater_cutter_animated
Register vehicle type: pdlc_holmerPack.combine_animated_articulatedAxis
Register vehicle type: pdlc_holmerPack.augerWagon_foldable
Register vehicle type: pdlc_holmerPack.tractor_crabSteering
Register vehicle type: pdlc_holmerPack.manureBarrelAsTank
Register vehicle type: pdlc_holmerPack.manureSpreaderVariantFix
Register vehicle type: Ballenauflieger.Ballenauflieger
Script loaded: Bankofhagenstedt Version 2.13 - Copyright (c) MX11
Register vehicle type: BednarAtlasCultivator.bednar_atlas
Register vehicle type: BIG_X_Cargo_Beastpack_V3_Beta.Krone_BIG_X_Cargo
Register vehicle type: ConveyorPack.NewConveyor
Register vehicle type: ConveyorPack.FConveyor
Register vehicle type: ConveyorPack.TConveyor
*** ChoppedStraw fruittypes registered!
*** ChoppedStraw fruittypes registered!
Register vehicle type: Felling30FT.EagerBeaver
Field Status v15.4 by Alan R. [fs-uk.com:thebadtouch]
Register vehicle type: Fliegl_Overload_Station.flieglOverloadStation
Register vehicle type: Forestry_CSAL_Fliegl_Crusher_Big.Fliegl_Crusher
Register vehicle type: Forestry_CSAL_JENZ_Chipper.Jenz_Crusher
Register vehicle type: Forestry_CSAL_Ponsee.woodHarvesterCSAL
Register vehicle type: FS15_amazonePantera.amzonePantera
Register vehicle type: FS15_claasLexion550__1_.ClaasLexion550
Register vehicle type: FS15_claasLexion550__1_.ClaasLexion560TT
Register vehicle type: FS15_claasLexion550__1_.ClaasSpeed6
Register vehicle type: FS15_claasLexion550__1_.geringhoff_harvest_star_HV660
Register vehicle type: FS15_ROCRT1000.ROCRT1000
Register vehicle type: FSM_Aus_Auflieger_v1.ausTrailerAE
Register vehicle type: FSM_Iveco_Clixtar_Pack.iClixtar
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarService
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarPlateauUAL
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarFliegl
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarTimber
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarAnimal
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarPeecon
Register vehicle type: FSM_Iveco_Clixtar_Pack.clixtarTank
Script loaded: Glance.lua (v2.3.5)
*** ChoppedStraw fruittypes registered!
Script ViehMarkt v2.0.0-95b by Marhu loaded! Support on http://marhu.net
Register vehicle type: GrimmeMaxtron620AndGrimmeTectron415.grimmeMaxtron620
Register vehicle type: GrimmeMaxtron620AndGrimmeTectron415.grimmeTectron415
Script loaded: HiredConsumesResources.lua (v0.92)
Error: Can't load resource 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//JDS680Pack/dataS/scripts/vehicles/Vehicle.lua'.
Register vehicle type: JDS680Pack.cutter_animated
Register vehicle type: JDS680Pack.BISOtrailer
Register vehicle type: JD_AirSeeder.BourgaultIAD600
Register vehicle type: JD_AirSeeder.JD_AirSeeder
Error: Not all prerequisites of specialization sprayer are fulfilled
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(0))
Register vehicle type: kemper_cutter2020_v2.kemper2020
Register vehicle type: kroneBigM500_wide.M500wide
Register vehicle type: KroneUltimaCF155XC.KroneUltimaCF155XC
Register vehicle type: KroneUltimaCF155XC.netRolePallet
Register vehicle type: KroneUltimaCF155XC.PalletFoilCartons
Register vehicle type: Krone_Ballenpresse_Prototyp.caseIH_mower
Register vehicle type: Krone_BigPack_1290_Nadal_R90.kroneBigPack1290
Error: Not all prerequisites of specialization sowingMachine are fulfilled
Register vehicle type: LemkenKorund750L__1_.LemkenKorund750l
*** ChoppedStraw fruittypes registered!
-- Loaded MultiVitamin128 for Giants Fruit/FillTypes limitations. by VitaminC
-- MultiVitamin128 für Giants Frucht/FillTypen Begrenzung erfolgreich geladen. by VitaminC
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v5.0.0-107 by Marhu loaded! Support on http://marhu.net
Script FermentingSilo v1.4.0-34 by Marhu loaded! Support on http://marhu.net
Script ViehMarkt v2.0.0-95b by Marhu loaded! Support on http://marhu.net
Script PalettenSammler v3.0.1-107a by Marhu loaded! Support on http://marhu.net
Script AllInOneSilo v2.1.6-94b by Marhu is a wanker by fsuk loaded! Support on http://marhu.net
Register vehicle type: MarshallBaleTrailerPack.BC/36
Map: Mix Feeder v1.0 by Bluebaby210 loaded!
Register Variable: BaseMission.mboBuyListener
Register vehicle type: NH_Fleet_Spartan086_110.086tx
Register vehicle type: NH_Fleet_Spartan086_110.086t4b
Register vehicle type: NH_Fleet_Spartan086_110.086t6
Register vehicle type: NH_Fleet_Spartan086_110.086t7
Register vehicle type: NH_Fleet_Spartan086_110.086t8
Register vehicle type: NH_Fleet_Spartan086_110.086t9
Register vehicle type: OBE_Livestock_Trailer.OBE_Livestock_Trailer
Register vehicle type: OEB_BigM500.bigM_500
Register vehicle type: Peterbilt384_dump.man8x8
Loaded: PlayerCamera
Register vehicle type: RoGator1386_Spritze.Rogator
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
*** ChoppedStraw fruittypes registered!
Register vehicle type: TSL_8m_Seeder_withoutWSB_clean.TSL8mSeeder
turnSignalHud pridan do selfPropelledSprayer
turnSignalHud pridan do RoGator1386_Spritze.Rogator
turnSignalHud pridan do tractor
turnSignalHud pridan do OEB_BigM500.bigM_500
turnSignalHud pridan do NH_Fleet_Spartan086_110.086t4b
turnSignalHud pridan do NH_Fleet_Spartan086_110.086t7
turnSignalHud pridan do NH_Fleet_Spartan086_110.086t6
turnSignalHud pridan do NH_Fleet_Spartan086_110.086tx
turnSignalHud pridan do combine_animated
turnSignalHud pridan do pdlc_goldPack.tatra
turnSignalHud pridan do Peterbilt384_dump.man8x8
turnSignalHud pridan do kroneBigM500_wide.M500wide
turnSignalHud pridan do telehandler
turnSignalHud pridan do wheelLoader
turnSignalHud pridan do carDynamicMountAttacher
turnSignalHud pridan do FS15_amazonePantera.amzonePantera
turnSignalHud pridan do GrimmeMaxtron620AndGrimmeTectron415.grimmeMaxtron620
turnSignalHud pridan do selfPropelledMixerWagon
turnSignalHud pridan do woodHarvester
turnSignalHud pridan do FSM_Iveco_Clixtar_Pack.iClixtar
turnSignalHud pridan do combine_animated_crawler
turnSignalHud pridan do FS15_claasLexion550__1_.ClaasLexion560TT
turnSignalHud pridan do FS15_claasLexion550__1_.ClaasLexion550
turnSignalHud pridan do GrimmeMaxtron620AndGrimmeTectron415.grimmeTectron415
turnSignalHud pridan do tractor_articulatedAxis
turnSignalHud pridan do car
turnSignalHud pridan do Forestry_CSAL_Ponsee.woodHarvesterCSAL
turnSignalHud pridan do tractor_crawler
turnSignalHud pridan do NH_Fleet_Spartan086_110.086t8
turnSignalHud pridan do ridingMower
turnSignalHud pridan do tractor_foldable
turnSignalHud pridan do combine_cylindered
turnSignalHud pridan do BIG_X_Cargo_Beastpack_V3_Beta.Krone_BIG_X_Cargo
turnSignalHud pridan do pdlc_holmerPack.tractor_crabSteering
turnSignalHud pridan do selfPropelledMower
turnSignalHud pridan do NH_Fleet_Spartan086_110.086t9
turnSignalHud pridan do combine
turnSignalHud pridan do Krone_Ballenpresse_Prototyp.caseIH_mower
turnSignalHud pridan do selfPropelledPotatoHarvester
turnSignalHud pridan do pdlc_holmerPack.combine_animated_articulatedAxis
turnSignalHud pridan do forwarder
turnSignalHud pridan do frontloader
FruitType registered: compost_soil
FruitType registered: compost_manure
### Courseplay: initialized 38/38 files (v4.01.0000)
### Courseplay: installed into 42 vehicles
--- loading BaleFeed-Mod V2.0 (by upsidedown) ---
### Krone Ultima Extension by Ifko[nator] in der Version: '3.6' erfolgreich geladen!
dataS/cameraPath01.i3d (0.13 ms)
dataS/cameraPath02.i3d (0.12 ms)
dataS/cameraPath03.i3d (0.08 ms)
Warning: Character '178' not found in texture font (...The map is 32 km).
data/sky/sky_day_night.i3d (9.32 ms)
data/sky/rain.i3d (2.07 ms)
data/sky/hail.i3d (1.26 ms)
data/sky/dust.i3d (1.19 ms)
Warning (performance): Texture C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//MEGAMAISMAP/map/textures/terrain/asphalt_diffuse.png raw format.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//MEGAMAISMAP/map/map01.i3d (1227.94 ms)
Warning (performance): Texture C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//MEGAMAISMAP/map/textures/terrain/dirt_diffuse.png raw format.
Warning (performance): Texture C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//MEGAMAISMAP/map/textures/terrain/grass_diffuse.png raw format.
Warning (performance): Texture C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//MEGAMAISMAP/map/textures/terrain/rock_diffuse.png raw format.
Warning (performance): Texture C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//MEGAMAISMAP/map/textures/terrain/beachSand_diffuse.png raw format.
Warning (performance): Texture C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//MEGAMAISMAP/map/textures/terrain/gravel_diffuse.png raw format.
fieldStatus: loading Map >C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//MEGAMAISMAP/map/map01.i3d<
fieldStatus: fsMap >Mega Corn Map<
fieldStatus: thisMap >MEGAMAISMAP<
fieldStatus: thisMapHash >MEGAMAISMAP_75d9718447065d7a2d0dc039ecf6b0e1<
** Glance found SandyBayRedux_v2_1.g_SchweineDaten
screenshots LS 15 Mod: Folder "screenshots/MixFeederCamera" in MyGames was createt
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//Terrain_And_Dirt_Control/dirtPS/dirt_1.i3d (3.91 ms)
*** ChoppedStraw_Sunflower v15.0.05 specialization loading ***
## Courseplay: setting up signs
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/normal.i3d (0.63 ms)
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/cross.i3d (0.69 ms)
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/wait.i3d (0.94 ms)
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/start.i3d (0.83 ms)
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/stop.i3d (0.85 ms)
## Courseplay: setting up fields (basic)
## Courseplay: creating "courseplay.xml" with default settings
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
## Courseplay: loading courses and folders from "courseplay.xml"
--- loading addMultiFruit mod V3.0 --- (by upsidedown)
--- loading multiFruit Module: C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_BRVRINGWOODSLAKESIDEMCCA/multiFruit_config.xml --- (by upsidedown)
--- loading multiFruit Module: C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Extended/multiFruit_config.xml --- (by upsidedown)
--- loading multiFruit Module: C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
--- loading multiFruit Module: C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard_arches/multiFruit_config.xml --- (by upsidedown)
--- loading cleanSeeder mod V1.0--- (by upsidedown)
data/vehicles/steerable/krone/kroneBigX1100.i3d (204.16 ms)
dataS2/character/player/player.i3d (234.37 ms)
\______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
data/vehicles/cutters/krone/kroneEasyCollect1053.i3d (80.16 ms)
data/vehicles/steerable/newHolland/newHollandT8320.i3d (256.95 ms)
data/vehicles/steerable/deutz/deutzFahr7250.i3d (207.57 ms)
data/vehicles/steerable/man/man22s.i3d (243.92 ms)
data/vehicles/trailers/bergmann/bergmannHTW65.i3d (108.09 ms)
data/vehicles/trailers/krampe/krampeBBS900.i3d (106.87 ms)
data/vehicles/trailers/krampe/krampeSB3060.i3d (94.80 ms)
data/vehicles/tools/suer/suerSB1600.i3d (6.70 ms)
data/vehicles/tools/suer/suerSB1000.i3d (1.68 ms)
dataS/character/player/playerCCT.i3d (5.89 ms)
fieldStatus: Using PDA map image file >C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods/MEGAMAISMAP/pda_map.dds<
---------------------------------------------------------------------------
fieldStatus: terrainDetailId: 5641
fieldStatus: terrainDetailMapSize: 4096
fieldStatus: terrainDetailTypeNumChannels: 4
fieldStatus: terrainSize: 4096
fieldStatus: mapOffset: 2048
fieldStatus: densityMapPercentageFraction: 0.7000
---------------------------------------------------------------------------
fieldStatus: numFRUITTYPES: 24
fieldStatus: numFruits: 10
fieldStatus: fruitMapSize: 4096
fieldStatus: numFruitStateChannels: 4
fieldStatus: numFruitDensityMapChannels: 8
---------------------------------------------------------------------------
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//BIG_X_Cargo_Beastpack_V3_Beta/Krone_BIG_X_Cargo.i3d (751.75 ms)
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//kemper_cutter2020_v2/models/cutter2020.i3d (116.15 ms)
Error: Can't load resource 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//KroneBigX_125K/textures/shared/dirt_normal.png'.
Error: Can't load resource 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//KroneBigX_125K/textures/shared/dirt_normal.png'.
Error: Can't load resource 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//KroneBigX_125K/textures/shared/dirt_normal.png'.
Error: Can't load resource 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//KroneBigX_125K/textures/shared/dirt_normal.png'.
C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//KroneBigX_125K/kroneBigX1100.i3d (219.92 ms)
Warning (LUA): Argument to method 'stopSample' is not a string, and not nil
-- from =C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//BIG_X_Cargo_Beastpack_V3_Beta/Scripts/RopaEuroTiger_XL.lua:761
fieldStatus: numFieldDefs / baseFieldDefs: 1 / 1
fieldStatus: INFO: Field 1 will display as Undefined: Could not find edge of field using starting point 1564.216003418, 673.75
fieldStatus: Field Definitions loaded from map.
fieldStatus: numFields: 1
fieldStatus: Saved fieldCoords file: C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/savegame2/fieldCoords.xml
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Xbox 360 Controller
Number of Axes: 5
Number of Buttons: 14
Name: Gamepad
Name: Gamepad
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GT 730/PCIe/SSE2
Version: 4.5.0 NVIDIA 372.70
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Farming Simulator 15
Version: 1.4.2.0 1.4.2RC1
Available Languages: en fr es it nl pt
Language: en
Game vehicle types loaded
Mod directory: C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods/
Load dlc: pdlc_goldPack
Load dlc: pdlc_holmerPack
Load mod: Alpego_lazito
Load mod: AmazoneEDX9000v13
Load mod: AnimationMapTrigger
Load mod: arcusinAutostackFS63_723pack
Load mod: Arcusin_Autostack_FS32_ditislol10_v1_0
Load mod: Ballenauflieger
Load mod: Bankofhagenstedt
Load mod: BednarAtlasCultivator
Load mod: BIG_X_Cargo_Beastpack_V3_Beta
Load mod: Brantner_Seed
Load mod: CapelloQuasarCornCutter
Load mod: CaseIH_3408_CornHead
Load mod: ConveyorPack
Load mod: ExmarkLazerZ
Load mod: ExmarkLazerZBagger
Load mod: Fantasy_Reloaded
Load mod: fazenda_monte_alegre_e_minas_map
Load mod: Felling30FT
Load mod: fieldStatus
Load mod: Fliegl_Overload_Station
Load mod: Forestry_CSAL_Fliegl_Crusher_Big
Load mod: Forestry_CSAL_JENZ_Chipper
Load mod: Forestry_CSAL_Ponsee
Load mod: FruitFilltypeIconText
Load mod: FS15_amazoneCenius3002
Load mod: FS15_amazonePantera
Load mod: FS15_claasLexion550__1_
Load mod: FS15_JD_DN345
Load mod: FS15_JM_375ST
Load mod: FS15_ROCRT1000
Load mod: FS15_vaederstadPack
Load mod: FS2015_CaseIH_1020
Load mod: FS2015_CaseIH_2388
Load mod: FSM_Aus_Auflieger_v1
Load mod: FSM_Iveco_Clixtar_Pack
Load mod: Glance
Load mod: Green_Valley
Load mod: GrimmeMaxtron620AndGrimmeTectron415
Load mod: HiredWorkerConsumesFuelSeeds
Load mod: JDS680Pack
Load mod: JD_AirSeeder
Load mod: JohnDeere2510L
Load mod: kemper_cutter2020_v2
Load mod: kroneBigM500_wide
Load mod: KroneBigX110030K
Load mod: KroneBigX_125K
Load mod: KroneUltimaCF155XC
Load mod: Krone_Ballenpresse_Prototyp
Load mod: Krone_BigPack_1290_Nadal_R90
Load mod: Krone_BigX100K
Load mod: Kverneland_Miniair_Nova_2
Load mod: LemkenKorund750L__1_
Load mod: lincolnlodgefarmv1
Load mod: map_Arches
Warning: Duplicate l10n entry 'liquidManure' in mod 'map_Arches'. Ignoring this defintion.
Warning: Duplicate l10n entry 'manure' in mod 'map_Arches'. Ignoring this defintion.
Load mod: MarshallBaleTrailerPack
Load mod: MEGAMAISMAP
Load mod: mierda
Load mod: MixFeeder
Load mod: mod_maestro12SW
Load mod: MoneyMod15
Load mod: NHcutterv
Warning: Only zip mods are supported in multiplayer. You need to zip the mod NHcutterv to use it in multiplayer.
Load mod: NH_Fleet_Spartan086_110
Load mod: OBE_Livestock_Trailer
Load mod: OEB_BigM500
Load mod: Oldschool_Farm_V1
Load mod: Old_Family_Farm_2015
Load mod: Peterbilt384_dump
Load mod: peterbilt_388_yellow_green
Load mod: PJ_Fertilizer_Trailer
Load mod: Placeable_station_wash_FS15
Load mod: PlayerCamera
Load mod: Removehaze
Load mod: RoGator1386_Spritze
Load mod: SandyBayRedux_v2_1
Load mod: springWellsFarm15
Load mod: Terrain_And_Dirt_Control
Load mod: TSL_8m_Seeder_withoutWSB_clean
Load mod: Vector410
Load mod: VG_PDA
Load mod: VG_PDA_SchweineMast
Load mod: woodChipsConveyor
Error: Failed to open xml file 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//woodChipsConveyor/modDesc.xml'.
Error: Missing descVersion attribute in mod woodChipsConveyor
Load mod: zzzzz_turnSignalHud
Load mod: ZZZ_ChoppedStraw
Load mod: ZZZ_compostSoil
Load mod: ZZZ_compost_soil
Load mod: ZZZ_courseplay
Load mod: ZZZ_fastForward
Load mod: ZZZ_FeedBales
Load mod: zzz_KroneUltimaExtension
Load mod: zzz_ManualAttaching
Load mod: ZZZ_multiFruit
Load mod: ZZZ_multiFruitModule_BRVRINGWOODSLAKESIDEMCCA
Load mod: ZZZ_multiFruitModule_Extended
Load mod: ZZZ_multiFruitModule_Standard
Load mod: ZZZ_multiFruitModule_Standard_arches
Load mod: ZZZ_RealDaylight_15
Load mod: ZZZ_seed_cleaner
Load mod: __MACOSX
Error: Failed to open xml file 'C:/Users/michaeljohnson/Documents/My Games/FarmingSimulator2015/mods//__MACOSX/modDesc.xml'.
Error: Missing descVersion attribute in mod __MACOSX
Edit don_apple: put log in spoiler again
Attachments
log.txt
(25.38 KiB) Downloaded 65 times
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: menu screen gone

Post by JohnDeere318 »

Code: Select all

Load mod: __MACOSX
I would just remove this mod... Whatever it is...

Also, it is recommended to have only one modded map when using the game.
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
dirtman535
Posts: 33
Joined: Wed Jan 27, 2016 2:04 am

Re: menu screen gone

Post by dirtman535 »

:zunge: :shock: oh I see.. all play on is modded maps most of the time.
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: menu screen gone

Post by JohnDeere318 »

dirtman535 wrote: :zunge: :shock: oh I see.. all play on is modded maps most of the time.
Yeah I agree, the original maps can get kinda boring after a while. :smileynew:
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
User avatar
W1der
Posts: 3795
Joined: Wed Jan 13, 2016 7:53 pm
Location: SWEDEN

Re: menu screen gone

Post by W1der »

dirtman535 wrote::zunge: :shock: oh I see.. all play on is modded maps most of the time.
You seem to have a lot of mods installed ... are you using all of them on all maps you are playing?
If not ... I would suggest that you create a folder on your computer ... or actually 1 folder for each modded map you are playing ...
In this map ... store the map and a copy of the mods you are using on that specific map together with the savegame file.

When you want to play a specific map just copy the current game you are playing in to a folder like this and load the new map and the mods etc in to your FS15 game folder ...
(I hope this makes sense) ... :blushnew:

This will take some effort from you to sort out from where you are now, as eveything is mixed up ...
But in the long run you will benefit from having this structure ... *thumbsup*
And also ... If you want to play different modded maps you want to/need to find a way to store them separately to avoid conflicts between the maps.

If this makes no sense, please let me know and I will try to explain better (or someone else can explain it better) ... :mrgreen:
(My mind is pretty messed up at the moment ... ) :confusednew:
[Win11] Intel Core i9-13900F Tray 5.6GHz / MSI RTX4090 24GB GDDR6 / 2x16GB 5600MHz DDR5
Post Reply