- Fahrzeug/Gerät/Modell/Objekt: Anzeige Füllstand Saatgut- und Düngertank
- Fehler/Problem: Anzeigen verändern Farbe und Position je nach Füllstand
- Single- oder Multiplayer: SP
- Tritt auf, wenn: der Füllstand des Saatgut-Tanks unter den Füllstand des Dünger-Tanks sinkt
Wenn beide Tanks voll sind wird der Füllstand des Saatgut-Tanks oberhalb des Füllstands des Dünnger-Tanks in blau angezeigt:
Sinkt der Füllstand des Saatgut Tanks unter den Füllstand des Dünger-Tanks tauschen beide Anzeigen die Position und Farbe:
Da die Saatgut-Paletten normalerweise grün und die Dünger Paletten blau sind würde ich zumindest erwarten das die Farbe der Anzeigen immer mit der Farbe der Paletten übereinstimmt, d.h. Füllstand Saatgut sollte immer grün sein und Füllstand Dünger immer blau.
Getestet mit der Standard Great Plains Sämaschine auf der Goldrest Valley Map ohne Mods (nur mit dem Kuhn DLC). Anbei noch die log.txt:
GIANTS Engine Runtime 7.0.0 (14220) (Build Date: Feb 26 2017) Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: 8 @ 3.5 GHZ Memory: 16384 MB OS: Mac OS X 10.11.6 Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: Xbox 360 Wired Controller Number of Axes: 6 Number of Buttons: 15 Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 780M OpenGL Engine Version: 4.1 NVIDIA-10.11.14 346.03.15f07 Shader Version: 4.10 Max. Texture Layers: 16 GL_ARB_pixel_buffer_object not supported GL_ARB_texture_compression_rgtc not supported GL_ARB_framebuffer_sRGB not supported GL_ARB_uniform_buffer_object not supported GL_ARB_occlusion_query not supported GL_ARB_get_program_binary not supported GL_AMD_depth_clamp_separate not supported Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: Very High (forced) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.600000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 4 Farming Simulator 17 Version: 1.4.4.0 1.4.5RC1 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: en Time: 2017-04-22 11:26:59 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load dlc: pdlc_kuhnPack (Version: 1.1.0.0) Register configuration 'wrappingColor' Register vehicle type: pdlc_kuhnPack.subsoiler Register vehicle type: pdlc_kuhnPack.sowingMachineCultivator Register vehicle type: pdlc_kuhnPack.turnOnCultivator Register vehicle type: pdlc_kuhnPack.windrower_workMode Register vehicle type: pdlc_kuhnPack.extendedBaleWrapper Register vehicle type: pdlc_kuhnPack.balerWrapper Register vehicle type: pdlc_kuhnPack.sowingMachineKuhnTF1500 dataS/cameraPath01.i3d (0.09) ms dataS/cameraPath02.i3d (0.07) ms dataS/cameraPath03.i3d (0.06) ms data/sky/skyUS_day_night.i3d (4.20) ms data/sky/rain.i3d (0.37) ms data/sky/hail.i3d (0.18) ms data/sky/dust.i3d (0.15) ms data/maps/map01.i3d (1133.26) ms data/objects/basketball/basketball.i3d (0.76) ms Enabled withering data/vehicles/steerable/caseIH/caseIH1660.i3d (38.72) ms data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (18.62) ms data/vehicles/steerable/newHolland/newHolland8340.i3d (32.28) ms data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (11.31) ms data/vehicles/steerable/caseIH/caseIH1455.i3d (36.77) ms data/vehicles/tools/greatPlains/gp3P1006NT.i3d (12.27) ms data/vehicles/trailers/metaltech/db8000.i3d (18.64) ms data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (16.15) ms data/placeables/shelters/storageShelter02.i3d (2.13) ms data/placeables/shelters/storageShelter01.i3d (4.13) ms data/placeables/shelters/vehicleShelter.i3d (1.20) ms data/objects/bigBagContainer/bigBagContainerSeeds.i3d (2.31) ms data/objects/pallets/fertilizerTank.i3d (1.14) ms data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (1.19) ms data/vehicles/train/locomotive.i3d (15.12) ms data/vehicles/train/wagonTimber.i3d (6.68) ms data/vehicles/train/wagonWoodChips.i3d (7.82) ms data/vehicles/train/wagonGrain.i3d (7.36) ms data/vehicles/train/wagonSugarbeets.i3d (7.52) ms dataS2/character/player/player01.i3d (231.29) ms Saving screenshot: /Users/frank/Library/Application Support/FarmingSimulator2017/screenshots/fsScreen_2017_04_22_11_28_00.png dataS2/character/pedestrians/man05.i3d (4.30) ms dataS2/character/pedestrians/woman05.i3d (3.71) ms Saving screenshot: /Users/frank/Library/Application Support/FarmingSimulator2017/screenshots/fsScreen_2017_04_22_11_28_30.png Saving screenshot: /Users/frank/Library/Application Support/FarmingSimulator2017/screenshots/fsScreen_2017_04_22_11_38_40.png Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: Xbox 360 Wired Controller Number of Axes: 6 Number of Buttons: 15 Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 780M OpenGL Engine Version: 4.1 NVIDIA-10.11.14 346.03.15f07 Shader Version: 4.10 Max. Texture Layers: 16 GL_ARB_pixel_buffer_object not supported GL_ARB_texture_compression_rgtc not supported GL_ARB_framebuffer_sRGB not supported GL_ARB_uniform_buffer_object not supported GL_ARB_occlusion_query not supported GL_ARB_get_program_binary not supported GL_AMD_depth_clamp_separate not supported Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: Very High (forced) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.600000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 4 Farming Simulator 17 Version: 1.4.4.0 1.4.5RC1 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: en Time: 2017-04-22 11:38:55 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load dlc: pdlc_kuhnPack (Version: 1.1.0.0) | ||