Mod requests for console

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garryobrien9
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Re: Mod requests for console

Post by garryobrien9 »

is there any modders out there could do the new holland tx65 combined harvester or the kid double chop for the consoles please modders
Zflugum
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Re: Mod requests for console

Post by Zflugum »

Triplethreat282 wrote: Thu Dec 28, 2017 11:28 pm
Triplethreat282 wrote: Thu Dec 28, 2017 11:27 pm Make plow quicker and easier
[/quote
Check out the lemken pack if you don't wanna get the big bud pack or platinum expansion there's a little trailer you can hook 2 4m plows to so 8m overall which is bigger than the regular plows you can get and it's pulled like a cultivator instead of offset like a plow and if you really wanna save time you can attach cultivators behind the plows and planters behind that so you can do it all at once in a 8m pass
Coltar452017
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Re: Mod requests for console

Post by Coltar452017 »

Can we more engine power for the big rigs
Zflugum
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Re: Mod requests for console

Post by Zflugum »

Coltar452017 wrote: Fri Dec 29, 2017 3:44 am Can we more engine power for the big rigs
The legend and oshkosh I feel both have plenty of power the in game models are lacking though I agree
Peter Griffin
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Re: Mod requests for console

Post by Peter Griffin »

The in game hp are pretty much what they are irl. 450-600 is pretty average. (For what they are modeled after) What we need is a manual gear box so you can use torque. Without torque hp means nothing
XBOX/ FS22
rayman3600
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Re: Mod requests for console

Post by rayman3600 »

GPS mod for console would be great. I have seen it for pc and it looks great but still need it on console
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FordFarmer97
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Re: Mod requests for console

Post by FordFarmer97 »

^^ Has too many buttons, and outside scripts
Tryin to make a 9700 Ford mod, one of these days
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Zflugum
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Re: Mod requests for console

Post by Zflugum »

Checked out a video on it and it looks like just hiring a worker is more effective
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Smith Modding
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Re: Mod requests for console

Post by Smith Modding »

^^ ummm I didn't think it changed anything with the worker, except maybe being able to set a custom direction for it to go. At least I haven't figured out anything with workers
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Zflugum
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Re: Mod requests for console

Post by Zflugum »

Smith Modding wrote: Sat Dec 30, 2017 3:15 am ^^ ummm I didn't think it changed anything with the worker, except maybe being able to set a custom direction for it to go. At least I haven't figured out anything with workers
I don't know if it does or not I'm saying from what I saw just hiring a working looked like it worked better than the GPS mod and at a lot less of a hassle
MrTetra
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Joined: Sat Sep 09, 2017 10:44 am

Re: Mod requests for console

Post by MrTetra »

Any chance I can order a Scania R700. I would like a triple axle tractor unit too. The big rigs are too large to turn in the farm yard and I've to pull 3-4 trailers at a time.

Probably should have asked this for Xmas :)
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FordFarmer97
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Re: Mod requests for console

Post by FordFarmer97 »

^^ Dont think we can get that because of licensing
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
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Triplethreat282
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Re: Mod requests for console

Post by Triplethreat282 »

Would there be a way to make customs mods for like are selfs or would it have to go to everyone
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FordFarmer97
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Re: Mod requests for console

Post by FordFarmer97 »

It has to go on the ModHub to be available for console
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
PM me for a Discord link.
Triplethreat282
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Re: Mod requests for console

Post by Triplethreat282 »

FordFarmer97 wrote: Sat Dec 30, 2017 8:07 pm It has to go on the ModHub to be available for console
That *censored*
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