[FS17] Bug Collection Thread (Version 1.4 and up)
Re: [FS17] Bug Collection Thread (Version 1.4 and up)
- PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object: Sosnovka Transport Company w/ Marshall QM16 trailer
- Issue: Transport Company not paying for Sugar Beet
- Single- or Multiplayer: Single
- Steps to reproduce: Got to transport company with a load of sugar beet, send off train and wait to not get paid! Appears that other crops get paid
- Vehicle/Tool/Model/Object: Sosnovka Transport Company w/ Marshall QM16 trailer
- Issue: Transport Company not paying for Sugar Beet
- Single- or Multiplayer: Single
- Steps to reproduce: Got to transport company with a load of sugar beet, send off train and wait to not get paid! Appears that other crops get paid
Last edited by bubble on Fri Feb 10, 2017 7:32 pm, edited 1 time in total.
Re: [FS17] Bug Collection Thread (Version 1.4 and up)
"Start filling" and "Refill tipper"Melody wrote:Also the 2 texts "Select refill" and "Start refilling", if I recall correctly, are a bit misleading.
Thanks! You just gave me an excellent workaround - I wouldn't have noticed. Please do not "fix" the difference in texts :)
It is easy for me to know for sure what will happen in advance just glancing at the command list.
- NVillers86
- Posts: 75
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Re: [FS17] Bug Collection Thread (Version 1.4 and up)
PC/Mac/PS4/XB1: MAC
- Vehicle/Tool/Model/Object: Harvesting (just wheat tested so far)
- Issue: square areas of ground and crop texture still flash (between rendered and black with no texture) while harvesting (thought this was noted as fixed in the patch notes). This happens with and without mods. I have tried both Goldcrest and Rattlesnake.
- Single- or Multiplayer: Single player
- Steps to reproduce: Simply start harvesting. was using the 9230 with the draper on a wheat field.
-work around: Have not found one yet. Tried various graphics settings and nothing fixed it (dropping settings to minimum). (Game typically runs well on very high)
- Vehicle/Tool/Model/Object: Harvesting (just wheat tested so far)
- Issue: square areas of ground and crop texture still flash (between rendered and black with no texture) while harvesting (thought this was noted as fixed in the patch notes). This happens with and without mods. I have tried both Goldcrest and Rattlesnake.
- Single- or Multiplayer: Single player
- Steps to reproduce: Simply start harvesting. was using the 9230 with the draper on a wheat field.
-work around: Have not found one yet. Tried various graphics settings and nothing fixed it (dropping settings to minimum). (Game typically runs well on very high)
MAC/PC Version
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- Location: Canada
Re: [FS17] Bug Collection Thread (Version 1.4 and up)
Have a look at the Horsch page for the Maestro 12 SW:Arrancar88 wrote:PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object: Horsch Maestro 12 SW
- Issue: Too much fertilizer and too little of seeds(2000 l of seeds and 7000 l of fertilizer). It should be other way around.
- Single- or Multiplayer: Single player
- Steps to reproduce: Just fill this sowing machine.
http://www.horsch.com/en/products/seedi ... aestro-sw/
It says 2000 l of seed and 7000 l of fertilizer.
KnowhutImean?
PC|XB1
PC|XB1
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Re: [FS17] Bug Collection Thread (Version 1.4 and up)
I believe this is as intended and not a bug, IRL you would not use a forage harvester to collect dry hay.jsmid6 wrote: - Issue: Forage harvester picks up hay as grass
PS4
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Re: [FS17] Bug Collection Thread (Version 1.4 and up)
wait, forage wagon (the trailer) or the actual harvester?canadafarms wrote:I believe this is as intended and not a bug, IRL you would not use a forage harvester to collect dry hay.jsmid6 wrote: - Issue: Forage harvester picks up hay as grass
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Re: [FS17] Bug Collection Thread (Version 1.4 and up)
No I meant the actual self propelled harvester.... not sure about the forage wagon because I always bale my hayBlueShadow125 wrote: wait, forage wagon (the trailer) or the actual harvester?
PS4
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Re: [FS17] Bug Collection Thread (Version 1.4 and up)
well then that makes perfect sense, dry grass becomes chaff from the harvester, but the wagon collects it as drycanadafarms wrote:No I meant the actual self propelled harvester.... not sure about the forage wagon because I always bale my hayBlueShadow125 wrote: wait, forage wagon (the trailer) or the actual harvester?
Re: [FS17] Bug Collection Thread (Version 1.4 and up)
- PC/Mac/PS4/XB1:PS4
- Vehicle/Tool/Model/Object:The Old Sream Farm Map
- Issue: Grass in the cow barn is falling into the ground a glitch in floor can't get the cleaniness to 100%
- Single- or Multiplayer: single
- Steps to reproduce: raise cows so the grass where you clean it up will fall through the floor along the wall by the yellow thing I have a pic of it
- Vehicle/Tool/Model/Object:The Old Sream Farm Map
- Issue: Grass in the cow barn is falling into the ground a glitch in floor can't get the cleaniness to 100%
- Single- or Multiplayer: single
- Steps to reproduce: raise cows so the grass where you clean it up will fall through the floor along the wall by the yellow thing I have a pic of it
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- Posts: 78
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Re: [FS17] Bug Collection Thread (Version 1.4 and up)
cannot be fixed; it is a mod map and therefore is a fault with the maplefe1 wrote:- PC/Mac/PS4/XB1:PS4
- Vehicle/Tool/Model/Object:The Old Sream Farm Map
- Issue: Grass in the cow barn is falling into the ground a glitch in floor can't get the cleaniness to 100%
- Single- or Multiplayer: single
- Steps to reproduce: raise cows so the grass where you clean it up will fall through the floor along the wall by the yellow thing I have a pic of it
Re: [FS17] Bug Collection Thread (Version 1.4 and up)
try to use a pickup belt on the other side of the barn to temp clean it if you are that persistent in having 100%lefe1 wrote:- PC/Mac/PS4/XB1:PS4
- Vehicle/Tool/Model/Object:The Old Sream Farm Map
- Issue: Grass in the cow barn is falling into the ground a glitch in floor can't get the cleaniness to 100%
- Single- or Multiplayer: single
- Steps to reproduce: raise cows so the grass where you clean it up will fall through the floor along the wall by the yellow thing I have a pic of it
PS4 player
Re: [FS17] Bug Collection Thread (Version 1.4 and up)
BlueShadow125 wrote:well then that makes perfect sense, dry grass becomes chaff from the harvester, but the wagon collects it as drycanadafarms wrote:No I meant the actual self propelled harvester.... not sure about the forage wagon because I always bale my hayBlueShadow125 wrote: wait, forage wagon (the trailer) or the actual harvester?
I think the terms fresh grass, silage and hay have a different meaning that is simplyfied in the game
In the game we only have 2 options: Fresh grass or hay. Nothing in between.
The majority of the world uses the medium dried grass as silage (by loaderwagon, chopper or baler), but they don't offer this. So it is a bit stupid in my eye that then you would not be able to use a chopper to collect your "hay" from the field.
PS4 player
Re: [FS17] Bug Collection Thread (Version 1.4 and up)
- PC/Mac/PS4/XB1: PS4
- Vehicle/Tool/Model/Object: Front weight (no matter which one)
- Issue: Front weight doesn't extend tractors border for AI turns
- Single- or Multiplayer: Single
- Steps to reproduce: When a AI is reaching an object, like a fence or wall, it wants to drive 10cm in front of it and turn around automatically. With a front weight attached, it wants to drive further but cannot reach the 10cm target, cause the frontweight is already pushing against the object. It tries to push a few moments, then decides "object in the way" and stops working. Without frontweights no problems (was already an issue before the patch, but never noticed as I made headlands on the trouble areas where now that has no use till that is fixed)
- PC/Mac/PS4/XB1: PS4
- Vehicle/Tool/Model/Object: Veenhuis manure tank
- Issue: While everybody only talks about the seeders not seeing previous seeded headlands, the manure tank also doesn't see previous manured land on headlands anymore
- Single- or Multiplayer: single
- Steps to reproduce: Make headlands with manure, and let AI continue, but drive over headland anyway
- Vehicle/Tool/Model/Object: Front weight (no matter which one)
- Issue: Front weight doesn't extend tractors border for AI turns
- Single- or Multiplayer: Single
- Steps to reproduce: When a AI is reaching an object, like a fence or wall, it wants to drive 10cm in front of it and turn around automatically. With a front weight attached, it wants to drive further but cannot reach the 10cm target, cause the frontweight is already pushing against the object. It tries to push a few moments, then decides "object in the way" and stops working. Without frontweights no problems (was already an issue before the patch, but never noticed as I made headlands on the trouble areas where now that has no use till that is fixed)
- PC/Mac/PS4/XB1: PS4
- Vehicle/Tool/Model/Object: Veenhuis manure tank
- Issue: While everybody only talks about the seeders not seeing previous seeded headlands, the manure tank also doesn't see previous manured land on headlands anymore
- Single- or Multiplayer: single
- Steps to reproduce: Make headlands with manure, and let AI continue, but drive over headland anyway
PS4 player
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Re: [FS17] Bug Collection Thread (Version 1.4 and up)
Exactly ....you are trying to make it too complicated and you have to remember a lot of people who play this game aren't farmers so I think this is the best solution ..... Tedded grass=dry hay, untedded grass = grass or silage and that is why I don't see this as being a bug and it makes perfect sense you wouldn't use a forage harvester to pick up dry hay so this way you have to use the correct tool to do the job.ErwinR55 wrote:
In the game we only have 2 options: Fresh grass or hay. Nothing in between.
PS4
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