Liste mit vehicleTypes und deren Spezis

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derSchreiner
GIANTS Software | QA Analyst
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Joined: Fri Jan 01, 2010 8:02 pm
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Liste mit vehicleTypes und deren Spezis

Post by derSchreiner »

Code: Select all

<vehicleTypes>
    <type name="tractor" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="animatedVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="cylindered" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="tractor_crawler" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="animatedVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="cylindered" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="crawler" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="tractor_foldable" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="animatedVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
       <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="tractor_articulatedAxis" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="animatedVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="cylindered" />
        <specialization name="articulatedAxis" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="crawler" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="frontloader" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="forwarder" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="reverseDriving" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="articulatedAxis" />
        <specialization name="crawler" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="forwarderTrailer" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="forwarderTrailerSteerable" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="steerable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="woodHarvester" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="turnOnVehicle" />
        <specialization name="articulatedAxis" />
        <specialization name="crawler" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="woodHarvester" />
        <specialization name="mountable" />
    </type>
    <type name="woodCrusherTrailer" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="turnOnVehicle" />
        <specialization name="foldable" />
        <specialization name="fillable" />
        <specialization name="overloading" />
        <specialization name="woodCrusher" />
        <specialization name="powerConsumer" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="stumpCutter" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="turnOnVehicle" />
        <specialization name="stumpCutter" />
        <specialization name="powerConsumer" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="telehandler" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="animatedVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="strawBlower" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="trailer" />
        <specialization name="cover" />
        <specialization name="dynamicMountAttacher" />
        <specialization name="strawBlower" />
        <specialization name="powerConsumer" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="mixerWagon" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="turnOnVehicle" />
        <specialization name="trailer" />
        <specialization name="cover" />
        <specialization name="mixerWagon" />
        <specialization name="powerConsumer" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="selfPropelledMixerWagon" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="turnOnVehicle" />
        <specialization name="trailer" />
        <specialization name="cover" />
        <specialization name="shovel" />
        <specialization name="mixerWagon" />
        <specialization name="powerConsumer" />
        <specialization name="honk" />
        <specialization name="washable" />
        <specialization name="indoorHud" />
        <specialization name="mountable" />
    </type>
    <type name="combine" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="animatedVehicle" />
        <specialization name="turnOnVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="fillable" />
        <specialization name="overloading" />
        <specialization name="combine" />
        <specialization name="hirable" />
        <specialization name="aiCombine" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="combine_cylindered" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="animatedVehicle" />
        <specialization name="turnOnVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="overloading" />
        <specialization name="combine" />
        <specialization name="hirable" />
        <specialization name="aiCombine" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="combine_animated" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="animatedVehicle" />
        <specialization name="turnOnVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="fillable" />
        <specialization name="overloading" />
        <specialization name="combine" />
        <specialization name="hirable" />
        <specialization name="aiCombine" />
        <specialization name="honk" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
	</type>
	<type name="combine_animated_crawler" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="animatedVehicle" />
        <specialization name="turnOnVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="fillable" />
        <specialization name="overloading" />
        <specialization name="combine" />
        <specialization name="hirable" />
        <specialization name="aiCombine" />
        <specialization name="crawler" />
        <specialization name="honk" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
	</type>
    <type name="selfPropelledSprayer" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="fillable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="sprayer" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="honk" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="implement" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="implement_animated" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="dynamicMountAttacherImplement" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="dynamicMountAttacher" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="shovel" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="fillable" />
        <specialization name="shovel" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="shovel_animated" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="shovel" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="plough" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="workParticles" />
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="plough" />
        <specialization name="powerConsumer" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="trailer" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="trailer" />
        <specialization name="cover" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="trailer_mouseControlled" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="trailer" />
        <specialization name="cover" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="dynamicMountAttacherTrailer" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="dynamicMountAttacher" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="baler" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="fillable" />
        <specialization name="pickup" />
        <specialization name="baler" />
        <specialization name="powerConsumer" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="forageWagon" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="trailer" />
        <specialization name="cover" />
        <specialization name="pickup" />
        <specialization name="forageWagon" />
        <specialization name="powerConsumer" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="cultivator" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="workParticles" />
        <specialization name="attachable" />
        <specialization name="powerConsumer" />
        <specialization name="cultivator" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="cultivator_animated" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="workParticles" />
        <specialization name="attachable" />
        <specialization name="powerConsumer" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="cultivator" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="mower" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="mower" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="mower_animated" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="mower" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="defoliator_animated" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="workParticles" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="fruitPreparer" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="selfPropelledMower" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="mower" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="sowingMachine" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="workParticles" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="fillable" />
        <specialization name="sowingMachine" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="sowingMachine_animated" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="workParticles" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="sowingMachine" />
        <specialization name="foldable" />
        <specialization name="ridgeMarker" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="sprayer" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="fillable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="sprayer" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="sprayer_animated" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="sprayer" />
        <specialization name="foldable" />
        <specialization name="cover" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="sprayer_mouseControlled" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="sprayer" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="manureSpreader" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="sprayer" />
        <specialization name="foldable" />
        <specialization name="manureSpreader" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="manureSpreaderPlaneMover" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="sprayer" />
        <specialization name="planeMover" />
        <specialization name="foldable" />
        <specialization name="manureSpreader" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="manureBarrel" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="sprayer" />
        <specialization name="manureBarrel" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="manureBarrelCultivator" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="workParticles" />
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cultivator" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="turnOnVehicle" />
        <specialization name="sprayer" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="cutter" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="cutter" />
        <specialization name="powerConsumer" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="cutter_animated" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="cutter" />
        <specialization name="powerConsumer" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="cutter_mouseControlled" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="cutter" />
        <specialization name="powerConsumer" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="cutter_builtInCutterTrailer" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="cutter" />
        <specialization name="powerConsumer" />
        <specialization name="foldable" />
        <specialization name="builtInCutterTrailer" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="windrower" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="windrower" />
        <specialization name="foldable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="tedder" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="tedder" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="milktruck" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="motorized" />
        <specialization name="pathVehicle" />
        <specialization name="trafficVehicle" />
        <specialization name="milktruck" />
    </type>
    <type name="baleLoader" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="baleLoader" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="car" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="animatedVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="honk" />
        <specialization name="washable" />
        <specialization name="indoorHud" />
        <specialization name="mountable" />
    </type>
    <type name="carDynamicMountAttacher" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="animatedVehicle" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="honk" />
        <specialization name="washable" />
        <specialization name="indoorHud" />
        <specialization name="mountable" />
        <specialization name="dynamicMountAttacher" />
    </type>
	<type name="wheelLoader" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="animatedVehicle" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="articulatedAxis" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="fuelTrailer" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="fuelTrailer" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="waterTrailer" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="waterTrailer" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="selfPropelledPotatoHarvester" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="turnOnVehicle" />
        <specialization name="fruitPreparer" />
        <specialization name="cutter" />
        <specialization name="powerConsumer" />
        <specialization name="fillable" />
        <specialization name="overloading" />
        <specialization name="combine" />
        <specialization name="hirable" />
        <specialization name="aiCombine" />
        <specialization name="crawler" />
        <specialization name="honk" />
        <specialization name="washable" />
        <specialization name="indoorHud" />
        <specialization name="mountable" />
    </type>
	<type name="attachableCombine" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="cutter" />
        <specialization name="powerConsumer" />
        <specialization name="fillable" />
        <specialization name="overloading" />
        <specialization name="combine" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="attachableCombine_mouseControlled" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="animatedVehicle" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="cutter" />
        <specialization name="powerConsumer" />
        <specialization name="fillable" />
        <specialization name="overloading" />
        <specialization name="combine" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="ridingMower" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="turnOnVehicle" />
        <specialization name="mower" />
        <specialization name="powerConsumer" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="foldable" />
        <specialization name="honk" />
        <specialization name="fillable" />
        <specialization name="trailer" />
        <specialization name="cover" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
	<type name="augerWagon" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="overloading" />
        <specialization name="powerConsumer" />
        <specialization name="trailer" />
        <specialization name="cover" />
        <specialization name="washable" />
        <specialization name="mountable" />
	</type>
    <type name="baleWrapper" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="cylindered" />
        <specialization name="animatedVehicle" />
        <specialization name="foldable" />
        <specialization name="baleWrapper" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="baleGrab" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="cylindered" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="baleGrab" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="recievingHopper" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="fillable" />
        <specialization name="recievingHopper" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="movableConveyor" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="fillable" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="treePlanter" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="workArea" />
        <specialization name="workParticles" />
        <specialization name="attachable" />
        <specialization name="turnOnVehicle" />
        <specialization name="cylindered" />
        <specialization name="animatedVehicle" />
        <specialization name="powerConsumer" />
        <specialization name="fillable" />
        <specialization name="treePlanter" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
    <type name="attachableFrontloader" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="mouseControlsVehicle" />
        <specialization name="cylindered" />
        <specialization name="animatedVehicle" />
        <specialization name="washable" />
        <specialization name="mountable" />
    </type>
</vehicleTypes>
Grüße derSchreiner

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User avatar
MrTomkaot
Posts: 565
Joined: Sat Oct 04, 2014 7:37 pm

Re: Liste mit vehicleTypes und deren Spezis

Post by MrTomkaot »

Hast du dort auch ein vehicleType für eine Kettensäge?
Wenn die Glaskugel kommt dann heißt es,log.txt posten!
http://wiki.giants-software.com/index.p ... tig_posten

Tutorial "2 Joysticks mit Lenkrad in LS15 nutzen"
http://forum.giants-software.com/viewto ... 27&t=72854
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bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
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Location: ER, DE

Re: Liste mit vehicleTypes und deren Spezis

Post by bassaddict »

Kettensäte = handTool
Also nix mit vehicle.
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MrTomkaot
Posts: 565
Joined: Sat Oct 04, 2014 7:37 pm

Re: Liste mit vehicleTypes und deren Spezis

Post by MrTomkaot »

Also in der Moddesc muss ich ein Pfad zum Handtool vom Landwirtschafts Simulator 2015 den Pfad raussuchen?
Wenn die Glaskugel kommt dann heißt es,log.txt posten!
http://wiki.giants-software.com/index.p ... tig_posten

Tutorial "2 Joysticks mit Lenkrad in LS15 nutzen"
http://forum.giants-software.com/viewto ... 27&t=72854
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MrTomkaot
Posts: 565
Joined: Sat Oct 04, 2014 7:37 pm

Re: Liste mit vehicleTypes und deren Spezis

Post by MrTomkaot »

bassaddict wrote:Kettensäte = handTool
Also nix mit vehicle.
Als Mod kann ich sie leider nicht nutzen wenn ich eine hab
Wenn die Glaskugel kommt dann heißt es,log.txt posten!
http://wiki.giants-software.com/index.p ... tig_posten

Tutorial "2 Joysticks mit Lenkrad in LS15 nutzen"
http://forum.giants-software.com/viewto ... 27&t=72854
moddödel
Posts: 108
Joined: Tue Mar 26, 2013 7:58 pm
Location: Zu Hause

Re: Liste mit vehicleTypes und deren Spezis

Post by moddödel »

Dafür werden wir auf die Scriptdoku warten müssen...
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cantonsilver
Posts: 439
Joined: Tue Oct 25, 2011 12:10 pm

Re: Liste mit vehicleTypes und deren Spezis

Post by cantonsilver »

Lieber Schreiner.

In deiner Liste ist ein Fehler, über den ich auch gestolpert bin. Es muss <vehicleTypes> und </vehicleTypes> heißen und nicht <vehiclesTypes> und </vehiclesTypes>. Das s muss weg

Gruß, Andy
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MrTomkaot
Posts: 565
Joined: Sat Oct 04, 2014 7:37 pm

Re: Liste mit vehicleTypes und deren Spezis

Post by MrTomkaot »

Wie lautet der vehicle Type vom Lkw?Vom normalen Lkw und nicht vom Milktruck
Wenn die Glaskugel kommt dann heißt es,log.txt posten!
http://wiki.giants-software.com/index.p ... tig_posten

Tutorial "2 Joysticks mit Lenkrad in LS15 nutzen"
http://forum.giants-software.com/viewto ... 27&t=72854
Stegei
GIANTS Software | CTO
Posts: 1787
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Re: Liste mit vehicleTypes und deren Spezis

Post by Stegei »

Der MAN verwendet den "tractor" Vehicle Type.
HolgerS
Posts: 539
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Re: Liste mit vehicleTypes und deren Spezis

Post by HolgerS »

Stegei wrote:Der MAN verwendet den "tractor" Vehicle Type.
Hallo lieber Stefan.

Ich hab dazu noch eine weitere Frage. Ich habe mir gerade die Spezis für den tractor im LS17 angeschaut. Die sehen wie folgt aus:

Code: Select all

<type name="tractor" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attacherJoints" />
        <specialization name="frontloaderAttacher" />
        <specialization name="lights" />
        <specialization name="animatedVehicle" />
        <specialization name="speedRotatingParts" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="cylindered" />
        <specialization name="aiVehicle" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="washable" />
        <specialization name="mountable" />
        <specialization name="wheelRotations" />
    </type>
1. Da ich einen LKW so bearbeiten will, dass ich eine Vehicle Configuration hinbekomme, was es sein wird verrate ich noch nicht, weiß auch wie man das vom Prinzip her hinbekommt. Da ich meine Mods aber so übersichtlich wie möglich gestalten möchte will ich für den LKW überflüssige Spezis aussortieren. Ich nehme an wenn ich <specialization name="frontloaderAttacher" /> lösche, spielt das für den LKW ja keine Rolle, weil er ja eh keine Frontladerkonsole hat und ich auch nicht vorhabe, ihn mit einem Frontlader auszustatten. Es handelt sich ja um kein Spezialfahrzeug, bspw Schnee schieben, Salz streuen, Feldränder mähen, wobei das auch noch ne Idee wäre, aber das kann man sicher auch einfach als externes Anbaugerät lösen, ohne diese Funktion, über einen Frontattacher. Oder?

2. Wo ist bei diesen beiden Spezis der Unterschied? Habe ich noch nicht verstanden. Brauche ich die beiden für meinen LKW? Oder reicht nur steerable?
<specialization name="steerable" />
<specialization name="drivable" />

Ich würde mich sehr über eine Erklärung freuen.
agp8x
Posts: 589
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Re: Liste mit vehicleTypes und deren Spezis

Post by agp8x »

Bin zwar nicht Stefan, aber ich trau mich trotzdem mal:
1. Richtig, geht auch ohne.
2. Steerable ist für die Interaktionen der Spieler mit dem Fahrzeug zuständig (Ein-/Aussteigen, usw), Drivable für zusätzlichen Funktionen (Tempomat, Spiegel, Stundenzähler, …). Sprich Steerable reicht, fühlt sich aber wahrscheinlich nicht ganz rund an
HolgerS
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Re: Liste mit vehicleTypes und deren Spezis

Post by HolgerS »

agp8x wrote:Bin zwar nicht Stefan, aber ich trau mich trotzdem mal:
1. Richtig, geht auch ohne.
2. Steerable ist für die Interaktionen der Spieler mit dem Fahrzeug zuständig (Ein-/Aussteigen, usw), Drivable für zusätzlichen Funktionen (Tempomat, Spiegel, Stundenzähler, …). Sprich Steerable reicht, fühlt sich aber wahrscheinlich nicht ganz rund an
Danke dir. Okay dann bleiben die Sachen drin.

Was ich übrigens interessant finde, das Überladewagen ja eigentlich gar nicht die Spezi trailer benötigen? Habe das bei der Vehicle Konfiguration der Kroeger Overloads herausgefunden. Denn irgendwie wollte er unbedingt trotz Überladefunktion in alle Richtungen abkippen können. Nachdem ich die Spezi Trailer rausgenommen habe, funktionierte es. Naja schauen wir mal, es sind ja über die Konfigurations Möglichkeiten mit dem LS17 sehr umfangreich geworden... ;)
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