1.4 patch and dlc

dougb1990
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1.4 patch and dlc

Post by dougb1990 »

I wonder what will be on the 1.4 patch and what dlcs will there be.
juf.de
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Re: 1.4 patch and dlc

Post by juf.de »

the v1.4 patch will consiste of bugfixes and integration of the scripts of the 4real modules from the modhub.
The DLC will consist of Kuhn equipment.
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TheLegend27
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Re: 1.4 patch and dlc

Post by TheLegend27 »

PLEASE TELL RELEASE DATE I NEED TO KNOW!!
juf.de
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Re: 1.4 patch and dlc

Post by juf.de »

No release date has been published, the patch will come around this week and the DLC a short while after it.
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BigC92
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Re: 1.4 patch and dlc

Post by BigC92 »

juf.de wrote:No release date has been published, the patch will come around this week and the DLC a short while after it.
Yep.
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vondeylenfarms
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Re: 1.4 patch and dlc

Post by vondeylenfarms »

Kuhn is all that's on the DLC? That's a let down...Guess I'll just look forward to the patch
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BrettDavid
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Re: 1.4 patch and dlc

Post by BrettDavid »

I'm trying to refrain from passing judgement on dlc until it is officially released. That being said I purchased the season pass for 34.99 and it only has a couple existing tractors with different wraps and if the only thing released is kuhn equipment I'll be very disappointed.
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PrincessJessi84
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Re: 1.4 patch and dlc

Post by PrincessJessi84 »

there will be more dlc than just this one.. and aside from that kuhn has stuff in their line that we dont even have in the game.. in fact there is stuff in the kuhn lineup that hasnt even made its way to pc mods yet.. so yea.. i would hold judgement and even disappointment until its all said and done.. just a thought
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BigC92
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Re: 1.4 patch and dlc

Post by BigC92 »

PrincessJessi84 wrote:there will be more dlc than just this one.. and aside from that kuhn has stuff in their line that we dont even have in the game.. in fact there is stuff in the kuhn lineup that hasnt even made its way to pc mods yet.. so yea.. i would hold judgement and even disappointment until its all said and done.. just a thought
I had my doubts, but i seen there will be a square bale wrapper, i changed my mind quick.
genbrien
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Re: 1.4 patch and dlc

Post by genbrien »

with the square bale wrapper there'll be no more reason at all for round bale...
BigC92
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Re: 1.4 patch and dlc

Post by BigC92 »

genbrien wrote:with the square bale wrapper there'll be no more reason at all for round bale...
It depends on what shape of bales you want.
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PrincessJessi84
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Re: 1.4 patch and dlc

Post by PrincessJessi84 »

BigC92 wrote:It depends on what shape of bales you want.
if logic comes into play shape should have nothing to do with the decision.. yes u would pay a bit more for the equipment to get started but if we argue that time is money than hands down the square would be the choice.. the baler produces bales faster and the trailers be it auto load or not hold more of them.. assuming the wrapper runs at an equal speed or similar to the round bale wrapper the pay off would be considerably faster with square bales.. not to mention square bales r easier to stack and store.. the only logical reason for round bales to have remained relevant is the fact that we could not wrap round bales into silage.. just my thoughts on the matter
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genbrien
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Re: 1.4 patch and dlc

Post by genbrien »

PrincessJessi84 wrote:
BigC92 wrote:the only logical reason for round bales to have remained relevant is the fact that we could not wrap round bales into silage.. just my thoughts on the matter
you meant square I supose? :biggrin2:
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RaV23
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Re: 1.4 patch and dlc

Post by RaV23 »

Does anyone know if on the PS4 will be "VehicleGroupsSwitcher"? I have a lot of equipment and I have to jump between vehicles. *thumbsup*
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canadafarms
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Re: 1.4 patch and dlc

Post by canadafarms »

RaV23 wrote:Does anyone know if on the PS4 will be "VehicleGroupsSwitcher"? I have a lot of equipment and I have to jump between vehicles. *thumbsup*
I would say probably not, I assume that mod would have added scripts and outside scripts can't go on consoles due to the restrictions.
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