Bales Autoload Pack
12 posts
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- Posts: 116
- Joined: Fri Dec 23, 2016 1:59 pm
Bales Autoload Pack
I’m sorry but can we all just take a moment to appreciate what LS-MODCOMPANY - slowtide63 have done to get an auto loading/unloading bale trailer etc working on consoles. I don’t know how they’ve done it and got away with not using user generated scripts but oh my god this is one hell of an achievement and I am eternally grateful!
Re: Bales Autoload Pack
does anyone know if it will work for logs as well as bales or just bales?
Re: Bales Autoload Pack
also yes please take the time to thank LS-MODCOMPANY I have been waiting forever for this awesome mod. I always hated loading bales manually.
- Omniplasma
- Posts: 134
- Joined: Mon Jul 31, 2017 6:10 am
Re: Bales Autoload Pack
Very appreciative of this mod. I always wanted to do more with round bales but hated spending an entire day moving them around and stacking them. Hats off to the very talented modders in this community.
Xbox One FS17 Player from the US. Gamertag: Omniplasma
Fellow farmers needed.
Fellow farmers needed.
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- Posts: 139
- Joined: Mon Jan 02, 2017 12:14 am
Re: Bales Autoload Pack
When everyone said it couldn't be done, this team proved everyone wrong, awesome mod, I love to see what I call "game changers"
- SilverRedman63
- Posts: 116
- Joined: Fri Jun 30, 2017 5:19 pm
- Location: Loretto, TN
Re: Bales Autoload Pack
This is the best Mod out for consoles to date. Thanks- this will be used daily.
PC/Xbox1
Re: Bales Autoload Pack
I'm not positive, but from a quick look at the mod contents, it looks like instead of using LUA script code like UAL to attempt to magically pick up and unload nearby bales, they found a way to use XML parameters in the i3d files to simulate the picking up and dropping of a bale handling operation with a grabber/autostack, but setting values so it is automatically done by the trailer itself. Pretty slick way to get around needing a LUA script to get autoload type functionalityTimmyTheSnail wrote: ↑Thu Nov 30, 2017 8:52 pm I’m sorry but can we all just take a moment to appreciate what LS-MODCOMPANY - slowtide63 have done to get an auto loading/unloading bale trailer etc working on consoles. I don’t know how they’ve done it and got away with not using user generated scripts but oh my god this is one hell of an achievement and I am eternally grateful!
- RealBloedig
- Posts: 12
- Joined: Wed Nov 15, 2017 12:47 am
Re: Bales Autoload Pack
Now we need someone to do an auto load / unload log trailer that works in MP.
Re: Bales Autoload Pack
no one said it could not be done just not with scripts
What I want to know is why this mod is allowed to use Giants models in a mod for Consoles.
Although I am glad Consoles got some autoloady goodness
What I want to know is why this mod is allowed to use Giants models in a mod for Consoles.
Although I am glad Consoles got some autoloady goodness
- redglasses
- Posts: 5909
- Joined: Fri Jan 27, 2017 7:01 pm
- Location: Farming land, Canada
Re: Bales Autoload Pack
I mean they did change alot
Playing Lincoln Creek on PC
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Jack of all trades, master of the skid steer
Upload your screenshots here: IMG server
My Discord
Remember there is no need to spread your manure around the forums
Jack of all trades, master of the skid steer
Re: Bales Autoload Pack
Great work - hope this means other modders are able to figure some other work arounds for the console scripting issue.
Re: Bales Autoload Pack
Hate to dig up an old thread.. But please, please can someone make a method of autoloading logs on console? I *censored* at it!
12 posts
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