HEEEEELP !!!!!!!

ConquerorDK
Posts: 16
Joined: Thu Feb 11, 2016 5:40 pm

HEEEEELP !!!!!!!

Post by ConquerorDK »

all my agricultural machinery keeps disappearing
I have been inside the log.txt file to see if there should be some bad files and found these two:
Warning (performance): Raw texture format (dataS2 / textures / playerGUI_diffuse.png)
Warning (performance): Raw texture format (dataS2 / textures / playerChapterIcons_diffuse.png)

is there anybody here who knows what these two faults are and how I can fix them so I can get started again with my FS15 game
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: HEEEEELP !!!!!!!

Post by JohnDeere318 »

We will need more information than that, please post your full log.txt and then we can see what the problem is.
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
ConquerorDK
Posts: 16
Joined: Thu Feb 11, 2016 5:40 pm

Re: HEEEEELP !!!!!!!

Post by ConquerorDK »

GIANTS Engine Runtime 5.0.1 (build date: Sep 19 2012)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Engine 4.2.0
Main System
Core(s): 4 @ 3.4 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 770/PCIe/SSE2
Version: 4.4.0
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Medium (auto)
View Distance Coeff: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Coeff: 1.000000
Terrain LOD Distance Coeff: 1.000000
Foliage View Distance Coeff: 1.000000
Warning (performance): Raw texture format (dataS2/textures/playerGUI_diffuse.png)
Warning (performance): Raw texture format (dataS2/textures/playerChapterIcons_diffuse.png)
application exit request forced.
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: HEEEEELP !!!!!!!

Post by JohnDeere318 »

ConquerorDK wrote:
GIANTS Engine Runtime 5.0.1 (build date: Sep 19 2012)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Engine 4.2.0
Main System
Core(s): 4 @ 3.4 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 770/PCIe/SSE2
Version: 4.4.0
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Medium (auto)
View Distance Coeff: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Coeff: 1.000000
Terrain LOD Distance Coeff: 1.000000
Foliage View Distance Coeff: 1.000000
Warning (performance): Raw texture format (dataS2/textures/playerGUI_diffuse.png)
Warning (performance): Raw texture format (dataS2/textures/playerChapterIcons_diffuse.png)
application exit request forced.
This is not FS15. You are running FS2013.

I would update your graphics driver here: http://www.nvidia.com/download/driverRe ... 4346/en-us ; FS recommends you have shader 4.5.
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
ConquerorDK
Posts: 16
Joined: Thu Feb 11, 2016 5:40 pm

Re: HEEEEELP !!!!!!!

Post by ConquerorDK »

hmmmm now i have lost it i deletet fs 13
ConquerorDK
Posts: 16
Joined: Thu Feb 11, 2016 5:40 pm

Re: HEEEEELP !!!!!!!

Post by ConquerorDK »

GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz
Memory: 8097 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 770/PCIe/SSE2
Version: 4.5.0 NVIDIA 375.70
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Very High (auto)
View Distance Factor: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Farming Simulator 15
Version: 1.4.2.0 1.4.2RC1
Available Languages: en fr es it nl pt
Language: en
Game vehicle types loaded
Mod directory: C:/Users/ConquerorDK/Documents/My Games/FarmingSimulator2015/mods/
Load dlc: pdlc_goldPack
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 770/PCIe/SSE2
Version: 4.5.0 NVIDIA 375.70
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Very High (auto)
View Distance Factor: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Farming Simulator 15
Version: 1.4.2.0 1.4.2RC1
Available Languages: en fr es it nl pt
Language: en
Game vehicle types loaded
Mod directory: C:/Users/ConquerorDK/Documents/My Games/FarmingSimulator2015/mods/
Load dlc: pdlc_goldPack
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 770/PCIe/SSE2
Version: 4.5.0 NVIDIA 375.70
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Very High (auto)
View Distance Factor: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Farming Simulator 15
Version: 1.4.2.0 1.4.2RC1
Available Languages: en fr es it nl pt
Language: en
Game vehicle types loaded
Mod directory: C:/Users/ConquerorDK/Documents/My Games/FarmingSimulator2015/mods/
Load dlc: pdlc_goldPack
ConquerorDK
Posts: 16
Joined: Thu Feb 11, 2016 5:40 pm

Re: HEEEEELP !!!!!!!

Post by ConquerorDK »

there the log txt fs 15
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: HEEEEELP !!!!!!!

Post by JohnDeere318 »

Now there's FS15! :D

Your log.txt looks fine, :hmm: , I would try a full reinstall. Backup your stuff first. Second, uninstall the game and when it says "delete all savegames?" click "Yes." When it is done, install it again, put your backed-up information back into the FarmingSimulator2015 folder. If it doesn't work, be sure to let us know. :)
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
ConquerorDK
Posts: 16
Joined: Thu Feb 11, 2016 5:40 pm

Re: HEEEEELP !!!!!!!

Post by ConquerorDK »

when i look at the log txt i see Thread(s): 2 what are those becoz i have already uninstall the game and install it again but havent tried it yet if it works
but i wounder what are those Thread(s): 2
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: HEEEEELP !!!!!!!

Post by JohnDeere318 »

I have no idea what the Thread(s): 2 is. :hmm:
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
ConquerorDK
Posts: 16
Joined: Thu Feb 11, 2016 5:40 pm

Re: HEEEEELP !!!!!!!

Post by ConquerorDK »

okay i will test if game works and if so i will give a feedback
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