Objektverweis auf Objektinstanz

User avatar
Kleeblatt
Posts: 609
Joined: Mon Nov 28, 2016 3:47 pm
Location: Randberlin

Objektverweis auf Objektinstanz

Post by Kleeblatt »

"Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt"
was ist damit gemeint, wo muß ich im beigefügtem xml.Datei was ändern. Danke für Eure Hilfe
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="MTZ 82">

<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

<storeData>

<name>

<en>Wladimirec T25</en></name>

<specs>

<power>25</power>

<maxSpeed>25</maxSpeed>

</specs>

<functions>

<function>$l10n_function_tractor</function>

<function>$l10n_function_tractorFrontloader</function>

</functions>

<image>store2.png</image>

<price>11500</price>

<dailyUpkeep>0</dailyUpkeep>

<lifetime>600</lifetime>

<rotation>0</rotation>

<brand>Wladek</brand>

<category>tractors</category>

<fieldJob sizeCategory="1" typeCategory="tractor" hasFrontAndBackHydraulics="true"/>

<vertexBufferMemoryUsage>1728608</vertexBufferMemoryUsage>

<indexBufferMemoryUsage>295512</indexBufferMemoryUsage>

<textureMemoryUsage>4700088</textureMemoryUsage>

<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>

<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>

</storeData>

<typeDesc>$l10n_typeDesc_tractor</typeDesc>


<filename>mtz82.i3d</filename>

<size width="13.5" length="6"/>

<wheels autoRotateBackSpeed="2">

<wheel rotSpeed="1" repr="1>0|0" driveNode="1>0|0|0|0" radius="0.47" restLoad="1.8" forcePointRatio="0.2" initialCompression="30" suspTravel="0.080" spring="40" damper="20" hasTireTracks="true" frictionScale="1.5" mass="1.21" width="0.4" hasParticles="true"/>

<wheel rotSpeed="1" repr="1>1|0" driveNode="1>1|0|0|0" radius="0.47" restLoad="1.8" forcePointRatio="0.2" initialCompression="30" suspTravel="0.080" spring="40" damper="20" hasTireTracks="true" frictionScale="1.5" mass="1.21" width="0.4" hasParticles="true"/>

<wheel rotSpeed="0" repr="0>2" radius="0.75" restLoad="1.2" forcePointRatio="0.3" initialCompression="25" suspTravel="0.08" spring="50" damper="30" hasTireTracks="true" frictionScale="1.5" mass="4.39" width="0.55" hasParticles="true"/>

<wheel rotSpeed="0" repr="0>3" radius="0.75" restLoad="1.2" forcePointRatio="0.3" initialCompression="25" suspTravel="0.08" spring="50" damper="30" hasTireTracks="true" frictionScale="1.5" mass="4.39" width="0.55" hasParticles="true"/>

</wheels>

<ackermannSteeringConfigurations>

<ackermannSteering rotSpeed="60" rotMax="40" rotCenterWheel1="2" rotCenterWheel2="3"/>

</ackermannSteeringConfigurations>

<differentialConfigurations>

<differentials>

<differential torqueRatio="0.5" maxSpeedRatio="2.25" wheelIndex1="0" wheelIndex2="1" /> <!-- front left-right -->
<differential torqueRatio="0.5" maxSpeedRatio="2.25" wheelIndex1="2" wheelIndex2="3" /> <!-- back left-right -->
<differential torqueRatio="0.5" maxSpeedRatio="1.25" differentialIndex1="0" differentialIndex2="1" /> <!-- front-back -->
</differentials>

</differentialConfigurations>

<motor torqueScale="0.32" minRpm="800" maxRpm="2200" maxBackwardSpeed="12" brakeForce="1.5" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" minForwardGearRatio="31.5" maxForwardGearRatio="300" minBackwardGearRatio="50" maxBackwardGearRatio="300">

<torque normRpm="0.45" torque="0.9"/>

<torque normRpm="0.5" torque="0.97"/>

<torque normRpm="0.59" torque="1"/>

<torque normRpm="0.72" torque="1"/>

<torque normRpm="0.86" torque="0.88"/>

<torque normRpm="1" torque="0.72"/>

</motor>

<fuelCapacity>120</fuelCapacity>

<fuelUsage>4</fuelUsage>

<cameras count="2">

<camera1 index="0>4|0|0" rotatable="true" rotateNode="0>4|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.5" transMax="35">

<raycastNode index="0>4|2"/>

<raycastNode index="0>4|3"/>

</camera1>

<camera2 index="0>4|1" rotatable="true" limit="true" useWorldXZRotation="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true"/>

</cameras>

<lights>

<!--to be adjusted manually-->

<low>

<light realLight="0>5|0|0" decoration="0>5|0|1" lightTypes="0"/>

<light realLight="0>5|1|0" decoration="0>5|1|1" lightTypes="1"/>

</low>

<!--to be adjusted manually-->

<high>

<light realLight="0>5|0|0" decoration="0>5|0|1" lightTypes="0"/>

<light realLight="0>5|1|0" decoration="0>5|1|1" lightTypes="1"/>

</high>

<!--to be adjusted manually-->

<states>0 1 2</states>

</lights>

<brakeLights>

<brakeLight decoration="0>5|3"/>

</brakeLights>

<turnLights>

<turnLightLeft decoration="0>5|2|0"/>

<turnLightRight decoration="0>5|2|1"/>

</turnLights>

<beaconLights/>

<mirrors>

<mirror index="0>14|0" prio="1"/>

<mirror index="0>14|1" prio="1"/>

<mirror index="0>14|2" prio="1"/>

</mirrors>

<indoorHud>

<rpm animName="rpmDisplay"/>

<speed animName="speedDisplay" minValueAnim="4" maxValueAnim="25" />
</indoorHud>

<enterReferenceNode index="0>"/>

<exitPoint index="0>6"/>

<attacherJoints comboDuration="2">

<attacherJoint index="0>8|0|0|0|0" rotationNode="0>8|0|0" lowerRotation="-12 0 0" upperRotation="12 0 0" upperDistanceToGround="0.95" lowerDistanceToGround="0.247" rotationNode2="0>8|0|0|0" lowerRotation2="3 0 0" upperRotation2="10 0 0" lowerRotLimit="0 0 20" lowerTransLimit="0 0.5 0" moveTime="2.5" comboTime="1">

<bottomArm rotationNode="0>8|0|1" translationNode="0>8|0|1|0" referenceNode="0>8|0|1|0|0" zScale="-1"/>

<topArm rotationNode="0>8|0|1" translationNode="0>8|0|1|0" referenceNode="0>8|0|1|0|0" zScale="-1"/>

<schema position="1 0" rotation="0" invertX="false"/>

</attacherJoint>

<attacherJoint index="0>8|1|0|0" jointType="trailer" allowsJointLimitMovement="false" upperRotationOffset="0" lowerRotLimit="10 50 50" transNode="0>8|1|0" transNodeMinY="0.741" transNodeMaxY="0.8935" comboTime="1">

<schema position="1 0" rotation="0" invertX="false"/>

</attacherJoint>

<attacherJoint index="0>8|0|1|0|2" jointType="trailerLow" allowsJointLimitMovement="false" upperRotationOffset="0" lowerRotLimit="10 50 50" comboTime="1">

<schema position="1 0" rotation="0" invertX="false"/>

</attacherJoint>

</attacherJoints>


<movingTools>

<movingTool index="0>8|0|1">

<dependentPart index="0>12|0"/>

</movingTool>

</movingTools>

<movingParts>

<!-- steeringBar -->

<movingPart index="1>0|0|1" referencePoint="1>1|0|1" referenceFrame="0>" scaleZ="true" isActiveDirty="true" playSound="false"/>

<!-- hydraulicMainArm -->

<movingPart index="0>12|0" referencePoint="0>8|0|1|0|1" referenceFrame="0>" localReferencePoint="0>12|0|0">

<dependentPart index="0>12|0|0"/>

<dependentPart index="0>12|1"/>

</movingPart>

<movingPart index="0>12|0|0" referencePoint="0>8|0|1|0|1" referenceFrame="0>8|0|1|0|1"/>

<movingPart index="0>12|1" referencePoint="0>12|0|1" referenceFrame="0>12|0|1">

<translatingPart index="0>12|1|0"/>

</movingPart>

</movingParts>

<speedRotatingParts/>

<animations>

<animation name="rpmDisplay">

<part node="0>13|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -150 0"/>

</animation>
<animation name="speedDisplay">
<!--Biegi-->
<part node="0>21|18" startTime="0" endTime="0.1" startRot="0 0 0" endRot="5.868 -0.029 -13.077" />
<part node="0>21|18" startTime="0.35" endTime="0.4" startRot="5.868 -0.029 -13.077" endRot="0 0 13" />
<part node="0>21|18" startTime="0.55" endTime="0.6" startRot="0 0 13" endRot="0 0 -13" />
<part node="0>21|18" startTime="0.75" endTime="0.8" startRot="0 0 -13" endRot="-10 0 14" />
<part node="0>21|18" startTime="0.95" endTime="1" startRot="-10 0 14" endRot="-10 0 -14" />
<!--Hamulec-->
<part node="0>21|12|0" startTime="0.1" endTime="0.2" startRot="0 0 0" endRot="10 0 0" />
<part node="0>21|12|0" startTime="0.2" endTime="0.3" startRot="10 0 0" endRot="0 0 0" />
<!--Sprzęgło-->
<part node="0>21|12|1" startTime="0" endTime="0.1" startRot="0 0 0" endRot="20 0 0" />
<part node="0>21|12|1" startTime="0.4" endTime="0.5" startRot="20 0 0" endRot="0 0 0" />
<part node="0>21|12|1" startTime="0.7" endTime="0.8" startRot="0 0 0" endRot="20 0 0" />
<part node="0>21|12|1" startTime="0.9" endTime="1" startRot="20 0 0" endRot="0 0 0" />
</animation>
</animations>

<steering index="0>7|0" indoorRotation="540" outdoorRotation="35"/>

<characterNode index="0>9|0" cameraMinDistance="1.5" filename="$dataS2/character/player/player.xml" spineRotation="180 0 105">

<target ikChain="rightFoot" targetNode="0>9|1" setDirty="true"/>

<target ikChain="leftFoot" targetNode="0>9|2" setDirty="true"/>

<target ikChain="rightArm" targetNode="0>7|0|0" setDirty="true"/>

<target ikChain="leftArm" targetNode="0>7|0|1" setDirty="true"/>

</characterNode>

<ai>

<trafficCollisionTrigger index="0>10|0"/>

</ai>

<exhaustEffects>

<exhaustEffect index="0>11|0" filename="shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" xzRotationsOffset="0 0" xzRotationsForward="-250 0" xzRotationsBackward="50 0" xzRotationsLeft="0 100" xzRotationsRight="0 -100"/>

</exhaustEffects>

<motorStartDuration>1800</motorStartDuration>

<motorStartSound file="sounds/start.wav" pitchOffset="1" volume="1"/>

<motorSound file="sounds/idle.wav" pitchOffset="1" pitchScale="0.0125" pitchMax="1.5" volume="1" radius="50" innerRadius="20"/>

<motorSoundRun file="sounds/run.wav" pitchOffset="0.65" pitchScale="0.012" pitchMax="1" volume="1.25"/>

<motorSoundRun2 file="sounds/run2.wav" pitchOffset="0.475" volume="0.15" pitchMax="1.1" volumeMax="0.65"/>

<motorStopSound file="sounds/stop.wav" pitchOffset="0.785" volume="1.4"/>

<attachSound file="$data/sounds/attach.wav" pitchOffset="1"/>

<compressedAirSound file="$data/sounds/technicalAccessories/brakeBig.wav" pitchOffset="1" volume="1.25"/>

<compressionSound file="$data/sounds/technicalAccessories/brakeBig.wav" pitchOffset="1" volume="1.5"/>

<hydraulicSound file="$data/sounds/hydraulicUp.wav" pitchOffset="0.55" volume="0.8"/>

<honkSound file="$data/sounds/horn.wav" volume="1" innerRadius="10" radius="70"/>

<universalToggleParts>
<part node="0>21|15" name="Gaz2" showHelp="false" rotMin="0 0 0" rotMax="-180 -30 180" moveTime="0.5" alwaysActive="true" autoReturn="true" />
<part node="0>21|10|1" name="Wajcha" showHelp="false" rotMin="0 0 0" rotMax="-8 0 0" moveTime="0.7" alwaysActive="true" autoReturn="false" soundFile="Sound/Wajcha.wav" pitchOffset="0.7" volume="1"/>
<part node="0>21|1|0" name="DrzwiP" showHelp="true" rotMin="0 0 0" rotMax="0 -33 0" moveTime="1" onfoot="also" onfootNode="0>21|1|1" onfootDistance="1" soundFile="Sound/Open.wav" pitchOffset="0.7" volume="1"/>
<part node="0>21|2|0" name="DrzwiL" showHelp="true" rotMin="0 0 0" rotMax="0 64 0" moveTime="1" onfoot="also" onfootNode="0>21|2|1" onfootDistance="1" soundFile="Sound/Open.wav" pitchOffset="0.7" volume="1"/>
<part node="0>21|3|0" name="Szyba" showHelp="true" rotMin="0 0 0" rotMax="45 0 0" moveTime="1" soundFile="Sound/Open.wav" pitchOffset="0.7" volume="1"/>
<part node="0>21|0|3" name="KlapkaMaski" showHelp="true" rotMin="0 0 0" rotMax="50 0 0" moveTime="0.8" onfoot="only" onfootNode="0>21|0|3" onfootDistance="1.3" soundFile="Sound/Open.wav" pitchOffset="0.7" volume="1"/>
</universalToggleParts>

<designConfigurations>
<designConfiguration name="bez chlapaczy" price="0" />
<designConfiguration name="z chlapaczami" price="50" icon="$dataS2/menu/hud/configurations/config_edition.png">
<objectChange node="0>21|13" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
</designConfigurations>


<washable dirtDuration="360" washDuration="1" workMultiplier="2"/>


<components count="2">

<component1 centerOfMass="0 0.65 -0.9" solverIterationCount="180"/>

<component2 centerOfMass="0 -0.02 0" solverIterationCount="180"/>

<joint component1="0" component2="1" index="1>2" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>

</components>

<schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0"/>

<storeData>

<name>mtz_82</name>

<functions>

<function>mtz_82</function>

</functions>

<specs>

<power>82</power>

</specs>

<image>store2.png</image>

<price>1000</price>

<dailyUpkeep>0</dailyUpkeep>

<lifetime>600</lifetime>

<rotation>0</rotation>

<brand>MTZ</brand>

<category>tractors</category>

</storeData>
</vehicle>
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Objektverweis auf Objektinstanz

Post by HeinzS »

ist das eine Error Meldung aus der Log oder wieder dein unfähiger Mod Manager?
User avatar
Kleeblatt
Posts: 609
Joined: Mon Nov 28, 2016 3:47 pm
Location: Randberlin

Re: Objektverweis auf Objektinstanz

Post by Kleeblatt »

warum bist Du so gegen dieses Tool es hat mir schon bei etlichen Fehlern gute Dienste geleistet. Aber recht hast Du diese Meldung zeigt mir der FS Mod Manager an. Die Error Meldung ist nicht aus der Log sondern eben der angezeigten xml.Datei.

Image
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Objektverweis auf Objektinstanz

Post by HeinzS »

weil kaum jemand das Teil für die Fehlersuche nutzt und dementsprechend niemand diese Meldungen interpretieren kann. Nimm die Log da kann dir eher geholfen werden.
User avatar
Kleeblatt
Posts: 609
Joined: Mon Nov 28, 2016 3:47 pm
Location: Randberlin

Re: Objektverweis auf Objektinstanz

Post by Kleeblatt »

sicher ist es auch so wohl noch garnicht angedacht "Fehlersuche". Aber zum schnellen einlesen der Mod's um ersten Eindruck zu gewinnen schon gut geeignet.
Zum anzeigen von Token wo Leerzeichen erwartet wird auch, naja ich finde das Tool jedenfalls nicht schlecht nur schade das es scheinbar abgelehnt wird. Kenner der Programmiereung und Skripter könnten nach meiner bescheidenen Meinung sicher noch einiges an dem Tool feilen und schrittweise Verbesserungen einbauen. Aber sei es wie es eben so ist "Was der Bauer nicht kennt...."

So nun habe ich eine MAP heute gesaugt und dort sind auch die Mods vorhanden die in vor angesprochen wurden. Die MAP ist sicher auch nicht ganz fehlerfrei, aber schaut selbst hier ist die log.txt. Schade die logtxt ist wohl zu groß:
Ihr Beitrag besteht aus 169428 Zeichen.
Es sind maximal 99999 Zeichen erlaubt.
User avatar
böserlöwe
GIANTS Software | Support Engineer
Posts: 10816
Joined: Thu Oct 01, 2009 10:09 pm
Location: Kreis Schaumburg
Contact:

Re: Objektverweis auf Objektinstanz

Post by böserlöwe »

In dem Beitrag der auf die Log.txt verweist, ist auch ein Hinweis wie man eine log höchlädt, die zu groß für den Post ist.
Wenn du wirklich möchtest, das dir mit diesem Problem jemand hilft, dann solltest du die komplette Log dort nochmal hochladen.
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Objektverweis auf Objektinstanz

Post by HeinzS »

Kleeblatt wrote: Es sind maximal 99999 Zeichen erlaubt.
nimm alle anderen Mods raus oder erstelle einen neuen Mods Ordner(mit umbenennen) nur zum testen. Das ist zur Problemfindung auch wesentlich leichter. :wink3:
User avatar
Kleeblatt
Posts: 609
Joined: Mon Nov 28, 2016 3:47 pm
Location: Randberlin

Re: Objektverweis auf Objektinstanz

Post by Kleeblatt »

production_map.SampleModMap, das ist die MAP. Fand die beim ersten anschauen ganz nett. Habe dann ein Feld abgeerntet. Ballen gepresst, Gras gemäht und eingelagert. Kuh- und Schafstall mit Wasser / Heu / Stroh versorgt. Kühe und Schafe gekauft. Dann ein bisschen aufgeräumt und nun kommt die log.txt mit diversen Fehlermeldungen. Würde mich sehr freuen wenn wenigsten ein klein bisschen davon ausgemerzt werden könnte. Wie gesagt ist nun mehr oder weniger meine erste bearbeitete MAP mit einem Arbeitsstand. Nun mal die log.txt denke sie passt jetzt in den Spoiler. Über eure Hilfen / Tipps würde ich mich sehr freuen und sage schonmal im voraus DANKE *thumbsup*
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: XINPUT_GAMEPAD
Number of Axes: 5
Number of Buttons: 14
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 970
Version: 21.21.13.7866 (9.2.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17
Version: 1.4.2.0 1.4.2RC5
Available Languages: de
Language: de
Time: 2017-02-17 12:31:45
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: Fs17_Wladimirec_T25 (Version: 1)
Warning: Missing l10n for button Gaz2 in Fs17_Wladimirec_T25
Warning: Missing l10n for button Wajcha in Fs17_Wladimirec_T25
Warning: Missing l10n for button DrzwiP in Fs17_Wladimirec_T25
Warning: Missing l10n for button DrzwiL in Fs17_Wladimirec_T25
Warning: Missing l10n for button Szyba in Fs17_Wladimirec_T25
Warning: Missing l10n for button KlapkaMaski in Fs17_Wladimirec_T25
Warning: Missing l10n for button strzalka in Fs17_Wladimirec_T25
Load mod: Goldcrest_Valley_2_By_MC (Version: 2.1)
Load mod: NLD_ServicePickup (Version: 2.0)
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: XINPUT_GAMEPAD
Number of Axes: 5
Number of Buttons: 14
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 970
Version: 21.21.13.7866 (9.2.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17
Version: 1.4.2.0 1.4.2RC5
Available Languages: de
Language: de
Time: 2017-02-17 12:34:49
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: Fs17_Wladimirec_T25 (Version: 1)
Warning: Missing l10n for button Gaz2 in Fs17_Wladimirec_T25
Warning: Missing l10n for button Wajcha in Fs17_Wladimirec_T25
Warning: Missing l10n for button DrzwiP in Fs17_Wladimirec_T25
Warning: Missing l10n for button DrzwiL in Fs17_Wladimirec_T25
Warning: Missing l10n for button Szyba in Fs17_Wladimirec_T25
Warning: Missing l10n for button KlapkaMaski in Fs17_Wladimirec_T25
Warning: Missing l10n for button strzalka in Fs17_Wladimirec_T25
Load mod: NLD_ServicePickup (Version: 2.0)
Load mod: production_map (Version: 1.3.0.0)
Warning: Duplicate l10n entry 'leer' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'voll' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'ERROR' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextInfo' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextAuto' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextManual' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'grain_sm' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'fertilizer_sm' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'seeds_sm' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'inputTrigger_SM2k17' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'outputTrigger_SM2k17' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_FertilizerFillTriggerName' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_FertilizerFillTriggerName_start' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_FertilizerFillTriggerName_stop' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'seeds' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_automaticFill_RS' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_manualFill_RS' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_RSLM_start' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_RSLM_stop' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_startFill_RS' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_stopFill_RS' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'RS_forage' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'RM_Output' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Tip_RS' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextInfo' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextAuto' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextManual' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_startFillST' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_stopFillST' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_automaticFillST' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_manualFillST' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'boardwood' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Holz' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'leer' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'ERROR' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Rohstoffe' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Produkte' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'voll' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Gras' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Stroh' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Silage' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Mischfutter' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Erdfruechten' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Getreide' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Proteine' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Schweinefutter' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'compost' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'leer' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'voll' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'ERROR' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'inputTrigger' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'outputTrigger' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextInfo' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextAuto' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextManual' in mod 'production_map'. Ignoring this defintion.
Warning (compatibility): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/Farming Simulator 17 12-02-2017 18_27_57.dds width or height doesn't equal 2^n.
Register vehicle type: Fs17_Wladimirec_T25.MTZ 82
Warning: Invalid brand name 'Wladek' in C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/mtz82.xml! Only capital letters and underscores allowed. Using Lizard instead.
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/mtz80.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/mtz80.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/mtz82_old.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/mtz82_old.xml'. StoreItem will be ignored!
Register vehicle type: NLD_ServicePickup.ServicePickup
++ loading Digital Storage Amount Mover V 1.3.1.0 - 03.01.2017 (by Blacky_BPG)
\__ Register fillType: 'Kompost' (compost) [key 52]
\___ Register sprayType: 'Kompost'
\____ Add sprayType: 'Kompost' to category: 'FILLTYPE_CATEGORY_MANURESPREADER' [key 10]
\_____ Register heap for: 'Kompost'
\__ Register fillType: 'Tomaten' (tomato) [key 53]
\__ Register fillType: 'Palletes' (emptypallet) [key 54]
\__ Register fillType: 'Salat' (lettuce) [key 55]
\__ Register fillType: 'Blumenkohl' (cauliflower) [key 56]
\__ Register fillType: 'Rote Kohl' (redCabbage) [key 57]
\__ Register fillType: 'Erdbeer' (strawberry) [key 58]
\__ Register fillType: 'Himbeer' (raspberry) [key 59]
\__ Register fillType: 'emptybox' (emptybox) [key 60]
\__ Register fillType: 'cardboard' (cardboard) [key 61]
[INFO from the regFillTypes.lua]: Missing the l10n entry for 'beer'. This is not a problem, but its not 100% perfect
\__ Register fillType: 'beer' (beer) [key 62]
\__ Register fillType: 'Gewaschen Kartoffel' (washedPotato) [key 63]
Script FS LOAD
Script PalettenSammler v3.0.1-107a by Marhu loaded! Support on http://marhu.net
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/Scripts/FuelSellTrigger.lua'.
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/LocoDrive.lua'.
Error: C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/scripts/register.lua:7: attempt to index a nil value
AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 is loading
\__ Error: fill type "compost" already exists. "AdditionalMapTypes" will skip its registration.
AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 was loaded successful
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/FermentingSilo.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/FermentingSilo.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_wheat.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_wheat.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_barley.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_barley.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_canola.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_canola.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_soybean.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_soybean.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_corn.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_corn.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_sunflower.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_sunflower.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_sugarbeet.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_sugarbeet.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_potato.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_potato.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_grass.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_grass.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_hay.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_hay.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_straw.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_straw.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_silage.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_silage.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_chaff.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_chaff.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_tmr.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_tmr.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_woodchip.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_woodchip.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_seeds.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_seeds.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_liquidfertilizer.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_liquidfertilizer.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_solidfertilizer.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_solidfertilizer.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_water.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_water.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_wool.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_wool.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_shovel.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_shovel.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_balespikes.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_balespikes.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_palletfork.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_palletfork.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_frontweights.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_frontweights.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_fuel.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_fuel.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_left.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_left.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_right.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_right.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_not.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_not.xml'. StoreItem will be ignored!
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_seeds2.xml'.
Error: No storeData found in 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sign_seeds2.xml'. StoreItem will be ignored!
dataS/cameraPath01.i3d (0.08) ms
dataS/cameraPath02.i3d (0.07) ms
dataS/cameraPath03.i3d (0.07) ms
data/sky/skyUS_day_night.i3d (12.18) ms
data/sky/rain.i3d (1.88) ms
data/sky/hail.i3d (1.23) ms
data/sky/dust.i3d (1.13) ms
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/map01.i3d (11117.26) ms
data/objects/basketball/basketball.i3d (3.43) ms
FabrikScript v2.1.4: FabrikScript.onCreate(10608) load milkStation
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(10856) load Mischfutterstation
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(11080) load Schweinefutterstation
FabrikScript v2.1.4: FabrikScript.onCreate(11312) load potatoCleaner
maps/sounds/mower_work.wav
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(11494) load SeedMaster2k17
FabrikScript v2.1.4: FabrikScript.onCreate(14443) load sunflower_pro
FabrikScript v2.1.4: FabrikScript.onCreate(15048) load tomatoGreenhouse
FabrikScript v2.1.4: FabrikScript.onCreate(15447) load lettuceGreenhouse
FabrikScript v2.1.4: FabrikScript.onCreate(15861) load redcabbageGreenhouse
FabrikScript v2.1.4: FabrikScript.onCreate(16270) load cauliflowerGreenhouse
FabrikScript v2.1.4: FabrikScript.onCreate(16679) load raspberryGreenhouse
FabrikScript v2.1.4: FabrikScript.onCreate(17106) load strawberryGreenhouse
FabrikScript v2.1.4: FabrikScript.onCreate(17900) load pallet produce1
FabrikScript v2.1.4: FabrikScript.onCreate(18076) load pallet produce2
FabrikScript v2.1.4: FabrikScript.onCreate(18246) load cardboard production
FabrikScript v2.1.4: FabrikScript.onCreate(18549) load brewery
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(19088) load compostMaster2k17
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(60500) load sawmill
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(61075) load Raffinerie
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/seedsMixer/PS/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/seedsMixer/PS/seeds2PS.i3d
FabrikScript v2.1.4: FabrikScript.onCreate(61679) load SeedsMixer
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/butterFactory/particleSystems/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/butterFactory/particleSystems/Smoke.i3d
FabrikScript v2.1.4: FabrikScript.onCreate(61806) load dairyFabrik
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/iceCreamFactory/particleSystems/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/iceCreamFactory/particleSystems/Smoke.i3d
FabrikScript v2.1.4: FabrikScript.onCreate(62037) load iceCreamFabrik
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/iceCreamFactory/particleSystems/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/iceCreamFactory/particleSystems/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/iceCreamFactory/particleSystems/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/iceCreamFactory/particleSystems/Smoke.i3d
FabrikScript v2.1.4: FabrikScript.onCreate(62472) load flourfabrik
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(62687) load seeds2Silo
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sounds/OpenGateDoorSound.wav'.
Error: Can't load sample 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sounds/OpenGateDoorSound.wav'.
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sounds/OpenGateDoorSound.wav'.
Error: Can't load sample 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sounds/OpenGateDoorSound.wav'.
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/OpenGateDoorSound.wav'.
Error: Can't load sample 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/OpenGateDoorSound.wav'.
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/OpenGateDoorSound.wav'.
Error: Can't load sample 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/OpenGateDoorSound.wav'.
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(62876) load FermentingSilo
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/switch01_0.wav'.
Error: Can't load sample 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/switch01_0.wav'.
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/switch01_0.wav'.
Error: Can't load sample 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/switch01_0.wav'.
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(63149) load Holzhacker
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(63303) load Fertilizer
FabrikScript v2.1.4: FabrikScript.onCreate(63435) load liquidFertilizer
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(63558) load Seeds
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
FabrikScript v2.1.4: FabrikScript.onCreate(63693) load seedsSilo
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sounds/OpenGateDoorSound.wav'.
Error: Can't load sample 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sounds/OpenGateDoorSound.wav'.
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sounds/OpenGateDoorSound.wav'.
Error: Can't load sample 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/sounds/OpenGateDoorSound.wav'.
Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_Schranke001
Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_Schranke001
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
Error: Failed to open xml file 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/shaders/windrowUnloadingShader.xml'.
FabrikScript v2.1.4: FabrikScript.onCreate(64062) load slow_soja
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/biscuitFactory/particleSystems/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/biscuitFactory/particleSystems/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/biscuitFactory/particleSystems/Smoke.i3d
FabrikScript v2.1.4: FabrikScript.onCreate(64547) load biscuitFabrik
FabrikScript v2.1.4: FabrikScript.onCreate(69441) load Diesellager
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/OpenGateDoorSound.wav'.
Error: Can't load sample 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/OpenGateDoorSound.wav'.
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/OpenGateDoorSound.wav'.
Error: Can't load sample 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/sounds/OpenGateDoorSound.wav'.
FabrikScript v2.1.4: FabrikScript.onCreate(70289) load slurrySeperator
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/brewery/particleSystems/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/brewery/particleSystems/Smoke.i3d
FabrikScript v2.1.4: FabrikScript.onCreate(71181) load Zuckerfabrik
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/iceCreamFactory/particleSystems/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/iceCreamFactory/particleSystems/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/iceCreamFactory/particleSystems/Smoke.i3d
Error: failed to load particle system C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/maps/models/iceCreamFactory/particleSystems/Smoke.i3d
FabrikScript v2.1.4: FabrikScript.onCreate(76350) load breadfabrik
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/
Error: index out of range
LUA call stack:
dataS/scripts/utils/Utils.lua (11) : printCallstack
dataS/scripts/utils/Utils.lua (65) : checkChildIndex
=C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/scripts/FabrikScript.lua (686) : indexToObject
=C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/scripts/FabrikScript.lua (102) : finalizePlacement
=C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/production_map/scripts/FabrikScript.lua (50) : load
dataS/scripts/main.lua (2412) : func
Index: 3
FabrikScript v2.1.4: FabrikScript.onCreate(78557) load SandProduktion
FabrikScript v2.1.4: FabrikScript.onCreate(82781) load slurryStorage
FabrikScript v2.1.4: FabrikScript.onCreate(82943) load Fabrik
--- loading ManualBarrier mod V5.15.4 (by Blacky_BPG)---
Enabled withering
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (30.49) ms
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (17.57) ms
data/vehicles/cutters/caseIH/caseIH3020Cutter.i3d (36.17) ms
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
data/vehicles/steerable/caseIH/caseIH130Series.i3d (50.91) ms
data/vehicles/trailers/kroeger/kroegerTKD302.i3d (32.85) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (44.37) ms
data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (28.17) ms
data/vehicles/tools/lemken/lemkenSolitair12.i3d (45.24) ms
data/vehicles/steerable/jcb/jcbFastrac8000.i3d (45.49) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (60.14) ms
data/vehicles/steerable/fendt/fendt700.i3d (70.00) ms
data/vehicles/steerable/lamborghini/Mach230VRT.i3d (40.78) ms
data/vehicles/tools/stoll/stollToolShovel.i3d (20.19) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ60.i3d (3.64) ms
data/vehicles/steerable/newHolland/SP400F.i3d (64.05) ms
data/vehicles/steerable/lizard/lizardPickupTT.i3d (35.29) ms
data/vehicles/trailers/bredal/K165.i3d (26.15) ms
data/vehicles/steerable/masseyFerguson/MF9380Delta.i3d (96.95) ms
data/vehicles/cutters/masseyFerguson/MF9250DynaFlex.i3d (36.45) ms
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/Effect.lua (139) : setVisibility
dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
dataS/scripts/effects/Effect.lua (49) : transformEffectNode
dataS/scripts/effects/CutterEffect.lua (21) : load
dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
dataS/scripts/vehicles/Vehicle.lua (626)
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (20.84) ms
data/vehicles/tools/poettinger/poettingerNovaCat301.i3d (30.81) ms
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (38.26) ms
data/vehicles/tools/suer/suerSB1000.i3d (6.14) ms
data/vehicles/tools/magsi/telehandlerBaleFork.i3d (7.44) ms
data/vehicles/tools/magsi/telehandlerShovel.i3d (2.18) ms
data/vehicles/trailers/arcusin/arcusinFSX6372.i3d (27.90) ms
data/vehicles/trailers/newHolland/newHollandBB1290.i3d (18.53) ms
data/objects/squarebales/baleStraw240.i3d (3.66) ms
Warning (performance): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/czescitex2.jpg raw format.
Warning (performance): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/czesci1.jpg raw format.
Warning (performance): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/czescitex3.jpg raw format.
Warning (performance): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/maska.JPG raw format.
Warning (performance): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/1.JPG raw format.
Warning (performance): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/szyba.png raw format.
Warning (performance): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/kable.png raw format.
Warning (performance): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/zegary.jpg raw format.
Warning (performance): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/Whelltexture.jpg raw format.
Warning (performance): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/kolotylne.jpg raw format.
Warning (performance): Texture C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/czescitex4.jpg raw format.
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/mtz82.i3d (261.47) ms
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/sounds/stop.wav'.
Error: Can't load sample 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/sounds/stop.wav'.
Warning: 3D stereo audio files are not supported. Convert 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/sounds/idle.wav'.
to monoWarning: 3D stereo audio files are not supported. Convert 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/Fs17_Wladimirec_T25/sounds/run.wav'.
to monoC:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/NLD_ServicePickup/lizardPickupTT.i3d (180.99) ms
data/objects/pallets/woolPallet.i3d (8.60) ms
data/placeables/shelters/vehicleShelter.i3d (18.36) ms
data/vehicles/train/locomotive.i3d (25.18) ms
data/vehicles/train/wagonTimber.i3d (12.11) ms
data/vehicles/train/wagonWoodChips.i3d (12.89) ms
data/vehicles/train/wagonGrain.i3d (13.01) ms
data/vehicles/train/wagonSugarbeets.i3d (13.18) ms
dataS2/character/player/player02.i3d (247.75) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: XINPUT_GAMEPAD
Number of Axes: 5
Number of Buttons: 14
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 970
Version: 21.21.13.7866 (9.2.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17
Version: 1.4.2.0 1.4.2RC5
Available Languages: de
Language: de
Time: 2017-02-17 12:36:32
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: Fs17_Wladimirec_T25 (Version: 1)
Warning: Missing l10n for button Gaz2 in Fs17_Wladimirec_T25
Warning: Missing l10n for button Wajcha in Fs17_Wladimirec_T25
Warning: Missing l10n for button DrzwiP in Fs17_Wladimirec_T25
Warning: Missing l10n for button DrzwiL in Fs17_Wladimirec_T25
Warning: Missing l10n for button Szyba in Fs17_Wladimirec_T25
Warning: Missing l10n for button KlapkaMaski in Fs17_Wladimirec_T25
Warning: Missing l10n for button strzalka in Fs17_Wladimirec_T25
Load mod: NLD_ServicePickup (Version: 2.0)
Load mod: production_map (Version: 1.3.0.0)
Warning: Duplicate l10n entry 'leer' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'voll' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'ERROR' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextInfo' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextAuto' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextManual' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'grain_sm' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'fertilizer_sm' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'seeds_sm' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'inputTrigger_SM2k17' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'outputTrigger_SM2k17' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_FertilizerFillTriggerName' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_FertilizerFillTriggerName_start' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_FertilizerFillTriggerName_stop' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'seeds' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_automaticFill_RS' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_manualFill_RS' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_RSLM_start' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_RSLM_stop' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_startFill_RS' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_stopFill_RS' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'RS_forage' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'RM_Output' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Tip_RS' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextInfo' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextAuto' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextManual' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_startFillST' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_stopFillST' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_automaticFillST' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_manualFillST' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'boardwood' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Holz' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'leer' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'ERROR' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Rohstoffe' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Produkte' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'voll' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Gras' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Stroh' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Silage' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Mischfutter' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Erdfruechten' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Getreide' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Proteine' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'Schweinefutter' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'compost' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'leer' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'voll' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'ERROR' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'inputTrigger' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'outputTrigger' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextInfo' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextAuto' in mod 'production_map'. Ignoring this defintion.
Warning: Duplicate l10n entry 'AdditionalTrigger_helpBoxTextManual' in mod 'production_map'. Ignoring this defintion.
Tiark
Posts: 710
Joined: Wed Nov 12, 2014 9:53 am

Re: Objektverweis auf Objektinstanz

Post by Tiark »

Kleiner Rat und auch ohne das ich auf diese Horrorlog detailliert eingehen möchte. Schmeiß die Map und diesen Wladimir Mod in die Mülltonne aber ganz nach unten und deck noch etwas drauf damit du sie nicht wieder findest. In Zukunft lade deine Mod womöglich erstmal nur im Modhub da tauchen so krasse Kamerade erst gar nicht auf. :hi:
:gamer: :this: PC :hi:

Konfuzius sagt....

Klug sein besteht zur Hälfte darin, zu wissen, was man nicht weiß.
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Objektverweis auf Objektinstanz

Post by HeinzS »

Tiark wrote:Schmeiß die Map und diesen Wladimir Mod in die Mülltonne aber ganz nach unten und deck noch etwas drauf damit du sie nicht wieder findest.
hoffentlich reicht das :mrgreen:
User avatar
Kleeblatt
Posts: 609
Joined: Mon Nov 28, 2016 3:47 pm
Location: Randberlin

Re: Objektverweis auf Objektinstanz

Post by Kleeblatt »

"ihr seid so böse" :confusednew: 60Tiere in die "Tonne" treten. Meine "schöne Arbeit" bin echt untröstlich. Nun wenn es denn sein muß "packen wir es an" :geeknew:
Tiark
Posts: 710
Joined: Wed Nov 12, 2014 9:53 am

Re: Objektverweis auf Objektinstanz

Post by Tiark »

Hier die Nr von Noah :this: 08154711 der kommt mit der Arche vorbei :wink3:

:hi:
:gamer: :this: PC :hi:

Konfuzius sagt....

Klug sein besteht zur Hälfte darin, zu wissen, was man nicht weiß.
User avatar
Maeks
Posts: 655
Joined: Mon Jun 01, 2015 7:49 pm

Re: Objektverweis auf Objektinstanz

Post by Maeks »

Tja bei dieser Schrottmap weiß man ja nicht wo ma zuerst anfangen soll beim Fehlerbeseitigen. Wie Tiark schon schreibt, ab in die Tonne und am besten noch ein großen Sack Zement drauf und ein wenig Wasser, damit dieser Mod ja nicht wieder auftacht. :hi:

Gruß Maeks
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