Whenever I launch the Giants editor, the startup dialogue comes up and then crashes. The log looks like this:
Code: Select all
GIANTS Engine Runtime 7.0.0 (14455) 64bit (Build Date: Apr 10 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 7.1.0
Main System
CPU: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
Memory: 6029 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Sound System
Driver: OpenAL Software
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics 4000
Version: 3.3.0 - Build 8.15.10.2653
Shader Version: 3.30 - Intel Build 8.15.10.2653
Max. Texture Layers: 16
GL_ARB_get_program_binary not supported
GL_AMD_depth_clamp_separate not supported
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Low (forced)
View Distance Factor: 0.750000
Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
Shader Quality: 0
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.300000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 0
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Error: Failed to create render texture. Status: 36055.
Error: Failed to create render texture. Status: 36055.
Error: Failed to create render texture. Status: 36055.
and is followed by several hundred more lines of "Error: Failed to create render texture. Status: 36055.".
I've tried the older version compatible with FS15 but I couldn't see any objects in the viewport when i3d files were loaded. I'm now working on mods for FS17.
Any help would be massively appreciated.
Thanks in advance, Kit.