[LS17] Bugsammelthread ab Version 1.4.2

Lord Nighthawk
Posts: 2790
Joined: Sun May 31, 2015 3:00 pm

Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by Lord Nighthawk »

Neotron wrote:Hatte das Problem bereist vor dem Update. Geholfen hat es, die Overlays abzustellen. Also Overlay von Steam und die FPS-Anzeige von Nvidia Experience.
Bei mir ist das Overlay aus und NVExperience hab ich aus Prinzip nicht laufen. Trotzdem hier und da die Freezes.
p4r4d0xs
Posts: 2154
Joined: Sat Jan 25, 2014 8:10 pm
Location: Dortmund

Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by p4r4d0xs »

Ja das war bei mir auch so ist immer nur der LS abgestürzt mit der selben Fehlermeldung wie bei dir, alle anderen spiele liefen kann natürlich dran liegen das NVIDIA irgendwo am Treiber gepfuscht hat.
| CPU; i7 3770K @4,4GHz | WC Heatkiller 3.0 Nickel Edition
| GPU; Inno3D GTX 980 @ 1536MHz | EK Block Acetal Nickel
| MB; Z77 Extreme 4
| RAM; G.Skill Sniper 2 x 8 GB @ 2400MHz CL11
| PSU; be quiet! Straight Power CM E9 80+ Gold 480W
| SSD OS;Samsung 830 256GB & Samsung 840 500GB
p4r4d0xs
Posts: 2154
Joined: Sat Jan 25, 2014 8:10 pm
Location: Dortmund

Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by p4r4d0xs »

Für den LS19 wünsche ich mir das GIANTS die Engine etc. Komplett neu Entwickelt, die jetzige hat viele Fehler und fährt an Ihre grenzen.
| CPU; i7 3770K @4,4GHz | WC Heatkiller 3.0 Nickel Edition
| GPU; Inno3D GTX 980 @ 1536MHz | EK Block Acetal Nickel
| MB; Z77 Extreme 4
| RAM; G.Skill Sniper 2 x 8 GB @ 2400MHz CL11
| PSU; be quiet! Straight Power CM E9 80+ Gold 480W
| SSD OS;Samsung 830 256GB & Samsung 840 500GB
User avatar
deutz fahr austria
Posts: 81
Joined: Tue Aug 06, 2013 11:09 am

Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by deutz fahr austria »

In 2 Jahren eine komplett neue Engine, die besser als die alte sein soll?? :lol: :lol:
Warum immer eine neue, man sieht doch in den letzten Jahren was Giants alles aus der Engine rausgeholt hat.
User avatar
Trax
Posts: 7077
Joined: Fri Feb 19, 2010 4:58 pm

Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by Trax »

Nicht schon wieder diese Diskussion um die Engine. Die Engine hat praktisch keine Grenze, weil Giants sie nach belieben weiter entwickeln kann.
Wenn alle anderen sagen,: "Das geht nicht", dann muss es gehen... Michael Horsch
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by HeinzS »

dieses aber leider nur sehr begrenzt anwendet. :frown:
User avatar
GIGANT-Famer
Posts: 2021
Joined: Sat Oct 27, 2012 5:01 pm

Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by GIGANT-Famer »

Freunde, wir sind hier in der Bugsammelabteilung. :this:
Masl
Posts: 10
Joined: Mon Nov 14, 2016 6:32 pm

Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by Masl »

PC/Mac/PS4/XB1: PC
- Fahrzeug/Gerät/Modell/Objekt: Züge Sosnovka
- Fehler/Problem: Züge geben kein Geld mehr, auch wenn dieser losgeschickt wurde
- Single- oder Multiplayer: MP (dedi Server)
- Tritt auf, wenn: bestimmte Früchte an Verkaufsstellen mit Zügen gebracht werden.
Bsp.: Zuckerrüben an Transportfirma, Sonnenblumen an Mühle
Fehler tritt nur bei bestimmten Früchten und bestimmten Verkaufsstellen auf!
lutziee
Posts: 504
Joined: Wed Feb 02, 2011 10:53 pm

Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by lutziee »

Habe ebenfalls im Singelplayer das Problem mit dem "einfrieren" des Spiels. Arbeiten und Zeitpunkt jeweils unterschiedlich :hmm:
GIANTS Engine Runtime 7.0.0 (14200) 64bit (Build Date: Feb 13 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: AMD Athlon(tm) II X3 450 Processor
Memory: 8191 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1050 Ti
Version: 21.21.13.7849 (20.1.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 1 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.4.2.0 1.4.2RC5
Available Languages: de
Language: de
Time: 2017-02-23 13:27:17
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_kuhnPack (Version: 1.0.0.0)
Load mod: CombineStrawFix (Version: 1.0.0)
Load mod: FBM17_MBtrac (Version: 1.0.0.1)
Load mod: FS17_brantnerDPW18000 (Version: 1.0.0.0)
Load mod: FS17_choppedStraw (Version: 1.0.0.7)
Load mod: FS17_concreteRolls (Version: 1.0)
Load mod: FS17_DCK_Compass (Version: 1.0.1.20)
Load mod: FS17_DCK_QuickCamera (Version: 1.0.0.17)
Load mod: FS17_deutzFahrCondimaster8331 (Version: 1.0.1.0)
Load mod: FS17_FarmtechTDK900_50k (Version: 1.0.1)
Load mod: FS17_fendtHarvesterPackage (Version: 1.0.0.2)
Load mod: FS17_fieldShed_PLACEABLE (Version: 1.0.0.0)
Load mod: FS17_fillTypeMassAdjustment_realistic (Version: 4.0 FS17)
Load mod: FS17_flieglPowerPro (Version: 1.0.0.0)
Load mod: FS17_flieglSTF25000VC (Version: 1.0.0.0)
Load mod: FS17_flieglTMK266Bull (Version: 1.0.0.0)
Load mod: FS17_flieglVFW10600 (Version: 1.0.0.0)
Load mod: FS17_ForRealModule01_CropDestruction (Version: 1.0.2.1)
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.1.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.0.0)
Load mod: FS17_fortunaFTM200_6_0 (Version: 1.0.0.0)
Load mod: FS17_GameExtension (Version: 0.4.0.0)
Load mod: FS17_GemeindeRade (Version: 1.0)
Load mod: FS17_HeVa300Frontpakker (Version: 1.0.1.0)
Load mod: FS17_holmerHR6 (Version: 1.0.0.0)
Load mod: FS17_holmerPack (Version: 1.0.0.1)
Load mod: FS17_holmerTerraDosT4_30 (Version: 1.0.0.0)
Load mod: FS17_horschTitan34UW (Version: 1.0.0.0)
Load mod: FS17_itRunnerPack (Version: 1.0.0.3)
Load mod: FS17_JoskinModulo2 (Version: 1.0.0.1)
Load mod: FS17_Joskin_Trans_5000_BsM (Version: 1.0.0.1)
Load mod: FS17_kirovetsK700A (Version: 1.0.1.0)
Load mod: FS17_koeckerlingTrio300 (Version: 1.0.0.0)
Load mod: FS17_kroneBigXPack (Version: 1.0.0.1)
Load mod: FS17_kuhnPrimor3570 (Version: 1.0.0.0)
Load mod: FS17_kuhnSitera3000 (Version: 1.0.0.0)
Load mod: FS17_kvernelandAB85 (Version: 1.0.0.0)
Load mod: FS17_lemkenAchatZ8 (Version: 1.0.0.0)
Load mod: FS17_LightAddon (Version: 2.0.1)
Load mod: FS17_Lossberg (Version: 1.1.0.0)
Load mod: FS17_manualAttaching (Version: 1.2.1)
Load mod: FS17_manualUnloading (Version: 1.1.0.0)
Load mod: FS17_MB3D_JohnDeere7030 (Version: 1.1.0.1)
Load mod: FS17_MeasureHelp (Version: 2.0)
Load mod: FS17_mengeleGarant5402 (Version: 1.0.1.1)
Load mod: FS17_newHollandW170C (Version: 1.0.0.0)
Load mod: FS17_oekoPlusRBG_Double (Version: 2.0.1.0)
Load mod: FS17_placeableRefillStation (Version: 1.0.0.0)
Load mod: FS17_ProSeed (Version: 1.0.0.0)
Load mod: FS17_reckJumbo (Version: 2.0.0.1)
Load mod: FS17_repairVehicles (Version: 1.4)
Load mod: FS17_roewerEquipment_PC (Version: 1.0)
Load mod: FS17_shedPackage (Version: 1.0.0.2)
Load mod: FS17_starkIndustriesSCT635B (Version: 1.0.0.1)
Load mod: FS17_stollLargeBaleForkH (Version: 1.0.0.2)
Load mod: FS17_TatraPack (Version: 2.0)
Load mod: FS17_vaederstadRapid300 (Version: 1.0.0.0)
Load mod: FS17_vaederstadTopDown500 (Version: 1.0.0.1)
Load mod: FS17_veenhuisW400 (Version: 1.0.0.4)
Load mod: FS17_WoodChipStorage_MachineryShedPLACEABLE (Version: 1.0.0.0)
Load mod: FS17_Woodshed_placeble (Version: 1.0.0.0)
Load mod: noCollisionCamera (Version: 17.1.0)
Load mod: RealTime (Version: 2.1.0)
Load mod: ZZZ_driveControl (Version: 4.03)
Load mod: ZZZ_GPS (Version: 5.01)
Register configuration 'wrappingColor'
Register vehicle type: pdlc_kuhnPack.subsoiler
Register vehicle type: pdlc_kuhnPack.sowingMachineCultivator
Register vehicle type: pdlc_kuhnPack.turnOnCultivator
Register vehicle type: pdlc_kuhnPack.windrower_workMode
Register vehicle type: pdlc_kuhnPack.extendedBaleWrapper
Register vehicle type: pdlc_kuhnPack.balerWrapper
Register vehicle type: FBM17_MBtrac.MBtrac
Register vehicle type: FS17_concreteRolls.weeder
Script loaded: Compass.LUA (v1.0.1.20)
Script loaded: QuickCamera.lua (v1.0.0.17)
Register vehicle type: FS17_FarmtechTDK900_50k.farmtechTDK900
Register configuration 'brushColor'
Register vehicle type: FS17_flieglPowerPro.flieglPowerPro
AdditionalTrigger v1.0.0.3: Script loaded for Fabrikscript
Register vehicle type: FS17_holmerPack.augerWagon_foldable
Register vehicle type: FS17_holmerPack.tractor_crabSteering
--- ManualUnloading by Patar loaded! (V1.1.0.0)
Register vehicle type: FS17_mengeleGarant5402.MengeleGarant5402
Register vehicle type: FS17_mengeleGarant5402.SilageAdditivesTank
Register vehicle type: FS17_mengeleGarant5402.BuyableBlades
Register vehicle type: FS17_oekoPlusRBG_Double.oekoPlusRBGDouble
Register vehicle type: FS17_reckJumbo.SilageDistributor
Register vehicle type: FS17_roewerEquipment_PC.implement_cylindered
Register vehicle type: FS17_roewerEquipment_PC.implement_configuratableMass
Register vehicle type: FS17_roewerEquipment_PC.leveler_configuratableMass
Register vehicle type: FS17_roewerEquipment_PC.silageDistributor
Register vehicle type: FS17_TatraPack.TatraIt
Register vehicle type: FS17_TatraPack.tatraS
noCollisionCamera v17.1.0 by Heady - www.planet-ls.de
--- installing driveControl by upsidedown into Drivable and Steerable...
dataS/cameraPath01.i3d (0.23) ms
dataS/cameraPath02.i3d (0.23) ms
dataS/cameraPath03.i3d (0.18) ms
data/sky/skyUS_day_night.i3d (79.43) ms
data/sky/rain.i3d (4.62) ms
data/sky/hail.i3d (2.88) ms
data/sky/dust.i3d (2.59) ms
C:/Users/Lucien/Documents/My Games/FarmingSimulator2017/mods/FS17_GemeindeRade/maps/GemeindeRade.i3d (7054.31) ms
FabrikScript v2.1.3: FabrikScript.onCreate(38872) load Seeds
FabrikScript v2.1.3: FabrikScript.onCreate(38992) load Fertilizer
*** ChoppedStraw v1.0.0.7 | register specialization
*** ChoppedStraw v1.0.0.7 | specialization added to 5 vehicle types
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FillType Mass Adjustment FS17 by modelleicher loaded. Visit www.schwabenmodding.de for more Mods and Support
............................................................................................................
Fillable mass of Filltype squareBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype poplar changed to 0.45 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype woodChips changed to 0.36 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype forage changed to 0.32 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype sunflower changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype milk changed to 1.03 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBale changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype fuel changed to 0.84 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype squareBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype soybean changed to 0.7 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype forage_mixing changed to 0.31 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype barley changed to 0.63 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype wheat changed to 0.79 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype seeds changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodProtein changed to 0.6 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype dryGrass_windrow changed to 0.07 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype straw changed to 0.04 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype silage changed to 0.7 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: powerFood cur. Val: 0
Fillable mass of Filltype powerFood changed to 0 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype manure changed to 0.79 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype chaff changed to 0.46 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype squareBale changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype rape changed to 0.72 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype fertilizer changed to 1.1 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pig changed to 0.2 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype cow changed to 0.64 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype sheep changed to 0.1 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype wool changed to 0.2 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype maize changed to 0.8 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype chicken changed to 0.003 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype grass changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype treeSaplings changed to 0.2 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype water changed to 1 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype sugarBeet changed to 0.74 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleDryGrass changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleGrass changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype grass_windrow changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodGrain changed to 0.6 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype digestate changed to 0.5 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodEarth changed to 0.64 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype liquidFertilizer changed to 0.9 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodBase changed to 0.6 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype egg changed to 0.1 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype potato changed to 0.73 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype oilseedRadish changed to 0.75 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype liquidManure changed to 0.98 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: tarp cur. Val: 0
Fillable mass of Filltype tarp changed to 0 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype dryGrass changed to 0.07 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFood changed to 0.6 tons per 1000 Liter (according to real mass table)
FillTypeMassAdjustment all fillType mass values have been updated. Note: This Log entry should only exist once, if you have several of these please check to make sure you don't have several FillTypeMassAdjustment Versions in your Modfolder.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--- loading repairVehicles mod V1.40 (by Rival)---
--- loading driveControl mod V4.03 (by upsidedown)---
--- loading GPS mod V5.01 --- (by upsidedown)
Disabled withering
data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (81.35) ms
*** ChoppedStraw v1.0.0.7 | loading straw types
*** ChoppedStraw v1.0.0.7 | fertilizing fruittypes: barley wheat rape sunflower maize soybean
*** ChoppedStraw v1.0.0.7 | loaded 4 straw types
data/vehicles/steerable/valtra/valtraNSeries.i3d (266.80) ms
loading C:/Users/Lucien/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle started
driveControl module fourWDandDifferentials started
driveControl module cruiseControl started
driveControl module showNearestFillLevel started
driveControl module pipeCam started
driveControl module implementControl started
driveControl module softGas started
driveControl softGas maxGasOnModifier set to 30%
GPS mod inserted into Drivable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
data/vehicles/steerable/valtra/valtraTSeries.i3d (305.41) ms
data/vehicles/tools/amazone/amazoneCayron200.i3d (98.42) ms
data/vehicles/tools/horsch/horschTerrano5FM.i3d (107.95) ms
data/vehicles/tools/vogelNoot/vogelNootTerraDisc600.i3d (111.83) ms
data/vehicles/tools/kuhn/kuhnGA9531.i3d (99.56) ms
data/vehicles/trailers/bergmann/bergmannRepex34S.i3d (151.40) ms
data/vehicles/tools/poettinger/poettingerNovaCat301.i3d (181.84) ms
data/vehicles/tools/bredal/F2WS4000.i3d (106.13) ms
data/vehicles/tools/vaderstad/vaderstadRapid600s.i3d (211.54) ms
data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (106.20) ms
data/vehicles/tools/stoll/stollToolBaleFork.i3d (94.64) ms
data/vehicles/tools/stoll/stollToolPalletFork.i3d (3.79) ms
data/vehicles/tools/stoll/stollToolManureGrabFork.i3d (6.01) ms
data/vehicles/tools/stoll/stollToolShovel.i3d (4.56) ms
data/vehicles/trailers/joskin/joskinModulo.i3d (243.73) ms
data/vehicles/tools/agco/agco1500.i3d (39.81) ms
data/vehicles/tools/lizard/lizardWeight550.i3d (28.36) ms
data/vehicles/tools/vicon/viconFanex604.i3d (105.92) ms
C:/Users/Lucien/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/vehicles/tools/kuhn/kuhnPlanter3R12Rows.i3d (721.65) ms
C:/Users/Lucien/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/vehicles/tools/kuhn/kuhnTF1500.i3d (450.69) ms
C:/Users/Lucien/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/vehicles/tools/kuhn/kuhnDeltis1302.i3d (955.33) ms
C:/Users/Lucien/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/vehicles/tools/kuhn/kuhnPF1500.i3d (34.07) ms
C:/Users/Lucien/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/vehicles/tools/kuhn/kuhnDiscolanderXM.i3d (757.96) ms
data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (120.32) ms
data/vehicles/steerable/masseyFerguson/MF7347Activa.i3d (303.83) ms
data/vehicles/tools/poettinger/poettingerNovaCatX8.i3d (43.19) ms
data/vehicles/cutters/capello/capelloDiamantHS8.i3d (139.64) ms
C:/Users/Lucien/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/vehicles/trailers/kuhn/kuhnFBP3135.i3d (1117.08) ms
data/objects/roundbales/roundbaleGrass_w112_d130.i3d (47.08) ms
data/vehicles/steerable/kramer/kramer308T.i3d (191.50) ms
data/vehicles/tools/stoll/stollToolBaleGrab.i3d (4.70) ms
data/vehicles/cutters/masseyFerguson/MFActivaHeader.i3d (177.80) ms
data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (40.99) ms
data/vehicles/trailers/kroeger/kroegerHKD302.i3d (144.18) ms
C:/Users/Lucien/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/objects/roundbales/kuhnFBP3135/roundbaleSilage_w112_d130.i3d (134.67) ms
data/objects/pallets/fertilizerTank.i3d (21.21) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (30.86) ms
data/objects/pallets/woolPallet.i3d (46.34) ms
dataS2/character/player/player01.i3d (796.41) ms
dataS2/character/pedestrians/woman03.i3d (136.29) ms
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Huntermk1
Posts: 18
Joined: Tue Jun 03, 2008 11:33 am
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Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by Huntermk1 »

Bei mir bleibts einfach stehen "einfrieren" war vorher nicht erst seid dem Patch 1.4.2 log ist sauber

Mfg

Edit: Nach mehreren Versuchen mit mods ohne mods, Spiel neu installiert (Steam Version) hängt sich immer wieder auf, zurzeit unspielbar
hab Win10 64bit Nvidia 1070 8GB, kommt mir nicht liegt am rechner alles andere läuft wunderbar, zocke seid dem ersten LS Teil, und hatte
noch nie solche Probleme.
User avatar
[PaC]SHARK
Kann keine Beiträge ohne Freigabe erstellen
Posts: 312
Joined: Tue Jan 29, 2013 11:44 pm

Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by [PaC]SHARK »

Huntermk1 wrote:Bei mir bleibts einfach stehen "einfrieren" war vorher nicht erst seid dem Patch 1.4.2 log ist sauber

Mfg

Edit: Nach mehreren Versuchen mit mods ohne mods, Spiel neu installiert (Steam Version) hängt sich immer wieder auf, zurzeit unspielbar
hab Win10 64bit Nvidia 1070 8GB, kommt mir nicht liegt am rechner alles andere läuft wunderbar, zocke seid dem ersten LS Teil, und hatte
noch nie solche Probleme.
Liegt auch DEFINITIV am Patch :this:

Aber mach dir keine Sorgen, du bist nicht der einzigste! :wink3:
CaddyM
Posts: 310
Joined: Tue Apr 07, 2015 10:00 am
Location: Bielefeld

Re: [LS17] Bugsammelthread ab Version 1.4.2

Post by CaddyM »

Vielleicht könnten die, bei denen es nicht einfriert, mal ihre Log Posten, vielleicht findet man es dann dort (meine hänge ich nachher an, weils bei mir z.B. nicht einfriert)
Back to the roots - nur nicht zu Fuß :coolnew:
LS 11
LS 13
LS 15
LS 17
LS 19
LS 22 Beta
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